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Arjun Chandar
Hammer & the Gang
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 space door designspace door actuationspace door openingPresentation
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Reviewer 1:
Client 2:
Reviewer 3:
Reviewer 4:
Reviewer 5:
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space door design concept sketch comments

Reviewer 1:

This is a very sci-fi-y door. It definitely reads as a door and so will not confuse users, but fits well into the overall theme. I like the idea of the ambiguous lights and the keypad next to it. It also seems like a very feasible idea and I liked that you have very specific ideas about the material choices and colors.

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Client 2:

I like the idea of a multi-paneled door that involves lights which have to be triggered in a determined order.

There may be other geometries of door panels to consider.

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Reviewer 3:

You text explained the design vary well. In case you do go forward with this design, I would make sure to add black space between the center black dot. This will make it not seem like it is attached to the top panel.

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Reviewer 4:

I like the use of multiple door sections and lights, with a cool metal feel.

The keypad feels contrived to me -- I would understand the use of a keypad for security, but not one linked to different door sections.

I also wish the door was of a less traditional overall shape.

Finally, including the door frame on the bottom edge would negatively impact human use (accessibility, tripping).

Most definitely a solid first start.

Sketch modeling will probably help a lot.

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Reviewer 5:

This door design has a nice, easy-to-actuate design that still gives a futuristic feel. It is also very clear for users to figure out and use, and it seems to be a durable design. Based on the drawing it looks like you might not have considered accessibility since the border implies that the door is slightly off of the ground, which would be difficult for people in wheelchairs or other mobility issues.

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space door actuation concept sketch comments

Reviewer 1:

I think of making the unlocking f the door part of a puzzle is good. It will also be very easy to reset for the next group. The different color lights are a nice visual touch and I really liked the idea of giving feedback in the form of beeps to indicate that the puzzle has been solved and that the door is unlocked.

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Client 2:

If the sequence of lighting is given to the group in some prior puzzle, this door simply provides the resolution to a previous puzzle.

Are there additional lighting effects that could be included to make the door even more amazing?

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Reviewer 3:

I like that you have keep ideas open to how the door can be incorporated into any story line. It is best not to get to focused this early. A simple order of the lights turning on may be too simple to guess. I could see a door with RGB leds lights being to used to provide feedback to people in a space experience. More can be built of this idea.

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Reviewer 4:

I really like the multi-stage authentication approach to get through the door -- opens the experience up to more people and more collaboration.

the use of light and color gives a impressive and cool user experience.

Rather than having a memory challenge, however, perhaps consider several challenges in the room that must be completed to open the door.

A keypad tied to each door section just seems awkward.

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Reviewer 5:

The keypad and the corresponding lights should be a nice transition from a previous puzzle, and it can be used by visitors of a wide range of skill levels and ages. I think users will be pretty excited to see the lights come on - perhaps instead of a light series of beeps, something a bit more drastic can help build the suspense (maybe rumbling or an automated voice at the end that says "Access granted"). This design will probably only require one or two people to operate, so it is not engaging for everyone. It's also a transition between stages, so this aspect might not be as important.

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space door opening concept sketch comments

Reviewer 1:

This will be visually stunning. Smoke and pretty lights are quite fun. I would check fire code for the fog, since I know that these sorts of effects can sometimes cause problems. Also, perhaps the door could have a sensor for when everyone has gone through instead of a timer? It would be awkward if one slow person got locked behind. I do really like the image though. It would be very impressive.

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Client 2:

Moving three leaves of a door is neat.

I recommend compressed air for actuation.

The show control system would determine when to close the door, based on the safety of the guests.

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Reviewer 3:

It was clear to see what you were describing in your experience. It would be interesting to see if 5Wits could control the door remotely themselves in case of special circumstances. It may be harder than it seems to install those doors, depending on the ceiling height maximum 5Wits has at their new location. Adding a floor to your sketch to ground your floating door would have made this an outstanding sketch.

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Reviewer 4:

Excellent.

Taking advantage of multiple segments to give a more interesting door opening is perfect.

Are there any ways to incorporate more movement or interesting behaviors to boost the wow-factor even higher?

Maybe the center element rotating before the door sections part to emphasize it's "secure" nature?

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Reviewer 5:

The three panels opening is enough to give a futuristic feel, but is not too complicated to implement, either, which works well. The fog effect will be neat and help increase the mystery surrounding the door. There can be a bit more stimuli incorporated into the opening of the door - maybe an alarm or flashing lights in a "clear the area" type of way. I would be careful about a 30 second timer. For smaller groups, the door might stay open for an awkwardly long time, and it might accidentally close before larger groups get through (think of little kids who are sometimes difficult to get from place to place, especially if they are engaged with something in the first room and don't want to move on). There is a central control room for 5 Wits, so maybe an operator can determine when to close the door. It might have helped to mention something about a safety device to make sure the door doesn't close on people!

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Overall concept sketch clarity and presentation

Reviewer 1:

There was a ood flow between the concept sketches. They weren't entirely unrelated, but covered distinct things and could be read alone effectively. I thought that the use of color was well done. The annotations to highlight certain features or show an experience were also well-done. They helped me understand without making the sketches too busy of confusing.

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Client 2:

Sketches were fine, intention was clear, written descriptions were helpful.

Fine job.

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Reviewer 3:

Good website. Text didn't align 100% with concepts but was still easy to tell which was for which.

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Reviewer 4:

Very very clear.

Simple and straightforward -- no more and no less than is needed to convey the idea.

Might have been nice to use more perspective in the first couple of sketches to give a sense of door frame thickness, door surface, etc.

Also, it might just be the scan quality, but some of the marker work is really splotchy.

A somewhat more defined separation of the 3 concepts in the website would also be nice, though it was clear enough to be getting on with as is.

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Reviewer 5:

Overall, the sketches were easy to understand and conveyed the ideas that were written in the descriptions. The use of colors and the labeling of the order of lights coming on helped as well. I think it would have been slightly cleaner if the doors were all drawn in one or two point perspective since the two dimensional drawings don't quite convey all of the aspects of the door (how deep into the wall is it? is there a raised portion on the bottom that limits accessibility?). Including people in the picture would have helped with a little perspective on how users interact with the door and would make the drawing look more like an experience than a technical drawing.

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