# MAMEINFO.DAT v0.103 Last Update: 30th December 2005 # # Homepage: http://www.mameworld.net/mameinfo E-Mail: mameinfo@arcor.de # # # Credits go out to Robert J. Ragno creating the initial file and all the members of the # Mametesting Project for contributing to it's continued relevance. # If you are interested to know more about emulation bugs or want to be part of the # Mametesters team go to http://www.mametesters.org/ # # # # THE MAMEINFO.DAT CONTAINS INFOS ABOUT: # # - Reported bugs from the MAME Testing Project: # 'Current Bug Report', 'Know Bugs', 'Possible bugs', 'The Orange Files', # 'Bugs that aren't bugs', 'DIP Switches and INPUT Bugs' and 'Source Issues'. # - Whatsnew.txt from MAME 0.01-0.103 # - MAME-Listinfo 0.34RC1-0.103 # - WIP informations from other DEVs (Example: 12th December 2003: DOX - Fix protection...) # - MAME Work-In-Progress (WIP) from February 1999-July 2004 # - Notes about Setup, Service, Test Mode and Known issues # - Game LEVELS: http://www.emuitalia.com/mamend/ # - Category and Recommended Games # - 'PLAY INSTRUCTIONS' and 'STORY' # - 'ARCADE RELEASE' dates # - Other Emulators: Calice, Callus, CINEMU, Cottage, GalEMU, HiVE, FinalBurn, JAE, JAS-SYS1, # JFF, LASER, M72, Mimic, Nebula, RAINE, Retrocade, Shark, Sparcade, # System16, SystemC2 and VAntAGE # - Game Drivers (TODO, NOTES) # - Source code (drivers/vidhrdw/sndhrdw) # - Version releases for all original games # - 'UMAMED NOTES' from http://unmamed.mame.net # - Clones from MAME 0.35b1-0.103 # - Samples # - Romset (kb/files/zip) # - Games with different language # - Tips and TODO # # # # # Bug Colour Coding: # # Red Fatal bugs (crashes, games not working etc.) # Yellow Severe emulation problems (corrupt graphics, sound not working, etc.) # Green Cosmetical issues (jerkiness, minor gfx problems, etc.) # Blue Has been fixed # Orange Useful Information # Gray DIP Switch and/or Control/Input Information # Cyan Links to screenshots, .inp files, .sta files, or additional text. # V Tested and verified by a number of testers. # P Verified though a side-by-side comparison with an original PCB. # # # # # # YEAR RELEASES NEW GAMES # # 1997 34 + 258 # 1998 22 + 766 # 1999 31 + 908 # 2000 16 + 607 # 2001 10 + 616 # 2002 6 + 441 # 2003 36 + 1109 # 2004 65 + 675 # 2005 72 + 563 # # # # MAME VERSIONS GAMES DRIVERS INFO # # 0.01 February 5th 1997 5 # 0.02 February 9th 1997 16 +11 # 0.03 February 13th 1997 17 +1 # 0.04 February 16th 1997 19 +2 # 0.05 February 20th 1997 34 +15 # 0.06 February 23rd 1997 41 +7 # 0.07 February 27th 1997 48 +7 20 # 0.08 March 4th 1997 59 +11 25 # 0.081 March 4th 1997 59 +0 25 # 0.09 March 9th 1997 62 +3 26 # 0.091 March 9th 1997 62 +0 26 Only Phoenix was screw up # # 0.10 March 13th 1997 65 +3 29 Support for 6502 CPU # 0.11 March 16th 1997 68 +3 32 # 0.12 March 23rd 1997 76 +8 35 Multiple CPU support # 0.13 March 30th 1997 77 +1 35 # 0.14 April 2nd 1997 78 +1 35 # 0.15 April 6th 1997 80 +2 35 # 0.16 April 13th 1997 85 +5 37 # 0.17 April 14th 1997 89 +4 39 # 0.18 April 20th 1997 98 +9 45 # 0.19 April 26th 1997 102 +4 52 # # 0.20 May 5th 1997 106 +4 52 Added -list option (lists all supported games) # 0.21 May 12th 1997 112 +6 55 # 0.21.5 May 16th 1997 112 +0 55 # 0.22 May 25th 1997 118 +6 58 # 0.23 June 2nd 1997 124 +6 62 # 0.23a June 3rd 1997 124 +0 62 # 0.24 June 13th 1997 134 +10 64 # 0.25 June 28th 1997 146 +12 69 # 0.26 July 14th 1997 167 +21 82 # 0.26a July 18th 1997 168 +1 82 # 0.27 August 10th 1997 200 +32 94 Christopher Kirmse ported MAME to Win32 # 0.28 September 7th 1997 225 +25 102 # 0.29 October 20th 1997 258 +33 110 # # 0.30 January 7th 1998 346 +88 136 # # 0.31 April 25th 1998 478 +132 172 # # 0.33b1 May 3rd 1998 493 +15 175 0.32 doesn't exist to avoid confusion with MAME32!. Started to publicize the MAME betas. # 0.33b2 May 8th 1998 500 +7 176 # 0.33b3 May 17th 1998 540 +40 190 # 0.33b4 May 31st 1998 565 +25 199 Color PROMs no longer have to be included in the source. # 0.33b5 June 10th 1998 583 +18 194 # 0.33b6 June 16th 1998 604 +21 200 # 0.33b7 July 21st 1998 628 +24 210 # 0.33RC1 July 29th 1998 629 +1 210 # 0.33 August 10th 1998 629 +0 210 # # 0.34b1 August 16th 1998 702 +73 218 # 0.34b2 August 30th 1998 766 +64 226 # 0.34b3 September 17th 1998 804 +38 226 # 0.34b4 October 4th 1998 854 +50 230 # 0.34b5 October 16th 1998 904 +50 231 # 0.34b6 October 28th 1998 938 +34 234 # 0.34b7 November 10th 1998 980 +42 236 # 0.34b8 November 29th 1998 1023 +43 244 'Over 1000' released! Stereo sound support. Added -listinfo option. # 0.34RC1 December 14th 1998 1024 +1 243 # 0.34RC2 December 21st 1998 1024 +0 243 # 0.34 December 31st 1998 1024 +0 243 # # 0.35b1 January 7th 1999 1047 +23 247 # 0.35b2 January 24th 1999 1107 +60 251 # 0.35b3 February 15th 1999 1148 +41 252 # 0.35b4 March 1st 1999 1178 +30 255 Support for Exidy laser games. # 0.35b5 March 7th 1999 1186 +8 255 # 0.35b6 March 15th 1999 1217 +31 257 Support for Cinematronics vector games # 0.35b7 March 18th 1999 1219 +2 256 # 0.35b8 March 24th 1999 1241 +22 258 # 0.35b9 March 30th 1999 1254 +13 261 # 0.35b10 April 8th 1999 1263 +9 262 # 0.35b11 April 22nd 1999 1317 +54 268 Added support for .wav samples. The custom .sam samples are no longer supported. # 0.35b12 May 1st 1999 1342 +25 273 # 0.35b13 May 24th 1999 1400 +58 285 # 0.35RC1 June 13th 1999 1437 +37 286 # 0.35RC2 June 24th 1999 1459 +22 287 # 0.35 July 4th 1999 1474 +15 287 # 0.35fix July 5th 1999 1474 +0 287 # # 0.36b1 July 19th 1999 1532 +58 297 # 0.36b2 August 8th 1999 1601 +69 312 Support for System 16 games. Removed YM-3812 samples. # 0.36b3 August 22nd 1999 1642 +41 320 # 0.36b4 September 4th 1999 1684 +42 325 # 0.36b5 September 18th 1999 1723 +39 330 # 0.36b6 September 29th 1999 1765 +42 336 # 0.36b7 October 17th 1999 1794 +29 339 # 0.36b8 October 30th 1999 1831 +37 342 # 0.36b9 November 13th 1999 1858 +27 345 # 0.36b91 November 14th 1999 1858 +0 345 Only a few bugfixes in the TMS34010 games # 0.36b10 November 20th 1999 1877 +19 352 # 0.36b11 December 6th 1999 1900 +23 353 # 0.36b12 December 18th 1999 1912 +12 356 # 0.36b13 December 30th 1999 1932 +20 361 # 0.36b14 January 11th 2000 1951 +19 362 # 0.36b15 January 21st 2000 1971 +20 366 # 0.36b16 February 4th 2000 2000 +29 364 # 0.36RC1 February 26th 2000 2021 +21 364 Pong and other drivers have been removed !? # 0.36RC2 March 13th 2000 2048 +27 366 # 0.36 March 21st 2000 2048 +0 366 # # 0.37b1 April 6th 2000 2073 +25 369 # 0.37b2 May 6th 2000 2103 +30 375 # 0.37b3 May 27th 2000 2145 +42 382 # 0.37b4 June 16th 2000 2157 +12 383 API Changes # 0.37b5 July 28th 2000 2240 +83 393 Over 80 new games added # 0.37b6 August 20th 2000 2283 +43 400 PlayChoice-10 games + Over 60 changes to the romsets # 0.37b7 September 5th 2000 2337 +54 407 Over 30 PlayChoice-10 games added + Lotto Fun is back # 0.37b8 October 3rd 2000 2411 +74 417 New memory interface + Huge batch of Mahjong drivers # 0.37b9 November 6th 2000 2476 +65 421 New ROM loading interface + Sega System C2 games # 0.37b10 December 6th 2000 2539 +63 438 Century Video System (CVS) games # 0.37b11 January 16th 2001 2664 +125 448 VS and Taito F3 games # 0.37b12 February 15th 2001 2773 +109 460 Looping. Huge batch of Mahjong drivers. A ASM fix follows! # 0.37b13 March 10th 2001 2839 +66 471 DECO Cassette system games # 0.37b14 April 7th 2001 2883 +44 476 # 0.37b15 May 24th 2001 2930 +47 478 MAME goes Windows # 0.37b16 July 2nd 2001 3008 +78 498 MAMEW with 'Blitter effects'. Mameinfo- and History.dat back again! # # 0.53 August 12th 2001 3098 +90 499 MAME have abandoned the "beta" numbering scheme, which was becoming pointless. The current version is 0.53 because 0.36 (the last "non-beta" release) + .16 (the number of "beta" releases since then) = 0.52. The Windows port is now called "MAME" (instead of "MAMEW"). The DOS port is called "DMAME". # 0.54 August 25th 2001 3102 +4 499 # 0.55 September 17th 2001 3123 +21 501 # 0.56 November 1st 2001 3155 +32 502 # 0.57 January 1st 2002 3229 +74 514 Buck Rogers and Subroc-3D # 0.58 February 6th 2002 3254 +25 521 ARM CPU and partial screen updating # 0.59 March 22nd 2002 3290 +36 529 Hitachi SH-2 and R3000 # # 0.60 May 1st 2002 3368 +78 543 PGM System and Atari GX2 # 0.61 July 4th 2002 3469 +101 563 New artwork functions # 0.62 November 12th 2002 3596 +127 605 Harddisk and 3D polygon games # 0.63 January 12th 2003 3690 +94 623 Sega System32 and DECO_CPU16. Compiler updated to MinGW-2.0.0-31. # 0.64 January 26th 2003 3731 +41 626 Art & Magic games # 0.65 February 10th 2003 3749 +18 628 # 0.66 March 10th 2003 3792 +43 631 Halley's Comet. Compiler updated to gcc-3.2.2-20030208-1 # 0.67 April 6th 2003 3826 +34 635 Sega Multi System 32, Konami System GX # 0.68 May 16th 2003 3936 +110 657 Basic Direct3D. Compiler updated with dx70_mgw. # 0.69 May 24th 2003 3964 +28 663 # 0.69a May 31st 2003 3971 +7 663 First source diff update # 0.69b June 2nd 2003 3978 +7 664 # 0.69u3 June 5th 2003 3988 +10 664 Changed the numbering system (a, b = u1, u2) to cause less confusion # # 0.70 June 11th 2003 3990 +2 665 # 0.70u1 June 12th 2003 3991 +1 665 # 0.70u2 June 19th 2003 3993 +2 666 # 0.70u3 June 21st 2003 3995 +2 666 # 0.70u4 June 21st 2003 4006 +11 667 # 0.70u5 June 29th 2003 4014 +8 667 # 0.71 July 5th 2003 4024 +10 669 # 0.71u1 July 8th 2003 4027 +3 669 # 0.71u2 July 12th 2003 4052 +25 677 + Quickfix.diff # 0.72 August 9th 2003 4083 +31 679 # 0.72u1 August 15th 2003 4088 +5 680 # 0.72u2 August 25th 2003 4107 +19 683 # 0.73 September 4th 2003 4116 +9 685 # 0.74 September 14th 2003 4123 +7 686 The cleaned up version ;) # 0.74u1 September 23rd 2003 4134 +11 690 # 0.74u2 October 6th 2003 4447 +313 693 TESTDRIVER system has been removed # 0.75 October 13th 2003 4473 +26 695 # 0.75u1 October 14th 2003 4474 +1 696 # 0.76 October 19th 2003 4499 +25 697 # 0.76u1 October 25th 2003 4606 +107 698 # 0.76u2 November 1st 2003 4608 +2 699 # 0.77 November 12th 2003 4640 +32 702 # 0.77u1 November 21st 2003 Internal release, not for the public :( # 0.77u2 December 1st 2003 4660 +20 705 # 0.77u3 December 13th 2003 4668 +8 707 # 0.78 December 25th 2003 4705 +37 712 # 0.78u1 January 4th 2004 4718 +13 711 # 0.78u2 January 9th 2004 4718 +0 711 Memory Rewrite # 0.78u3 January 11th 2004 4725 +7 711 Memory Rewrite Part 2 # 0.78u4 January 13th 2004 4727 +2 708 Memory Rewrite Part 3 # 0.78u5 January 18th 2004 4731 +4 708 Memory Rewrite Part 4 # 0.78u6 January 20th 2004 4731 +0 708 Memory Rewrite Part 5 # 0.79 January 28th 2004 4752 +21 709 # 0.79u1 February 8th 2004 4768 +16 707 # 0.79u2 February 21st 2004 Internal release # 0.79u3 February 25th 2004 Internal release # 0.79u4 February 28th 2004 4790 +22 712 # # 0.80 March 6th 2004 4796 +6 713 # 0.80u1 March 11th 2004 4801 +5 714 # 0.80u2 March 27th 2004 4825 +24 723 # 0.80u3 March 28th 2004 4830 +5 724 # 0.81 April 1st 2004 4841 +11 726 # 0.81u3 April 4th 2004 4861 +20 728 u1 and u2 are just dev-sync updates # 0.81u4 April 8th 2004 4877 +16 731 # 0.81u5 April 14th 2004 4884 +7 731 # 0.81u6 April 18th 2004 4891 +7 732 # 0.81u7 April 22nd 2004 4895 +4 732 # 0.81u8 April 27th 2004 Internal release # 0.81u9 April 28th 2004 4906 +11 736 # 0.82 May 6th 2004 4921 +15 738 # 0.82u1 May 13th 2004 4928 +7 737 # 0.82u2 May 23rd 2004 4935 +7 738 # 0.82u3 May 27th 2004 4942 +7 739 # 0.83 June 5th 2004 4953 +11 742 # 0.84 July 2nd 2004 5014 +61 747 # 0.84u1 July 4th 2004 5020 +6 747 # 0.84u2 July 11th 2004 5021 +1 747 # 0.84u3 July 15th 2004 5034 +13 749 # 0.84u4 July 25th 2004 Internal release # 0.84u5 July 27th 2004 5054 +20 751 # 0.84u6 August 3rd 2004 5060 +6 751 # 0.85 August 7th 2004 5061 +1 751 # 0.85u1 August 10th 2004 5068 +7 752 # 0.85u2 August 13th 2004 5071 +3 752 # 0.85u3 August 21st 2004 5074 +3 753 # 0.86 August 23rd 2004 5088 +14 759 # 0.86u1 August 27th 2004 5094 +6 761 # 0.86u2 August 31st 2004 5131 +37 761 # 0.86u3 September 3rd 2004 5133 +2 761 # 0.86u4 September 9th 2004 5138 +5 763 # 0.86u5 September 15th 2004 5141 +3 764 # 0.87 September 21st 2004 5145 +4 768 # 0.87u1 September 29th 2004 5185 +40 770 # 0.87u2 October 6th 2004 5199 +14 770 # 0.87u3 October 12th 2004 5217 +18 770 # 0.87u4 October 16th 2004 5227 +10 774 # 0.88 October 25th 2004 5248 +21 775 # 0.88u1 October 28th 2004 5253 +5 774 # 0.88u2 October 31st 2004 5260 +7 774 # 0.88u3 November 7th 2004 5275 +15 775 # 0.88u4 November 11th 2004 5286 +11 776 # 0.88u5 November 15th 2004 Internal release # 0.88u6 November 17th 2004 5300 +14 777 # 0.88u7 November 20th 2004 5312 +12 779 # 0.89 November 24th 2004 5313 +1 779 # 0.89u1 November 28th 2004 5331 +18 780 # 0.89u2 December 3rd 2004 5341 +10 780 # 0.89u3 December 7th 2004 5354 +13 779 # 0.89u4 December 11th 2004 5363 +9 779 # 0.89u5 December 15th 2004 Internal release # 0.89u6 December 17th 2004 5380 +17 781 Compiler updated to MinGW-3.1.0-1 and GCC-core-3.4.2-20040916-1 # # 0.90 January 4th 2005 5393 +13 781 # 0.90u1 January 8th 2005 5395 +2 782 # 0.90u2 January 12th 2005 5398 +3 782 # 0.90u3 January 18th 2005 5409 +11 782 # 0.90u4 January 23rd 2005 5419 +10 782 # 0.91 January 29th 2005 5428 +9 786 # 0.91u1 January 30th 2005 5439 +11 788 # 0.91u2 February 3rd 2005 5443 +4 790 Compile cleanup ;) # 0.92 February 13th 2005 5508 +65 796 # 0.92u1 February 15th 2005 5512 +4 796 The Raiden Fighters u2000 release # 0.93 February 27th 2005 5524 +12 797 Sound System Update # 0.93u1 March 1st 2005 5525 +1 797 Quick fix # 0.93u2 March 3rd 2005 5536 +11 797 # 0.93u3 March 4th 2005 5537 +1 797 # 0.94 March 6th 2005 5538 +1 797 # 0.94u1 March 7th 2005 5544 +6 799 # 0.94u2 March 14th 2005 Internal release # 0.94u3 March 15th 2005 5553 +9 799 # 0.94u4 March 18th 2005 5559 +6 799 # 0.94u5 March 22nd 2005 5565 +6 800 # 0.95 March 28th 2005 5578 +13 800 # 0.95u1 April 1st 2005 5584 +6 800 # 0.95u2 April 6th 2005 5595 +11 804 # 0.95u3 April 18th 2005 5605 +10 804 # 0.95u4 April 21st 2005 5609 +4 804 # 0.95u5 April 21st 2005 5609 +0 804 Quick fix # 0.95u6 April 25th 2005 5613 +4 805 # 0.96 May 3rd 2005 5632 +19 809 # 0.96u1 May 5th 2005 5636 +4 809 # 0.96u2 May 16th 2005 5646 +10 809 # 0.96u3 May 24th 2005 5660 +14 811 # 0.96u4 May 30th 2005 5661 +1 811 # 0.97 June 2nd 2005 5661 +0 811 # 0.97u1 June 9th 2005 5669 +8 811 # 0.97u2 June 19th 2005 5674 +5 811 # 0.97u3 June 26th 2005 5679 +5 811 # 0.97u4 July 2nd 2005 5684 +5 811 # 0.97u5 July 7th 2005 5687 +3 810 # 0.98 July 10th 2005 5687 +0 810 A 'nothing significant' release :( # 0.98u1 July 16th 2005 5692 +5 811 # 0.98u2 July 21st 2005 5698 +6 812 # 0.98u3 July 31st 2005 5701 +3 813 # 0.98u4 August 4th 2005 5705 +4 812 # 0.99 August 6th 2005 5705 +0 812 # 0.99u1 August 10th 2005 5710 +5 813 # 0.99u2 August 14th 2005 5743 +33 827 # 0.99u3 August 22nd 2005 5749 +6 829 # 0.99u4 August 24th 2005 5752 +3 829 # 0.99u5 August 29th 2005 5754 +2 830 # 0.99u6 August 29th 2005 5756 +2 830 # 0.99u7 September 5th 2005 5763 +7 829 # 0.99u8 September 9th 2005 5771 +8 829 # 0.99u9 September 10th 2005 5773 +2 829 # 0.99u10 September 12th 2005 5776 +3 829 # # 0.100 September 14th 2005 5778 +2 830 # 0.100u1 September 15th 2005 5783 +5 831 # 0.100u2 September 22nd 2005 5791 +8 837 # 0.100u3 September 29th 2005 5803 +12 839 # 0.100u4 October 6th 2005 5810 +7 840 # 0.101 October 9th 2005 5810 +0 840 # 0.101u1 October 13th 2005 5813 +3 840 # 0.101u2 October 17th 2005 5817 +4 842 # 0.101u3 October 24th 2005 5821 +4 842 # 0.101u4 October 30th 2005 5828 +7 845 # 0.101u5 November 4th 2005 5833 +5 845 # 0.102 November 14th 2005 5848 +15 846 # 0.102u1 November 20th 2005 5858 +10 846 # 0.102u2 December 1st 2005 5871 +13 846 # 0.102u3 December 8th 2005 5882 +11 847 # 0.102u4 December 15th 2005 5893 +11 847 # 0.102u5 December 22nd 2005 5915 +22 850 # 0.103 December 29th 2005 5943 +28 852 # $info=005 $mame 0.30 [Mike Balfour] TODO: * Add sound/samples LEVELS: 5 Category: Action Recommended Games: Super Bond Cloak & Dagger Elevator Action Elevator Action Returns Intrepid Zarya Vostoka Spy Hunter Spy Hunter 2 Flashgal Action Fighter Momoko 120% Rolling Thunder Rolling Thunder 2 Top Secret Wonder Momo Beraboh Man Crack Down Crack Down (Mega-Tech) S.P.Y. - Special Project Y Sly Spy Bonanza Bros. Bonanza Bros. (Mega-Tech) The Cliffhanger - Edward Randy The Super Spy (NeoGeo) ThunderJaws Pipi & Bibis / Whoopee!! Power Blade (PlayChoice-10) Outfoxies Romset: 44 kb / 22 files / 28.7 zip $end $info=11beat $mame 0.91 [Guru] NOTE: - These are N64 based, skeleton driver only with board layouts. Maybe more useful to N64 emulator authors. - If you want to boot eleven beat on any N64 emu ?(tested on nemu, 1964 and project64) patch the rom: Write 0 to offset $67b,$67c,$67d and $67e. WIP: - 0.102u5: Changed user1 rom to user2. - 2nd September 2003: Guru - Aleck 64 Eleven Beat cart (Hudson Soft 1998) arrived from Pelle. - 7th August 2002: Guru - Eleven Beat (Aleck64 mobo and cart) arrived from Pelle. Other Emulators: * Project64 * Nemu * 1964 Romset: 8192 kb / 1 files / 4.53 zip $end $info=1941 $mame 0.33b5 [Darren Olafson] WIP: - 0.99u3: Changed 'Life Bar' dipswitch to 'Level Up Timer'. - 0.72u2: Fabrizio Pedrazzini add Throttle Game Speed dipswitch (turning this off will break the game). - 0.33b6: Marco Cassili added 1941 (Japan). LEVELS: 6 Other Emulators: * Calice * Callus * Final Burn * Nebula * Raine Category: Airforce 2 Recommended Games: 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny Phantom II SOS Mission-X (Cassette) Zoar Dog Fight XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 3392 kb / 12 files / 1.35 zip $end $info=1942 $mame 0.19 [Paul Leaman] WIP: - 26th November 2000: Guru added a hacked romset to the 1942 driver. - 23rd August 2000: Zsolt Vasvari converted 1942, Commando and Vulgus to the tilemap system. - 0.37b6: Added proms ($600, $700, $800 and $900 - 2x tile palette selector? (not used), interrupt/video timing? (not used)). - 1st April 2000: Guru - Dumped 1942 (Bootleg). - 0.34b4: Nicola Salmoria added 1942 (set 3). - 0.33b6: Nicola Salmoria added 1942 (alternate). - 0.21: Fixed tempo speed in 1942. It was playing at half speed. Should be correct now. Also fixed a bug in noise volume of PSG. Noise was playing at half volume. - 0.20: Brad Oliver fixed 1942 background scroll. Nicola Salmoria correct colors in 1942. Also fixed rom paging, so now it has no more slowdowns. Fixed jerkiness. Sound is better, too. - 0.19: Paul Leaman (author of the 1942 emulator) provided exhaustive information on (guess what) 1942, which is now supported. LEVELS: 32 Other Emulators: * CottAGE * JEmu * JEmu2 * Retrocade * VAntAGE Category: Airforce 2 Recommended Games: 1942 (PlayChoice-10) 1941 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny Phantom II SOS Mission-X (Cassette) Zoar Dog Fight XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 211 kb / 27 files / 103 zip $end $info=1943 $mame 0.29 [Mirko Buffoni, Paul Leaman, Nicola Salmoria] Bugs: - 1943 and 1943j: Artwork bug only in 1943j: mame 1943j -artwork and TAB -> Dip Switches -> image corrupt. 1943j099u6gre zzzzz WIP: - 22nd October 2001: William Kucharski sent in cocktail mode fixes for 1943 and Popeye. - 25th August 2000: Zsolt Vasvari converted Fire Trap, '1943' and Gun Smoke to the tilemap system. - 0.36RC2: Added prom ($a00, $b00 - priority encoder/palette selector (not used) and video timing (not used)). - 0.33b4: Nicola Salmoria 1943 (Japan). - 0.30: Jeff Johnson added hiscore save in 1943. - 0.29: Accurate colors in 1943. LEVELS: 16 Other Emulators: * CottAGE * JEmu2 * VAntAGE Category: Airforce 2 Recommended Games: 1941 1942 1942 (PlayChoice-10) 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny Phantom II SOS Mission-X (Cassette) Zoar Dog Fight XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 867 kb / 37 files / 297 zip $end $info=1943kai $mame 0.30 [Mirko Buffoni] < Japan > WIP: - 0.67: Change description from '1943 Kai' to '1943 Kai - Midway Kaisen' - 0.36RC2: Added prom ($a00 - priority encoder/palette selector (not used)) and prom ($b00 - video timing (not used)). - 0.31: Gerrit Van Goethem added hiscore save in 1943 Kai. LEVELS: 10 Other Emulators: * CottAGE * JEmu2 * VAntAGE Category: Airforce 2 Recommended Games: 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1944: The Loop Master 19XX: The War Against Destiny Phantom II SOS Mission-X (Cassette) Zoar Dog Fight XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 867 kb / 37 files / 305 zip $end $info=1944 $mame 0.66 [Razoola, willpower] WIP: - 0.66: Added 1944: The Loop Master (US 000620) and clone (Japan 000620). - 28th February 2003: Razoola - Released XOR 106 for 1944: The Loop Master (USA 000620) donated by willpower. LEVELS: 15 Other Emulators: * Nebula * Raine Category: Airforce 2 Recommended Games: 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 19XX: The War Against Destiny Phantom II SOS Mission-X (Cassette) Zoar Dog Fight XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 30848 kb / 15 files / 15.25 zip $end $info=1945kiii $mame 0.82 [David Haywood] WIP: - 0.96u3: Changed back to mono sound. - 0.82u1: Pierpaolo Prazzoli fixed sound and DIP switches in 1945kIII. Added 'Demo Sounds' and 'Allow Continue' dipswitches. - 4th May 2004: David Haywood sent in a driver for 1945k III. - 3rd May 2004: Guru - 1945 III K arrived from Brian Troha. LEVELS: 7 Romset: 8192 kb / 7 files / 2.46 zip $end $info=19xx $mame 0.37b13 [Razoola, KevinDO] WIP: - 6th February 2005: Razoola - Released XOR 120 for '19XX: War Against Destiny' (Asia 951207) donated by Blastar. - 1st August 2003: Razoola - Released XOR 114 for 19XX: The War Against Destiny (Japan 951207) donated by Andreas. - 0.69u3: Razoola added clone 19XX: The War Against Destiny (Asia 951207). - 0.53: Added clone 19XX: The War Against Destiny (Japan 951225). - 15th April 2001: Razoola - Released XOR 29 for 19XX: War Against Destiny (Hispanic 951218) donated by anonymous. - 0.37b13: Added 19XX: The War Against Destiny (US 951207) and clones (Hispanic 951218) and (Japan 951207). - 9th March 2001: Razoola - Released XOR 20 for 19XX: War Against Destiny (USA 951207) donated by KevinDO. LEVELS: 7 Other Emulators: * Calice * Final Burn * Nebula * Raine Category: Airforce 2 Recommended Games: 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master Phantom II SOS Mission-X (Cassette) Zoar Dog Fight XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 19072 kb / 20 files / 8.09 zip $end $info=2020bb $mame 0.34b1 [?] Neo-Geo Bugs: - Finish a game with the territory Dip set to European (default); the words used into "game set screen" will be in Japanese instead of H,B,etc... 2020bb056gre Kale WIP: - 0.80u2: HPMAN added clone 2020 Super Baseball (set 2). Replaced gfx3 roms ($200000/1) with a new dumps. - 0.36b4: Added clone 2020 Super Baseball (set 2). - 0.36b3: Replaced the MGD2 romset dump with a MVS dump. Other