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Working with the CONSOLE WINDOW

The console is controlled through three commands: config_console,
hide_console, and show_console.

	hide_console

will cause the console window to disappear (unmap itself) until the next time
it has something to display.  This is the same as clicking the mouse on the
"Hide" button on the console window.

	show_console

will cause the console to re-appear (map itself).

	config_console

causes the console window to re-read its Xresources.  This means that a
user may add entries to his .Xresources file to configure the console
window.  Some examples of resources that may be set are:

To make the console appear in reverse video:

	Console*reverseVideo:		true

To set the font in the console window:

	Console*font:			fontname

To set the console window geometry:

	Console*window.geometry:	widthxheight+xoffset+yoffset

To set the console window's icon geometry:

	Console*iconWindow.geometry:	widthxheight+xoffset+yoffset

To cause the console window to start up iconified:

	Console*window.iconic:		true

In the iconified state, the console window will blink the icon when it has
new information to display, rather than re-display the console window.  The
blink frequency can be set with:

	Console*frequency:		500

The value for frequency is in milliseconds, the default is 1000
milliseconds (1 second).

The console window also can be set to disappear (unmap itself) after a
given time interval, like so:

	Console*autoUnmap:		10

The value 10 above is in seconds and states that the console window should
disappear if it has been on the display for more than 10 seconds and no new
information has been written to it.

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