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User Experience Storyboard Reviews
Home > Assignments > User experience storyboard results > Reviews for Tim Lu

Tim Lu
6dimwits
[review]

 Heart Central Nervous System Intestines storyboard design/website Human Body
Average Rating
 
Client 1:
Client 2:
Reviewer 3:
Reviewer 4:
1-marginal     2-ok    3-good     4-very good    5-outstanding

Innovativeness and potential of Heart storyboard

Client 1:

This seems interesting! Would the pieces raise back up after the group leaves to reset?

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Client 2:

This looks like a fun physical challenge. An important factor to keep in mind, all Open World experiences must be self-resetting. At no time will a staff member enter the room to "undo" what the last group did and put the game back into the original starting state. Can this idea be designed in a way that makes it self-resetting?

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Reviewer 3:

I like the idea of using the human body as a sequence of rooms. I also like the high physical component of Heart -- especially if you meant to connect it to the cardio-vascular/strength requirements in the room. Improvements could focus on making the problem harder to see (broken veins might be too obvious of a flag) while keeping the physical components. Maybe you could have a physical component of players pumping blood before you can see the veins are broken -- this would add another level and make the puzzle more difficult to solve.

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Reviewer 4:

I like how there is a combination of physical and mental challenge here. The mental challenge is fairly straight forward and it might be more fun if it were slightly more challenging.

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Innovativeness and potential of Central Nervous System storyboard

Client 1:

I like the conductivity game connected to the central nervous system.

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Client 2:

I really like this idea. One suggestion... Why make the displays LCD screens? Are the values going to change? A static sign is much cheaper.

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Reviewer 3:

I like the use of hints at the doorway to the room (electricity in this case). Again I think this idea has potential, but adding a another layer of slight complexity could make the puzzle much more interesting. Playing around with how the addition happens is a possibility. For example the additions take place every second neurons are connected (this involves more team coordination). You could also combine this by having math addition/subration/multiplication on the floor. Teams would have to stand on the right spots to add, subtract, or multiply their numbers. You could also have the light above the door flash between ~3 numbers while a team is in the room. It will lead to some confusion and mean that teams need to perfectly coordinate when they connect their numbers.

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Reviewer 4:

I really like this one! This one is great for emphasizing team work and seems like a good level of difficulty. The time pressure is great too.

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Innovativeness and potential of Intestines storyboard

Client 1:

I have to admit I had to read this one aloud to the room. It's... creative, that's for sure...

Subject matter being questionable aside, the reason why we're avoiding the 'human body' theme right now is due to the expensive build. The silicone walls that you're describing (... ew...) would be incredibly expensive to build and even more problematic to maintain. Guests will be able to pick it apart and tear it up very quickly.

Points for going there, though.

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Client 2:

There's a little too much going on here. Some of the physical elements are neat, but essentially it is a "floor is lava" game. I would focus more on the physical challenges in this game, rather than having it fit the theme.

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Reviewer 3:

Interesting entrance...may get some flack for potential anus entrance/exit. I like that the room has silicone texturing. Cross room overall though. Dunno if I would like playing this...it would be funny to start, but don't know how long that would last.

I like that the floating platforms (turds as you eloquently put it) are chained -- it makes it more of a physical contest. I also like that you can't touch the walls. Possibly at the end you could make sure people lay smeared on the toilet paper? Adding a slight puzzle at the end.

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Reviewer 4:

Haha, this is pretty funny and creative. I think people would be entertained by this. It would be really fun if you made this actually very physically challenging (super wobbly turds).

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Storyboard design and website presentation and execution

Client 1:

The window tried to go full screen and therefore broke my 3 monitor setup, and it took me a few attempts to get it to open correctly. Otherwise, the ideas were well thought out and very well explained.

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Client 2:

Very clean and clear presentation.

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Reviewer 3:

I think the clarity of your storyboards is great. I like that they mesh into your website (don't just look like scanned pieces of paper) and that each storyboard has a similar structure. Your website doesn't take away from the storyboards either, but it would have been cool to see a themed website. (adding red background, blood cells, brain, etc.)

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Reviewer 4:

The storyboards were very clear. One suggestion I have about the website would be to make it more clear what text goes with which box. Everything is pretty much the same colour and size that it all blends together.

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Room theme, Human Body: engaging and interesting? identifiable with target users?

Client 1:

There are two ways to show the human body as a theme - literal and interpretive. Literal is outside our budget range per room - the finish level would be very high and... squishy. And hard to maintain.

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Client 2:

The Human Body theme is a tough one. Matching a game to a theme like this can be difficult. Personally I really enjoy the Central Nervous System and think that game is exciting.

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Reviewer 3:

I like the innovative idea of shrinking the players to fit in their environment. I think this theme could be executed well, with some changes to the rooms. It might be interesting to connect the different themed rooms with something that involves those body parts in real life. For example, using the "brain" room to solve a puzzle and the "muscle" room to move objects.

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Reviewer 4:

I think this is a great theme and is very unique. It brings back some Magic School Bus nostalgia that I think a lot of young adults will be able to relate to. Your 3 different storyboards also cover a wide range of types of rooms in terms of mental and physical challenge, but also in terms of tone (eg. light-hearted vs. intense).

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