Kuan-Xi

Phoenix / Water Sorcerer
2022-04-25
Body6 Reflexes6 Mind13 Social15 Tao19
Strength6 Accuracy6 Intelligence15 Charisma15 Yang19
Resistance8 Dexterity8 Wit13 Grace15 Yin19
Health9 Energy9 Resolve13 Status15 Chi19

Move: 8
Hit Points: 90
Total stat eps: 1364

Skills

Inherent Skills
Gather Information
Well Travelled
Death Checks

Skill List
1 Accounting(x 2=2)
5 Acting(x 3=15)
3 Adventure Stories(x 1=3)
5 Alchemy(x 3=15)
10 All Politics(x 5=50)
20 Ancient Stories(x 1=20)
3 Animal Handling(x 2=6)
1 Appraisal(x 2=2)
5 Archery(x 4=20)
2 Art Appreciation(x 1=2)
1 Astrology(x 5=5)
5 Bargaining(x 3=15)
10 Boating(x 2=20)
5 Bribery(x 2=10)
20 Bureaucracy(x 2=40)
2 Calligraphy(x 1=2)
5 Carousing(x 3=15)
5 Cartography(x 3=15)
2 Ceremonies(x 2=4)
10 Charming(x 4=40)
1 Chi Mastery(x 4=4)
1 Climbing(x 2=2)
2 Concealment(x 3=6)
1 Cosmology(x 3=3)
20 Conversation(x 5=100)
5 Dancing(x 1=5)
2 Death Checks(x 2=4)
1 Detect Lie(x 4=4)
10 Diplomacy(x 3=30)
1 Disguise(x 3=3)
10 Dodge(x 5=50)
3 Driving(x 2=6)
1 Escape Artist(x 3=3)
10 Etiquette [Extra Broad](x 5=50)
20 Event Planning(x 1=20)
5 Exit Gracefully(x 2=10)
3 Expressive Gestures(x 2=6)
5 Eye for Detail(x 1=5)
20 Fashion(x 1=20)
5 Fast Talk(x 4=20)
5 Feminine Wiles(x 4=20)
1 Feng Shui(x 2=2)
1 First Aid(x 3=3)
10 Fishing(x 1=10)
2 Formal Dance(x 1=2)
10 Gather Information(x 4=40)
5 Gossip(x 3=15)
5 Government(x 5=25)
1 Grab(x 2=2)
2 Graceful(x 2=4)
1 Heraldry(x 2=2)
2 Herbalism(x 2=4)
15 High Society(x 3=45)
3 History(x 2=6)
3 Inspire(x 3=9)
1 Interpret Omens(x 3=3)
1 Intimidation(x 2=2)
1 Jewelsmith(x 2=2)
5 KS: Altering the Cycle(x 2=10)
1 KS: Cartogramancy(x 3=3)
1 KS: Circus(x 1=1)
1 KS: Cryptomancy(x 4=4)
1 KS: Dragon Army(x 2=2)
1 KS: Dragon's Throne(x 2=2)
5 KS: Fish(x 1=5)
2 KS: Flowers(x 1=2)
10 KS: Immortals(x 3=30)
1 KS: Moneymancy(x 3=3)
5 KS: Northern Seas(x 2=10)
1 KS: One For Each Country(x 24=24)
3 KS: Phoenices(x 1=3)
3 KS: Recurring NPCs(x 5=15)
5 KS: Ships(x 2=10)
1 KS: Sailors(x 1=1)
10 KS: Shrouded Isle(x 2=20)
1 KS: Sky(x 1=1)
1 KS: Sorcerors(x 2=2)
7 KS: Sorcery(x 3=21)
5 KS: Spirit/Demon World(x 5=25)
1 KS: Tanzhe Plain(x 2=2)
1 KS: The Party(x 2=2)
1 KS: Twelve Kingdoms(x 3=3)
5 KS: Yamato(x 1=5)
14 Kung Fu(x 3=42)
1 Law (12 Kingdoms)(x 2=2)
1 Law (Each Country)(x 12=12)
1 Law (Empire + International)(x 3=3)
5 Law (Shrouded Isle)(x 1=5)
1 Leadership(x 3=3)
2 Lip Reading(x 3=6)
3 Listening(x 3=9)
3 Look At Me(x 2=6)
25 Magic Ritual(x 5=125)
25 Magical Analysis(x 5=125)
2 Magical Theory(x 6=12)
1 Medicine(x 5=5)
10 Meditation(x 2=20)
15 Memory(x 3=45)
15 Music(x 2=30)
5 Navigation(x 5=25)
10 Naval Cartography(x 2=20)
1 Naval Organization(x 3=3)
3 Negotiation(x 3=9)
5 Noble Lady Pastimes(x 2=10)
1 Oratory(x 3=3)
1 Origami(x 1=1)
15 Passive Perception(x 4=60)
15 Persuasion(x 4=60)
2 Philosophy(x 2=4)
1 Pick Locks(x 3=3)
10 Propaganda(x 2=20)
3 Psychology(x 4=12)
5 Research(x 3=15)
1 Riding(x 3=3)
1 Seamanship(x 3=3)
5 Seduction(x 2=10)
5 Sense Motive(x 4=20)
50 Shopping(x 3=150)
10 Singing(x 1=10)
50 Sorcery(x 4=200)
10 Spycraft(x 4=40)
5 Stealth(x 4=20)
10 Strong Willed(x 3=30)
6 Swimming(x 1=6)
1 Tactics(x 3=3)
3 Tea Ceremonies(x 1=3)
1 Teaching(x 2=2)
1 Tracking(x 3=3)
10 True Shopping(x 3=30)
15 True Sorcery(x 4=60)
5 Use Magic Device(x 2=10)
1 Watercolor(x 1=1)
5 Weather Forecasting(x 2=10)
8 Well Travelled(x 4=32)
5 Worldwalking(x 5=25)