Emulators: * Calice * Nebula Category: Baseball Recommended Games: Flyball Tornado Baseball Extra Inning Atari Baseball Extra Bases Champion Baseball Curve Ball Victorious Nine Vs. BaseBall Baseball (PlayChoice-10) Baseball Stars: Be a Champ! (PlayChoice-10) The Koukouyakyuh Kusayakyuu Major League Super Major League Pro Baseball Skill Tryout World Series: The Season Baseball The Season II Atari RBI Baseball Super Baseball Double Play Home Run Derby Moero Pro Yakyuu Homerun Stadium Hero (Japan) Strike Zone Baseball World Stadium (Japan) Bottom of the Ninth Capcom Baseball (Japan) Dokaben (Japan) Jitsuryoku!! Pro Yakyuu (Japan) MVP Tommy Lasorda Baseball (Mega-Tech) Super Champion Baseball Ah Eikou no Koshien (Japan) Baseball Stars Professional (NeoGeo) Baseball Stars 2 (NeoGeo) Dynamite League Kyuukai Douchuuki (Japan) Clutch Hitter Relief Pitcher Super World Stadium (Japan) Super World Stadium '92 (Japan) Super World Stadium '93 (Japan) Super World Stadium '95 (Japan) Super World Stadium '96 (Japan) Super World Stadium '97 (Japan) Great Sluggers Great Sluggers '94 Powerful Baseball '96 - PlayBall! Ninja Baseball Batman Romset: 8256 kb / 20 files / 2.73 zip $end $info=280zzzap $mame 0.31 [Lee Taylor] TODO: * Add sound/samples NOTE: - This game was initially called "Midnite Racer", but was curiously quickly changed, the reason for this is not known, perhaps it was to alike with "Night Driver"... WIP: - 0.31: Lee Taylor added Datsun 280 Zzzap (not working). Other Emulators: * CottAGE * Laser Category: Racing 3D Recommended Games: Night Driver Speed Freak Change Lanes Buggy Challenge Konami GT Out Run Turbo Out Run OutRunners Rad Racer Rad Racer II Hyper Crash Top Speed Hard Drivin' Race Drivin' Hard Drivin's Airborne Street Drivin' Power Drift Big Run Four Trax Cisco Heat Over Drive Rad Mobile Rad Rally Road Riot 4WD Road Riot's Revenge Ridge Racer Ridge Racer 2 Cruis'n USA Cruis'n World Driver's Edge Rave Racer Sega Rally Championship Sega Rally 2 GTI Club San Francisco Rush San Francisco Rush: The Rock Scud Race Off Road Challenge California Speed Romset: 6 kb / 6 files / 5.08 zip $end $info=3countb $mame 0.34b1 [?] Neo-Geo WIP: - 0.35: Replaced the 3CountBout MGD2 dump with a MVS dump. Other Emulators: * Calice * Nebula Category: Wrestling Recommended Games: The Big Pro Wrestling! Appoooh Robo Wres 2001 Champion Pro Wrestling Mat Mania Pro Wrestling (PlayChoice-10) Body Slam Mania Challenge The Main Event Champion Wrestler Wrestle War WWF Superstars WWF WrestleFest Ring Rage Saturday Night Slam Masters Blazing Tornado Ring of Destruction: Slammasters II WWF: Wrestlemania Zen Nippon Pro-Wrestling Featuring Virtua Ehrgeiz Romset: 14912 kb / 21 files / 7.14 zip $end $info=3in1semi $mame 0.93u3 [Corrado Tomaselli / Mame Italian Forum, David Haywood] 0.74u2 [?] NOTE: - The protdata.bin rom is not a real rom but instead the data extracted from shared ram, the MCU puts it there. WIP: - 0.95u1: Sonikos added 'Free Play' and removed 'Lives' dipswitch. - 0.93u3: Improved protection, added protdata.bin rom and changed the description from '3-in-1 (SemiCom)' to 'XESS - The New Revolution (SemiCom 3-in-1)' - Game now playable. - 0.75: Changed VSync to 57.5 Hz. Romset: 2945 kb / 10 files / 1.07 zip $end $info=3kokushi $mame 0.61 [Nicola Salmoria] < Japan > WIP: - 0.82u3: Added uPD7810 (12MHz) CPU2 and MSM6295 (9375 Hz) and YM2413 (3579545) stero sound. - 26th May 2002: Nicola Salmoria added Sankokushi to the Metro driver. Category: Shanghai Recommended Games: Shanghai Shanghai II Shanghai III Dragon Punch Sichuan II Hasamu Super Shanghai Dragon's Eye Shanghai - The Great Wall Niyanpai Dragon World Dragon World II Dragon World 3 Shanghai Matekibuyuu Romset: 2944 kb / 8 files / 1.09 zip $end $info=3stooges $mame 0.26 [Fabrice Frances] NOTE: - Up to 3 players can play at once. After inserting coins, Button 1 Player 1 = start a 1 player game, Button 1 Player 2 = start a 2 players game and Button 1 Player 3 = start a 3 players game. WIP: - 0.102u5: Nicola Salmoria added SP0250 (3120000 Hz) speech to The Three Stooges. - 0.67: Change description from 'Three Stooges' to 'The Three Stooges In Brides Is Brides' - 23rd April 2002: Karasu submitted correct DIP switch settings for Wrestlefest and The Three Stooges. - 0.34b3: Added second DAC. - 0.33b3: Nicola Salmoria improved music in 3 Stooges. - 0.30: Fabrice Frances support sound in Three Stooges. Actually the code had always been there, it just had to be activated. - 0.26: Fabrice Frances added a driver for 3 Stooges. LEVELS: 25 Movie/TV: The Three Stooges Genre: Slapstick, Comedy Years: 1930-1963 Studio: Fox Hills, Columbia Cast: Larry Fine, Curly Howard, Moe Howard, Shemp Howard Category: Movie/TV/Comic Recommended Games: Airwolf Aliens Alien 3 Asterix Batman Batman Forever Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 100 kb / 13 files / 71.6 zip $end $info=3wonders $mame 0.37b13 [?] 0.35b2 [Paul Leaman] NOTE: - In Three Wonders you can select three games: MIDNIGHT WANDERERS (Action), CHARIOT (Shooting) and DON'T PULL (Puzzle) Bugs: - In Midnight Wanderers, between level 1 and 2, when the Terror Twins are introduced, there's a white block on the screen (see save state snapshot). Update: There's also another corrupt block in level 3 (see snapshot). 3wonders236b16gre Frotz / DCisTHEbest / Kale WIP: - 0.37b13: Added the original, World version of Three Wonders. - 0.35b2: Paul Leaman added Three Wonders (US) and clone (Japan) - (preliminary). LEVELS: 5 - 7 - 16 (midnight wanderers - chariot - don't pull! [this one restarts once]) Other Emulators: * Calice * Callus * Nebula * Raine Category: Platform (Extra) Recommended Games (MIDNIGHT WANDERERS): Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Recommended Games (CHARIOT): Rabio Lepus Ordyne Parodius DA! Gokujyou Parodius Sexy Parodius Pistol Daimyo no Bouken Cotton Cotton 2 Cotton Boomerang Hacha Mecha Fighter Mystic Riders Eco Fighters Recommended Games (DON'T PULL): Pengo Dommy Toypop Meikyu Jima Kitten Kaboodle Yam! Yam!? Guzzler Mr. Jong Scrambled Egg Pirate Ship Higemaru Romset: 5440 kb / 19 files / 2.36 zip $end $info=40love $mame 0.57 [Jarek Burczynski] WIP: - 0.57: Jarek Burczynski support MSM5232 sound. - 13th December 2001: Uki submitted the Forty-Love driver with pixel layer support and with some other small fixes. - 8th December 2001: Uki reported progress on emulating the pixel layer in Forty-Love. - 29th October 2001: Jarek Burczynski sent a driver for Forty-Love, but there are some graphics problems. Category: Tennis Recommended Games: Pong World Tennis Pro Tennis (Cassette) Super Doubles Tennis Vs. Tennis Tennis (PlayChoice-10) Off the Wall Passing Shot World Court Super World Court Hot Shots Tennis David Crane's Amazing Tennis (Nintendo Super System) Super Slam Ultimate Tennis Capcom Sports Club (Tennis) Super Tennis (Nintendo Super System) Romset: 166 kb / 25 files / 93.6 zip $end $info=47pie2 $mame 0.68 [David Haywood] < Japan > WIP: - 0.98u2: Mamesick fixed wrong mapped input. - 0.68: Added Idol Janshi Su-Chi-Pie 2 (v1.1) and clone (v1.0). - 21st April 2003: David Haywood added Idol Janshi Su-Chi-Pie 2 to the Jaleco Mega System 32 driver. LEVELS: 6 - 7 (bad/good end) Romset: 26368 kb / 18 files / 9.83 zip $end $info=4dwarrio $mame 0.34b2 [Nicola Salmoria] Bugs: - When the cocktail mode is set and it's the 2nd player turn the game resolution changes when you are in window mode. When you run the game in full screen you can notice it by the gap filled with stars between the space ship (launch sequence) and the right handside of the screen. There is no such gap when it's the 1st player turn (see snapshots). 4dwarrio060gre DCisTHEbest WIP: - 0.37b6: Correct Z80 CPU1 clock speed to 3.6MHz and palettesize from 2048 to 1536 colors. Added cocktail mode support and user1 prom ($0 - timing? (not used)). - 0.36b1: Zsolt Vasvari fixed hanging sound in 4D Warriors. - 0.34b3: Juan Carlos Lorente added hiscore save in 4d Warrior. Category: Jetman Recommended Games: Sky Lancer Vastar Argus (Gottlieb) Equites Formation Z Freeze SWAT Baraduke Finalizer - Super Transformation Lizard Wizard Metal Clash Scooter Shooter Section Z Space Harrier Space Harrier II (Mega-Tech) Side Arms - Hyper Dyne Transformer Space Ranger (Arcadia) Exzisus Star Guards Bakutotsu Kijuutei Forgotten Worlds Insector X Solar Jetman (PlayChoice-10) Rohga Armor Force Cybattler Mazinger Z ESP Ra.De. Romset: 169 kb / 15 files / 101 zip $end $info=4enraya $mame 0.62 [Tomasz Slanina] < Spain > WIP: - 0.82: Pierpaolo Prazzoli fixed 4 En Raya colours. - 5th November 2002: Stephane Humbert fixed the DIP switches and inputs in 4 En Raya. - 4th November 2002: Tomasz Slanina submitted a driver for 4 En Raya, sound is also emulated in it. Romset: 73 kb / 6 files / 29.4 zip $end $info=4in1 $mame 0.61 [David Haywood] TODO: * Hook up explosion noise sound START: - Insert Coin, push fire to select Galactic Convoy, Scramble, Galaxian or Ghost Muncher and press Start. WIP: - 0.63: Correct gfx1 roms addresses. - 28th June 2002: Stephane Humbert fixed the inputs and DIP switch settings in the 4 Fun in 1 driver. - 27th June 2002: David Haywood cleaned up and re-submitted the 4 Fun in 1 bootleg of various games to the Galaxian driver. Romset: 93 kb / 25 files / 68.3 zip $end $info=4in1boot $mame 0.74u2 [?] WIP: - 0.95u1: Sonikos fixed dipswitches. - 0.90u3: Re-added Puzzle King (bootleg) - '4-in-1 bootleg' before. - 0.80: Removed '4-in-1 bootleg'. - 0.79: Added correct gfx1 rom ($0 - 2MB). - 0.78u4: Added gfx1 rom ($0 - 2MB baddump). - 0.75: Changed VSync to 57.5 Hz. - 0.74u2: Added '4-in-1 bootleg' Recommended Games (Galactic Convoy): Centipede Atari Arcade Classics (Super Centipede) Millipede War of the Bugs 4 Fun in 1 Imago Slither LEVELS: 45 - 30 - 50 (Hyper Man 2 - Pac Man 2 - Snow) Recommended Games: Alpha Fighter / Head On Invinco / Deep Scan Invinco / Head On 2 Rolling Crash / Moon Base Space Attack / Head On 4 Fun in 1 Ghostmuncher Galaxian Atari Arcade Classics (prototype) Namco Classics Collection Vol.1 Namco Classics Collection Vol.2 Poly-Play U.S. Games: Super Duper Casino U.S. Games: Super Ten V8.3 U.S. Games: V18.7C U.S. Games: V25.4X Romset: 3392 kb / 5 files / 1.08 zip $end $info=4psimasy $mame 0.86u2 [Takahiro Nogi] < Japan > Romset: 4480 kb / 11 files / 2.39 zip $end $info=64street $mame 0.35b4 [Luca Elia] Bugs: - There are priority errors with the playfields. It's most noticeable on the very last stage. You see the inside of the blimp, but can only see the catwalk after pressing 'F4' and viewing the tilemaps. It also seems to happen on a midway level, but it's not as obvious. Screenshots ending in "A" are in-game and "B" and "C" are shown by using F4: 1A 1B 1C 2A 2B 2C 3A 3B 3C. 64street057gre fart_flower WIP: - 0.36b5: Correct 68000 CPU1 clock speed to 12MHz. - 0.36b3: Alessio Manuele added clone 64th. Street - A Detective Story (Japan). - 26th March 1999: Nicola fixed 64th Street to work with the C 68k core. - 19th February 1999: Luca Elia has made a Jaleco Mega System 1 driver, but currently only P-47 (Jap) and 64th Street are supported. LEVELS: 6 Other Emulators: * Raine Category: Street Fighter Recommended Games: Knuckle Joe My Hero Trojan Trojan (PlayChoice-10) Renegade Double Dragon Double Dragon II Double Dragon 3 Double Dragon (PlayChoice-10) Double Dragon (Neo-Geo) Avengers Ginga