Xian

Coyote / Mentalist/Trickster
2022-04-25
Body6 Reflexes7 Mind11 Social12 Tao21
Strength6 Accuracy7 Intelligence14 Charisma21 Yang21
Resistance8 Dexterity9 Wit11 Grace15 Yin21
Health6 Energy7 Resolve17 Status12 Chi21

Move: 7
Hit Points: 65
Total stat eps: 1553

Skills

Inherent Skills
Dodge
Outdoorsman
KS: Spirit/Demon World
Recurring NPCs
Hoop

Skill List

Personal and Social Affect
13 Conversation(x 5=65)
21 Charming(x 4=84)
3 Annoy(x 1=3)
13 Inspiration(x 3=39)
1 Intimidation(x 2=2)
21 Persuasion(x 4=84)
11 Gather Information(x 4=44)
13 Sway Emotion(x 3=39)
12 Etiquette(x 3=36)
13 Puppy Dog Eyes(x 3=39)

Subterfuge
12 Acting(x 3=36)
12 Distract(x 3=36)
5 Concealment(x 3=15)
12 Disguise(x 3=36)
21 Fast Talk(x 4=84)
5 Sleight of Hand(x 3=15)
13 This is That(x 3=39)

Sensory
9 Passive Perception(x 4=36)
9 Sense Motive(x 4=36)

Pathology and Remedy
6 Medicine(x 5=30)
11 Psychology(x 4=44)

the Preternatural
1 Interpret Omens(x 3=3)
13 Worldwalking(x 5=65)
15 KS: Spirit/Demon World(x 5=75)
1 KS: Chi Mastery(x 3=3)
2 KS: Sorcery(x 3=6)
8 Magic Ritual(x 5=40)
13 I Ching Mastery(x 4=52)
20 Hoop(x 3=60)

Custom and Volition
11 All Politics(x 5=55)
11 KS: Gentle Admonishers of Disquiet(x 2=22)
7 KS: Wandering Path(x 2=14)
11 KS: Recurring NPCs(x 5=55)
2 KS: Southern Barbarians(x 3=6)
18 Strong Willed(x 3=54)
18 Seduction Resistance(x 1=18)
1 Patience(x 2=2)
7 Ceremonies(x 2=14)
12 Memory(x 3=36)

Motion and Quiescence
9 Stealth(x 4=36)
7 Being Still(x 1=7)
4 Charioteering(x 1=4)
1 Combat Galloping(x 4=4)
13 Dodge(x 5=65)
3 Archery(x 4=12)
8 Kung Fu(x 3=24)
4 Outdoorsman(x 5=20)

Music and Entertainment
1 Free Opera(x 0=0)
11 Music(x 2=22)
11 Showmanship(x 2=22)

Investigation and Assessment
1 Intelligence Analysis(x 5=5)

Language
8 Calligraphy(x 1=8)
8 Language: Senatali(x 1=8)
8 Language: Torghut(x 1=8)
1 Detect Lie(x 4=4)

Abstract Relations
11 Mathematics(x 2=22)

Form and Structure

Natural Philosophy
11 Natural Philosophy(x 2=22)

Possession and Control
13 Disarming Smile(x 3=39)
13 Sap Confidence(x 3=39)
13 Geas(x 3=39)

Skill Cost: 1832

Level 1

Ally of Obscurity Freq: 2, Pow: 3, major, teacher. Cost: 6 1/run, I can find an inconspicuous place that no one bothers to look. (This will not fool a determined search, but will generally prevent casual notice.)

Bardic Satire Freq: 1, Pow: 6, minor, teacher. Cost: 9 1/run, I can spend a Yang to write a curse-song, calling appropriate trouble upon one who deserves it. (Takes a while both to write and for the satire to spread.)

Clear Eyes Freq: 2, Pow: 3, major, teacher. Cost: 6 I can see true forms, and through illusions. This costs me a Yin, but I can choose to turn it off for the rest of the run. (1/scene)

Disarming Smile Freq: 2, Pow: 3, major, teacher. Cost: 6 Once per combat, I can spend a Yang to make a Charisma roll to convince someone to be non-hostile for their next (square root of successes) actions

Reading the I Ching Freq: 2, Pow: 3, minor, teacher. Cost: 9 1/run, read the I Ching on someone and find out information about them and their near future.

Resolute Freq: 3, Pow: 2, major, teacher. Cost: 6 1/scene, +3 Resolve to remain calm.

Sap Confidence Freq: 2, Pow: 3, major, teacher. Cost: 6 Once per scene, I may talk someone into risky behavior. (Yang roll, must beat Resolve). Costs 1 Yang

Sense Mood Freq: 2, Pow: 3, major, teacher. Cost: 6 1/run, I can sense the mood (chi-ish as well as social) of the area I am in

Tangly Webs Freq: 3, Pow: 2, major, teacher. Cost: 6 1/turn, spend a Yang for +5 dice to grapple when there are cobwebs.

