Xiao Fa

Dragon / Master of Chi
2022-04-25
Body8 Reflexes8 Mind13 Social13 Tao17
Strength8 Accuracy8 Intelligence13 Charisma13 Yang17
Resistance10 Dexterity8 Wit13 Grace13 Yin17
Health10 Energy10 Resolve14 Status13 Chi17

Move: 9
Hit Points: 100
Total stat eps: 1220

Skills

Inherent Skills
Dodge
Oratory
Kung Fu
Chi Mastery
Medicine

Skill List

Active/Survival
3 Athletics(x 5=15)
3 Boating(x 2=6)
2 Death Checks(x 2=4)
4 Fishing(x 1=4)
1 Outdoorsman(x 5=5)
5 Riding(x 3=15)
3 Running(x 1=3)
10 Stealth(x 4=40)
1 Survival: Strand(x 1=1)
5 Survival(x 3=15)
3 Swimming(x 1=3)

Combat
15 Qi Lung Kung Fu(x 5=75)
11 White Pagoda Kung Fu(x 3=33)
5 Dodge(x 5=25)

Healing
5 Acupuncture(x 3=15)
1 Bedside Manner(x 3=3)
2 Forensic Medicine(x 2=4)
5 Herbalism(x 2=10)
20 Medicine(x 5=100)
5 Poisons(x 3=15)
1 Veterinarian(x 3=3)

Performance
3 Acting(x 3=9)
5 Dancing(x 1=5)
5 Mime(x 1=5)
5 Showmanship(x 2=10)
5 Storytelling, Broad(x 3=15)
1 Sleight of Hand(x 3=3)

Social
10 All Politics(x 5=50)
5 Bribery (broad)(x 3=15)
20 Bureaucracy(x 2=40)
50 Ceremonies(x 2=100)
20 True Ceremonies(x 2=40)
15 Conversation(x 5=75)
10 Debate(x 2=20)
10 Diplomacy(x 3=30)
10 Etiquette [Extra Broad](x 5=50)
10 Expressive Gestures(x 2=20)
10 Gather Information(x 4=40)
10 Government(x 5=50)
10 High Society(x 3=30)
5 Intimidation(x 2=10)
10 Inspire(x 3=30)
5 Negotiation(x 3=15)
30 Oratory(x 3=90)
7 Pai-Gow Face(x 3=21)
15 Persuasion(x 4=60)
5 Romance(x 1=5)
10 Sense Motive(x 4=40)
1 Streetwise(x 3=3)
15 Leadership(x 3=45)
5 Speed Drinking(x 2=10)

Chi
50 Chi Mastery(x 4=200)
20 True Chi Mastery(x 4=80)
50 Feng Shui(x 2=100)
20 True Feng Shui(x 2=40)
5 Magic Ritual(x 5=25)

Mental
10 Guided Meditation(x 3=30)
10 Meditation(x 2=20)
5 Memory(x 3=15)
10 Perception, Passive(x 4=40)
15 Strong Willed(x 3=45)
1 Strategy [Large Scale](x 4=4)

Domestic
2 Administration(x 2=4)
3 Animal Handling(x 2=6)
2 Bonsai(x 1=2)
11 Cooking(x 1=11)
1 Driving(x 2=2)
3 Gardening(x 1=3)
2 Housekeeping(x 2=4)

Knowledges
10 Family Genealogy(x 1=10)
10 History(x 2=20)
5 Interpret Omens(x 3=15)
5 KS: Altering the Cycle(x 2=10)
5 KS: Renaming Countries(x 2=10)
4 KS: Circus(x 1=4)
1 KS: Dragon(x 1=1)
1 KS: Dragon Army(x 2=2)
1 KS: Fish(x 1=1)
2 KS: Hon'eth Arcade(x 2=4)
10 KS: House of Quiet Concordance(x 1=10)
1 KS: Butterfly Meadows(x 2=2)
5 KS: Master Tranh(x 1=5)
2 KS: New Rivers(x 1=2)
1 KS: Old Masters(x 1=1)
5 KS: Post-Death(x 4=20)
5 KS: Recurring NPCs(x 5=25)
1 KS: Roof of the World(x 2=2)
10 KS: Selfless Way(x 2=20)
1 KS: Shanxi(x 1=1)
5 KS: Spirit/Demon World(x 5=25)
5 KS: Tanzhe Plain(x 2=10)
5 KS: The Party(x 2=10)
1 KS: Twelve Kingdoms(x 3=3)
4 Language: Hornish(x 1=4)
8 Language: Torghut(x 1=8)
8 Language: Senatali(x 1=8)
8 Language: Philosophical Sign Language(x 1=8)
1 Law (Each Country)(x 12=12)
1 Law (12 Kingdoms)(x 2=2)
1 Law (Empire + International)(x 3=3)
2 Logic(x 2=4)
2 Natural Philosophy(x 2=4)
5 Philosophy(x 2=10)
5 Psychology(x 4=20)
7 Research(x 3=21)
10 Symbology(x 3=30)
10 Teaching(x 2=20)
1 Well Travelled(x 4=4)
10 Worldwalking(x 5=50)