NinkyouDen Kyros Shinobi Shinobi (Mega-Tech) The Revenge of Shinobi (Mega-Tech) Bad Dudes vs. Dragonninja Shadow Warriors Ninja Gaiden (PlayChoice-10) Ninja Gaiden Episode II (PlayChoice-10) Ninja Gaiden Episode III (PlayChoice-10) Vigilante Crime Fighters Crude Buster DownTown Final Fight Gang Wars Last Battle (Mega-Tech) Shadow Dancer Tough Turf The Combatribes Growl Mug Smashers Brute Force Captain Commando D. D. Crew Karate Blazers Riot City Vendetta Guardians of the Hood Silent Dragon Undercover Cops Cadillacs and Dinosaurs Knuckle Bash Ninja Baseball Batman The Punisher Streets of Rage II (Mega Play) Violent Storm Pretty Soldier Sailor Moon Osman Vamp 1/2 Romset: 3201 kb / 12 files / 1.23 zip $end $info=720 $mame 0.33b4 [Aaron Giles] WIP: - 0.85u1: Aaron Giles changed 720' controls to use an analog joystick instead of a dial so that the original controller motion can be replicated. Thanks to MAME Analog+ for the logic. - 0.76u1: Aaron Giles added clones 720 Degrees (rev 1), (rev 2), (German, rev 1) and (German, rev 2). - 0.55: Correct M6502 clock speed to 2.2MHz. - 0.36RC1: Correct YM2151 clock speed to 3579545 Hz, the 2x Pokey to 1789772 Hz and TMS5220 to 625000 Hz. - 29th June 1999: Nicola fixed 720's controls. - 0.34b3: Nicola Salmoria added 720 Degrees (set 2). PLAY INSTRUCTIONS: - First choose Training or Experienced level - Drive over a MAP symbol to see the city map and where to find all parks - Parks: Class 1 - SLALOM PARK, Class 2 - JUMP PARK, Class 3 - DOWNHILL PARK and Class 4 - RAMP PARK - Spin in the air for more points - Find hidden points and extra money - More variety earns more points - Buy equipment for better performance - Remember: SKATE OR DIE! Recommended Games: Fighting Roller Top Roller Roller Jammer Rollergames Riding Fight Romset: 1760 kb / 36 files / 624 zip $end $info=7jigen $mame 0.78 [Luca Elia] < Japan > Romset: 2176 kb / 17 files / 1.05 zip $end $info=88games $mame 0.36b3 [Nicola Salmoria] Possible Bugs: - There is a strange bug. If you lose an event and continue a game,the name you have inserted will change to AAA if you are player 1,BBB if you are player 2,CCC if you are player 3 and DDD if you are player 4. Is it a bug of MAME or the game itself? 88games37b14gre Kale WIP: - 0.93: Added second UPD7759 (640000 Hz). - 0.65: Acho A. Tang fixed some issues with uPD7759 (TMNT, 88 Games, P.O.W.). - 9th February 2003: Acho A. Tang fixed various problems in the uPD7759 sound chip emulation, including a crash in the System16 driver and missing and/or incorrect sounds in TMNT, P.O.W. and '88 Games. - 0.53: Nicola Salmoria made real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.). - 0.36RC2: Added clone Hyper Sports Special (Japan). - 0.36b4: Added clone Konami '88. - 24th August 1999: Gerald Vanderick added Konami'88 to the '88 Games driver. - 0.36b3: Ernesto Corvi changed the UPD7759 emulator to support two chips ('88 Games needed this) and fixed a bug in the ADPCM decoding. - 13th August 1999: Nicola Salmoria added '88 Games and a 68705 image to Mania Challenge, which is now working! ARCADE RELEASE: Hyper Sports Special (Konami) - 1988/Jul/27 LEVELS: 8 Category: Sports Recommended Games: Prosport Track & Field Track & Field (PlayChoice-10) Great Swordsman Hunchback Olympic Hyper Sports Water Match Clash-Road Gold Medalist Recordbreaker Hyper Athlete Nagano Winter Olympics '98 Romset: 2177 kb / 36 files / 741 zip $end $info=8ball $mame 0.37b10 [Mike Coates, Malcolm Lear] WIP: - 0.37b10: Added Video Eight Ball and clone Rev.1. - 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike. Category: Billiard Recommended Games: Poolshark Tri-Pool Video Hustler Eight Ball Action Gimme A Break Rack + Roll Side Pocket Perfect Billiard Pocket Gal Pocket Gal Deluxe The Hustler Tri-Sports (Pool Shark) Slick Shot Cool Pool 9-Ball Shootout Target Ball Gals Hustler Billiard Academy Real Break Romset: 37 kb / 13 files / 17.0 zip $end $info=8ballact $mame 0.72 [Pierpaolo Prazzoli] WIP: - 0.99u7: Steve Rice fixed colors in clone Eight Ball Action (Pac-Man conversion). - 0.74u1: Added clone Eight Ball Action (Pac-Man conversion). - 22nd September 2003: Pierpaolo Prazzoli submitted an update to the Pac-Man driver, adding a few S2650 CPU based games such as Driving Force, Porky (decrypted by Peter Storey) and Eight Ball Action (conversion on Pac-Man hardware, decrypted by Dave Widel). - 0.72u1: Pierpaolo Prazzoli added clone Eight Ball Action (DKJr conversion) and added the correct color proms ($0, 100, 200). - 0.72: Pierpaolo Prazzoli added Eight Ball Action (DK conversion). - 31st July 2003: Pierpaolo Prazzoli sent in an update to the Donkey Kong driver, adding Eight Ball Action (with wrong colors), Shooting Gallery (not working) and Street Heat (not working, encrypted). Category: Billiard Recommended Games: Poolshark Tri-Pool Video Hustler Video Eight Ball Gimme A Break Rack + Roll Side Pocket Perfect Billiard Pocket Gal Pocket Gal Deluxe The Hustler Tri-Sports (Pool Shark) Slick Shot Cool Pool 9-Ball Shootout Target Ball Gals Hustler Billiard Academy Real Break Romset: 31 kb / 14 files / 15.71 zip $end $info=9ballsht $mame 0.74u2 [?] Bugs: - Clone 9ballsh3: NVRAM loading is screwed, it keeps showing 'NVM error' and halting on bootup. 9ballsh3097red El Condor WIP: - 0.96u3: Changed 9-Ball Shootout (set 2) and (set 3) from clones of Cool Pool to clones of 9-Ball Shootout (set 1). Fixed number of buttons. - 0.96u2: Changed 9-Ball Shootout (set 1) from a clone of Cool Pool to parent. Aaron Giles fixed the coolpool.c driver - Game now playable. Removed user1 roms flags dispose. - 0.74u2: Added 9-Ball Shootout (set 1). Category: Billiard Recommended Games: Cool Pool Poolshark Tri-Pool Video Hustler Video Eight Ball Eight Ball Action Gimme A Break Rack + Roll Side Pocket Perfect Billiard Pocket Gal Pocket Gal Deluxe The Hustler Tri-Sports (Pool Shark) Slick Shot Target Ball Gals Hustler Billiard Academy Real Break Romset: 2624 kb / 8 files / 1.15 zip $end $info=a51site4 $mame 0.101u2 [Ville Linde] HardDisk required WIP: - 0.101u2: Added Area 51: Site 4 (Atari 1998). - 8th October 2005: Ville Linde - I've been working on a Atari MediaGX driver for a while now as a side effect of the recent x86 and PC emulation stuff. Area 51: Site 4 now runs its attract mode just fine. The game isn't playable yet as the controls haven't been hooked up yet. - 24th December 2002: Guru - Area 51 Site 4 (Atari 1998, uses 2.5GB hard drive) arrived. Thanks to Mr F. Category: Army Fighter 3 Recommended Games: Area 51 Area 51 / Maximum Force Duo Maximum Force Operation Wolf Operation Wolf 3 Cabal Devastators Operation Thunderbolt Dynamite Duke Line of Fire Mechanized Attack Rambo III Aqua Jack NAM-1975 Spinal Breakers GI Joe Riot Born To Fight Romset: 260 kb / 3 files / 43 zip $end $info=aafb $mame 0.37b3 [Aaron Giles, Paul Leaman] Bugs: - The color of the football field in the background of the title screen is yellow. It's green on the clones, and also on the marquee and side art. aafb058gre Smitdogg WIP: - 0.58: Added gfx1 rom fake ($0). - 0.57: Replaced cpu2 roms ($0, $10000, $70000), gfx1 and user1 roms with new dumps. - 0.37b16: Added clone All American Football (rev C). - 19th June 2001: Aaron Giles added a new All American Football romset. - 0.37b3: Added All American Football (rev E) and the clones (rev B) and (rev D, 2 Players). - 15th May 2000: Aaron Giles finally submitted the Leland driver first started by Paul Leaman, adding the following games: Cerberus, Mayhem 2002, World Series, Alley Master, Danger Zone, Baseball The Season II, Super Baseball Double Play Home Run Derby, Redline Racer, Quarterback, Strike Zone Baseball, Viper, John Elway's Team Quarterback, All American Football, Ironman Stewart's Super Off-Road, Ataxx, World Soccer Finals, Pigout and Danny Sullivan's Indy Heat. LEVELS: 1 Category: Football Recommended Games: Atari Football 10 Yard Fight Scrum Try (Cassette) Gridiron Fight Street Football NFL Blitz NFL Blitz '99 NFL Blitz 2000 Quarterback Tecmo Bowl Tecmo Bowl (PlayChoice-10) TouchDown Fever Cyberball John Elway's Team Quarterback High Impact Football Pigskin 621AD Joe Montana II: Sports Talk Football (Mega-Tech) Super High Impact Football Frenzy (NeoGeo) Hard Yardage - Field Goal Romset: 1096 kb / 24 files / 504.0 zip $end $info=abaseb $mame 0.35b2 [Brad Oliver] TODO: * Add artwork WIP: - 0.90u3: Derrick Renaud corrected Atari Baseball's crowd filter component values. - 0.90: Derrick Renaud and Frank Palazzolo properly emulated the DISC_OP_AMP_FILTER_IS_BAND_PASS_1M type filter and re-wrote Atari Football and Atari Baseball to use component value only code and the new filter. - 0.69: Added video invert (triples/home runs). - 0.68: Derrick Renaud removed the DAC sound and added discrete sound and changed visible area to 304x248. - 0.35b2: Added Atari Baseball (set 1) and clone (set 2). Category: Baseball Recommended Games: Flyball Tornado Baseball Extra Inning Extra Bases Champion Baseball Curve Ball Victorious Nine Vs. BaseBall Baseball (PlayChoice-10) Baseball Stars: Be a Champ! (PlayChoice-10) The Koukouyakyuh Kusayakyuu Major League Super Major League Pro Baseball Skill Tryout World Series: The Season Baseball The Season II Atari RBI Baseball Super Baseball Double Play Home Run Derby Moero Pro Yakyuu Homerun Stadium Hero (Japan) Strike Zone Baseball World Stadium (Japan) Bottom of the Ninth Capcom Baseball (Japan) Dokaben (Japan) Jitsuryoku!! Pro Yakyuu (Japan) MVP Tommy Lasorda Baseball (Mega-Tech) Super Champion Baseball Ah Eikou no Koshien (Japan) Baseball Stars Professional (NeoGeo) Baseball Stars 2 (NeoGeo) Dynamite League Kyuukai Douchuuki (Japan) 2020 Super Baseball (NeoGeo) Clutch Hitter Relief Pitcher Super World Stadium (Japan) Super World Stadium '92 (Japan) Super World Stadium '93 (Japan) Super World Stadium '95 (Japan) Super World Stadium '96 (Japan) Super World Stadium '97 (Japan) Great Sluggers Great Sluggers '94 Powerful Baseball '96 - PlayBall! Ninja Baseball Batman Romset: 10 kb / 7 files / 7.84 zip $end $info=abcop $mame 0.89u3 [Gerald] TODO: * Wanted: 317-0170/0171 FD1094 CPUs WIP: - 0.94u5: Aaron Giles fixed missing sound in A.B. Cop. - 0.89u6: Aaron Giles improved road layer in A.B. Cop - Game now playable. - 0.89u3: Gerald added A.B. Cop (FD1094 317-0169b). David Haywood hooked up controls in the Sega X-Board games AB Cop, Racing Hero and Super Monaco GP. - 6th December 2004: Gerald - Redumped the bad rom in ABCop to give cleaner gfx on the title screen, note neither game is playable yet. - 4th December 2004: Gerald - Dumped the roms and cpu of ABCop, one of the roms was read incorrectly tho. - 30th November 2004: Gerald - Dumped the 317-0169B cpu from AB Cop. Category: Cops Recommended Games: Cops'n Robbers Time Limit Cop 01 Street Heat Jail Break APB - All Points Bulletin Chase H.Q. Special Criminal Investigation Super Chase Round Up 5 - Super Delta Force Gang Busters Narc Robocop Robocop 2 Robocop 3 (Nintendo Super System) Crime City E-Swat Cyber Police ESWAT (Mega-Tech) Dead Connection Gunbuster Lucky & Wild Virtua Cop Virtua Cop 2 Judge Dredd Armed Police Batrider Romset: 3528 kb / 31 files / 1.37 zip $end $info=abunai $mame 0.86u2 [Takahiro Nogi] < Japan > Romset: 960 kb / 15 files / 220 zip $end $info=aburner2 $mame 0.37b9 [Phil Stroffolino, Dave] WIP: - 9th September 2003: Howard Casto