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Concept Exploration (sketch model) Reviews
Home > Assignments > Concept exploration results > Reviews for Alarm (works-like)


 ConceptExecution
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Client 1:
Client 2:
Reviewer 3:
Reviewer 4:
Reviewer 5:
Reviewer 6:
1-marginal     2-ok    3-good     4-very good    5-outstanding

Feedback on the concept explored by the sketch model

Client 1:

As I said in my looks-like review, I think if you just want guests to listen to the message, you should make the machine look more like the part of Morse code machines that receive messages, rather than the part that SENDS the message.

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Client 2:

You were right to slow the code *way down* and to simplify the message as much as possible. It is incredibly difficult for adults to discern the series of beeps and understand the pattern.

I think it will take a whole group of people to figure out the code. Each person will likely need to pick a 'letter' and try to find the answer and memorize it.

I would play test this game with people as much as possible to try and get a sense of difficulty.

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Reviewer 3:

Is there a way to cancel? Say i entered something wrong in the telegram and I want to start over, is there any indication of that?

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Reviewer 4:

It's a functional and feasible design.

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Reviewer 5:

1. It would be cool if the players can actually operate the telegram machine rather than just press it once. For example they can try to send the code by the telegram machine instead of just pressing the buttons (according to the storyboard).

2. In order to make the game easier, I think there can be longer pause after Morse code for each letter is finished. Also, If you decide to go with the route that players actually need to use the telegram machine, it would be very helpful if a green light can signal them each time a correct letter is coded using the machine.

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Reviewer 6:

Cool idea, though I think there can be improvements made towards how the alarm is triggered. Just one press seems to be quite basic, maybe you can have players use the telegram for a pseudo-challenge, and have it go off during use to catch players off guard.

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Feedback on the execution of the sketch model

Client 1:

It's fantastic that you actually got it working right off the bat! You'd just have to make sure you could make it louder - loud enough for players to hear in a potentially busy venue, and loud enough so they know it means something and isn't just background noise.

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Client 2:

Nicely done! I like that it was a really functional prototype. Good job adapting it to the hearing impaired as well, by blinking a light strip along with the tones. Good work.

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Reviewer 3:

This is a great start! Would just like to understand a bit more about the error cases around the telegram

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Reviewer 4:

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Reviewer 5:

1. The design of the telegram machine is awesome. It really looks like a real one. I was thinking maybe you can make the connection part out of metal so that it can actually make the sound that a telegram machine makes when working.

2. The design of the sensor under the device is very nice and well-executed

3. If you decide to go with the current storyboard, I think it would be good to use another sound instead of the beep sound. Beep sound reminds people the digital era, whereas the telegram machine is for a long time before the digital era.

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Reviewer 6:

Model seems to work well, though I am a little worried about the durability of the switch (if players smash the telegram too hard).

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