Cyberspace

Enter Cyberspace, and fall into a world of racing electricity, dangerous circuits, and nefarious viruses! Following the feedback on our storyboards, we decided to modify the Resistor Escape storyboard to create a new game that uses lit paths on the room walls, similar to the Virus Attack room setup.

Complete the Circuit

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A flashing green light

The players enter the room and see dark lines ending in buttons across the walls. At the far end of the room, a single green light flashes above a door.

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Lines terminating in round buttons

The players see button-like short cylinders at the ends of each line. What happens if they're pushed?

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Pressing and holding makes the lines and buttons light up green

When the players press and hold two buttons, the pieces of the circuit light up green.

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Which buttons should we press to lead to the green light?

Through trial and error as well as observing the lines and buttons on the walls, the players light up different sections of circuits on the walls. They realize that the green light next to the door starts flashing faster when they are close to lighting up the right circuit lines.

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But the circuit lines start flashing red as time passes

When the players take too long to figure out the right buttons to push, the circuits start flashing red, getting faster and faster.

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Game over!

The room announces that the game is over and all lights and circuits turn red.

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Next round

The next round begins and a different light flashes up next to the door. The players now have to figure out which buttons to push to light up the circuit that leads to that light.

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Completing the circuit!

The players press and hold the right buttons, connecting the correct lines together to complete the circuit.

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All buttons and lights turn green and the door opens!

On to the Concept Exploration Room Model