DALocalToGlobal
Maps values from the local patch back to the global vector. The ghost points are discarded.
Synopsis
#include "petscda.h"
int DALocalToGlobal(DA da,Vec l,InsertMode mode,Vec g)
Not Collective
Input Parameters
| da | - the distributed array context
|
| l | - the local values
|
| mode | - one of INSERT_VALUES or ADD_VALUES
|
Output Parameter
g -the global vector
Note
This routine discards the values in the ghost point locations. Use
DALocalToGlobalBegin()/DALocalToGlobalEnd() to add the values from the
ghost points.
The global and local vectors used here need not be the same as those
obtained from DACreateGlobalVector() and DACreateLocalVector(), BUT they
must have the same parallel data layout; they could, for example, be
obtained with VecDuplicate() from the DA originating vectors.
Keywords
distributed array, local-to-global
See Also
DAGlobalToLocalBegin(), DACreate2d(), DALocalToLocalBegin(),
DALocalToLocalEnd(), DALocalToGlobalBegin(), DALocalToGlobalEnd()
Level:beginner
Location:src/dm/da/src/daltog.c
Index of all DA routines
Table of Contents for all manual pages
Index of all manual pages
Examples
src/sles/examples/tutorials/ex14f.F.html
src/snes/examples/tutorials/ex5.c.html
src/snes/examples/tutorials/ex5f.F.html
src/snes/examples/tutorials/ex5f90.F.html
src/ts/examples/tutorials/ex2.c.html
src/ts/examples/tutorials/ex2f.F.html
src/dm/da/examples/tutorials/ex1.c.html