Tutorials and Events
This one hour, optional tutorial by Roger Zhu, a designer at Involution Studios is intended to help you practice the type of sketching that will be needed over the weekend for your individual brainstorming deliverable. Sketching materials will be provided for those who attend.
Practicing designer Meena Kothandaraman will give a short presentation on ethnographic studies 101 that includes tips on how to identify product opportunities by consciously observing in an environment, and trying to learn from potential users or customers. This is very useful in the early part of any product development process, and is particularly relevant for the observation exercise over the weekend.
Slides by designer Jeremy VanHill.
Hands-on Workshop: designing with sourced components. (overview, .pdf)
Session I: Monday September 16, 7-9 PM
Session II: Thursday September 26, 7-9 PM
By Eric Sugalski (product designer), held in the Pappalardo lab. Design using existing parts is an art that allows one to quickly and efficiently build working models and assess design concepts. Designing using sourced parts is a key to success in the sketch model and mockup phases of 2.009.
In session 1 you will: learn about the efficiencies gained by using sourced components; be introduced to popular component supply houses; design a simple product using ONLY sourced components.
In session 2 you will: assembly your design using sourced components, and test it.
This workshop requires pre-registration by midnight Sunday, September 15. Please contact the course instructor. If you have a laptop please bring it to the workshop.
Financial officers hold their team's credit cards. MIT will not issue any of the 2.009 team cards until all financial officers complete the MIT training program. Thus financial officer attendance is mandatory. If there are conflicts, please contact the course instructor.
Tutorial: Building a Portfolio. (tutorial slides, .pdf and video (.mp4, 2 gb) Thursday, September 19, 7:15–8:00 PM. Room 3-370.
A portfolio is essential for anyone pursuing design work beyond 2.009. This 45 minute seminar will give you the basics about developing your portfolio — a visual representation of your design and engineering work that complements the words in your resume. We'll talk about why you should start thinking about it now and what you can do to start documentation habits, especially in the midst of your 2.009 work.
Sarah Kaiser of Involution Studios. This tutorial will provide tips for using Illustrator or Photoshop to design a poster or logo design, as well as preparing graphics from photos. This will be helpful for your 3-ideas poster execution. You can download a trial version from the Adobe website. The full Adobe creative cloud is also installed on the 2.009 computers in the Pappalardo lab.
Tutorial: Solidworks bootstrap. (automoblox tutorial slides, .pdf)
Friday, September 27, 5-6 PM, room 35-122.
If you are feeling rusty with Solidworks, or have never really have had the chance to work with it much, this tutorial will get you going. There are workstations in the room (ME cluster computers), or you can bring Solidworks on your laptop.
Financial officers manage the cash reimbursement process for their team members. This training session explains the process and thus financial officer attendance is mandatory. If there are conflicts, please contact the course instructor.
Tutorial: User feedback and usability. (slides, .pdf)
Friday, September 27 (room 1-242) and Friday November 1 (room 1-150), 4:00 - 5:00 PM
Understanding your target user audience is critical throughout the design process. This two-part tutorial, designed by the communication instructors, focuses on outreach to users with an emphasis on starting conversations and conducting surveys. This outreach effort enables you to understand the experiences, expectations, and desires of users, rather than rely on preconceptions of who they are and what they need. In Part I (September 27), instructors and students will discuss why usability matters and will consider examples. They will also examine the social dynamics of “talking to strangers,” identify potential users for different product concepts, and have an opportunity to write questions appropriate for user interviews. In Part II (November 1), students will discuss their experience to date in gathering user feedback, analyze and weigh the value of sample feedback, and refine their techniques.
Please RSVP to 2009CR with names of the team members who will attend and your team color.
Offered by the communications instructors, this workshop should be attended by at least one system integrator (or candidate) from each section. Other students interested in team communication strategies are also welcome. Pizza dinner will be provided.
System integrators help keep a team working productively even when milestones approach, opinions diverge, and goals change or expand. Their most powerful tool is effective team communication, especially in meetings and email. Although most people give significant consideration to the content of our communication, we don't often stop to think much about the ways in which we communicate. In this session, system integrators will be presented with a few straightforward principles for planning and running a meeting, engaging team members, and delegating tasks and monitoring their completion. Participants will also have an opportunity to reflect on their experience as SI's to date.