submitted the After Burner driver modified to use the newly implemented Z axis instead of the previous hack that used player 2 inputs for the throttle. - 1st February 2001: Shica fixed bad engine sound in After Burner. - 28th December 2000: Hiromitsu Shioya fixed After Burner music. - 0.37b10: Changed visible area to 320x224. - 0.37b9: Added After Burner II and clone After Burner (Japan). - 13th October 2000: Phil Stroffolino added Sega PCM emulation to After Burner and After Burner II. - 10th October 2000: Phil Stroffolino sent in a Sega System16 update and added After Burner 1 & 2 support thanks to Dave. ARCADE RELEASE: After Burner II (Sega) - 1987/Jul/20 LEVELS: 19 (aburner) LEVELS: 23 (aburner2) Other Emulators: * Final Burn Category: Airforce 3D Recommended Games: After Burner (Mega-Tech) Sky Raider Red Baron M.A.C.H. 3 Us vs. Them Future Spy Lock-On Top Gunner Vs. Top Gun Captain Sky Hawk (PlayChoice-10) Air Inferno G-LOC Air Battle F-15 Strike Eagle Strike Fighter Air Combat Wild Pilot Wing War Air Combat 22 Romset: 3264 kb / 28 files / 1.47 zip $end $info=ace $mame 0.62 [Jarek Burczynski] TODO: * Accurate colors * Add sound/samples * The gfx rom is not used. What displays it? WIP: - 19th September 2002: Jarek Burczynski sent in a driver for Ace, it's missing sound emulation though. LEVELS: 1 Other Emulators: * Laser Recommended Games: Bosconian Moonwar Sky Skipper Sinistar Time Pilot Time Pilot '84 Acrobatic Dog-Fight Victory Two Tigers Vanguard II Last Mission Ark Area Romset: 3 kb / 6 files / 2.77 zip $end $info=aceattac $mame 0.74u2 [?] TODO: * Wanted: 317-0059/0061 FD1094 CPUs WIP: - 0.100u4: Added correct cpu1 rom ($0). - 0.91u2: Correct cpu2 roms addresses. - 18th March 2004: Charles MacDonald moved Ace Attacker to system16.c, it's not a System 18 game. Correct Z80 CPU2 clock speed to 4MHz, replace 2x YM3438 and RF5C68 sound with YM2151 (4MHz) and removed dipswitches. Romset: 1120 kb / 20 files / 442.06 zip $end $info=acedrvrw $mame 0.78 [Guru] WIP: - 6th October 2005: R. Belmont - Ace Driver is the only (Super) System 22 game without sound in current MAME. This is completely correct. It was not something I missed and I did not do it to fark with people. The data in that ROM is incompatible with the Prop Cycle BIOS for whatever reason (there’s a chance it could be triggering an M37710 opcode bug, but that seems fairly unlikely at this point) and MAME will crash if you attempt to hook it up. - 15th September 2005: R. Belmont - I fixed the controls for Cyber Cycles and Ace Driver (making both playable). - 0.86u1: Correct 68020 CPU1 clock speed to 24576000 Hz and the 2x TMS32025 to 49152000 Hz. Added 'Shift' dipswitch. - 0.85u2: Change all user2 roms to sound1. - 0.81u8: Added 2x TMS32025 (48MHz) CPUs and changed cpu2 rom to cpu4. - 0.78u1: Stefan Jokisch added user1 rom ($0 - eeprom.9e). - 17th December 2003: Guru added Ace Driver to the Namco System 22 driver, it works in attract mode but with messed up graphics. Category: F1-3D Recommended Games: Turbo Pole Position Pole Position II Driving Force WEC Le Mans 24 Final Lap Final Lap 2 Final Lap 3 Final Lap R Continental Circus Super Monaco GP Super Monaco GP (Mega-Tech) F1 Exhaust Note Grand Prix Star F-1 Grand Prix Star II Racing Beat Ground Effects Virtua Racing Slipstream LeMans 24 Romset: 20488 kb / 22 files / 7.43 zip $end $info=acommand $mame 0.87 [Angelo Salese] TODO: * Parts of the hardware still unemulated WIP: - 16th November 2003: Angelo Salese - It’s a modified NMK16 board, current emulation got stuck due to some problems with the motor interface(as you can see from snap 3) and there are some video issues,snap 3 has wrong colors due to a scroll register not hooked up.Nothing really un-fixable though... Romset: 8064 kb / 16 files / 2.58 zip $end $info=acpsx $mame BIOS: Acclaim PSX (Acclaim 1995) ROMS: coh-1000a.353 (user1 $0 - 512k) $end $info=acrobatm $mame 0.57 [Bryan McPhail] TODO: * Accurate sound WIP: - 0.100u4: Mamesick added Button 3 (used for secret code input) to Acrobat Mission. - 0.94u2: Added YM2203 (1.5MHz) sound. - 15th December: Pierpaolo Prazzoli - Some fixes to nmk16 driver. Added sprites priorities (still few problems with priority = 0) and background banking in Acrobat Mission (Level 3 Boss). - 13th November 2001: Bryan McPhail added Acrobat Mission to the Bombjack Twin driver. - 10th November 2001: Guru - Received Acrobat Mission (UPL). Big thanks to Andie for donating the PCB and Tormod for sending it. STORY: - AD 2100: Humans exterminated by their own nature distruption and escape to Mars leaving Bio-Computer for environmental recuperation of Earth. One day half a century after humans arrived, Mars was attacked by strange flying objectes. To fight these enemies, the directer General of the Defence Agency organized the task force army and started the dog fight with invaders quicly. The operation was called 'Acrobat Mission' as it exceeded the pilot's technical limit. Other Emulators: * Raine Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 3969 kb / 11 files / 1.62 zip $end $info=actfancr $mame 0.36RC2 [?] 0.35b12 [Bryan McPhail] Bugs: - If you let the demo run, the Hi Score table will be displayed after a few moments. You can see the character set used to enter the initials (similar to what is happening in Mad Crasher and Vanguard II). This happens in all the three sets. actfancr36rc2gre Lord Caos / DCisTHEbest / Pi WIP: - 28th September 2003: Bryan McPhail fixed the missing graphics on the continue screen in Act Fancer. - 0.72: Angelo Salese coverted text layer of Act Fancer to tilemaps. - 16th October 2000: Bryan McPhail fixed the last two levels' glitches in Act Fancer. - 0.36RC2: Added Act-Fancer (World revision 2). Added OKI6295 (7759 Hz) sound. - 7th March 2000: Guru - Dumped an alternate version of Act Fancer. - 0.35: Added clone Act-Fancer Cybernetick Hyper Weapon (Japan revision 1). Correct HuC6280 clock speed to 7159066 Hz and cpu1 rom ($20000). - 13th June 1999: Bryan McPhail fixed Act Fancer with a new romset. - 25th April 1999: Bryan McPhail sent in an Act Fancer driver, it's otherwise complete but one program rom is a bad dump so it doesn't work. LEVELS: 5 Recommended Games: Mutant Night Atomic Robo-kid Romset: 1056 kb / 19 files / 448 zip $end $info=actionhw $mame 0.95u3 [David Haywood] TODO: * Dump or trojan the PIC16c57 sound CPU WIP: - 0.97u3: Changed description to 'Action Hollywood'. Quench added preliminary sound support for Action Hollywood. Added PIC16C57 (750000 Hz) CPU2 and OKI6295 (9090 Hz) sound, changed visible area to 352x240. Rename (holywact) to (actionhw). - 0.96u2: Pierpaolo Prazzoli fixed end-of-sprite list and flip screen in Hollywood Action. - 0.95u6: David Haywood fixed 'Hollywood Action' video hardware - Game now playable. Changed visible area to 352x224. - 23rd April 2005: David Haywood - I fixed Hollywood Action (or Action Hollywood?) and its now playable. There is no sound because its controlled by a protected PIC so the sample playing mechanism will have to be simulated as was done for Super Slam. - 0.95u3: David Haywood added Hollywood Action. Romset: 5634 kb / 12 files / 1.26 zip $end $info=ad2083 $mame 0.96u3 [Pierpaolo Prazzoli] WIP: - 0.96u3: Added A. D. 2083 (Midcoin 1983). - 20th April 2005: Pierpaolo Prazzoli - Anno Domini has wrong colors (the color prom we have needs to be redumped) and it's missing sound. If anyone is interested this runs on Scramble hardware with changes to support more sprites... - 16th April 2005: Pierpaolo Prazzoli - Anno Domini 2083 (Midcoin 1983) looks like galaxian hardware, still a lot to do. Category: Space Shooter Recommended Games: Ozma Wars Astro Fighter Super Astro Fighter (Cassette) Devil Zone The End Killer Comet Magical Spot Magical Spot II MegaTack Black Hole Space Trek Speak & Rescue Quasar Astro Blaster Astro Fantasia (Cassette) Cosmos Laser Battle Moon Shuttle Red Clash Zero Hour Challenger Space Cruiser Spiders Terranean (Cassette) Astro Chase (Max-A-Flex) Azurian Attack Battle Cross Sky Base Gyruss Mad Planets Saturn Flower Halley's Comet Sky Fox Romset: 65 kb / 12 files / 36.6 zip $end $info=aerofgt $mame 0.35b2 [Nicola Salmoria] WIP: - 0.95u3: Pierpaolo Prazzoli added clone Aero Fighters (bootleg). - 0.37b5: Added clone Sonic Wings (Japan). - 0.35b11: Nicola Salmoria added clone Aero Fighters (Turbo Force hardware set 2). - 0.35b8: Nicola Salmoria added clone Aero Fighters (Turbo Force hardware set 1). Replaced the 2x sound2 roms with a 1MB rom. - 0.35b3: Nicola Salmoria support sprite zoom in Aero Fighters. LEVELS: 7 Category: Airforce 2 Recommended Games: Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Phantom II SOS Mission-X (Cassette) Zoar Dog Fight 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 4480 kb / 8 files / 1.98 zip $end $info=afighter $mame 0.74u2 [?] WIP: - 0.92: Added dipswitches 'Cabinet', 'Demo Sounds' and 'Lives'. - 0.90u1: Charles MacDonald added complete FD1089A table to Action Fighter (317-0018) - Game now playable. - 3rd January 2005: Aaron Giles - A bit sooner than I expected! Nicola submitted the first pass at the FD1089A/B decryption, and it's quite impressive. There are a number of new games this enables, including Action Fighter and Dunk Shot, as well as a number of alternate versions of Alien Syndrome, Alex Kidd, SDI, Time Scanner, and Aurail. Luckily, as Charles guessed, Action Fighter seems to work fine on MAME, without the graphics issues he mentioned on his site. The game appears to be something of a Spy Hunter ripoff, letting you pilot various vehicles, chasing down bad guys. Dunk Shot needed some tweaking to get working, but it's fully playable now as well, including controls for all four players. All the new variants of existing games are hooked up now and their controls are working. Hopefully I'll get the chance to finish up the sprite consolidation in the next couple of days so that I can submit this giant updated mass of goodness! - 0.89u1: Correct audio Z80 CPU2 clock speed to 4MHz. Category: Action Recommended Games: 005 Super Bond Cloak & Dagger Elevator Action Elevator Action Returns Intrepid Zarya Vostoka Spy Hunter Spy Hunter 2 Flashgal Momoko 120% Rolling Thunder Rolling Thunder 2 Top Secret Wonder Momo Beraboh Man Crack Down Crack Down (Mega-Tech) S.P.Y. - Special Project Y Sly Spy Bonanza Bros. Bonanza Bros. (Mega-Tech) The Cliffhanger - Edward Randy The Super Spy (NeoGeo) ThunderJaws Pipi & Bibis / Whoopee!! Power Blade (PlayChoice-10) Outfoxies Romset: 672 kb / 18 files / 368.59 zip $end $info=agallet $mame 0.57 [Luca Elia] WIP: - 21st November 2001: Luca Elia added Air Gallet to the Cave driver. - 10th November 2001: Guru - Received Air Gallet (Banpresto). Big thanks to Smitdogg. LEVELS: 6 Other Emulators: * Raine Category: Airforce 2 Recommended Games: Phantom II SOS Mission-X (Cassette) Zoar Dog Fight 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Storm Blade Stagger I Change Air Blade Romset: 17408 kb / 10 files / 7.02 zip $end $info=agress $mame 0.82 [David Haywood] TODO: * Correct video emulation NOTE: - Agress runs on an original unmodified Technos 'Block Out' PCB. All of the Technos identifications are hidden under 'Palco' or 'Agress' stickers. WIP: - 1st May 2004: David Haywood added Agress to the Block Out driver. - 27th April 2004: Guru - Received Agress from Randy, Gin, Smitdogg and