6.031
6.031 — Software Construction
Spring 2018

Reading 10: Abstract Data Types

Software in 6.031

Safe from bugsEasy to understandReady for change
Correct today and correct in the unknown future. Communicating clearly with future programmers, including future you. Designed to accommodate change without rewriting.

Objectives

Today’s class introduces two ideas:

  • Abstract data types
  • Representation independence

In this reading, we look at a powerful idea, abstract data types, which enable us to separate how we use a data structure in a program from the particular form of the data structure itself.

Abstract data types address a particularly dangerous problem: clients making assumptions about the type’s internal representation. We’ll see why this is dangerous and how it can be avoided. We’ll also discuss the classification of operations, and some principles of good design for abstract data types.

Access control in Java

You should already have read: Controlling Access to Members of a Class in the Java Tutorials.

reading exercises

The following questions use the code below. Study it first, then answer the questions.

    class Wallet {
        private int amount;

        public void loanTo(Wallet that) {
            // put all of this wallet's money into that wallet
/*A*/       that.amount += this.amount;
/*B*/       amount = 0;
        }

        public static void main(String[] args) {
/*C*/       Wallet w = new Wallet();
/*D*/       w.amount = 100;
/*E*/       w.loanTo(w);
        }
    }

    class Person {
        private Wallet w;

        public int getNetWorth() {
/*F*/       return w.amount;
        }

        public boolean isBroke() {
/*G*/       return Wallet.amount == 0;
        }
    }
Snapshot

Suppose the program has paused after running the line marked /*A*/ but before reaching /*B*/. A partial snapshot diagram of its internal state is shown at the right, with numbered gray boxes as placeholders for you to fill in. What should each of those boxes be?

1

2

3

4

(missing explanation)

Access control A
that.amount += this.amount;

(missing explanation)

Access control B
amount = 0;

(missing explanation)

Access control C
Wallet w = new Wallet();

(missing explanation)

Access control D
w.amount = 100;

(missing explanation)

Access control E
w.loanTo(w);

(missing explanation)

Access control F
return w.amount;

(missing explanation)

Access control G
return Wallet.amount == 0;

(missing explanation)

What abstraction means

Abstract data types are an instance of a general principle in software engineering, which goes by many names with slightly different shades of meaning. Here are some of the names that are used for this idea:

  • Abstraction. Omitting or hiding low-level details with a simpler, higher-level idea.
  • Modularity. Dividing a system into components or modules, each of which can be designed, implemented, tested, reasoned about, and reused separately from the rest of the system.
  • Encapsulation. Building a wall around a module (a hard shell or capsule) so that the module is responsible for its own internal behavior, and bugs in other parts of the system can’t damage its integrity.
  • Information hiding. Hiding details of a module’s implementation from the rest of the system, so that those details can be changed later without changing the rest of the system.
  • Separation of concerns. Making a feature (or “concern”) the responsibility of a single module, rather than spreading it across multiple modules.

As a software engineer, you should know these terms, because you will run into them frequently. The fundamental purpose of all of these ideas is to help achieve the three important properties that we care about in 6.031: safety from bugs, ease of understanding, and readiness for change.

We have in fact already encountered some of these ideas in previous classes, in the context of writing methods that take inputs and produce outputs:

  • Abstraction: A spec is an abstraction in that the client only has to understand its preconditions and postconditions to use it, not the full internal behavior of the implementation.
  • Modularity: Unit testing and specs help make methods into modules.
  • Encapsulation: The local variables of a method are encapsulated, since only the method itself can use or modify them. Contrast with global variables, which are quite the opposite, or local variables pointing to mutable objects that have aliases, which also threaten encapsulation.
  • Information hiding: A spec uses information-hiding to leave the implementer some freedom in how the method is implemented.
  • Separation of concerns: A spec is coherent if it is responsible for just one concern.

Starting with today’s class, we’re going to move beyond abstractions for methods, and look at abstractions for data as well. But we’ll see that methods will still play a crucial role in how we describe data abstraction.

User-defined types

In the early days of computing, a programming language came with built-in types (such as integers, booleans, strings, etc.) and built-in procedures, e.g., for input and output. Users could define their own procedures: that’s how large programs were built.

