Summary of Ideas Fair Projects
5 Wits designs, builds, and operates walk-through adventure attractions for the public. We immerse guests completely in a fantastic story within a compelling environment, as they live the dream of becoming a hero, having the adventures of James Bond or Indiana Jones.
Products should be though of as more than objects... they are experiences. Do you remember the last time you were delighted and amazed by a product, caught off guard and left astounded by an experience? That is the magic that 5 Wits looks for in our adventure attractions.
We will look at some of the illusions and special effects that 5 Wits has used, and explore how elements of those experiences can apply both to attractions AND products -- with the goal of creating delight and amazement in either realm!
EcoZoom is a social enterprise and certified B Corp dedicated to bringing ecological products to the all the world’s consumers. We believe that all people should have access to beautifully designed products that will improve their health, income and environment.
We develop improved cookstoves because we saw that as one of the biggest needs in the world. They’re our flagship products. But, our office in Kenya also sells solar lamps, water filters, and reusable sanitary pads to help create a more holistic healthy home solution and transform lives.
More than 3 billion people – almost half the world’s population – do not have access to modern fuels like electricity and gas. Instead they cook with biomass, often on smoky three stone fires or inefficient, unimproved stoves. This results in huge impacts (health, social, economic) to people and the environment.
The mission of the Wyss Institute for Biologically Inspired Engineering at Harvard University is to transform human healthcare and the environment by emulating the way nature builds. Developed as an alliance between Harvard and other premier academic and clinical partner institutions, Institute faculty and staff collaborate in high-risk, fundamental research and science-driven technology development. A major focus of the Institute is to translate the technologies developed by its faculty and staff into commercial products and therapies through collaborations with clinical investigators and establishment of corporate alliances.
How can we mimic the body’s natural biomechanics to augment and restore walking? How can we reduce the metabolic cost of walking under load? How can we improve walking for those with physical and neurological disorders? How can we explore all of this without using rigid systems. How can we achieve this using textiles?
Geekhouse is a custom hand-built bicycle company based out of Boston, Ma.
Fabrication is a dirty job. Aluminum Oxides, Ozone Gases, Flux Fumes, Epoxies, Solvents. Personally I'd like to either prevent health effects through a modular face mask system to be worn through the day protecting Mouth, Eye, Ear. Or work on biodegradable shop products replacing older toxic versions. I.E. Aluminum Oxide strips into something more environmentally friendly.
Tellart is an international experience design studio. Born out of RISD 15 years ago, we are now a team of 30 industrial and graphic designers, electrical and software engineers, architects and filmmakers with offices on both coasts of the US and in Europe. We work with museums, ad agencies and product manufacturers to create immersive, highly communicative, environments. Our interactive exhibitions, experiential marketing stunts, and product prototypes create new ways to experience history, explore the present world, and envision the future.
We have access to information all of the time, everywhere, on just about everything, and museums are struggling to maintain their relevance as places to go. Forward thinking museums are beginning to experiment with how their collections can act as social objects where people online around the world can have shared experiences with people who are in the physical museum. Not just another web gallery of scanned paintings, but a real shared sense of social presence in collaborative creative learning experiences. Web visitors may use sensors, robotics and other technologies to act in the physical museum. Museum visitors will feel the presence of their online co-visitors and draw on the vast stores of information online to experience augmented collection artefacts. The online and onsite visitors may create visitor generated content that lives online and extends their experience after their physical or virtual visit. These new possibilities mean tackling new tensions and design challenges–take for one example privacy versus personalization (think what happens when school kids meet unpredictable online audiences). The goal is to evolve the museum from the Greek mouseion (a place of study and learning) to the agora (a place of congregation and exchange). We are excited to see how your creative thinking will contribute to this journey.
On-Demand Fabrication (slides, .pdf)
Formlabs has made high quality 3D printing more accessible. Since we launched on Kickstarter in 2012 (raising $2.9M, the highest funded technology project at the time), new companies have formed using the Form 1+ to develop their own crowd-funded products. We're aware of over 12 successfully crowd funded products, who used the Form 1+ in the prototyping or production of their product, collectively raising more than $2.9M themselves.
DS4SI (Design Studio for Social Intervention) We are an artistic research and development outfit for the improvement of civil society and everyday life. We are situated at the intersections of design thinking and practice, social justice and activism, public art and social practice and civic / popular engagement. We design and test social interventions with and on behalf of marginalized populations, controversies and ways of life.
Make product design face the sidewalk, the headlines or the infinite corridor. There are numerous ways to use the product design creation and thinking processes in a social context. Here are three examples. When faced with a curb lined with couches, take this opportunity to redesign curb-alerts so abandoned furniture can be reused. You can create provocative functional items as artful ways to respond to current events. Or take an issue among students, fabricate a mobile pop-up to around campus that engages people in unconventional ways to approach the issue. The steps which designers and engineers approach problems can be applied to complex social issues with the same playfulness and rigor.
Artaic designs and fabricates custom, award-winning tile-work. We modernize the creation of architecturally compelling mosaics through fast design iterations, free sampling and American robotic production.
How do we make our product available to consumers at all levels? This means exploring a mixture of product offering and manufacturing process to produce a product at a reasonable price point for an average consumer.
I do independent innovation consulting to help companies jump start their innovation efforts. This can involve consumer need identification, ethnographic research, or brainstorm facilitation.
Typically when engineers/technologist imagine "magical" product experiences, they often refer to the use of cutting edge technology to create the "magic." However, technology is a single tool that can be used to create a sensation of wonder, whimsy, and excitement. Hopefully I will help the students unpack "magic" a little bit to broaden their definition to include all aspects of the user interaction.
danger!awesome brings making to the masses at a retail location in Central Square. We have a number of rapid fabrication devices on premises, teaching classes and running trainings to expand the creative confidence of the everyday consumer. We also take "made to order" requests—where our technicians and designers make anything you can imagine, either as an entre to making or for the maker in a rush.
Zagster gets people riding bikes. We're a bicycle sharing services company that provides complete solutions to college campuses, corporate offices, and municipal communities across the United States. We believe bikes should be an integral part of the urban transportation mix for people of all incomes, regardless of where you live, work, or play.
Bicycles are magical. Combining breezy fun and freedom with clean, efficient functionality, these simple mechanical wonders make up a growing element of our urban transportation landscape. Accompanying this trend, bike sharing programs have exploded in the United States, providing their cities with public access to bicycles in an effort to encourage provide new transportation options, decrease traffic congestion, and improve public health. Nonetheless, bike shares face significant challenges in making their product functional and accessible for everyone, especially underserved, low-income, and minority communities that may not perceive value in existing bike share systems.