Noble Arts
2 Architecture(x 2=4)
2 Art Curation(x 2=4)
11 Calligraphy(x 1=11)
5 Go(x 1=5)
10 Guzheng(x 1=10)
5 Music Composition(x 1=5)
2 Noble Lady Pastimes(x 2=4)
5 Origami(x 1=5)
1 Painting(x 2=2)
5 Poetry(x 1=5)
11 Tea Ceremonies(x 1=11)

Skill Cost: 2448

Master shticks

Master: Chi Revisualization Freq: 2, Pow: 10, major, selftaught. Cost: 20 With meditation, temporarily rewrite a chi-based shtick in a minor way.

Master: Ephemeral Burden of Restored Health Freq: 3, Pow: 4, major, selftaught. Cost: 12 I don't do homework. Points of difficult damage can be healed by assigning Minor Disads; one minor disad for one run heals one point of damage. May be stacked.

Master: Geomantic Healing Freq: 5, Pow: 3, major, selftaught. Cost: 15 Separate die pool for healing, self-only, dice limited by "untapped" hexes in a 1-hex area around you. Multiplier based on the geomantic niceness of the area (x1-3)

Master: Long-Arm Chi Freq: 2, Pow: 5, major, selftaught. Cost: 10 Make a Yang roll with Chi Mastery to grant (up to successes) range to one of my Chi Healing shticks of power 3 or lower.

Master: Make Working Freq: 1, Pow: 8, major, selftaught. Cost: 8 After homework based on a chi model produced with Chi Polling, you can create a Working to change the chi (including the name) of a country.

Master: Reputation Freq: 2, Pow: 3, major, selftaught. Cost: 6 A Noted Master of Chi


Level 1

A Reed in the Gale Freq: 3, Pow: 2, major, teacher. Cost: 6 Defend yourself from being Yoshi'ed while oogly boogling while still deriving information therefrom.

Chi Flows Downstream Freq: 3, Pow: 2, major, teacher. Cost: 6 Make a Yin roll with Chi Mastery to sense the chi flows in an area and follow them to find any significant nearby feng shui sites, or other anomalies.

Chi Mastery Freq: 6, Pow: 1, major, teacher. Cost: 6 +1 die for Balance Restoration

Chi Mastery Freq: 6, Pow: 1, major, teacher. Cost: 6 +1 die for Balance Restoration

Chi Mastery Freq: 6, Pow: 1, major, teacher. Cost: 6 +1 die for Balance Restoration

Good Listener Freq: 2, Pow: 3, minor, teacher. Cost: 9 1/run, You can get someone to tell you about twice as much as they were originally going to.

Harmonious Arrangement Freq: 3, Pow: 2, major, teacher. Cost: 6 Given a set of things, you can put them in the most perfectly harmonious arrangement.

Healing Mastery Freq: 6, Pow: 1, major, teacher. Cost: 6 +1 die for Healing Chi rolls.

Healing Mastery Freq: 6, Pow: 1, major, teacher. Cost: 6 +1 die for Healing Chi rolls.

Imperial Freq: 2, Pow: 3, minor, teacher. Cost: 9 I can buy Imperial Shticks. (unteachable)

Judge Character Freq: 2, Pow: 3, minor, teacher. Cost: 9 Speak to me for ten minutes and I learn something useful about you. (1/run)

Memorize Chi Freq: 2, Pow: 2, major, selftaught. Cost: 8 Memorize the Chi pattern of someone you meditate with. While memorized they also count as having been recently meditated with.

Memorize Chi Freq: 1, Pow: 2, major, teacher. Cost: 2 Memorize the Chi pattern of someone you meditate with. While memorized they also count as having been recently meditated with.

Memorize Chi Freq: 1, Pow: 2, major, teacher. Cost: 2 Memorize the Chi pattern of someone you meditate with. While memorized they also count as having been recently meditated with.

Memorize Chi Freq: 1, Pow: 2, major, teacher. Cost: 2 Memorize the Chi pattern of someone you meditate with. While memorized they also count as having been recently meditated with.

Memorize Chi Freq: 1, Pow: 2, major, teacher. Cost: 2 Memorize the Chi pattern of someone you meditate with. While memorized they also count as having been recently meditated with.

Memorize Chi Freq: 1, Pow: 2, major, teacher. Cost: 2 Memorize the Chi pattern of someone you meditate with. While memorized they also count as having been recently meditated with.