A major advance in software development was the idea of abstract types: that one could design a programming language to allow user-defined types, too. This idea came out of the work of many researchers, notably Dahl (the inventor of the Simula language), Hoare (who developed many of the techniques we now use to reason about abstract types), Parnas (who coined the term information hiding and first articulated the idea of organizing program modules around the secrets they encapsulated), and here at MIT, Barbara Liskov and John Guttag, who did seminal work in the specification of abstract types, and in programming language support for them – and developed the original 6.170, the predecessor to 6.005, predecessor to 6.031. Barbara Liskov earned the Turing Award, computer science’s equivalent of the Nobel Prize, for her work on abstract types.

The key idea of data abstraction is that a type is characterized by the operations you can perform on it. A number is something you can add and multiply; a string is something you can concatenate and take substrings of; a boolean is something you can negate, and so on. In a sense, users could already define their own types in early programming languages: you could create a record type date, for example, with integer fields for day, month, and year. But what made abstract types new and different was the focus on operations: the user of the type would not need to worry about how its values were actually stored, in the same way that a programmer can ignore how the compiler actually stores integers. All that matters is the operations.

In Java, as in many modern programming languages, the separation between built-in types and user-defined types is a bit blurry. The classes in java.lang, such as Integer and Boolean are built-in in the sense that the Java language specification requires them to exist and behave in a certain way, but they are defined using the same class/object abstraction as user-defined types. But Java complicates the issue by having primitive types that are not objects. The set of these types, such as int and boolean, cannot be extended by the user.

reading exercises

Abstract Data Types

Consider an abstract data type Bool. The type has the following operations:

true : Bool
false : Bool

and : Bool × Bool → Bool
or : Bool × Bool → Bool
not : Bool → Bool

… where the first two operations construct the two values of the type, and the last three operations have the usual meanings of logical and, logical or, and logical not on those values.

Which of the following are possible ways that Bool might be implemented, and still be able to satisfy the specs of the operations? Choose all that apply.

(missing explanation)

Classifying types and operations

Types, whether built-in or user-defined, can be classified as mutable or immutable. The objects of a mutable type can be changed: that is, they provide operations which when executed cause the results of other operations on the same object to give different results. So Date is mutable, because you can call setMonth and observe the change with the getMonth operation. But String is immutable, because its operations create new String objects rather than changing existing ones. Sometimes a type will be provided in two forms, a mutable and an immutable form. StringBuilder, for example, is a mutable version of String (although the two are certainly not the same Java type, and are not interchangeable).

The operations of an abstract type are classified as follows:

  • Creators create new objects of the type. A creator may take an object as an argument, but not an object of the type being constructed.
  • Producers create new objects from old objects of the type. The concat method of String, for example, is a producer: it takes two strings and produces a new one representing their concatenation.
  • Observers take objects of the abstract type and return objects of a different type. The size method of List, for example, returns an int.
  • Mutators change objects. The add method of List, for example, mutates a list by adding an element to the end.

We can summarize these distinctions schematically like this (explanation to follow):

  • creator : t* → T
  • producer : T+, t* → T
  • observer : T+, t* → t
  • mutator : T+, t* → void | t | T

These show informally the shape of the signatures of operations in the various classes. Each T is the abstract type itself; each t is some other type. The + marker indicates that the type may occur one or more times in that part of the signature, and the * marker indicates that it occurs zero or more times. | indicates or. For example, a producer may take two values of the abstract type T, like String.concat() does:

  • concat : String × String → String

Some observers take zero arguments of other types t, such as:

  • size : List → int

… and others take several:

  • regionMatches : String × boolean × int × String × int × int → boolean

A creator operation is often implemented as a constructor, like new ArrayList(). But a creator can simply be a static method instead, like Arrays.asList(). A creator implemented as a static method is often called a factory method. The various String.valueOf methods in Java are other examples of creators implemented as factory methods.

Mutators are often signaled by a void return type. A method that returns void must be called for some kind of side-effect, since it doesn’t otherwise return anything. But not all mutators return void. For example, Set.add() returns a boolean that indicates whether the set was actually changed. In Java’s graphical user interface toolkit, Component.add() returns the object itself, so that multiple add() calls can be chained together.

