board name=SimpleBoard gravity = 20.0 # define a ball ball name=BallC x=1.8 y=4.5 xVelocity=10.4 yVelocity=10.3 # define some bumpers squareBumper name=Square x=0 y=10 squareBumper name=SquareB x=1 y=10 squareBumper name=SquareC x=2 y=10 squareBumper name=SquareD x=3 y=10 circleBumper name=Circle x=4 y=3 triangleBumper name=Tri x=19 y=3 orientation=90 # define some flippers leftFlipper name=FlipL x=10 y=7 orientation=0 rightFlipper name=FlipR x=12 y=7 orientation=0 # define an absorber to catch the ball absorber name=Abs x=10 y=17 width=10 height=2 # make the absorber self-triggering fire trigger=Abs action=Abs