Human-Use Experience Analysis: Art Exhibit

Introduction Experience Benefits Problems Improvements References

The List Visual Arts Center is a contemporary art museum at MIT that showcases dozens of special exhibitions annually. When I visited in March, the theme was before projection, and it was showing video cultures from 1974 to 1995. From chatting with the organizers, the curator wanted to show how monitors were used sculpturally, and the purpose was to communicate that while monitor is an old technology, there is still a lot one can do with it. She highlighted that people aren’t limited by technology. Since MIT doesn’t have a fine art program, the space is intended to expose art to the MIT community, including the students, faculty, and staff. On opening day of each exhibit, it can attract hundreds of people, and on any typical day, it sees anywhere from 25 to 75 people.

The exhibit felt quite spacious, so it was easy to walk around the place. There was mostly nothing in the way of traffic, making the path very clear. Each exhibit was also physically separated from each other, so that was a nice touch. The walls were painted a milky white, and they contrasted nicely with the black monitors. The space was very clean and minimal, giving off the feel of a freshly furnished room.

The exhibits were very immersive because most pieces were 3D. I was able to hear sounds coming from each exhibit, and when I was looking at the Video Ping Pong, I almost felt like I was actually playing the game. However, I wasn’t allow to touch anything in the exhibit so I couldn’t actually immerse myself into the exhibit physically. All of the pieces were at least as big as me, and that helped to personify it. From talking to another engineer after he finished walking around the museum, he shared that “it worked for me because it explored the application of technology in an artistic environment. But the one with the water flowing and upside down monitors, I didn’t care”.

The exhibit also felt very busy. While I was looking at the Video Ping Pong, the sounds and light from several other exhibit distracted me from behind. It was really difficult to concentrate on any particular piece because of the contribution from the other pieces.