many Mameworld donators. Romset: 417 kb / 5 files / 144.37 zip $end $info=ainferno $mame 0.74u2 [David Graves] TODO: * TMS320C25 DSP emulation WIP: - 0.78u2: Correct cpu3 rom address to $0. - 5th May 2001: David Graves sent in a preliminary Air Inferno driver that lacks 3D graphics emulation and therefore doesn't show much. Other Emulators: * Raine Category: Airforce 3D Recommended Games: Sky Raider Red Baron M.A.C.H. 3 Us vs. Them Future Spy Lock-On Top Gunner After Burner II After Burner (Mega-Tech) Vs. Top Gun Captain Sky Hawk (PlayChoice-10) G-LOC Air Battle F-15 Strike Eagle Strike Fighter Air Combat Wild Pilot Wing War Air Combat 22 Romset: 2392 kb / 22 files / 1.067 zip $end $info=airbustr $mame 0.61 [MASH] 0.35b12 [Luca Elia] Bugs: - When you finish a level and your ship zooms off to the right, it should drop back a tiny bit and then shoot off to the right leaving a trail of fading copies of itself behind. Confirmed with an original machine. airbustr37b9gre Sixtoe / Pi WIP: - 0.89u2: Changed description to 'Air Buster: Trouble Specialty Raid Unit'. - 0.84u5: RND fixed YM2203 and MSM6295 balance. - 0.61: Added Air Buster (English - Kaneko (Namco license)). - 4th June 2002: Stephane Humbert fixed the DIP switch settings in the Air Buster driver. - 4th May 1999: Luca Elia fixed name entering in the Air Buster high score screen. - 27th April 1999: Luca Elia sent in an Air Buster driver. LEVELS: 6 Other Emulators: * JFF Category: Defender Recommended Games: Malzak Defender Stargate Strike Force Mayday Scramble Cosmic Avenger The Percussor Space Odyssey Vanguard Scorpion Markham SF-X Brain Fantasy Zone Thunder Cross Thunder Cross II Darius Darius II Darius Gaiden - Silver Hawk G-Darius Gigandes Mega Blast Bio-ship Paladin ThunderForce AC Thunder Force II MD (Mega-Tech) E.D.F. : Earth Defense Force Cosmic Cop Metal Black Xexex Andro Dunos (NeoGeo) Gratia - Second Earth Romset: 1728 kb / 7 files / 674 zip $end $info=airco22b $mame 0.74u2 [?] WIP: - 0.102u3: Phil Stroffolino updated the Namco System 22 and fixed input in Air Combat 22. - 0.100u1: R. Belmont improved the Namco System 22. MCU now reads the controls for Air Combat 22. - 0.99u7: Correct sound1 roms addresses. - 0.85u2: Added M37710 (16Mhz) CPU4 and C352 stereo sound. Change cpu4 rom to user4 and all user2 roms to sound1. - 0.81u8: Added 2x TMS32025 (48MHz) CPUs and changed cpu2 rom to cpu4. - 0.75: Correct dipswitches. - 24th December 2002: Guru - Air Combat 22 (Namco 1995) arrived. Thanks to mc-escher for the PCB loan. Category: Airforce 3D Recommended Games: Sky Raider Red Baron M.A.C.H. 3 Us vs. Them Future Spy Lock-On Top Gunner After Burner II After Burner (Mega-Tech) Vs. Top Gun Captain Sky Hawk (PlayChoice-10) Air Inferno G-LOC Air Battle F-15 Strike Eagle Strike Fighter Air Combat Wild Pilot Wing War Romset: 41984 kb / 31 files / 16.69 zip $end $info=aircombj $mame 0.74u2 [?] WIP: - 12th October 2003: R. Belmont fixed the sample banking in Air Combat. - 0.74u2: Added Air Combat (Japan) and clone Air Combat (US). Category: Airforce 3D Recommended Games: Sky Raider Red Baron M.A.C.H. 3 Us vs. Them Future Spy Lock-On Top Gunner After Burner II After Burner (Mega-Tech) Vs. Top Gun Captain Sky Hawk (PlayChoice-10) Air Inferno G-LOC Air Battle F-15 Strike Eagle Strike Fighter Wild Pilot Wing War Air Combat 22 Romset: 11176 kb / 26 files / 2.97 zip $end $info=airduel $mame 0.37b1 [Nicola Salmoria] TODO: * Better sound. NOTE: - No sound and music after a reset (F3). Update (0.78u4): Some sounds are now working after a reset: Plane taking off at the start of a mission, sub-bosses exploding, you exploding as either plane or helicopter; other sounds seem to be non-functional still. I can reproduce the same thing on my PCB if inserting coin during start up procedure, it's the YM2151 sound thats missing... pcm works fine. Stefan Lindberg Bugs: - Mame seems to be missing the startup with graphics garble and blinking colours and later the usual text notice about "playing this game outside Japan is a crime..." etc etc.. is missing? Mame jumps directly to the titlescreen. airduel0101u5gre Stefan Lindberg WIP: - 30th March 2000: Roberto Fresca fixed some Pound for Pound and Air Duel dipswitches. - 27th March 2000: Nicola Salmoria added Air Duel to the M72 driver. - 13th March 2000: Guru - Dumped finally (possibly) the last remaining M72 game called Airduel. LEVELS: 7 (must be finished twice) Category: Airforce 2 Recommended Games: Phantom II SOS Mission-X (Cassette) Zoar Dog Fight 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 2176 kb / 17 files / 1.07 zip $end $info=airwolf $mame 0.36b3 [Nicola Salmoria] WIP: - 0.67: Change description from 'Air Wolf' to 'Airwolf' - 21st February 2003: Guru - SkyWolf (possibly different version?) arrived from Taucher. - 0.36b3: Added Airwolf and clones Sky Wolf (set 1) and (set 2). - 10th August 1999: Nicola added Flashgal and Airwolf / Sky Wolf to the taitos84 driver. LEVELS: 4 (endless) Other Emulators: * Sparcade Movie: Airwolf Genre: Action Year: USA 1984 Director: Donald P. Bellisario Studio: Universal Pictures Cast: Jan-Michael Vincent, Belinda Bauer, Alex Cord, Ernest Borgnine, David Hemmings Category: Helicopter Recommended Games: Super Cobra Strategy X Rescue Sky Army Gyrodine Liberation Choplifter Ajax Twin Cobra Twin Cobra 2 Battle Chopper Apache 3 Chopper I Cobra-Command Metal Hawk Silk Worm Thunder Blade Super Thunder Blade (Mega-Tech) Viper Twin Eagle Twin Eagle II - The Rescue Mission Ashura Blaster Steel Talons Air Rescue S.S. Mission Desert War / Wangan Sensou Category: Movie/TV/Comic Recommended Games: Aliens Alien 3 Asterix Batman Batman Forever Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 189 kb / 13 files / 79.9 zip $end $info=ajax $mame 0.36b2 [Manuel Abadia] WIP: - 0.71: Brian A. Troha corrected some filenames for Ajax. - 0.55: Added clone Typhoon. - 6th September 2001: David Haywood added Typhoon to the Ajax driver. - 0.37b4: Nicola Salmoria fixed final fireworks in Ajax. - 0.37b1: Phil Stroffolino and Nicola Salmoria support a priority buffer, updated by tilemap.c, which can be used to draw sprites using the new function pdrawgfx(). This allowed to fix many tile/sprite priority bugs e.g. in Ajax, Lightning Thunder, Simpsons, Vendetta, Punk Shot, Gradius III and others. - 14th March 2000: Eisuke Watanabe fixed Ajax and Gradius 3 priority problems. - 0.36b10: Correct M6809 CPU2 clock speed to 3MHz. - 0.36b9: Added clone Ajax (Japan). - 11th November 1999: Manuel Abadia fixed several Ajax problems. - 0.36b6: Added second Konami 007232 sound chip. - 0.36b3: Rebuild Ajax romset, replaced M6309 with M6809 (3MHz) and added prom ($0 - priority encoder (not used)). Correct KONAMI CPU1 clock speed from 4 to 3MHz and Z80 CPU3 to 3579545 Hz. - 17th August 1999: Nicola added the zooming/rotation layer to Ajax, making the graphics almost 100%. - 8th August 1999: Jim Hernandez fixed Ajax and Crime Fighters sound speed. - 0.36b2: Manuel Abadia added Ajax (preliminary). ARCADE RELEASE: A-JAX (Konami) - 1987/Dec/16 LEVELS: 8 Category: Helicopter Recommended Games: Super Cobra Strategy X Rescue Sky Army Gyrodine Liberation Choplifter Tiger Heli Vs. Raid on Bungeling Bay Airwolf Twin Cobra Twin Cobra 2 Battle Chopper Apache 3 Chopper I Cobra-Command Metal Hawk Silk Worm Thunder Blade Super Thunder Blade (Mega-Tech) Viper Twin Eagle Twin Eagle II - The Rescue Mission Ashura Blaster Steel Talons Air Rescue S.S. Mission Desert War / Wangan Sensou Romset: 3073 kb / 14 files / 1.27 zip $end $info=akiss $mame 0.77u1 [David Haywood] < Japan > TODO: * Hook up sound WIP: - 0.98u2: Mamesick fixed wrong mapped input. - 0.97u4: Aaron Giles fixed V60 SBR handling to ignore the low 12 bits. This fixes Angel Kiss crash/exit when you lose and your score drops to zero or less. - 3rd November 2003: Guru - Angel Kiss (Jaleco Megasys32) arrived with the donation of several people and MAMEWorld. - 18th November 2003: David Haywood added Mahjong Angel Kiss to the Jaleco Mega System 32 driver. Romset: 27392 kb / 18 files / 12.61 zip $end $info=alexkidd $mame 0.36b2 [?] 0.34b4 [Phil Stroffolino] TODO: * Wanted: 317-0021 FD1089A CPU WIP: - 0.92: Rename (alexkidd) to clone (alexkid1) and clone (alexkida) to (alexkidd). - 0.90u1: Added partial FD1089A table derived by comparison with the unencrypted versions for Alex Kidd (set 1) - Game now playable. Actual working cpu are needed to obtain full tables. - 0.89u1: Correct audio Z80 CPU2 clock speed to 4MHz. - 0.67: Change description from 'Alex Kidd' to 'Alex Kidd: The Lost Stars' - 0.36b2: Added Alex Kidd (Sega 1986). - 0.34b4: Phil Stroffolino added Alex Kidd (not working). LEVELS: 7 (must be finished twice) Other Emulators: * Calice * System 16 Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Romset: 705 kb / 19 files / 376 zip $end $info=alibaba $mame 0.35b12 [Zsolt Vasvari] TODO: * Hook up mystery item WIP: - 0.78u5: Pierpaolo Prazzoli added extra roms to Ali Baba - proms ($0, $20) and user 1 rom ($0). The colors are correct now. The user 1 rom is unknown, the 1st and 2nd half are identical (mistery items ?). - 11th March 2000: Zsolt Vasvari fixed some 8080bw and alibaba driver problems. - 0.36RC1: Added sound1 timing prom ($0 - not used). - 13th February 2000: Nicola Salmoria fixed the bad sound of Ali Baba. - 26th April 1999: Zsolt Vasvari sent in a Pacman driver with support for "Ali Baba and 40 Thieves". LEVELS: 99 (endless) Category: Maze Recommended Games: Amazing Maze Heiankyo Alien Digger Lupin III Streaking Crush Roller The Hand Lady Bug Lock'n'Chase Lock'n'Chase (Cassette) Mouse Trap Oli-Boo-Chu Round-Up Turtles Blue Print Check Man Dazzler Dorodon Eyes Hard Hat Changes Dacholer Dingo Eggor Gridlee Joinem Kick Boy Marvin's Maze Mr. TNT New Sinbad 7 Sindbad Mystery Botanic Jack Rabbit Pettan Pyuu Vs. Clu Clu Land I'm Sorry Merlins Money Maze Rompers Trog Sel Feena Tinkle Pit Twin Brats Romset: 35 kb / 15 files / 19.4 zip $end $info=alien3 $mame 0.63 [David Haywood, Olivier Galibert, R. Belmont, Farfetch'd] WIP: - 0.96: Changed description to 'Alien3: The Gun'. - 0.78: Changed description to 'Alien\xb3: The Gun'. - 21st January 2003: David Haywood added the RGB brightness control to the Sega System 32 driver, fixing colored light effects in Alien³ and lightning effects in Jurassic Park. - 29th November 2002: David Haywood fixed the controls in Alien3 in the Sega System 32 driver, and it's completely playable now although missing some background graphics. - 22nd December 2000: Guru - Dumped a Sega System 32 game called "Alien 3 The Gun". LEVELS: 6 Movie: Alien 3 Genre: Sci-Fi, Horror Year: USA 1992 Director: David Fincher Studio: 20th Century-Fox Cast: Sigourney Weaver, Lance Henriksen, Charles Dance, Philip Davis, Brian Glover Category: Aliens Recommended Games: Aliens Alien Syndrome Alien Syndrome (Mega-Tech) SAR - Search and Rescue Alien Storm Alien Storm (Mega-Tech) Space Gun Xenophobe Victory Road Alien vs. Predator Category: Movie/TV/Comic Recommended Games: Aliens Airwolf Asterix Batman Batman Forever Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 25344 kb / 18 files / 9.41 zip $end $info=aliens $mame 0.36b2 [Manuel Abadia] Bugs: - In two player mode, there are some problems with the player sprites. This happens in the stage with the first person perspective, when you are driving some vehicle