Dark and Stormy


The team returns to the main structure and enters the director's offices on the top floor, where they find Mario Ruiz putting data disks through a shredder. Pilot approaches him with the hover and is mistaken for a staff dolphin - "Where have you been for the past month?" Pilot is able to get a couple data disks, claiming that he will take them to the other shredder. The team then closes the shutters in the lounge and Jenny is able to get into the main computer through the game computer (it can read sensors in the building to allow realistic VR games). Jenny discovers that the strain gauges on the antenna are off the charts, and the ones in the foundation are also somewhat off.

Whitney goes out on the roof and manually retracts the main antenna, which reduces data rate to the installation down to "grainy video", but at least the antenna won't snap off. The team heads down to the lower levels.

They find four people huddled in the dolphin quarters on level two, who have their own oxygen supply and positive pressure. They're reasonably coherent, claiming that there is some agent in the air that is making people crazy. An engineer tells the team that the strain gauges in the foundation shouldn't be like that, and Whitney dives out through the dolphin pool to inspect. She finds strangely crumbling plasticrete. They also learn that the installation has been under quarantine for about two months and that Biogene will definitely not be coming to help. Everyone agrees that the place needs to be evacuated - the four reasonable people go with Pilot to get started.

Whitney and Dive head for the lowest level, where they've been told the four children are located. Supposedly they were found in the woods of Kauai and brought back. Someone shoots at them as they emerge from the stairway, nicking Whitney. While she distracts the shooter by trying to reason with him, Dive goes back up one level and comes down the elevator shaft. Dive tackles the shooter and then gets his nose broken while wrestling before finally putting him down with a heavy punch to the head.

Rejoined by Pilot, they find the strangely silent teenagers in the detention cells. They cannot get them to take the slumberall, and the children won't speak. Finally they decide to let them out without the drug, with Dive covering them. Whitney experiences a strange communion with them and decides they probably will be good. With their help, the team rounds up all the crazy people they can find, drugging, tying, or otherwise immobilizing them, until they have 28 people total. This is too many for the plane, so Whitney, Dive, and the children swim into the deeps to wait out the storm.

Pilot manages to get the plane up through the storm and after that it's smooth flying to a GEO installation in the Wall. The GEO puts everyone in quarantine there, though it doesn't take the team into custody - merely requests that they stay at their cove installation.

Dive and Whitney come to on a beach near Coronado Station, and the four children are gone. The GEO has just arrived and gives them a ride out when Biogene arrives to belatedly assert control of the situation. Biogene lodges a gigantic protest against the GEO, and Buckman Charters decides not to catch their attention by billing them.

In the aftermath, Jenny analyses the recovered disks (that Whitney had) and discovers them to be blank with suspicious holes in their casing. Major Thompson interviews the team about what happened, and notes the strangeness of the children's pictures that the team received. Further analysis reveals that these pictures were rendered rather than photographed. In the end, everyone is left with many unanswered questions. Whitney has a dream about being carried from the deeps by her mother and deposited on a beach.

"It looks like a sonar bit!" - Pilot, about Dive's broken nose.