Memorize Chi Freq: 1, Pow: 2, major, teacher. Cost: 2 Memorize the Chi pattern of someone you meditate with. While memorized they also count as having been recently meditated with.

The Sovereign Among His People Freq: 1, Pow: 6, minor, selftaught. Cost: 18 You may change your aspect to disguise yourself with the aspect of one other cycle spirit.

The Tao That Can Be Seen Freq: 2, Pow: 3, major, teacher. Cost: 6 Make a Yin roll with Chi Mastery vs. target's Tao to diagnose Tao & Chi flows. 1/scene

Touched by the Dragon Freq: 6, Pow: 1, major, teacher. Cost: 6 Your aspect is Dragon.


Level 2

Chi Blocking Freq: 2, Pow: 6, major, teacher. Cost: 12 Make a Yang attack on a target to reduce their Tao by 1 for every two successes you make.

Chi Polling Freq: 2, Pow: 5, major, selftaught. Cost: 20 Investigate the chi in a country to get a general lay of the land. After polling several different areas, generate homework to do to develop a chi model of the country.

Cure Poison Freq: 1, Pow: 9, major, teacher. Cost: 9 1/run, spend a Yin to remove the effects of a poison. For magical poisons, you need to hold the healing down as the damage triggers.

Dragon Strike Freq: 2, Pow: 4, major, teacher. Cost: 8 Spend a Yang to make your next unarmed strike x4. (once per combat)

Dragon's Discernment Freq: 2, Pow: 5, major, selftaught. Cost: 20 Spend some time (10 mins) interacting with an item/person /place and understand its underlying symbolic significance. Make a roll with 3pt Symbology when the GMs need one.

Hew Close to My Convictions Freq: 2, Pow: 4, minor, selftaught. Cost: 24 Gain a warning when I am about to betray a promise or vow I've made.

Imperial Presence Freq: 2, Pow: 6, minor, teacher. Cost: 18 I can bypass all scheduling mechanics to visit Imperial Regents.

Little Dragon Freq: 2, Pow: 6, major, selftaught. Cost: 24 I have a little dragon! He can be very useful sometimes.

Pass Without Disturbance Freq: 4, Pow: 3, major, teacher. Cost: 12 You may make a Yin roll to pass through the chi of an area without disturbing or aletering it.

Student of the Week Freq: 2, Pow: 5, minor, teacher. Cost: 15 1/run, can acquire a student (pretty helpful)

Sympathetic Chi Freq: 1, Pow: 8, major, selftaught. Cost: 16 "+1 Chi Master!": 1/run, I can spend a chi to use a chi/sorcery/fu based movement/defensive shtick of 7 power or less which is used within Chi hexes of me BY SOMEONE I HAVE MEDITATED WITH RECENTLY (2 or 3 max).

Tao of a Place Freq: 3, Pow: 3, major, teacher. Cost: 9 Chi Diagnosis for places (no need to follow the chi downstream)

Voice of the Dragon Freq: 2, Pow: 5, major, selftaught. Cost: 20 1/run, you and whoever is with you may request a converstion with Dragon.

Wisdom of the Dragon Freq: 2, Pow: 4, major, teacher. Cost: 8 Once Per Run, you may get a hint on how/whether some action/plan will further the dragon's goals.


Level 3

Chi Diagnosis Freq: 5, Pow: 3, major, teacher. Cost: 15 Make a Yin roll with Chi Mastery to generally diagnose a target: sensing diseases, poisons, mystic anomalies, etc.

Chi Unblocking Freq: 5, Pow: 3, major, teacher. Cost: 15 Remove any temporary Tao reductions from a target with a Chi Roll at 1 per success.

First of the Silver Dragons Freq: 6, Pow: 3, major, teacher. Cost: 18 All members of the Silver Dragons will recognize you as someone to be protected.

Healing Chi Freq: 6, Pow: 3, major, teacher. Cost: 18 Make a Yin roll and heal a target of 3N normal damage with a series of quick strikes to chi nexi.

Imperial Command Freq: 3, Pow: 5, minor, teacher. Cost: 22 Imperial Soldiers (non-coms) will instinctively obey.

Shape Chi Freq: 4, Pow: 4, major, teacher. Cost: 16 You may meditate in an area and make a Chi roll to slowly shape its chi in another direction.

Sinuous Evasion Freq: 6, Pow: 3, major, teacher. Cost: 18 Dodge with your Yin.

Strike Ghost Freq: 4, Pow: 4, major, teacher. Cost: 16 My physical strikes hit ghosts


Level 4

Analyze Chi Freq: 5, Pow: 4, major, selftaught. Cost: 40 With a Yin roll, get information about an incoming Sorcery/Chi/Fu effect (what it does, how much damage/dice).