Transform Surroundings Freq: 1, Pow: 6, major, teacher. Cost: 6 1/run, with some setup time, I can spend a Yin to change the way an area appears. It cannot make an actively damaging place (i.e. a furnace) seem safe. I must stay in the area for the illusion to last.


Level 2

Blend In Freq: 2, Pow: 5, major, teacher. Cost: 10 1/scene, I can spend a Yin to blend into a group that I am dressed suitably for.

Connections II Freq: 2, Pow: 5, major, teacher. Cost: 10 1/run, sense the deepest connections between any two people within your sight.

Dreamsend Freq: 2, Pow: 5, major, teacher. Cost: 10 1/run, I may send a dream to a known target. Knowing them, or having a personal item of theirs, makes it work better. (The dream will be rewritten a bit in a Butterfly fashion by the GMs).

Fast Disguise Freq: 3, Pow: 3, major, teacher. Cost: 9 Disguise myself in a single action, once per scene

Intimidating Gaze Freq: 4, Pow: 3, major, teacher. Cost: 12 For as long as I hold someone's gaze, neither of us can move (except for life-threatening circumstances). This works on anyone whose resolve is less than mine. 1/turn.

Intriguing Truth Freq: 2, Pow: 5, minor, teacher. Cost: 15 Once per run, I know an interesting and unexpected truth.

Puppy Dog Eyes Freq: 6, Pow: 2, major, teacher. Cost: 12 Attempts to actually kill me require a Resolve check, if I'm not being particularly annoying. (If they're deliberately trying to strike a killing blow against you, then their Resolve successes should need to beat your Charisma successes. If they're just chopping you in passing and have no idea that you're a wuss and might die, then it might be half of that.)

Sway Emotion Freq: 2, Pow: 4, major, teacher. Cost: 8 1/run, I may talk someone into shifting their emotions on a particular subject to something somewhat related (admiration may become love, or envy). (Yang roll, must beat Resolve).

This is That Freq: 2, Pow: 5, major, teacher. Cost: 10 1/run, I may talk someone into believing that one normal physical object is another normal physical object. (Yang roll, must beat Resolve).


Level 3

Detect Lie Freq: 5, Pow: 3, major, teacher. Cost: 15 I can (generally) tell if someone is deliberately lying.

Dreamwalk Freq: 2, Pow: 7, major, teacher. Cost: 14 Once per run, I can sleep and enter the dream world

Geas Freq: 3, Pow: 6, major, teacher. Cost: 18 1/scene, if I can persuade someone to agree with me about something, then they will agree to the next thing I suggest after that, and attempt to carry it out. (Yang roll, resisted by Resolve).

Lucky Freq: 3, Pow: 6, minor, teacher. Cost: 27 HORSE

Lucky Freq: 3, Pow: 6, minor, teacher. Cost: 27 HORSE

Seamless Lie Freq: 2, Pow: 7, major, teacher. Cost: 14 Lie detection and other such perceptions do not work against me. 1/scene, costs a Yin

See the Strike Freq: 6, Pow: 3, major, teacher. Cost: 18 Dodge with Yin

Soothe the Savage Freq: 3, Pow: 6, minor, teacher. Cost: 27 1/scene, when I am playing music, anyone within my Chi in hexes who can hear me cannot instigate combat (This takes my actions).


Level 4

Inscrutable Conversation Freq: 3, Pow: 7, major, teacher. Cost: 21 Speak or write so elliptically about a topic that only your chosen recipient knows what you are talking about.

Inspiration Freq: 5, Pow: 4, major, teacher. Cost: 20 1/action, I can plant a thought in a nearby target's mind. (Yang roll, resisted by Resolve).

Lucky Freq: 3, Pow: 7, minor, teacher. Cost: 31 HORSE

The Voice Freq: 5, Pow: 4, major, teacher. Cost: 20 I may add my Yang to my Charisma for persuasion-type abilities (1/action)


Shtick EP cost: 414
Total EP cost: 1967

Skill points left: 540
Experience points left: 380
Karma: 63 out of 131 (68 left)
Money: 30 tael 80 li 44 zhu

65 kappa
Psych Lim: Devotion to the mechanic
Psych Lim: Cost Benefit Analysis
Damage: 132 out of 350


Ally of Obscurity Bardic Satire Clear Eyes Disarming Smile Reading the I Chin... Resolute Sap Confidence Sense Mood Tangly Webs Transform Surround... Blend In Connections II Dreamsend Fast Disguise Intimidating Gaze Intriguing Truth Puppy Dog Eyes Sway Emotion This is That Detect Lie Dreamwalk Geas Lucky Lucky Seamless Lie See the Strike Soothe the Savage Inscrutable Conver... Inspiration Lucky The Voice