copyright Massachusetts Institute of Technology,
all rights reserved, 2009

After play testing and design reviews, each team narrowed down their sketch models to one concept. The team worked together to build a higher level works-like and looks-like model of this concept. The teams presented these higher level models at the Design Consulting at the MIT museum. The following are images of the physical items that were presented.

Magenta
TrikeWalk Artist: Chalk Painting on the Sidewalk

 

Crimson
Transfrizzmer: Large Disk Launcher

 

Coral
Catchin Flies: Frog Catching Flies Game

 

Ochre
Water Hydrant: Controllable Water Fountain

 

Tangerine
Sneeze Gun.

 

Canary

Smack Splash: Pool/Bath Jelly Fish that Illuminates when Tapped

 

Chartreuse
Sword Fighter: Old Skool meets New Skool Battle

 

Emerald
Frubble: Bubble Making Frisbee

 

Teal
Blubbles: More Sound, More Bubbles

 

Cyan
Rumble Rider: Turn your Bike into a Motorbike

 

Cobalt
Light Capture: Light-Based Capture the Flag

 

Periwinkle
Tag It: Building on the Traditional Game of Tag

 

Violet
Bumper Bots: RC Appendage-Losing Bobble Robots

 

Plum
Follow Me Fish: Robotic Animals that Run Away From/Follow You

 

Pewter
Spring Speeder: Pull-Back Ride-On Racecar