Grounded in Chi Freq: 6, Pow: 4, major, teacher. Cost: 24 1/2 damage from chi effects

Imperial Smile Freq: 3, Pow: 7, minor, teacher. Cost: 31 *2 Charisma or Status for a private 1-on-1 conversation

The Bright Cost of Imbalance Freq: 5, Pow: 4, major, teacher. Cost: 20 Hit target with any touch attack and additionally inflict 5 times the difference between target's Tao and Yang stats in damage.

The Dark Cost of Imbalance Freq: 5, Pow: 4, major, teacher. Cost: 20 Hit target with any touch attack and additionally inflict 5 times the difference between target's Tao and Yin stats in damage.

The Glow Freq: 2, Pow: 10, major, teacher. Cost: 20 You may touch someone who should have had the Dragon aspect and give it to them. You may touch someone who has the Spider aspect, to engage their aspect in spiritual combat, showing them the glory of the Dragon and the person they would be with a different aspect. (Depending on the outcome of the combat, they may be inspired to become more like that person. Or not.)

What Do You Need? Freq: 3, Pow: 8, major, teacher. Cost: 24 You can design a healing/meditation/chi adjustment for complicated conditions. It will generally involve homework or time or ingredients.


Level 5

Chi Riposte Freq: 5, Pow: 5, major, selftaught. Cost: 50 Roll Yin dice to re-direct an incoming Chi, Sorcery, or Fu effect. Successes on the Yin roll are dissipated harmlessly, or can be redirected to "hit" the attacker. If Yin successes do not equal or exceed the original effect, the remaining effect is suffered by the target. (1/turn)

Destiny V Freq: 5, Pow: 6, major, teacher. Cost: 30 ???

Imperial Eye Freq: 5, Pow: 5, minor, teacher. Cost: 37 I can instantly determine the relevance of something to the Imperial Succession.

Ocean of Chi Freq: 5, Pow: 5, major, selftaught. Cost: 50 Extra die pool for Chi Mastery

Restoring the Balance Freq: 5, Pow: 6, major, teacher. Cost: 30 Make a Chi roll to purge a target of any ongoing chi/sorcery based influences. The effect will resist based on the Chi of its source.

Unimpressed Freq: 6, Pow: 5, minor, teacher. Cost: 45 Always On, Social Effects halve their successes when used against you.


Level 6

Chi Barrier Freq: 4, Pow: 9, major, teacher. Cost: 36 Spend a Yin to focus your chi to make yourself immune to any chi/sorcery based attack/effect, once/turn.

Chi Blast Freq: 5, Pow: 7, major, selftaught. Cost: 70 Ranged chi attack, Yang successes * 4, resisted by Yin.

Destiny VI Freq: 6, Pow: 6, major, teacher. Cost: 36 ???

Imperial Stature Freq: 6, Pow: 6, minor, teacher. Cost: 54 I never have lower than the second highest status in the room.


Level 7

Destiny VII Freq: 7, Pow: 6, major, teacher. Cost: 42 ???

Imperial Identity Freq: 6, Pow: 7, minor, teacher. Cost: 63 The Imperial Identity is sacrosanct. (Immune to bureaucratic nightmares.)


Shtick EP cost: 1271
Total EP cost: 2491

Skill points left: 57
Experience points left: 17
Karma: 136 out of 144 (8 left)
Money: 17 tael 41 li 78 zhu

True Mastery: Mastery Tree
Psych Lim: Get someone to do a large favor for Shen-Ji
Psych Lim: Deal with the Steppes *your* way. ("But my way is
not very honorable...")


A Reed in the Gale Chi Flows Downstre... Chi Mastery Chi Mastery Chi Mastery Good Listener Harmonious Arrange... Healing Mastery Healing Mastery Imperial Judge Character Memorize Chi Memorize Chi Memorize Chi Memorize Chi Memorize Chi Memorize Chi Memorize Chi The Sovereign Amon... The Tao That Can B... Touched by the Dra... Chi Blocking Chi Polling Cure Poison Dragon Strike Dragon's Discernme... Hew Close to My Co... Imperial Presence Little Dragon Pass Without Distu... Student of the Wee... Sympathetic Chi Tao of a Place Voice of the Drago... Wisdom of the Drag... Chi Diagnosis Chi Unblocking First of the Silve... Healing Chi Imperial Command Shape Chi Sinuous Evasion Strike Ghost Analyze Chi Grounded in Chi Imperial Smile The Bright Cost of... The Dark Cost of I... The Glow What Do You Need? Chi Riposte Destiny V Imperial Eye Ocean of Chi Restoring the Bala... Unimpressed Chi Barrier Chi Blast Destiny VI Imperial Stature Destiny VII Imperial Identity Chi Revisualizatio... Long-Arm Chi Make Working Reputation Geomantic Healing Ephemeral Burden o... Master