... Cristobal Garcia Research Projects ...

 

Since arriving to MIT I have been working in three areas of research. The MIT influence can be seen in that my research not only tries to understand the ongoing relationship between technology and society but also to build experiences and prototypes around that relationship and, thus, reflect critically upon them.

 

The deep and long-term questions that frame my research are:

 

What are the sources of changes, breakthroughs and innovations?

What are the impacts of new technologies in social practice and viceversa?

What are the implications of wireless technologies on physical and social spaces?

What are the emerging characteristics of the public sphere in times of increasing media entertainment?

 

 

 

 

To pursue preliminary answers to such questions,

For my Master of Science degree, I am doing research on organizational learning, knowledge generation and innovation practices in the context of design firms and high tech labs. To that end, I am exploring the social, spatial and technological sources of innovation as well as the relationship between designers and users in a few cases studies, including IDEO, Design Continuum and MIT Media Lab. My thesis advisors and committee members are Paul Carlile, Paul Duguid, Joe Dumit and Frank Duffy.

Since the beggining of my career I have been both interested and engaged with public affairs issues. When I was at ISUC, I used to teach and research on social capital, citizenship, new information technologies and the ongoing transformation of public sphere.

I have moved forward along the lines the complex relationship between media technologies, political culture and participatory audiences. I first developed an understanding of what I call "Political Edutainment" when doing research on a news satire talk show on the American media, presented at MIT3: Media in Transition and in Athens, Greece.

Along with MIT Political Scientist Nazli Choucri and Moneta Ho, we are developing a video game design for political edutainment, i.e., for unpacking global challenges in contemporary world affairs. After one year of research, we are moving towards a "working prototype."

 

 

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