Abstract data type examples

Here are some examples of abstract data types, along with some of their operations, grouped by kind.

int is Java’s primitive integer type. int is immutable, so it has no mutators.

  • creators: the numeric literals 0, 1, 2, …
  • producers: arithmetic operators +, -, *, /
  • observers: comparison operators ==, !=, <, >
  • mutators: none (it’s immutable)

List is Java’s list type. List is mutable. List is also an interface, which means that other classes provide the actual implementation of the data type. These classes include ArrayList and LinkedList.

String is Java’s string type. String is immutable.

  • creators: String constructors, valueOf static methods
  • producers: concat, substring, toUpperCase
  • observers: length, charAt
  • mutators: none (it’s immutable)

This classification gives some useful terminology, but it’s not perfect. In complicated data types, there may be an operation that is both a producer and a mutator, for example. Some people reserve the term producer only for operations that do no mutation.

reading exercises

Operations

Each of the methods below is an operation on an abstract data type from the Java library. Click on the link to look at its documentation. Think about the operation’s type signature. Then classify the operation.

Hints: pay attention to whether the type itself appears as a parameter or return value. And remember that instance methods (lacking the static keyword) have an implicit parameter.

 

Integer.valueOf()

(missing explanation)

 

BigInteger.mod()

(missing explanation)

 

List.addAll()

(missing explanation)

 

String.toUpperCase()

(missing explanation)

 

Set.contains()

(missing explanation)

 

Map.keySet()

(missing explanation)

 

BufferedReader.readLine()

(missing explanation)

An abstract type is defined by its operations

The essential idea here is that an abstract data type is defined by its operations.

The set of operations for a type T, along with their specifications, fully characterize what we mean by T. So, for example, when we talk about the List type, what we mean is not a linked list or an array or any other specific data structure for representing a list. Instead we mean a set of opaque values – the possible objects that can have List type – that satisfy the specifications of all the operations of List: get(), size(), etc.

The values of an abstract type are opaque in the sense that a client can’t examine the data stored inside them, except as permitted by operations. Expanding our metaphor of a specification firewall, you might picture values of an abstract type as hard shells, hiding not just the implementation of an individual function, but of a set of related functions (the operations of the type) and the data they share (the private fields stored inside values of the type).

Designing an abstract type

Designing an abstract type involves choosing good operations and determining how they should behave. Here are a few rules of thumb.

It’s better to have a few, simple operations that can be combined in powerful ways, rather than lots of complex operations.

Each operation should have a well-defined purpose, and should have a coherent behavior rather than a panoply of special cases. We probably shouldn’t add a sum operation to List, for example. It might help clients who work with lists of integers, but what about lists of strings? Or nested lists? All these special cases would make sum a hard operation to understand and use.

The set of operations should be adequate in the sense that there must be enough to do the kinds of computations clients are likely to want to do. A good test is to check that every property of an object of the type can be extracted. For example, if there were no get operation, we would not be able to find out what the elements of a list are. Basic information should not be inordinately difficult to obtain. For example, the size method is not strictly necessary for List, because we could apply get on increasing indices until we get a failure, but this is inefficient and inconvenient.

The type may be generic: a list or a set, or a graph, for example. Or it may be domain-specific: a street map, an employee database, a phone book, etc. But it should not mix generic and domain-specific features. A Deck type intended to represent a sequence of playing cards shouldn’t have a generic add method that accepts arbitrary objects like integers or strings. Conversely, it wouldn’t make sense to put a domain-specific method like dealCards into the generic type List.

Representation independence

Critically, a good abstract data type should be representation independent. This means that the use of an abstract type is independent of its representation (the actual data structure or data fields used to implement it), so that changes in representation have no effect on code outside the abstract type itself. For example, the operations offered by List are independent of whether the list is represented as a linked list or as an array.

You won’t be able to change the representation of an ADT at all unless its operations are fully specified with preconditions and postconditions, so that clients know what to depend on, and you know what you can safely change.

