Alexandr Andoni

Welcome to my homepage. This is how I look like (sometimes):



Info about me:

I am a researcher at Microsoft Research Silicon Valley. My research interests include: high-dimensional computational geometry, metric embeddings, sublinear algorithms, streaming, algorithms for massive data sets, theoretical machine learning.

I graduated from MIT in 2009, under the supervision of Prof. Piotr Indyk. My PhD thesis is on the "Nearest Neighbor Search: the Old, the New, and the Impossible" [.pdf, .ps]. In 2009--2010, I was a postdoc at the Center for Computational Intractability at Princeton, and a visitor at NYU and IAS.

Talks and slides:
Talk on "Nearest Neighbor Search in High-Dimensional Spaces" at the 36th International Symposium on Mathematical Foundations of Computer Science (MFCS), 2011, and older version (pdf format) at the Workshop on Barriers in Computational Complexity II, 2010.

Professional Service:
Program Committee of FOCS'13.
Co-organizer (together with Erik Demaine, Piotr Indyk, and Mikkel Thorup) of the "Data Structures (in memory of Mihai Pătraşcu)" workshop at FOCS'12.
Program Committee of MASSIVE'12.
Program Committee of APPROX'12.
Program Committee of ESA-B'12.
Program Committee of STOC'11.
Program Committee of CPM'11.
Program Committee of RANDOM'10.
Co-organizer (together with Tim Austin and Assaf Naor) of the workshop on embeddings as part of the Discrete Analysis programme at the Isaac Newton Institute for Mathematical Sciences, Cambridge, UK.

Publications

CV [.ps, .pdf] (outdated)

LSH:

I maintain a page on LSH (Locality-Sensitive Hashing). LSH is a practical algorithm for approximate nearest neighbor problem (in high dimensions).

Other (i.e., random stuff):

ACM ICPC: I used to be one of the coaches for the MIT's team for ACM International Collegiate Programming Contest.

AntiChess: Play my AntiChess :) (a 6.170 class project, joint with Cristian Cadar and Tudor Leu). Warning: the rendering might be suboptimal (different browsers tend to diplay the board sligthly differently). If you find 3min too little, you can change the time in the menus ('Options->Change player options').

A paranthesis that will hopefully help search engines better index my webpage. Alternative spellings of my name are: Alexandru Andoni (in Romanian, my normal name, although not the official one due to some hard-to-explain bureaucracy), Alexander Andoni ("anglified" version), and Alex Andoni (simplified version :).

Contact Info:

Alexandr Andoni
Microsoft Research Silicon Valley, 6/1171
1065 La Avenida st.
Mountain View, CA 94043
Phone: 650-693-2234
Fax: 650-693-1682
Email: