Team SheWolf
For the purposes of our concept refinement, we explored in further detail the design and integration of the main interactive element in the Virus Attack storyboard: the walls. The walls in the gameplay integrates two main components: the RGB pushbuttons and the RGB light strips. During the gameplay, the light strips will act as a means to communicate to the player the approaching virus into the core of the room. In the other hand, the push button will also light up in the same fashion as the light strip. Additionally, the pushbutton has the additional purpose halting the progression of the virus if the player presses the button just before it passes through it. Simple and fun!