2.744
March 4, 2008

Exploration of
the Submarine Anonymous

Main and sub storyboards

Tatsuya Arai

This webpage includes suggestions for a main storyboard and two sub-story boards, along with suggestions of how to realize these stories physically.
Click the drawings to enlarge. Or see [the main story board sheet] | [Substory board1 sheet] | [Substory board2 sheet]

Main storyboard

Exploring under the sea in order to find the treasure hidden by Campain Nemo many years ago. The crew encounter a huge sea creature.

1.
Exploring the ocean

Trying to find the treasure hidden by Captain Nemo...
2.
A monster approaching!

Look out of the window to find a giant sea monster (like an octopus). It prevents you and anybody from reaching the Captain Nemo's treasure.
3.
Attack of the Monster

Jolt! and the Monster grabs the submarine. We have to swing the submarine and shake off this monster!
Continue to the sub-story1 Challenge.
4.
The Monster still haunts

The Monster never gives up and haunts the submarine. The Monster keeps attacking the submarine. Jolt!
5.
Challenge!

Aim the Monster's eyes and shoot! Twenty hits will kill the Monster.
The Monster occasionally uses black ink to block the view.
[See the blackout]
6.
Battle continues

Team work. Look out of the the windows and find where the Monster is, and aim at the eyes!
While fighting with the Monster, go to sub-story 2.
7.
Win!
Win the battle with the Monster.
Submarine journey continues...
 
c.f. Submarine Anonymous
Exterior and interior

submarine 
Click to enlarge
Sub-story 1
Swing off the Monster!

The crew steer the steering wheel to swing the entire submarine right and left, in order to shake off the Monster which tries to suck and sink the submarine.

3-1.
The Monster holds submarine

The sticky sucker of the Monster.
3-2.
Challenge!

Use the steering wheel to shake off the Monster!
3-3.
 

Swing the submarine right and left
3-4.
 
3-5.
Swing

Huge jolt in the cabin. The Monster cannot hold the submarine anymore.
3-6.
The Monster comes off

Finally you are free from the Monster suckers.
3-7.
The Monster strikes back

Oh no, the Monster is still alive and coming toward us!
Back to
the main storyboard #4.

Sub-story 2
Supply Oxygen from the backup tank

While they are fighting the Monster, they lose the primary O2 tank. Some of the crew members go to the engine room, they solve the puzzle to connect the backup O2 tank to their life support system.

6-1.
Oxygen shortage

The Monster did damage to our primary O2 tank. Or maybe the shake-off caused the damage. We have to connect the backup tank to the life support system now.
6-2.
Rush to the engine room

Some of the crew members leave their seat, while the rest of the members keep fighting the Monster.
6-3.
Open the heavy door

They step in the engine room.
6-4.
Puzzle!

You have to re-connect the duct hoses to the wall to supply oxygen from the backup tank!
6-5.
Working on the puzzle

Connect the air paths using the duct hoses.
[+See the puzzle pic]
puzzle
6-6.
Battle continues

While the colleagues are working in the engine room, the other members keep shooting the bullet to the eys of the Monster.
6-7.
Puzzle solved!

Now the oxygen is back!
6-8.
Back to the battle

Hurry up to the main cabin.
6-9.
Rejoin the main cabin

Resume shooting bullets to the eyes of the octupus.
Back to
the main storyboard, #6

-Suggestions of how to realize these stories physically-
  • Submarine = Dim small room. Servos beneath the floor give jolt. This setup can give immersive experience to visitors.
  • Steering Wheel = Triggers jolt to the room.
  • Windows = Flat monitors. Placing water (and bubbles) between the window glasses and flat monitors would make them look real. Feasible to add visual effects like black ink etc.
  • Controller (Joystick) = Input (via USB, etc.) to the computer. This game of "shooting the Monster's eyes" can be made probably by Macromedia Flash.
  • Duct hose puzzle (O2 shortage) in the engine room = Should be able to come off on the floor automatically (maybe electro-magnetically) after the visitors leave the engine room and the engine room door is locked automatically. Then the next visitors will find the duct hoses on the floor and try to bring them onto the wall right.