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Concept Exploration (sketch model) Reviews
Home > Assignments > Concept exploration results > Reviews for Passive Infrared Player Sensing (works and looks-like)


 ConceptExecution
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Client 1:
Client 2:
Reviewer 3:
Reviewer 4:
Reviewer 5:
Reviewer 6:
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Feedback on the concept explored by the sketch model

Client 1:

This model explores only the player detection portion of the game. Perhaps expanding the model to include the correct reflection detection would have been informative.

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Client 2:

Does Medusa 'rotate?' Do her eyes light up and turn off? How do the guests position themselves in the room without auto-failing?

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Reviewer 3:

Pretty cool understanding of picking up objects moving around. It looks like there are multiple objects in the room that Medusa may pick up on. Does Medusa only pick up on moving objects?

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Reviewer 4:

I thought the concepts explored were important. It seemed like the focus was more on the works like model. It would have been interesting to hear more about the concerns that you wanted to address with the looks like model, although I understand if there weren't that many.

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Reviewer 5:

It would have been nice to have a video showing the PIR sensor in action in you sketch model on the website. What distance can it detect? You printed various thicknesses and angles for the eye socket: Which thickness and angle worked the best?

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Reviewer 6:

The concept you explored is definitely key to your story. I think you picked the most critical milestone.

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Feedback on the execution of the sketch model

Client 1:

It seems this design relies on moving a PIR sensor while it is sensing. Have you confirmed that this does not produce false positive "player detections"? Might be worth testing.

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Client 2:

I would worry about false positives on the passive infrared sensor. I think what would be interesting would be to mock this up with a full face and get some mirrors, and some cardboard boxes. Really try to flush this out - I think a lot of frustration with this game could be generated or avoided in the execution.

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Reviewer 3:

I think it'd be nice to see the demonstration of the model on the website. If there was some sort of trigger / switch that turned a light on and off, that'd be helpful. The 3D printed 1/4 of a face is super creepy!

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Reviewer 4:

It seems like you found a viable solution and tested its flexibility through several prototypes. The sketch model seems pretty in depth!

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Reviewer 5:

I like the 3d printed faces. What are the red markings on the middle face in the last picture? You did a good job hiding the sensor inside the eyeball!

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Reviewer 6:

Testing different geometries was a good idea, since they seem to affect your PIR sensor. However, I am not sure if 3D printing several parts was the most efficient way of going about it for this first round of sketch models. If you needed very precise geometries (I am not sure since I am not very familiar with PIR sensors), then I think 3D printing was the way to go, but if not, then maybe blue foam or some other rapid prototyping material could have worked fine. That could have saved you time and possibly money.

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