Lost and Found

Team Members
Abstract
Our project is the presentation of a fantastical story of inanimate objects coming to life. A poor unsuspecting tomato serves as our hero who has the misfortune of being misplaced in in the wrong section of Star Market. The tale centers around his attempt to find his way back home to the produce section. Cinematically, we will use dramatic camera angles, camera pans, and camera motion to create two different moods: one for daytime scenes, and the other for nightime scenes. Lighting will be another key element producing the bright, happy mood of day and the dark, sinister shadows of night. These elements were the most graphically challenging components of this project, as it required some understanding and implementation of specialized modeling and renderingtechniques. Through this animation of this sequence we hopefully have produced a technically and artistically challenging work that will delight all audiences.

Introduction
Our main motivation in doing an animation for our final project is to produce a tangible and satisfying piece of work. After watching a couple of recent animated movies (Toy Story, A Bug's Life, Antz), we really wanted to see if we could produce something of our own. After going through this month long process, we now have overwhelming respect for the animators of these films. It is exciting for us to see our final product which is a mere 2 1/2 minutes compared to the 1 1/2 hours of a completed animated movie.

The appeal of our animation is two-fold. First, it is challenging and imaginative to bring to life a normally inanimate object(i.e. the tomato). With this oobject we can create an entirely new character and give it characteristics that we find entertaining to watch. Secondly, we decided that unfolding our story in a setting that is familiar to most students would increase the appeal of our story. Most people in Cambridge will be able to relate to the setting in which our character reside. We decided against the obvious MIT campus because other students had already produced animations situated there, and finally chose to use a vegetable as the main character and Star Market as its home. In creating this animation, one of goals has been to model Star Market as closely as possible while still maintaining a simple enough background to render efficiently. The MIT students who see our animation will instantly recognize many different sections of Star Market.

Our project relates to the 6.837 course mostly through two concepts: object modeling and animation. Although we did not implement the different stages of the classical rendering pipeline, object modeling allowed us to appreciate and understand the complexity of algorithms that Alias ran in rendering our models. Ray tracing became well-apreciated as it was used to give each frame some feeling of reality through reflections and shadows. The modeling of the objects also gave us the opportunity to understand spatial orientation and color/texture shading techniques. Animation was a challenge in itself. During animation, we were able to appreciate the complexities of animating the simplest movement and the carefulness which was required in camera coordination.

Goals
Our project goals can be broken down into two main areas: technical goals that represent the graphical challenges of using unfamiliar tools to model complex scenes, and animation goals that represent the creation of an aesthetically pleasing and entertaining sequence for audiences to enjoy.

Technical Goals:

Animation Goals:

Achievements

Individual Contributions

Chris Cheng:

Joyce Lin:
Emily Liu:

Lessons Learned

Acknowledgements

We would like to thank Richard Perng '98 and Dave Shue '98, who took 6.837 in Fall 1997, for their extrememly helpful advice. The following suggestions proved invaluable:

We would also like to thank our TA Damian Isla for giving us advice on how best to tackle the project and for guiding us and keeping us on track.

Bibliography

Alias 8.5 Online Documentation
/mit/imagery5/install/aw.8.5/alias8.5/Help/bookshelf.html

The Alias online tutorials were very useful for learning the basics of Alias.