SUSAN S. SILBEY | Current Research / Projects
INFORMATION TECHNOLOGIES AND PROFESSIONAL IDENTITY:
A COMPARATIVE STUDY OF THE EFFECTS OF VIRTUALITY
A exploratory study of the role of computer simulation and visualization
in several fields.
Research Group | Project Summary
RESEARCH GROUP
Joseph Dumit
Hugh Gusterson
David Mindell
Susan Silbey
Sherry Turkle
Arne Hessenbruch
Natasha Myers
PROJECT SUMMARY
Simulation and visualization technologies that have become fundamental
to contemporary science, engineering, design, and medicine are tools
that make possible new ways of seeing and knowing and thereby change
the way practitioners think. This project will explore this process
as it is experienced by scientific and engineering professionals. It
aims to understand the tradeoffs when new tools encourage new epistemologies.
What are the traditional ways of knowing that our new tools discourage?
What is their value? Can new technology be introduced while fostering
an "epistemological pluralism," actively working to maintain elements
of older traditions that may have value? Are there ways to configure
design and educational experiences with greater sensitivity to what
may be left behind by today's simulation and visualization technologies?
This project will examine how new technologies reconfigure the professional
identities that are central to how people see themselves. Work will take
place under the auspices of a new research program that studies the effects
of technology on people: the MIT Initiative on Technology and Self. Founded
in January 2001 by Professor Sherry Turkle, the Initiative has taken as
its mandate the study of the multiple and complex channels by which contemporary
technologies are enmeshed in the construction of human identity. Although
the relationship between technology and identity is poorly understood,
and although engineers rarely take this critical phenomenon into account
during the design process, it is often crucial to the eventual success
or failure of a technology . People may accept or resist a technology
not for what it does but for how it makes them feel. Each of the
five faculty who have come together in this project studies science and
engineering professions in a culture of virtual representation. The project
will look at profession and personhood as they become increasingly dependent
on techniques of simulation and visualization. The faculty have discovered
common questions in their diverse areas of research: How is information
technology changing the way professionals work? How are simulation and
visualization changing the way they think about their skills and fields
of knowledge? How are their professional identities changing? It is time
for collaboration, comparison, and integration. This project crosses over
several areas of information technology research because it studies how
information technologies are affecting the very practice of science and
engineering. Through issues of professionalization, technologies designed
to augment individuals also transform the social conditions of their work.
Prior studies of work in the context of computerization tended
to focus on single settings. By looking at a broad range of engineering
and scientific sites, the project will identify and explore a set
of issues as they cut across professional fields. Five different sites
will be studied where scientists and engineers lead professional "lives on the screen." They
include archaeologists working telerobotically in deep water, weapons
scientists running simulations, neuroscientists imaging the brain, physical
chemists analyzing nanoparticles with atomic force microscopy, and architects
building in the virtual world. The goal will be to develop fundamental
questions, approaches, and techniques at the level of the individual,
the organization, and the larger society, and to disseminate them for
further teaching and research. It is expected that the conclusions of
the study will also feed back into the technology development process,
allowing researchers and designers to design better human-machine interfaces
based on considerations of professional identity.
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