Problem Set 0: Turtle Graphics
The deadlines for this problem set are shown on the course calendar.
This course is about three essential properties of software:
The purpose of this problem set is to:
- introduce the tools we will use in 6.102, including TypeScript, VS Code, Mocha, and Git;
- introduce the process for 6.102 problem sets;
- and practice with TypeScript and start using tools from the standard library.
You should focus in this problem set on writing code that is safe from bugs and easy to understand using the techniques we discuss in class.
Install
You should have already read and completed the Getting Started guide, to install the software you need.
Getting started with Git
Read and do the exercises in Git 1: Version Control.
Clone
This process will be identical for each problem set.
Create your remote repository with the starting code for the problem set by visiting didit.mit.edu/6.102/sp24. Go to
psets/ps0
and click the button to create your repository. You will only be able to create a repo after the course signup forms are processed and the problem set is announced, which happens after the first class meeting.If you can’t create a repo after the ps0 announcement, you are not registered for 6.102. Contact the staff (how?) to check your status.
If you are a listener or not taking 6.102 for credit, you can’t create a repo. See instructions below to clone from a read-only remote.
Open the terminal (Git Bash on Windows) and go to the directory (using
cd
) where you would like to store your code. For example, that might be a directory named6.102
in your home directory.If you are unfamiliar with using the command line, Basic Git introduces key commands like
cd
andmkdir
.Clone your repo. You will access the remote repository over SSH from your laptop.
Note: Getting Started has setup you must perform before using Git.
Find your
git clone
command at the top of yourpsets/ps0
page on Didit. It is a long command that looks something like this:git clone ... git@github.mit.edu:6102-sp24/ps0-«username».git
Copy this entire command, paste it into your terminal, and run it. The result should be a directory named
ps0-«username»
with the starting code for the problem set. Keep the terminal window open — you will also use it to commit your code.If
git clone
says “does not appear to be a git repository” or “could not read from remote repository”, check your repository URL for typos. Make sure your repository is listed on Didit.Check that you can authenticate to github.mit.edu in the last part of Git setup in Getting Started.
If you are a listener or not taking 6.102 for credit, you can clone problem set repositories using a modified URL: after
ps0
, omit the dash-username. You will not be able to push to this repository, it’s a read-only remote.
After cloning your repository, install its required packages:
In your terminal, use
cd
to change directory into your clone:cd ps0-«username»
Then run
npm install
to install the packages required by the problem set:npm install
You should see something like “audited 138 packages” – the exact number may be different, but it should be much greater than 1. If you see “audited 1 package” instead, then you are probably in the wrong folder. Make sure you
cd
into your clone.You may see warning messages labeled “npm WARN”, which you can likely ignore.
But if you see error lines labeled “npm ERR!”, then something is wrong. Get help.
Finally, open the project in VS Code so you can work on it. You can do so via the command line or from the menubar:
Command line: Run
code .
(orcodium .
) in your terminal window to use VS Code’s command line interface to open the current directory in a new VS Code window. If you instead get an error message, configure VS Code to launch from the command line, close and reopen your terminal, and try runningcode
orcodium
again.
If VS Code asks you “Do you trust the authors of the files in this folder”, then click the checkbox “Trust the authors of all the files in the parent folder” (so that you don’t have to answer this dialog box in the future, assuming you put all your 6.102 code in the same parent folder) and then answer Yes.
Your Explorer pane should now have
PS0-«USERNAME»
as the root folder, as shown on the right.
Collaboration policy
Follow the link on the General Information page to read the course policy on collaboration and public sharing.
To check your understanding of the policy, answer these questions:
reading exercises
I can write my solution while sitting near (or on a video call with) another person writing theirs.
(missing explanation)
I can write some part of my solution in lab or office hours.
(missing explanation)
I can get help from someone else while their own solution is visible to me or them.
(missing explanation)
I can get help from a friend who took the course last semester.
(missing explanation)
I can talk about ways to solve the problem set with another student in the class.
(missing explanation)
I can write my solution while sitting near (or on a video call with) another person writing theirs, talking about specific algorithmic steps to make sure we both got it.
(missing explanation)
I can show or send my solution to another student in the class.
(missing explanation)
I can look at someone else’s solution to get help writing part of my solution.
(missing explanation)
I can use someone else’s solution to check my own solution, for example by running their tests on my code.
(missing explanation)
My solution can include code that I wrote while taking this class in a previous semester.