Example: different representations for strings

Let’s look at a simple abstract data type to see what representation independence means and why it’s useful. The MyString type below has far fewer operations than the real Java String, and their specs are a little different, but it’s still illustrative. Here are the specs for the ADT:

/** MyString represents an immutable sequence of characters. */
public class MyString { 

    //////////////////// Example of a creator operation ///////////////
    /** @param b a boolean value
     *  @return string representation of b, either "true" or "false" */
    public static MyString valueOf(boolean b) { ... }

    //////////////////// Examples of observer operations ///////////////
    /** @return number of characters in this string */
    public int length() { ... }

    /** @param i character position (requires 0 <= i < string length)
     *  @return character at position i */
    public char charAt(int i) { ... }

    //////////////////// Example of a producer operation ///////////////    
    /** Get the substring between start (inclusive) and end (exclusive).
     *  @param start starting index
     *  @param end ending index.  Requires 0 <= start <= end <= string length.
     *  @return string consisting of charAt(start)...charAt(end-1) */
    public MyString substring(int start, int end) { ... }
}

These public operations and their specifications are the only information that a client of this data type is allowed to know. But implementing the data type requires a representation. For now, let’s look at a simple representation for MyString: just an array of characters, exactly the length of the string, with no extra room at the end. Here’s how that internal representation would be declared, as an instance variable within the class:

private char[] a;

With that choice of representation, the operations would be implemented in a straightforward way:

public static MyString valueOf(boolean b) {
    MyString s = new MyString();
    s.a = b ? new char[] { 't', 'r', 'u', 'e' } 
            : new char[] { 'f', 'a', 'l', 's', 'e' };
    return s;
}

public int length() {
    return a.length;
}

public char charAt(int i) {
    return a[i];
}

public MyString substring(int start, int end) {
    MyString that = new MyString();
    that.a = new char[end - start];
    System.arraycopy(this.a, start, that.a, 0, end - start);
    return that;
}

(The ?: syntax in valueOf is called the ternary conditional operator and it’s a shorthand if-else statement. See The Conditional Operators on this page of the Java Tutorials.)

Question to ponder: Why don’t charAt and substring have to check whether their parameters are within the valid range? What do you think will happen if the client calls these implementations with illegal inputs?

Here’s a snapshot diagram showing what this representation looks like for a couple of typical client operations:

MyString s = MyString.valueOf(true);
MyString t = s.substring(1,3);

One problem with this implementation is that it’s passing up an opportunity for performance improvement. Because this data type is immutable, the substring operation doesn’t really have to copy characters out into a fresh array. It could just point to the original MyString object’s character array and keep track of the start and end that the new substring object represents. The String implementation in some versions of Java do this.

To implement this optimization, we could change the internal representation of this class to:

private char[] a;
private int start;
private int end;

With this new representation, the operations are now implemented like this:

public static MyString valueOf(boolean b) {
    MyString s = new MyString();
    s.a = b ? new char[] { 't', 'r', 'u', 'e' } 
            : new char[] { 'f', 'a', 'l', 's', 'e' };
    s.start = 0;
    s.end = s.a.length;
    return s;
}

public int length() {
    return end - start;
}

public char charAt(int i) {
  return a[start + i];
}

public MyString substring(int start, int end) {
    MyString that = new MyString();
    that.a = this.a;
    that.start = this.start + start;
    that.end = this.start + end;
    return that;
}

Now the same client code produces a very different internal structure:

MyString s = MyString.valueOf(true);
MyString t = s.substring(1,3);

Because MyString’s existing clients depend only on the specs of its public methods, not on its private fields, we can make this change without having to inspect and change all that client code. That’s the power of representation independence.

reading exercises

Representation 1

Consider the following abstract data type.

/**
 * Represents a family that lives in a household together.
 * A family always has at least one person in it.
 * Families are mutable.
 */
class Family {
    // the people in the family, sorted from oldest to youngest, with no duplicates.
    public List<Person> people;

    /**
     * @return a list containing all the members of the family, with no duplicates.
     */
    public List<Person> getMembers() {
        return people;
    }
}

Here is a client of this abstract data type:

void client1(Family f) {
    // get youngest person in the family
    Person baby = f.people.get(f.people.size()-1);
    ...
}

Assume all this code works correctly (both Family and client1) and passes all its tests.

