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Concept Exploration (sketch model) Reviews
Home > Assignments > Concept exploration results > Reviews for Blind Medusa! Storyboard


 Storyboard Experience
Average Rating
 
Client 1:
Client 2:
Reviewer 3:
Reviewer 4:
Reviewer 5:
Reviewer 6:
1-marginal     2-ok    3-good     4-very good    5-outstanding

Feedback on experience depicted in the storyboard as an Open World Experience

Client 1:

This looks like an interesting game. It may be hard for guests to complete without some sort of visual indicator allowing them to line up the mirrors. A multi-bounce beam of light will be extremely difficult to align ahead of time if you can't be in Medusa's line of sight at the time of reflection.

Perhaps an "Always On" beam of light that tracks Medusa's sightlines when her eyes are still hidden would help with alignment?

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Client 2:

I love the idea of the games based on greek myth. And the idea of blinding medusa without being seen is *awesome.*

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Reviewer 3:

Some concerns I have is that the game only really requires one player to reflect the light into medusa's eyes and beat her, which can be boring for a group. Adding more Medusa heads could make the game more interesting! I am also concerned about the part when Medusa stares into a player's eyes. This can be dangerous depending on the light source you use.

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Reviewer 4:

Really cool idea - it seems similar to the Egyptian concept (where you needed to hide in the shadows) that we saw at the 5Wits warehouse / design center. I've got pretty limited knowledge of lasers, but I think it'll be difficult to have the sensor pick up when the reflection of the light happens into Medusa's eyes when there's other light in the room - and having it perfectly align into the eyes could be difficult.

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Reviewer 5:

I think is a fun game, and as this is the main gag in the game, it definitely works well within the storyboard. One thought I had was that one person could just use something like a shield and block medusa's face by walking up to it. I'm not sure if that would happen often, but that means someone could pretty easily win the game themselves. Perhaps there's a way you could incorporate more team play. I suppose that could easily be done by adding another head?

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Reviewer 6:

Where is the beam of light coming from? Is it that when you get too close to Medusa she looks at you at the room goes dark? How long does the room go dark for? How will we protect players' eyes from the light if it's a laser? How do we make the room have repeat play-ability? Maybe you could have the light source come from different places in the room.

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