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Pierre: Insanity Inspired
Summer 2009 Prototype | Action-Puzzle | Adobe Flash (Windows / Macintosh / Linux)  

Pierre is a cat. Pierre is also an artist.

On the verge of creating his greatest masterpiece, Pierre suddenly runs out of inspiration. Undaunted, he sets out to recover his lost creativity - but the path to completing his magnum opus is treacherous and filled with both dangerous obstacles and equally dangerous critics. Can he survive the challenge? Will Pierre finish his grand masterpiece? Who knows? The only thing certain is that Pierre is one strong-headed feline.

Pierre: Insanity Inspired is a unique combination of action and puzzle-solving. Players guide Pierre around a spinning circular platform to collect inspiring items, but only when they align with the right symbols! Making matters worse, Pierre must dodge falling spiked balls and - like all great artists - contend with the critics' gentle encouragements or savage insults.

Can you help Pierre finish his noble sculpture before he's driven completely insane?

  Pierre: Insanity Inspired

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Requirements

Pierre: Insanity Inspired requires Adobe Flash Player 10. The game has been tested extensively on the following minimum hardware configurations:

Windows®

  • Intel® Pentium® 4 1.6GHz, AMD Athlon 64™ 1GHz or faster processor (or equivalent)
  • 1GB of RAM
Macintosh
  • Intel Core™ Duo 1.33GHz or faster processor
  • 1GB of RAM
Linux®
  • Modern processor (800MHz or faster)
  • 1GB of RAM, 128MB of graphics
Screenshots
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Developers

Jesper Juul
Product Owner

Abe Stein
Embedded Staff

Don Baey
Producer

Broy Lim
Game Designer

Winston Chaoqun Liu
Programmer

Kenji Low
Programmer

Ng Wei Sheng Snake
Artist

Lidya Willy
Artist

Kyle Hormann
Music and Sound Design

Hoe Jia Chang Kenny
Quality Assurance Lead

Jason Begy
Research Assistant

 

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