Skill Cost: 2420

Master shticks

Master: Yamato Captain Freq: 2, Pow: 5, major, selftaught. Cost: 10 A competent and loyal boat captain.


Northern-seas shticks

Northern-seas: Call Lightning Freq: 5, Pow: 8, major, teacher. Cost: 40 If in a storm, may make a ranged lightning attack on a single target. (x5, Yang ranged attack roll)

Northern-seas: Enhance Storm Freq: 3, Pow: 3, major, teacher. Cost: 9 Promote rainy or windy weather conidtions to a lightning storm.

Northern-seas: Impress Ship Freq: 4, Pow: 5, major, teacher. Cost: 20 Force a captain to immediately choose friend or foe. Neutrality is not an option. Friendly ships must follow orders if in Northern Waters.

Northern-seas: Lightning Immunity Freq: 5, Pow: 5, major, teacher. Cost: 25 May ignore the first Chi succeess of lightning strikes.

Northern-seas: One with the Seas Freq: 2, Pow: 3, major, teacher. Cost: 6 All Ship/sail/navy skills are inherent.

Northern-seas: Sea Legs Freq: 6, Pow: 6, major, teacher. Cost: 36 Freedom of movement/balance can not be impeded in any way if I am on board a ship.

Northern-seas: The Yamato Comes Freq: 3, Pow: 5, major, teacher. Cost: 15 My ship is in port or off the shore, right there.


Level 1

Create Ice Cubes Freq: 3, Pow: 1, major, teacher. Cost: 3 1/scene Make enough ice cubes for several cold drinks.

Create Spring Freq: 1, Pow: 4, major, teacher. Cost: 4 1/book, create a spring of clean water.

Create Spring Freq: 1, Pow: 4, major, teacher. Cost: 4 1/book, create a spring of clean water.

Current Freq: 2, Pow: 3, major, teacher. Cost: 6 1/run, double the speed of a boat/ship you are on.

Destiny Freq: 6, Pow: 1, major, teacher. Cost: 6 ??

Dramatic Sense Freq: 1, Pow: 5, major, teacher. Cost: 5 1/run of several choices, I can spend a Yang to choose the one which will cause my chosen target to come out looking most dramatically good.

Dreamsend Freq: 1, Pow: 4, major, teacher. Cost: 4 1/run, I may spend a Chi to send a dream about my chosen target to anyone I choose.