(missing explanation)
At the end of every problem set, you will answer a few questions similar to these about how you collaborated on the assignment.
Slack days
Now is a good time to learn how to use slack days on problem set deadlines.
Read about slack days in the general information handout.
Go to the Caesar code-reviewing system and click “request extension” to see what the extension page looks like, including your budget of slack days for the semester.
We don’t recommend you extend your ps0 alpha deadline, but you should know how to do this in case you need an extension for a future problem set deadline.
Getting started with TypeScript
Read and do the exercises in Basic TypeScript.
Turtle graphics and drawSquare
Logo is a programming language created at MIT that originally was used to move a robot around in space. Turtle graphics, added to the Logo language, allows programmers to issue a series of commands to an on-screen “turtle” that moves, drawing a line as it goes. Turtle graphics have also been added to many different programming languages, including Python, where it is part of the standard library.
In this problem set, we will be playing with a simple version of turtle graphics for TypeScript that contains a restricted subset of the Logo language:
forward(units)
Moves the turtle in the current direction byunits
pixels. Following the original Logo convention, the turtle starts out facing up.turn(degrees)
Rotates the turtle by angledegrees
to the right (clockwise).
You can see the definitions of these commands in turtle.ts
.
Now look at the source code in turtlesoup.ts
, in the src
folder.
Your first task is to implement
drawSquare(turtle:Turtle, sideLength:number)
, using the two functions introduced above:forward
andturn
. The specification comment abovedrawSquare
leaves several things unspecified, like which direction to turn, so those decisions are up to you as the implementer.Once you’ve implemented the function, go to the
main
function inturtlesoup.ts
. Thismain
function creates a new turtle and instructs the turtle to draw on screen. There should be a call todrawSquare
already there, but commented out. Uncomment this call so that yourdrawSquare
will be called when the code is run.Then run
main
. There are two ways to do it, which both do the same thing:From the terminal, in your
ps0-«username»
folder, run:From VS Code: open the Run pane with View → Run, and choose “Run npm start” from the dropdown at the top of the pane, as shown on the right. Then click the green play button next to the dropdown or use Run → Start Debugging from the menubar. This will open a terminal pane inside VS Studio and run
npm start
there.If your Run pane just has three big buttons on it, like the image shown on the right, then make sure you have
ps0-«username»
as the root folder in your Explorer pane, as described above.
- After
npm start
runs, you will see any output or errors from your program. If the program succeeds, the resulting drawing will be written tooutput.html
, and a browser tab will pop up showing the drawing.
Commit and push your work so far
After you’ve finished implementing the drawSquare
function, let’s do a first commit.
Git 1: Version Control has more information about these Git commands.
First, in the terminal, change directory (
cd
) to your clone, and take a look around withwhich shows you files that have been created, deleted, and modified in the project directory. You should see
turtlesoup.ts
listed under “Changes not staged for commit.” This means Git sees the change, but you have not (yet) asked Git to include the change as part of your next commit.-
to see your changes. (Note: when the diff is more than one page long, use the arrow keys. Press
q
to quit the diff.) Before committing, files must be staged for commit. Staging a file is as simple as
to stage the file. You should also stage the test file if you’ve added more tests.
In addition, it’s always a good idea to review your commits before committing to them. Run
again to see that your changes are now listed under “Changes to be committed.”
and notice that those changes are no longer shown in the diff output!
-
will actually commit the changes locally, after opening your default editor to allow you to write a commit message. Your message should be formatted according to the Git standard: a short summary that fits on one line, followed by a blank line and a longer description if necessary.
To finish the commit, save and close the message tab in your editor.
If Git warns you about configuring your default identity or you can’t edit your commit message, you did not follow the instructions in the Getting Started guide. Getting Started has setup you must perform before using Git.
once more to see that your changes are no longer listed and that you are now ahead of
origin/main
by 1 commit. -
to see the history of commits in your project. (
git lol
is not a misspelling; it is an alias for thegit log
command that we configured in Getting Started.)Right now, the log should show three commits: an initial commit with the starting code, a commit when you created your problem set repo, and the commit you made just now.
Important: only the local history has the new commit at this point; it is not stored in your remote repository. This is one important aspect where Git is different from centralized systems such as Subversion and CVS.