Information officers must attend, dinner will be provided (pizza). The sketch model presentation requires technical benchmarking, market, and customer information for the ideas that your section is pursuing. Several librarians will be on hand for one-on-one consultation. Be prepared with descriptions of your teams concepts, what information you have already found, and what you are finding difficult to locate. There should be a representative from each section, so if an information officer cannot attend an appropriate substitute should be arranged.
Steven Banzaert will hold a hands on tutorial that covers the basics of working with a micro-controller. You will setup a project on your computer, light LEDs and run a servo motor. Please bring your laptop for software setup and programming.
While you won’t come out of this session qualified to be a patent attorney, you will be able to successfully find patent references from all over the world and know how to obtain patent text and diagrams. The session will be a hands-on practicum that will help de-mystify the patent literature and expose attendees to key resources for finding patents through free resources available on the web.
(Note: this is the same patent search tutorial that was offered institute wide and was over subscribed. This offering is for 2.009 students only.)
Tutorial: Misumi discount program introduction
Friday, October 25, 4 PM, room 5-233
Jocob Oji from Musimi, a mechanical components vendor, will provide an overview of their product line and website, and provide a discount code that your 2.009 team may use for a 30% discount on Misumi purchases. Team financial officers, or a team-members that can stand in, should attend.
Harness the power of top-down design in Solidworks. This tutorial, by mentor David Schoon, will teach the CAD methods used in industry to create robust multi-user assemblies, dynamic mechanism layouts, and complex industrial designs. There are workstations in the room (ME cluster computers), or you can bring Solidworks on your laptop.
Struggling to find the right name for your product? This tutorial by Beth Marcus, a successful entrepreneur, is intended to help you think strategically about naming your product. Please come to the tutorial with a clear sense of your product's core benefit, who it is for, and how you think you will market it. Beth has requested you review the slides before the tutorial.
Tutorial: Designing User interfaces.
Friday, November 1, 5 PM, Pappalardo lab
This tutorial by Juah Sonin will discuss Design Axioms that describe a minimal rule set for designing interfaces: the foundational concepts that are required knowledge for designers and engineers to create usable and elegant interfaces. Interface designers require a broad spectrum of skills from typography to layout and graphic design to interaction design to storytelling. This one-hour-long session will cover topics on displaying data.
This tutorial by David Meeker introduces product manufacturing cost estimation software. To prepare, you need to review the introductory slides before the tutorial. He will help you get started with cost estimation for your team's product. At least two people from each team should attend.
Industrial designers Jeremy VanHill and Micheal Miller, of Radius, will be availabe for deisgn consultation. Mike and Jeremy will spend 1/2 hour with your team to help you refine the overall vision for the usability and form of your product. Please show up to the consulting session with a few printouts of your design. Your assembly review (or newer design versions) materials may be appropriate. Also, think ahead about aspects of your product form or user scenarios that you are struggling with. Mike and Jeremy will discuss your design and also sketch alternatives with you. Please take full advantage of this great opportunity.
Design tutorial by Geoff Tsai. What a user experiences from a product—excitement, frustration, indifference—follows from its design. This workshop will help you to contemplate and design for the emotional response of your users. Dinner will be provided.
Finding relevant and meaningful images for your final presentation can help tell your product s story and establish the tone for your audience. Join Patsy Baudoin, Librarian for the Media Lab and Visual Arts, for this tutorial on finding free images and using and citing them appropriately. All students are welcome to this session, but students with a key role in slide design for the final presentation are especially encouraged to attend.
This tutorial by David Meeker will help you with cost estimates for your final product prototype. To prepare, you need to review the introductory slides before the tutorial. Ideally you will have attended Product costing, part 1 and attend with a bill of materials for your product.
Business Model Consultation
Wednesday, December 4 in Pappalardo lab (south end).
Professor Warren Seering has offered to meet with each team to review and discuss your team's business proposal. While the proposal will probably be 10-15% of your final presentation, it is still a very important aspect of establishing your product's credibility. Please be ready to discuss your plan.
Everything Will Work, But Just In Case...
Thursday, December 5, 5-6PM in Pappalardo lab (south end).
Every product and presenter should be in full working order before the presentation, but what if something unexpected happens in Kresge? In this workshop, we'll put on our 'psychic' hats and try and predict things that could go wrong during the final presentation, such as a presenter omitting a key piece of information, a slide that doesn't load properly, or even a product that begins to misbehave. All of the final presenters are encouraged to attend this workshop to brainstorm strategies for dealing with the unexpected under the Kresge lights. In addition, at the end of the workshop we can "rehearse" another opportunity for extemporaneous speaking: the Q&A portion of the final presentation.