Now Family’s representation is changed from a List to Set, as shown:

/**
 * Represents a family that lives in a household together.
 * A family always has at least one person in it.
 * Families are mutable.
 */
class Family {
    // the people in the family
    public Set<Person> people;

    /**
     * @return a list containing all the members of the family, with no duplicates.
     */
    public List<Person> getMembers() {
        return new ArrayList<>(people);
    }
}

Assume that Family compiles correctly after the change.

(missing explanation)

Representation 2

Original version:

/**
 * Represents a family that lives in a
 * household together. A family always
 * has at least one person in it.
 * Families are mutable. */
class Family {
    // the people in the family,
    // sorted from oldest to youngest,
    // with no duplicates.
    public List<Person> people;

    /** @return a list containing all
     *  the members of the family,
     *  with no duplicates. */
    public List<Person> getMembers() {
        return people;
    }
}

Changed version:

/**
 * Represents a family that lives in a
 * household together. A family always
 * has at least one person in it.
 * Families are mutable. */
class Family {
    // the people in the family
    public Set<Person> people;


    /**
     * @return a list containing all
     * the members of the family,
     * with no duplicates. */
    public List<Person> getMembers() {
        return new ArrayList<>(people);
    }
}

Now consider client2:

void client2(Family f) {
    // get size of the family
    int familySize = f.people.size();
    ...
}

(missing explanation)

Representation 3

Original version:

/**
 * Represents a family that lives in a
 * household together. A family always
 * has at least one person in it.
 * Families are mutable. */
class Family {
    // the people in the family,
    // sorted from oldest to youngest,
    // with no duplicates.
    public List<Person> people;

    /** @return a list containing all
     *  the members of the family,
     *  with no duplicates. */
    public List<Person> getMembers() {
        return people;
    }
}

Changed version:

/**
 * Represents a family that lives in a
 * household together. A family always
 * has at least one person in it.
 * Families are mutable. */
class Family {
    // the people in the family
    public Set<Person> people;


    /**
     * @return a list containing all
     * the members of the family,
     * with no duplicates. */
    public List<Person> getMembers() {
        return new ArrayList<>(people);
    }
}

Now consider client3:

void client3(Family f) {
    // get any person in the family
    Person anybody = f.getMembers().get(0);
    ...
}

(missing explanation)

Representation 4

For each section of the Family data type’s code shown below, is it part of the ADT’s specification, its representation, or its implementation?

1

/**
 * Represents a family that lives in a household together.
 * A family always has at least one person in it.
 * Families are mutable.
 */

2

public class Family {

3

    // the people in the family, sorted from oldest to youngest, with no duplicates.

4

    private List<Person> people;

5

    /**
     * @return a list containing all the members of the family, with no duplicates.
     */

6

    public List<Person> getMembers() {

7

        return people;
    }
}

(missing explanation)

Realizing ADT concepts in Java

Let’s summarize some of the general ideas we’ve discussed in this reading, which are applicable in general to programming in any language, and their specific realization using Java language features. The point is that there are several ways to do it, and it’s important to both understand the big idea, like a creator operation, and different ways to achieve that idea in practice.

ADT concept

Ways to do it in Java

Examples

Abstract data type

Class

String

Interface + class(es)

List and ArrayList

note 1

Enum

DayOfWeek

note 2

Creator operation

Constructor

ArrayList()

Static (factory) method

Collections.singletonList(), Arrays.asList()

Constant

BigInteger.ZERO

note 3

Observer operation

Instance method

List.get()

Static method

Collections.max()

Producer operation

Instance method

String.trim()

Static method

Collections.unmodifiableList()

Mutator operation

Instance method

List.add()

Static method

Collections.copy()

Representation

private fields

There are three items in this table that haven’t yet been discussed in this reading:

  1. Defining an abstract data type using an interface. We’ve seen List and ArrayList as an example, and we’ll discuss interfaces in a future reading.
  2. Defining an abstract data type using an enumeration (enum). Enums are ideal for ADTs that have a small fixed set of values, like the days of the week Monday, Tuesday, etc. We’ll discuss enumerations in a future reading.
  3. Using a constant object as a creator operation. This pattern is commonly seen in immutable types, where the simplest or emptiest value of the type is simply a public constant, and producers are used to build up more complex values from it.

