6.837 Final Presentation - InterArch next
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InterArch


Client-Server Architecture

  • each client provides a list of users logged in
  • this list is automatically updated upon logins or logouts
  • clients maintain individual copies of the scene database
  • upon logging in, a client polls another client for this data
  • server checks for bad data and filters it
  • server responds to socket closings by logging out that client