Frequent Shopper Freq: 2, Pow: 3, minor, teacher. Cost: 9 Receive a 25 clothing purchases.

Good Listener Freq: 2, Pow: 3, minor, teacher. Cost: 9 1/run, You can get someone to tell you about twice as much as they were originally going to.

Muddle Memories Freq: 1, Pow: 6, major, teacher. Cost: 6 1/run, I can spend a Yin to somewhat confuse your recent memories, especially if I am talking.

Purify Water Freq: 3, Pow: 2, major, teacher. Cost: 6 I can purify several gallons of water, 1/scene.

Rain Freq: 3, Pow: 2, major, selftaught. Cost: 12 I can call rain, outside, in places where rain is not implausible.

Splash Freq: 1, Pow: 6, major, teacher. Cost: 6 1/run, spend a chi to split a water sorcery die pool unlimited ways

Triad Bonus Freq: 3, Pow: 2, major, teacher. Cost: 6 1/scene, add +1 Die to an arbitrary roll per other member of your triad in ZOC.

Triad Knowledge Freq: 2, Pow: 3, major, teacher. Cost: 6 1/run, see through any attempt to disguise a member of your triad or disguise someoene else as a member of your triad.

Water Utility Freq: 5, Pow: 1, major, teacher. Cost: 5 Instantly dry off you or another person who is wet.


Level 2

Destiny Freq: 6, Pow: 2, major, teacher. Cost: 12 ??

Detect Phoenix Freq: 3, Pow: 3, major, teacher. Cost: 9 1/scene, I can tell who is a Phoenix.

Dress Appropriately Freq: 2, Pow: 6, major, teacher. Cost: 12 1/scene, I can spend a Yang to make someone else dressed appropriately to their true nature (rather than any disguise they are in).

Dressed Appropriately Freq: 5, Pow: 2, major, teacher. Cost: 10 I am always dressed appropriately.

Fog Freq: 3, Pow: 3, major, teacher. Cost: 9 1/scene, summon up a fog to cover the immediate area. All attacks are limited by perception rolls.

Harmless Freq: 2, Pow: 5, major, teacher. Cost: 10 I will generally be taken hostage rather than killed.

Locate Triad Member Freq: 3, Pow: 3, major, teacher. Cost: 9 1/scene, know the rough location of the other members of your triad.

My Truth is Your Truth Freq: 3, Pow: 4, major, teacher. Cost: 12 1/scene, if I speak to you alone, I can convince you utterly of something I believe is true. (Yang roll, must beat Resolve).

Princess of the Northern Seas Freq: 2, Pow: 4, major, teacher. Cost: 8 ~

Running on Raindrops Freq: 6, Pow: 2, major, teacher. Cost: 12 My move can cover open water and up waterfalls and rain.

Scrying Pool Freq: 2, Pow: 5, major, teacher. Cost: 10 From a pool of water, scry a distant location you have been to.

Scrying Pool Freq: 2, Pow: 5, major, teacher. Cost: 10 From a pool of water, scry a distant location you have been to.

Sense Magic Freq: 4, Pow: 3, major, teacher. Cost: 12 I can sense nearby magic items and effects.

Wall of Ice Freq: 2, Pow: 4, major, teacher. Cost: 8 The caster can cause a wall of ice to rise up from the ground in front of him, Yang successes in hexes long.


Level 3

Destiny Freq: 6, Pow: 3, major, teacher. Cost: 18 ??

Firepower Freq: 6, Pow: 3, major, teacher. Cost: 18 +3 dice to sorcery rolls, 1/action.

Permanent Gate Freq: 2, Pow: 9, major, teacher. Cost: 18 1/run, you may perform the Ritual of the Permanent Water Gate, and it automatically succeeds. (Note the ritual must be performed at each end.)

Puddle Gate Freq: 4, Pow: 4, major, teacher. Cost: 16 1/turn, I can transport myself to a nearby area of water within line of sight.

Secret Language Freq: 6, Pow: 3, major, teacher. Cost: 18 The members of your Triad share a secret language, that no one can decode. At least two members must have bought this shtick for it to work.

See the Strike Freq: 6, Pow: 3, minor, teacher. Cost: 27 Dodge with Yin.

