The MIT Assassins' Guild

To err is human...
To forgive is not our policy.

Scheduled Games

Patrol!

First and Third Saturday of the month, 8-11:00pm, 36-115

Travel to strange new classrooms. Meet interesting, unusual people, and kill them! Patrol is a high-action game of live combat with rubber-dart guns. Shoot your friends, then watch out as they try to take their revenge.

Triple Blind

Weekend of July 8th
GMs: Xavid

It is the present day in a small fictional European country known as Fandonia. Fandonia has a traditional hatred for its neighbor Freedonia, and in the past many bloody wars were fought over cities unfortunate enough to be on the border of the two countries. These days it is more like a rivalry, but the hatred runs deep and there are many on both sides who would like the countries to go to war.

However, we are on the eve of an historic treaty. Literally. There will be a treaty signed tomorrow that promises a joint future for the two countries and perhaps an end to the incessant border squabbling. Tonight we dine for we are at a diplomatic party in the Freedonian Embassy. The guests have all been carefully selected, and the Guard of both countries is here to ensure that nothing mars this historic event.

This one hour experimental game creates characters from three sets of randomly chosen backgrounds: a base identity, a group or organization, and a cover identity. Not even the GM will know whom you are playing.

Note: Due to the random nature of this game, you may be cast in a male, female, or gender-neutral role and/or put in a romance plot with a male or female character regardless of player gender.

Guild Camp 15

Kickoff July 16, Games run weekend of July 29th
Organizer: Ken Clary

Want to get some real experience writing a game with the Assasssins' Guild? Have too much free time this summer? Then come to Guild Camp! Write a short game in two weeks! New and experienced GMs are welcome.

Where In The Heart Is Carmen Sandiego

Weekend of August 12th
GMs: Kendra Beckler, Andrew Clough, Beth Hocking, Jayson Lynch

Everybody knows Carmen Sandiego and her improbable heists. Years of success have attracted a large group of strange allies and henchpeople to her as she steals historical monument after historical monument. But all things must come to an end and eventually everybody's luck runs out.

Standing around Carmen's body in the Taj Mahal, her former minions are forced to come to terms with her death and with all the conflicts Carmen had been smoothing over. Who will lead them now? Will they even stick together? And how do they celebrate Carmen's life? And above all, they have to ask themselves:where in the heart is Carmen Sandiego?

Jurassic LARP (or Jurassic Park: The SIK Game)

Weekend of August 19th
GMs: Mehitabel Glenhaber, Robert Rusch

WARNING: Containment breach in exhibit F17. WARNING: Containment breach in exhibit F17. This is not a drill. Repeat. This is not a...

In their labs, they resurrected our people. They brought us back from the dead and gave us the gift of life.

Billy? Billy! Excuse me, mister, please, what's going on? My child is still in there!

..and then they enslaved us, gawked at us, caged us for their own entertainment. They treated us like toys.

EVACUATE IMMEDIATELY. Please walk quickly to the nearest emergency transport. EVACUATE IMMEDIATELY.

And they denied us our birthright...the hunt.

Jesus Christ! It's- The T-Rex is...*Screeeeeeeech CRUNCH CHOMP CHOMP CHOMP*

Well now, now my sisters...

No, this should be possible! We did the tests! Everything was supposed to be secure...how could they-

...it's time to take this island back.

God creates dinosaurs, God kills dinosaurs, God creates man, man kills God, man creates dinosaurs.

JURASSIC PARK: THE SIK GAME