Overall rating from peers, based upon 2
reviews: 
| 1-marginal
2-ok
3-good
4-very good
5-outstanding |
Reviewer 1: I'm not really sure how significant the ...
Reviewer 2: I really like your storyboard concept, ...
Reviewer 1:  |
I'm not really sure how significant the occupants' weight is to balancing a sub. I like how it makes people move around the room, but I don't know how factually rooted this challenge is. The tilting effect definitely seems like something that could be used. Stabilizing the sub seems like a reasonable task as well, just perhaps not with human weight (versus air tanks, or the weight of the machinery).
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Reviewer 2:  |
I really like your storyboard concept, especially the balancing of people. However, in your presentation, you talked about not tilting the room, and just moving the objects, or tilting it much less. People may experience the stationary tilting effect from this tactic, but do you think that the balancing game will still work effectively? What if people move around in this environment? Do they experience the same thing, or do you have to tilt things more/less for the same effect? Do you think that people are going to have to run around as much as the storyboard implies? Elderly people, handicap people, and the increasingly out-of-shape population may not be able to do that. Do you think that there may be personal issues with balancing people? What if there is a "heavy" family or "skinny" family in a group that is singled out?
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