NEW CRITIQUES

HOME
SYLLABUS

http://www.intrapromote.com/

Intrapromote: Full-Blown Viral Advertising or Just the Sniffles?
by Jeff Mellen

The Hamster Dance.  All Your Base Are Belong To Us.  Mahir.  Mullet Hunting.  The Blair Witch Project.  All of these are examples of viral popular culture-- icons that defy description and categorization and spread like wildfire over the heavily networked and connected Internet.  Such events might be lightning in a bottle; unpredictable, and unmanufacturable.  But the power of viral content is not lost on marketers, who would like their clients and products to be as ubiquitous on the Web as "Move Zig... For Great Justice."

One such marketer is Intrapromote, a self-proclaimed viral marketing and search engine optimization leader.  Their business is twofold, as the proclamation implies.  First, they still specialize in one of the oldest advertising strategies in the book: getting a site to the top of the Net's search engines.  However, the second and most important is their viral marketing business.  Intrapromote believes that it can create small, self-contained programs for customers and send them to individuals, figuring that they will pass that game, screen saver, or other gadget onto their friends and business partners.  Examples include Executive Wallball from Beveridge Consulting, a Break-Out type game where you use a ball to break bricks of "Management Misconceptions."  Another is "Verado: the IT Security Game," a nearly impossible shoot-em-up in which you face off against a relentless spammer.  When you lose, it's not merely "Game Over;" it's a message that Verado's services would have helped you fight the enemy.

Intrapromote unleashes these "Viral Objects" in several ways.  They can "infect" a trade show or conference with cheap CDs of Viral Objects, anticipating that those that receive the CD will like the objects, and pass them onto those they think are interested.  Another strategy is to bundle the object alongside another product, and encourage the passing on of this item through that stream.  By connecting objects to banners, those who might not otherwise see the object in the first place might get exposure.  In each case, their success is measured on the number of "pass-alongs," and how quickly an otherwise unknown company can gain name recognition.

I see a problem, though.  As much as Intrapromote hypes this concept on its website, and as much as trend-happy investors, analysts, and other ever-optimistic, ever-naïve e-business figureheads point to viral marketing as the next big thing, the majority of these "Viral Objects" will flop.  Why?  It's back to lightning in a bottle.  Intrapromote is trying to manufacture unique Internet phenomena, whose defining characteristic has been their offbeat nature, uniqueness, and independent spirit.  In contrast, Intrapromote is a for-profit company with for-profit clients; as a result, their viral memes are laced with corporate messages, product placements, and an unauthentic feel.  "Executive Wallball" and "Verado: the IT Security Game" are unabashedly transparent, and as variations on a familiar theme, have no added value other than their advertisements.  If Intrapromote can create a truly unique Viral Object that just happens to have some marketing, perhaps their model will work.  In its current form, however, their strategy may end up in the same digital grave as ad banners and user referrals.