Find the ID of the commit you just made (
git lol
shows it as a hexadecimal number like3d60b25
), and use it to view your changes again:You should see the changes you just made. (The output viewer shows only one screenful at a time, so use the arrow keys or Page Up/Page Down to scroll up and down, and quit the output viewer by pressing
q
.) At this point, the remote repository on github.mit.edu now has the same history as your local repository. It is important to remember that we will be grading the history in the repository on github.mit.edu; if you forget to push, we won’t see your commits.
Didit: when you push your commit, the Didit system will run a subset of the autograder on your code. Didit clones its own copy of your code from what you’ve pushed to github.mit.edu, compiles it, and runs some tests.
Visit Didit after you push to see the report.
Right now, all tests will fail since you’ve only implemented drawSquare
and it has no public tests.
As you work, and especially as a deadline approaches, it is your responsibility to check Didit’s build report and ensure that we can compile and run your code.
github.mit.edu: you can browse the contents of your remote repository by visiting github.mit.edu/6102-sp24
or following links from Didit to github.mit.edu.
Drawing circles
For detailed requirements, read the specifications of each function to be implemented above its declaration in turtlesoup.ts
.
In this problem set, you should only need to edit turtlesoup.ts
.
You should not change any of the function signatures (what’s a function signature?) in that file, or you risk receiving zero points on the problem set.
You are free to add new helper functions inside turtlesoup
if you want, and you can add tests to turtlesoupTest
if you want, but this isn’t required.
Don’t change any other TypeScript files or add new TypeScript files to this problem set.
Implement
chordLength
, reading the specification comment above it carefully to understand what it should do. (You can also click this link to see the same specification on a web page.)There’s a simple formula for the length of a chord of a circle; try to derive it before searching the web.
You may also find the built-in Math functions useful.
Run the public tests that we provided.
chordLength ✓ acute angle, integer result ✓ right angle, decimal result ✓ obtuse angle, decimal result distance 1) for p1.x = p2.x, p1.y != p2.y 2) for p1.x != p2.x, p1.y != p2.y 3) for p1.x = p2.x, p1.y = p2.y ... 3 passing (20ms) 7 failing ...
In 6.102, we use Mocha, a widely-adopted JavaScript testing library. We’ll see more about Mocha, and about testing in general, in an upcoming class. For now, let’s focus on running the provided tests against your implementation. By convention, Mocha tests are in a subfolder named
test
and are named withTest
ortest
added to the name of the source file they are testing. So the public tests for this problem set are intest/turtlesoupTest.ts
.To run the Mocha tests in
turtlesoupTest
, usenpm test
, which you can do one of two ways:From the terminal, in your
ps0-«username»
folder: runnpm test
.From VS Code: go to the Run pane, choose “npm test” from the dropdown menu, and run your program from the Run menu.
If your implementation of
chordLength
is correct, you should see green check marks ✓ next to thechordLength
tests in the list of results, as shown on the right. (You may have to scroll your terminal window upwards to see this.)The red lines in the remaining sections of the test report, and the “7 failing” in the summary at the bottom, indicates that those tests have failed. That shouldn’t surprise us, since the other tests are exercising methods we haven’t implemented yet. Once they are passing, all those tests will turn into green check marks!
Try breaking your
chordLength
implementation (make it return a wrong answer) and run the tests again.chordLength 1) acute angle, integer result 2) right angle, decimal result 3) obtuse angle, decimal result distance 4) for p1.x = p2.x, p1.y != p2.y 5) for p1.x != p2.x, p1.y != p2.y 6) for p1.x = p2.x, p1.y = p2.y ... 0 passing (20ms) 10 failing 1) chordLength acute angle, integer result: Error: implement me! at chordLength (src/turtlesoup.ts:29:11) at Context.<anonymous> (test/turtlesoupT at processImmediate (node:internal/timer 2) chordLength right angle, decimal result: Error: implement me! at chordLength (src/turtlesoup.ts:29:11) at Context.<anonymous> (test/turtlesoupT at processImmediate (node:internal/timer ...
The
chordLength
tests in the summary at the top should now be red. Each failing test has a number corresponding to a section below, with a brief explanation of what went wrong, and a stack trace. In the VS Code terminal, a filename in the stack trace acts like a hyperlink, and Ctrl-clicking (or Command-clicking) on it will bring up the code for that stack frame. This is most useful for lines that correspond to your code; this stack trace will also contain lines for JavaScript libraries or Mocha itself, which are less useful to look at.- If Ctrl-/Command-clicking on a filename doesn’t open it, then make sure you are in the Terminal pane of VS Code (not in the Debug Console pane, and not in an external terminal window).