Spare Buff Freq: 2, Pow: 7, major, teacher. Cost: 14 1/scene, I may spend a Chi to allow another Phoenix to roll for -2 difficulty. I roll for +2 difficulty while this is in effect.

Ultra Pure Freq: 3, Pow: 5, major, teacher. Cost: 15 Create Ultra Pure Water, 1 barrel

Use Triad Skill Freq: 3, Pow: 5, major, teacher. Cost: 15 1/scene, Use any skill listed on a triad member's character sheet as if it were your own.

Winter's Touch Freq: 6, Pow: 3, major, teacher. Cost: 18 The damage I do (water sorcery) comes back very quickly post-combat, and does not cause death checks.


Level 4

At My Command Freq: 4, Pow: 6, major, teacher. Cost: 24 Double my Yang dice for sorcery (1/turn)

Destiny Freq: 6, Pow: 4, major, teacher. Cost: 24 ??

Have You Met My Friend Anto? Freq: 2, Pow: 10, minor, selftaught. Cost: 60 Anto shows up for a scene and is Useful

Mad Buff Freq: 4, Pow: 5, major, teacher. Cost: 20 Single chosen Phoenix target rolls for -2 difficulty on heroic tasks; I roll for +2 difficulty while this is in effect.

Rust Blades Freq: 6, Pow: 4, major, teacher. Cost: 24 Metal blades which attack me rust and lose multipliers.

Sorcerous Ease Freq: 6, Pow: 4, major, teacher. Cost: 24 -1 difficulty on all sorcery rolls

Sorcerous Ease Freq: 6, Pow: 4, major, teacher. Cost: 24 -1 difficulty on all sorcery rolls

Wave Power Freq: 5, Pow: 4, major, teacher. Cost: 20 1/action, I can add knockback to my attack, at 1 hex per success.


Level 5

Destiny Freq: 6, Pow: 5, major, teacher. Cost: 30 ??

Douse Flames Freq: 5, Pow: 6, major, teacher. Cost: 30 1/scene, douse all flames in the area around me. (Explosion area effect).

Metal Immunity Freq: 3, Pow: 9, major, teacher. Cost: 27 Spend 1 Yin to be immune to all metal blades, 1/turn

Water Attack Freq: 5, Pow: 6, major, teacher. Cost: 30 1/action, I can pummel someone with a waterspout, for yang successes * 5.


Level 6

Destiny Freq: 6, Pow: 6, major, teacher. Cost: 36 ??

Spirit Blast Freq: 5, Pow: 7, major, teacher. Cost: 35 A sorcerous blast that affects spirits, ghosts, and other insubstantial beings, doing Yang successes x 5 damage.

Water Spout Freq: 5, Pow: 7, major, teacher. Cost: 35 *5 damage, ranged


Level 7

Destiny Freq: 6, Pow: 7, major, teacher. Cost: 42 ??


Shtick EP cost: 1063
Total EP cost: 2427

Skill points left: 133
Experience points left: 127
Karma: 78 out of 91 (13 left)
Money: 9 tael 49 li 50 zhu

49 move mitigation against ritual gate thwackback
True Mastery: Mastery Tree


Create Ice Cubes Create Spring Create Spring Current Destiny Dramatic Sense Dreamsend Frequent Shopper Good Listener Muddle Memories Purify Water Rain Splash Triad Bonus Triad Knowledge Water Utility Destiny Detect Phoenix Dress Appropriatel... Dressed Appropriat... Fog Harmless Locate Triad Membe... My Truth is Your T... Princess of the No... Running on Raindro... Scrying Pool Scrying Pool Sense Magic Wall of Ice Destiny Firepower Permanent Gate Puddle Gate Secret Language See the Strike Spare Buff Ultra Pure Use Triad Skill Winter's Touch At My Command Destiny Have You Met My Fr... Mad Buff Rust Blades Sorcerous Ease Sorcerous Ease Wave Power Destiny Douse Flames Metal Immunity Water Attack Destiny Spirit Blast Water Spout Destiny Yamato Captain Master Call Lightning Enhance Storm Lightning Immunity Impress Ship One with the Seas The Yamato Comes Sea Legs Northern-seas