Testing an abstract data type

We build a test suite for an abstract data type by creating tests for each of its operations. These tests inevitably interact with each other. The only way to test creators, producers, and mutators is by calling observers on the objects that result, and likewise, the only way to test observers is by creating objects for them to observe.

Here’s how we might partition the input spaces of the four operations in our MyString type:

// testing strategy for each operation of MyString:
//
// valueOf():
//    true, false
// length(): 
//    string len = 0, 1, n
//    string = produced by valueOf(), produced by substring()
// charAt(): 
//    string len = 1, n
//    i = 0, middle, len-1
//    string = produced by valueOf(), produced by substring()
// substring():
//    string len = 0, 1, n
//    start = 0, middle, len
//    end = 0, middle, len
//    end-start = 0, n
//    string = produced by valueOf(), produced by substring()

Now we want test cases that cover these partitions. Note that writing test cases that use assertEquals directly on MyString objects wouldn’t work, because we don’t have an equality operation defined on MyString. We’ll talk about how to implement equality carefully in a later reading. For now, the only operations we can perform with MyStrings are the ones we’ve defined above: valueOf, length, charAt, and substring.

Given that constraint, a compact test suite that covers all these partitions might look like:

@Test public void testValueOfTrue() {
    MyString s = MyString.valueOf(true);
    assertEquals(4, s.length());
    assertEquals('t', s.charAt(0));
    assertEquals('r', s.charAt(1));
    assertEquals('u', s.charAt(2));
    assertEquals('e', s.charAt(3));
}

@Test public void testValueOfFalse() {
    MyString s = MyString.valueOf(false);
    assertEquals(5, s.length());
    assertEquals('f', s.charAt(0));
    assertEquals('a', s.charAt(1));
    assertEquals('l', s.charAt(2));
    assertEquals('s', s.charAt(3));
    assertEquals('e', s.charAt(4));
}

@Test public void testEndSubstring() {
    MyString s = MyString.valueOf(true).substring(2, 4);
    assertEquals(2, s.length());
    assertEquals('u', s.charAt(0));
    assertEquals('e', s.charAt(1));
}

@Test public void testMiddleSubstring() {
    MyString s = MyString.valueOf(false).substring(1, 2);
    assertEquals(1, s.length());
    assertEquals('a', s.charAt(0));
}

@Test public void testSubstringIsWholeString() {
    MyString s = MyString.valueOf(false).substring(0, 5);
    assertEquals(5, s.length());
    assertEquals('f', s.charAt(0));
    assertEquals('a', s.charAt(1));
    assertEquals('l', s.charAt(2));
    assertEquals('s', s.charAt(3));
    assertEquals('e', s.charAt(4));
}

@Test public void testSubstringOfEmptySubstring() {
    MyString s = MyString.valueOf(false).substring(1, 1).substring(0, 0);
    assertEquals(0, s.length());
}

Try to match each test case to the partitions it covers.

reading exercises

Partition covering

Which test cases cover the part “charAt() with string len = 1”?

(missing explanation)

Which test cases cover the part “substring() of string produced by substring()”?

(missing explanation)

Which test cases cover the part “valueOf(true)”?

(missing explanation)

Unit testing an ADT

What “unit” is being tested by testValueOfTrue?

(missing explanation)

Summary

  • Abstract data types are characterized by their operations.
  • Operations can be classified into creators, producers, observers, and mutators.
  • An ADT’s specification is its set of operations and their specs.
  • A good ADT is simple, coherent, adequate, and representation-independent.
  • An ADT is tested by generating tests for each of its operations, but using the creators, producers, mutators, and observers together in the same tests.

These ideas connect to our three key properties of good software as follows:

  • Safe from bugs. A good ADT offers a well-defined contract for a data type, so that clients know what to expect from the data type, and implementers have well-defined freedom to vary.

  • Easy to understand. A good ADT hides its implementation behind a set of simple operations, so that programmers using the ADT only need to understand the operations, not the details of the implementation.

  • Ready for change. Representation independence allows the implementation of an abstract data type to change without requiring changes from its clients.