Try Ctrl-/Command-clicking on one of the
test/turtlesoupTest.ts
lines in the stack trace, and look at the code for the test. On that line, you should see a call to yourchordLength
implementation with particular values for its arguments, within a call toassertAlmostEqual()
that checks whether your implementation’s return value was correct. A Mocha test generally has this form: it calls your implementation, then makes one or more assertions about the value that your implementation returned.Hover your mouse over
assertAlmostEqual()
to learn more about what this method does. Hovering over a class or method name is a good way to get a compact overview of its documentation in VS Code:function assertAlmostEqual(actual: number, expected: number, delta: number, message?: string): void
Assert that two numbers are equal within a given error tolerance.
@paramactual
— answer actually returned by the module being tested
@paramexpected
— answer expected by the test
@paramdelta
— actual is considered equal to expected if it’s within +/- delta; defaults to 0.001
@parammessage
— optional message with extra information about this test case, to display when the assertion failsEnough breaking: fix your implementation so it’s correct again. Make sure the test passes with a green check ✓.
Passing the public Mocha tests we provide does not necessarily mean that your code is perfect. You need to review the function specifications carefully. In future problem sets, we’ll also expect you to write your own Mocha tests to verify your code.
Implement
drawApproximateCircle
.Use your implementation of
chordLength
. To test this function, change themain
method to calldrawApproximateCircle
and verify that you see what you expect.You may notice an opportunity to DRY out
drawSquare
anddrawApproximateCircle
. Take advantage of the opportunity, but be careful not to change the specification of either function.
Commit to Git.
Once you’re happy with your implementations of these functions, commit and push!
Committing frequently – whenever you’ve fixed a bug or added a working and tested feature – is a good way to use version control, and will be a good habit to have for your team projects.
Pro tip: for short commit messages, you can skip the editor popup using git commit -m
, e.g.:
git commit -m "implemented chordLength and drawApproximateCircle"
Calculating distances and paths
Implement
distance
.This function calculates the distance between two points, where the points are represented by the
Point
class defined inturtle.ts
.Implement
findPath
.This function finds a path (a sequence of turns and moves of the turtle) that visits a list of given points. You should use your
distance
method as appropriate, and you may want to define other helper functions to make your code clearer.Pro tip: you can run just the tests for
findPath
using:npm test -- -f "findPath"
At this point, Mocha should be passing the tests for
distance
andfindPath
.
Commit to Git. Once you’re happy with your solutions for this problem, commit and push!
Personal art
Implement drawPersonalArt
.
In this function, you have the freedom to draw a piece of art you wish, with some complexity and aesthetic appeal. Your work will be judged both on visual complexity and interestingness, and on the code used to draw it.
Your art should need at least 20 lines of non-repetitive code, so just drawing a few lines or polygons is not sufficient. Use helper methods, loops, etc. rather than simply listing forward and turn commands.
For drawPersonalArt
only, you may also use the color
method of Turtle
to change the pen color.
You may only use the provided colors.
Here are some examples of the kinds of images you can generate procedurally with turtle graphics, though note that many of them use more commands than what we’ve provided here.
Modify the main
method to see the results of your function.
Submitting
Make sure you commit AND push your work to your repository on github.mit.edu.
We will use the state of your repository on github.mit.edu as of 10:00pm on the deadline date.
When you git push
, the continuous build system attempts to compile your code and run the public tests (which are only a subset of the autograder tests).
You can always review your build results at didit.mit.edu/6.102/sp24.
Didit feedback is provided on a best-effort basis:
- There is no guarantee that Didit tests will run within any particular timeframe, or at all. If you push code close to the deadline, the large number of submissions will slow the turnaround time before your code is examined.
- Don’t push code that doesn’t compile. Make sure you have a clean
npm test
on your own machine first. - If you commit and push right before the deadline, it’s okay if the Didit build finishes after the deadline, because the commit-and-push was on time.
- Passing some or all of the public tests on Didit is no guarantee that you will pass the full battery of autograding tests — but failing them is almost sure to mean lost points on the problem set.
Grading
Your overall ps0 grade will be computed as approximately: ~45% alpha autograde (including online exercises) + ~10% alpha manual grade + ~35% beta autograde + ~10% beta manual grade
The autograder tests will not change from alpha to beta.
Manual grading of the alpha may examine any part of the problem set. Manual grading of the beta may also examine any part, including how you addressed code review feedback.