MeshGetNearestNode
This function returns the node nearest to the given point, or -1 if the closest node is not contained in the local mesh.
Synopsis
#include "mesh.h"
int MeshGetNearestNode(Mesh mesh, double x, double y, double z, PetscTruth outside, int *node)
Not collective
Input Parameters
| mesh | - The mesh
|
| x,y,z | - The node coordinates
|
| outside | - A flag to allow points outside the domain
|
Output Parameter
node -The nearest node
Note
The outside flag allows points outside the domain to be tested. If this flag
is PETSC_FALSE, and (x,y,z) does not lie in the global domain, then an error
will result.
Keywords
mesh, node, point location
See Also
MeshLocatePoint()
Level:beginner
Location:src/mesh/interface/meshQuery.c
Index of all Mesh routines
Table of Contents for all manual pages
Index of all manual pages