through a corridor. It seems to affect gameplay, too. aliens36b16gre Frotz - aliens, probably all clones: There are a few graphics glitches. On an early stage when the player steps out of the water, a garbagey line appears where his foot is underwater (snapshot 1). On the last stage when you fight the final boss, pieces of the machine you can control flicker around the screen occasionally, and the boss' tail detaches from his body. (snapshot 2 snapshot 3 snapshot 4). Note: These glitches during the final boss are actually worse than they appear in these shots, they didn't pic up very well with the snaps. aliens059gre Smitdogg Possible Bugs: - Clones aliensj, aliensj2: In the test screen with the raster is just a black block with nothing in it. All other versions show the copyright there. aliensj079gre Firewave WIP: - 0.93: MAN added clones Aliens (World set 3) and (Japan set 2). - 0.36b13: Added clone Aliens (US). - 0.36b6: Added priority encoder (not used) prom ($0). - 25th August 1999: Manuel Abadia fixed an Aliens sound bug. - 0.36b3: Yasuhiro Ogawa added clone Aliens (Japan). Correct KONAMI CPU1 clock speed from 6 to 3MHz. - 0.36b2: Added Aliens (World set 1) and clone Aliens (World set 2). STORY: - Location: Abandoned space settlement on LV426 Acheron. Scenario: Special Marine Task Force has just landed. The nightmare is just about to begin... again... Objective: Hunt down and destroy the ALIENS...if you can keep yourselft alive long enough... ARCADE RELEASE: Aliens (Konami) - 1990/Mar LEVELS: 5 (must be finished twice) Movie: Aliens Genre: Sci-Fi, Horror Year: USA 1986 Director: James Cameron Studio: 20th Century-Fox Cast: Sigourney Weaver, Carrie Henn, Michael Biehn, Paul Reiser, Lance Henriksen Category: Aliens Recommended Games: Alien 3 Alien Syndrome Alien Syndrome (Mega-Tech) SAR - Search and Rescue Alien Storm Alien Storm (Mega-Tech) Space Gun Xenophobe Victory Road Alien vs. Predator Category: Movie/TV/Comic Recommended Games: Alien 3 Airwolf Asterix Batman Batman Forever Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 3553 kb / 13 files / 1.44 zip $end $info=aliensyn $mame 0.33b3 [Mirko Buffoni] WIP: - 0.93: Shinobiz fixed Alien Syndrome rom names. - 0.92u1: Charles MacDonald and Nicola Salmoria added complete FD1089A 317-0033 table to Alien Syndrome. Thanks to Steve Ellenoff for lending the Alien Syndrome CPU. - 0.92: Rename clones (aliensyj) to (aliensy1), (aliensya) to (aliensy2) and (aliensyb) to (aliensy3). - 0.91u2: Correct cpu2 roms addresses. - 0.90u1: Added partial FD1089A table derived by comparison with the unencrypted versions for Alien Syndrome (set 2, 3 and 4) - Games now playable. Actual working cpu are needed to obtain full tables. - 0.88u7: Added N7751 (400000 Hz) CPU2 and DAC sound to the clones. - 0.72u1: Swap cpu2 rom ($18000) with ($20000). - 0.36b15: Added clone Alien Syndrome (Japan). - 0.36b2: Added clone Alien Syndrome (set 2) and (set 3). LEVELS: 7 Other Emulators: * System 16 Category: Aliens Recommended Games: Alien Syndrome (Mega-Tech) Aliens Alien 3 SAR - Search and Rescue Alien Storm Alien Storm (Mega-Tech) Space Gun Xenophobe Victory Road Alien vs. Predator Romset: 1024 kb / 21 files / 460 zip $end $info=aligator $mame 0.63 [Manuel Abadia] TODO: * Full Protection. Only the clone works. WIP: - 0.63: Added Alligator Hunt and clone Alligator Hunt (unprotected). - 30th December 2002: Manuel Abadia sent in the Gaelco CG-1V/GAE1 driver, supporting Alligator Hunt, Maniac Square and Bang! playably and World Rally 2, Touch & Go and Snowboard Championship not working because of Dallas protection. LEVELS: 4 Category: Defence Recommended Games: Cosmic Guerilla Galaxy Wars Space Guerilla Space Launcher Astro Invader Missile Command Arcade Classics (Missile Command II) New York New York Space Zap Colony 7 Dark Warrior Demoneye-X Enigma 2 Orbitron Pleiads Satan's Hollow Satan of Saturn War of the Worlds Tactician Raiders Senjyo Son of Phoenix D-Con Romset: 17408 kb / 6 files / 8.49 zip $end $info=alleymas $mame 0.37b3 [Aaron Giles, Paul Leaman] Bugs: - When entering initials and d.o.b. details, the cursor does not wrap around correctly and only wraps to about the centre (this may or may not be a bug) but when trying to enter date of birth you cannot select a year that ends in a 7. This bug exists back as far as mame053. The analog X-range is not set to the full range possible in MAME. However, if you add even one 'point' to the movement range, you can fix the name entry, but the gameplay cursor loops at the extremes of movement. Perhaps the value should be fractional, but I doubt MAME would like setting this. alleymas059gre Chook / El Condor WIP: - 29th November 2001: Aaron Giles fixed Alley Master / Power Play background graphics. - 24th May 2000: Aaron Giles sent in a minor Leland update, fixing Alley Master crash and adding some clone romsets. - 15th May 2000: Aaron Giles finally submitted the Leland driver first started by Paul Leaman, adding the following games: Cerberus, Mayhem 2002, World Series, Alley Master, Danger Zone, Baseball The Season II, Super Baseball Double Play Home Run Derby, Redline Racer, Quarterback, Strike Zone Baseball, Viper, John Elway's Team Quarterback, All American Football, Ironman Stewart's Super Off-Road, Ataxx, World Soccer Finals, Pigout and Danny Sullivan's Indy Heat. - 11th June 1999: Paul Leaman and Nicola added one of the DACs to the Leland driver. There are still some sprite problems to be fixed until Alley Master is ready for a release. - 31st May 1999: Paul Leaman added some Leland games to the driver and Alley Master is the first playable Leland game in the driver, but it still needs polishing before it can be released. - 30th May 1999: Paul Leaman sent another Leland driver update, but none of the games are yet playable. Category: Bowling Recommended Games: Up Your Alley Meadows Lanes Robot Bowl Pro Bowling (Cassette) 4 Player Bowling Strike Bowling Capcom Bowling SportTime Bowling (Arcadia) Championship Bowling Tri-Sports (Power Strike) Dyno Bop Strata Bowling League Bowling (NeoGeo) Super Strike Bowling Bowl-O-Rama BMC Bowling Krazy Bowl World Class Bowling World Class Bowling Deluxe Virtua Bowling Romset: 264 kb / 21 files / 98.9 zip $end $info=alphaho $mame 0.62 [MASH] Samples required (Invinco) TODO: * Correct colors SETUP: - Insert Coin and press ALT to select game AlphaFighter or Head On. WIP: - 15th July 2002: Stephane Humbert re-added Alpha Fighter / Head On. - 4th June 2002: MASH added Woodpecker to the Pacman driver and Alpha Fighter / Head On to the VIC Dual driver, but Woodpecker doesn't work due to a missing ROM. - 23rd January 2001: MASH added Alpha Fighter / Head On to the VIC Dual driver. Category: Cars Recommended Games: Head On Head On 2 Head On (Irem) Space Attack / Head On Invinco / Head On 2 Car Polo Crash Rolling Crash / Moon Base Space Chaser Dorachan Rally X Rally X - Namco Classics Collection Vol.2 New Rally X Spectar Targ Armored Car Jump Bug Route 16 Thief Van-Van Car City Connection Porky Fast Lane Counter Run Raimais Romset: 17 kb / 17 files / 14.1 zip $end $info=alpham2 $mame 0.34b1 [?] Neo-Geo WIP: - 0.56: Correct cpu1 and cpu2 roms and remove sound2 roms. - 0.36b1: Replaced the Alpha Mission MGD2 dump with a MVS dump. LEVELS: 8 Other Emulators: * Calice * Nebula Category: Star Force Recommended Games: Alpha Mission / ASO Night Star (Cassette) Nova 2001 Star Jacker Zodiack Star Force Mission 660 Rafflesia S.R.D. Mission Truxton Truxton II Blast Off The Next Space Omega Fighter Lethal Thunder Pollux Strike Gunner S.T.G Vimana Explosive Breaker Final Star Force Galmedes Gunlock GunNail Nebulas Ray Super-X Gekirindan Viper Phase 1 Dangun Feveron Mars Matrix: Hyper Solid Shooting Romset: 7360 kb / 21 files / 3.02 zip $end $info=alpine $mame 0.34b4 [John Butler] WIP: - 0.96u2: Nicola Salmoria fixed sprite hardware collision detection. This fixes bonuses in Alpine Ski. - 0.34b4: John Butler added Alpine Ski (two sets). LEVELS: 1 (endless) Category: Ski Recommended Games: Silver Land Dynamic Ski Parallel Turn Vs. Slalom Alpine Racer Alpine Racer 2 Alpine Surfer Extreme Downhill Snow Board Championship Surf Planet Winter Heat Cool Boarders Arcade Jam Steep Slope Sliders Romset: 53 kb / 14 files / 27.5 zip $end $info=alpinerd $mame 0.74u2 [?] WIP: - 0.102u5: Added correct cpu1 ($0) rom to clone (Rev. AR2 Ver.C). - 24th February 2005: Guru - Alpine Racer (downgrade kit with extra program PCB) arrived, purchased by Randy on eBay. Thanks to all that chipped-in for donations. - 0.85u2: Added M37710 (16Mhz) CPU4 and C352 stereo sound. Change cpu4 rom to user4 and user2 to sound1. - 0.81u8: Added 2x TMS32025 (48MHz) CPUs, added correct gfx4 rom ($200000) and changed cpu2 rom to cpu4. - 0.77: Added clone Alpine Racer (Rev. AR2 Ver.C). - 15th May 2002: Guru - Fully dumped the Namco Super System 22 PCB that Pelle donated a while ago called Alpine Racer (containing a mega-pile of surface mounted ROMs and the first SS22 dump AFAIK), which has been confirmed a good dump and uses some hardware that is similar to Namco System 21. - 4th January 2002: Guru - Received Alpine Racer (Namco 1995). Thanks to Pelle for the board. Category: Ski Recommended Games: Alpine Racer 2 Alpine Surfer Alpine Ski Silver Land Dynamic Ski Parallel Turn Vs. Slalom Extreme Downhill Snow Board Championship Surf Planet Winter Heat Cool Boarders Arcade Jam Steep Slope Sliders Romset: 35840 kb / 30 files / 12.0 zip $end $info=alpinesa $mame 0.101u2 [R. Belmont] WIP: - 0.101u2: Added Alpine Surfer (Namco 1996). - 27th April 2004: Guru - Received Alpine Surfer (Namco 1996, Super System 22) from Randy and Vidpro1. Category: Ski Recommended Games: Alpine Racer Alpine Racer 2 Alpine Ski Silver Land Dynamic Ski Parallel Turn Vs. Slalom Extreme Downhill Snow Board Championship Surf Planet Winter Heat Cool Boarders Arcade Jam Steep Slope Sliders Romset: 30720 kb / 20 files / 10.94 zip $end $info=alpinr2b $mame 0.100u4 [R. Belmont] WIP: - 0.100u4: Added Alpine Racer 2 (Namco 1996). - 2nd October 2005: R. Belmont - Guru dumped Alpine Racer 2 on Super System 22 hardware. Haven’t tried very hard to make it work in MAME yet. UPDATE: Got it going in MAME as well. Looks pretty good. Category: Ski Recommended Games: Alpine Racer Alpine Surfer Alpine Ski Silver Land Dynamic Ski Parallel Turn Vs. Slalom Extreme Downhill Snow Board Championship Surf Planet Winter Heat Cool Boarders Arcade Jam Steep Slope Sliders Romset: 39936 kb / 28 files / 16.73 zip $end $info=altbeast $mame 0.36b1 [Andrew Prime] 0.33b3 [Mirko Buffoni] TODO: * Wanted: 317-0065/0067 FD1094 CPUs * Wanted: 317-0076/0077/0078 8751 MCUs Bugs: - As well as the between level graphics being messy, levels 4 and 5 are completely garbled - as is the end sequence for good measure (see screenshot). Update by Layne: this bug happens in ALL 8751 sets. altbeast095u2yel Withnail / Layne WIP: - 0.97u1: Changed description from 'Jyuohki' to 'Juuouki' - 0.95: Nicola Salmoria corrected gfx roms loading in the Altered Beast sets. The sets were a mess. Some of them were using the wrong version of the gfx ROMs (that's why they had to be loaded in a strange way). Should be correct now. - 0.92: Rename (altbeast) to clone (altbeas2), (altbeasa) to (altbeast), (altb8751) to (altbeas5), (altbeas2) to (altbeas4), (jyuo8571) to (altbeasj), (jyuohki) to (altbeaj1) and (jyuohki2) to (altbeaj3). - 0.89u6: Nicola Salmoria updated the MC8123 CPU. The table for 317-0066 (Altered Beast) are almost complete, but there are still some uncertain values for opcodes above 8000 (not actually needed). - 0.89u3: Aaron Giles updated some game info against Thierry's spreadsheet; altbeast needs an encrypted Z80 for sound now. Nicola Salmoria and Dave Widel decrypted the MC-8123B 317-0066 sound cpu (Z80) of Altered Beast (Version 2). - 0.89u2: Added I8751 (8MHz) MCU and mcu fake rom to altbeasa, altb8751 and jyuo8751. - 0.88u7: Added clone Altered Beast (Version 1?, 8751 317-0078). Added correct cpu1 roms and FD1094 key to clone Jyuohki (Japan, FD1094 317-0068). - 0.88u6: Added clone Jyuohki (Japan, FD1094 317-0068). - 11th November 2004: Chris Hardy - Dumped cpu 317-0068, one of the Japanese Altered Beast sets, it seems to work correctly. - 0.84u5: Fabrice Arzeno added clones Altered Beast (8571 protected) and Jyuohki (Japan, 8571 protected). - 15th March 2004: Charles MacDonald cleaned up altbeast, riotcity, bayroute and aurail (no junk in error logs, took care of unused inputs/outputs, etc.). - 15th February 2004: Dave Widel emulated the sound CPU encryption in Altered Beast (set 2), though it breaks all the other games. - 0.36b15: Added clone Jyuohki (Japan). - 0.36b1: Andrew Prime added Altered Beast (Version 1). LEVELS: 5 Other Emulators: * Calice * Final Burn * System 16 Category: Warriors Recommended Games: Altered Beast (Mega-Tech) Genpei ToumaDen Rygar Rygar (PlayChoice-10) Black Tiger Karnov Rastan / Rastan Saga Nastar / Rastan Saga 2 Warrior Blade - Rastan Saga Episode III Chelnov - Atomic Runner Haunted Castle Legend of Makai The Astyanax Dynasty Wars Golden Axe Golden Axe (Mega-Tech) Golden Axe II (Mega-Tech) Golden Axe II (Mega Play) Golden Axe - The Revenge of Death Adder Strider Strider 2 Trio The Punch Wild Fang Magic Sword Big Karnak Blade Master Act Raiser (Nintendo Super System) Arabian Fight Arabian Magic Warriors of Fate Denjin Makai Guardians / Denjin Makai II Gaiapolis Metamorphic Force Monster Maulers Oriental Legend Romset: 1952 kb / 16 files / 829 zip $end $info=amazon $mame 0.62 [Phil Stroffolino] WIP: - 0.62: Added Soldier Girl Amazon and clone Sei Senshi Amatelass. - 9th October 2002: Phil Stroffolino merged the Amazon driver with Terra Cresta, adding sound emulation, and the protection in Amazon / Amatelas was fixed. - 8th October 2002: Phil Stroffolino sent in a driver for Amazon / Amatelas and Kid no Hore Hore Daisakusen, however colors are imperfect, sound is not emulated and the games aren't playable. - 29th May 2001: Phil Stroffolino wrote a preliminary driver for Amazon, but it isn't playable because of protection. David Haywood added Amatelass to the Amazon driver, but it doesn't work any better. - 15th May 2001: Guru - Purchased Amatelass from a PCB shop in Japan with the help of Team Japump in February. LEVELS: 4 (endless) Category: Warriors 2 Recommended Games: Boomer Rang'r Mister Viking Metal Soldier Isaac II Dangar - Ufo Robo Youjyuden Extermination Gondomania Toki no Senshi - Chrono Soldier Trick Trap Valkyrie No Densetsu Vandyke Guwange Romset: 354 kb / 21 files / 170 zip $end $info=ambush $mame 0.35b3 [Zsolt Vasvari] TODO: * Verify/correct Z80 and AY-8910 clock speed WIP: - 0.95u6: Corrado Tomaselli added clone Ambush (Volt Elec co-ltd). - 0.69a: David Haywood added clone Ambush (Tecfri). - 0.54: Correct palettesize from 512 to 256 colors. - 4th March 2000: Zsolt Vasvari fixed Ambush palette bugs, and he rewrote the 8080bw and z80bw drivers. PLAY INSTRUCTIONS: - In the first stage use LEFT/RIGHT to get a SPEED of 300 MILES, then press DOWN to take off. LEVELS: 5 (endless) Other Emulators: * JFF Category: Starfighter Recommended Games: Starship 1 Star Fire Star Fire 2 Star Wars The Empire Strikes Back Star Wars Arcade Star Wars Trilogy Tunnel Hunt Tailgunner Star Hawk Space Encounters Space Seeker Buck Rogers: Planet of Zoom Gravitar Liberator Rougien Star Trek Tac/Scan Blaster Exerion I, Robot Tube Panic High Voltage Splendor Blast Shrike Avenger Vs. Star Luster Thunder Ceptor Galaxy Force 2 Galaxy Gunners Starblade Romset: 49 kb / 10 files / 29.4 zip $end $info=amerdart $mame 0.74u2 [Aaron Giles] TODO: * Missing TMS32015 built-in rom WIP: - 0.98u2: Aaron Giles added clone AmeriDarts (set 2). - 0.96u3: Aaron Giles fixed palette and input in AmeriDarts - Game now playable. - 0.96u2: Added TMS32010 (1875000 Hz) CPU2 and removed all user1 roms flags dispose. - 0.78u2: Correct cpu2 rom address to $0. - 22nd December 2002: Aaron Giles sent in his preliminary driver for AmeriDarts. Nicola Salmoria merged it with Cool Pool and decrypted 9-Ball Shootout but neither of them still works due to an unemulated DSP chip. Recommended Games: Bulls Eye Darts Shoot the Bull World Darts (Arcadia) Romset: 1728 kb / 28 files / 1012.5 zip $end $info=amidar $mame 0.06 [Nicola Salmoria] WIP: - 30th July 2001: Zsolt Vasvari fixed Amidar from erroneously drawing a starfield. - 0.37b16: Correct palettesize from 40 to 106 colors. - 0.37b15: Changed VSync to 60.606060Hz. Correct palettesize from 32 to 40 colors. - 0.35b3: Zsolt Vasvari added clone Amidar (Olympia). - 0.30: Frank Palazzolo correct music tempo in Amidar and the derivatives. Mike Coates added Amidar running on Scramble hardware. - 0.28: David Winter provided a driver for Amigo (a bootleg version of Amidar). - 0.22: Added hiscore save in Amidar. - 0.21: 100% correct colors in Amidar and Turtles. Thank to Virtu-Al. - 0.18: Some changes to music tempo in Amidar. - 0.15: Sound support in Amidar. - 0.14: Since the US version is better, I renamed amidar to amidarjp, and amidarus to amidar. - 0.08: Mirko Buffoni made better colors in Amidar and Frogger. - 0.07: Support for Amidar US version. - 0.06: Support for Amidar (wrong colors, no sound). LEVELS: 2 (endless) Other Emulators: * HiVE * JAE * Retrocade * Sparcade * Tickle * VAntAGE Category: Qix 2 Recommended Games: Gals Panic Gals Panic 4 Gals Panic S Gals Panic S2 Perestroika Girls Fantasia Fantasia II Fantasy '95 New Fantasia Splash! Lady Killer / Moeyo Gonta!! Party Time: Gonta the Diver II Paradise Miss World '96 Nude Panic Street Hot Shocker Jolly Jogger Triple Punch Pepper II Radar Zone Heart Attack Libble Rabble Romset: 29 kb / 9 files / 15.5 zip $end $info=ampoker2 $mame 0.99u2 [Curt Coder] WIP: - 0.99u5: Roberto Fresca added clone American Poker II (set 4). - 0.99u3: Changed American Poker II (alt2) to clone (set 3) of American Poker II. - 0.99u2: Added American Poker II and clone American Poker II (alt). Romset: 81 kb / 3 files / 22.2 zip $end $info=amspdwy $mame 0.37b10 [Luca Elia] WIP: - 0.37b10: Added American Speedway and clone (set 2). - 9th November 2000: Luca Elia sent in a driver for American Speedway. LEVELS: 4 (endless) Category: Sprint Recommended Games: Sprint 1 Sprint 4 Sprint 8 Pit & Run Championship Sprint Super Sprint Redline Racer Danny Sullivan's Indy Heat Ironman Stewart's Super Off-Road Ironman Stewart's Super Off-Road Track Pack Grudge Match Hot Rod Bad Lands Rough Racer Romset: 112 kb / 7 files / 26.9 zip $end $info=androdun $mame 0.34b1 [?] Neo-Geo WIP: - 0.69a: Remove gfx3 roms (c3, c4). - 0.36b2: Replaced the AndroDunos MGD2 dump with a MVS dump. LEVELS: 8 Other Emulators: * Calice * Nebula Category: Defender Recommended Games: Malzak Defender Stargate Strike Force Mayday Scramble Cosmic Avenger The Percussor Space Odyssey Vanguard Scorpion Markham SF-X Brain Fantasy Zone Thunder Cross Thunder Cross II Darius Darius II Darius Gaiden - Silver Hawk G-Darius Gigandes Mega Blast Air Buster Bio-ship Paladin ThunderForce AC Thunder Force II MD (Mega-Tech) E.D.F. : Earth Defense Force Cosmic Cop Metal Black Xexex Gratia - Second Earth Romset: 5696 kb / 19 files / 1.67 zip $end $info=andromed $mame 0.74u2 [?] TODO: * Dump the missing rom am08 ($2c00-2fff - epoxy module?) Romset: 9 kb / 9 files / 8 zip $end $info=angelkds $mame 0.58 [David Haywood] TEST MODE: - For sound test set "Coin A" Dip Switch to "Free Play" and "Coin B" Dip Switch to "Free Play" and for paddle test set "Coin A" Dip Switch to "3C_1C" and "Coin B" Dip Switch to "Free Play". Reset the game to exit the tests. WIP: - 0.96u3: Fixed YM2203's volumes. - 0.96u1: Changed gfx3 roms ($40000-$78000) to gfx4 ($0 -$38000). - 27th January 2002: David Haywood fixed a few graphics bugs in Angel Kids. - 26th January 2002: David Haywood fixed the sprites and sound in Angel Kids, and Stephane Humbert fixed the controls and DIP switch settings so the game is now fully playable. - 24th January 2002: David Haywood sent some pictures of a very preliminary, work-in-progress driver for Angel Kids. However, it is missing sprites and sound and is also unplayable. Recommended Games: Circus Clowns Wall Street Plump Pop Romset: 801 kb / 26 files / 219 zip $end $info=animaljr $mame 0.97u3 [Luca Elia] < Spain > WIP: - 0.97u3: Added Animalandia Jr. (Nakanihon + East Technology (Taito license) 1993). - 20th June 2005: Luca Elia - In an unexpected move, Guru dumped the kids game Animalandia Jr. (it's in spanish). It runs on the same double blitter, 8 layer hardware as Monkey Mole Panic (ddenlovr.c). Pretty hefty considering how simple these games are (whack-a-mole). Unfortunately the sound rom seems damaged, it reads differently every time, so we get a lot of hisses on the speech. - 16th April 2005: Guru - Animal Land (Dynax) arrived, purchased by Randy on eBay several months ago. - 30th January 2005: Dumping Project - Randy have won the 'Animaland' redemption game by Nakanihon on eBay. Category: Shooting Recommended Games: Mole Attack Monkey Mole Panic Desert Gun Dog Patch Safari Triple Hunt Dead Eye Clay Shoot Yosaku To Donbei Balloon Bomber Carnival King & Balloon Tranquilizer Gun Pooyan Great Guns Razzmatazz Duck Hunt Duck Hunt (PlayChoice-10) Clay Pigeon Vs. Gumshoe Hit 'n Miss Egg Venture One Shot One Kill Romset: 2688 kb / 6 files / 1.29 zip $end $info=anteater $mame 0.25 [Nicola Salmoria] NOTE: - Cocktail mode doesn't working due to bug in game code. WIP: - 0.90u3: Pierpaolo Prazzoli added clone The Anteater (UK). - 0.82u2: MASH correct the memory map of clone Ameisenbaer (German) and Pierpaolo Prazzoli fixed input and dipswitches - Game now playable. The game has a strange memory map, maybe a kind of protection (!). - 0.82: Added clone Anteater (German). - 0.53: Correct palettesize from 100 to 99 colors. - 0.37b16: Correct gfx1 roms addresses. - 0.35b13: Added correct color prom ($0) to Ant Eater. - 0.26a: Morten Eriksen added hiscore save in Arabian and AntEater. - 0.26: Fixed a setting in Ant Eater dipswitch. - 0.25: Mirko Buffoni decrypted the garbled graphics of AntEater and Rescue which are now fully playable. And Fabio Buffoni improved the decode routines with thrilling code. Colors are wrong. LEVELS: 100 Other Emulators: * VAntAGE Recommended Games: Pass Go Go! Mile Smile Romset: 25 kb / 9 files / 14.6 zip $end $info=aodk $mame 0.34b5 [?] Neo-Geo LEVELS: 8 Other Emulators: * Calice * Nebula Romset: 24128 kb / 24 files / 9.39 zip $end $info=aof $mame 0.35b3 [?] Neo-Geo WIP: - 0.36b4: Replaced the MGD2 dump with a MVS dump. LEVELS: 8 Other Emulators: * Calice * Nebula Romset: 14400 kb / 20 files / 6.174 zip $end $info=aof2 $mame 0.34b5 [?] Neo-Geo Bugs: - When you select difficulty 8 in the service mode and exit back to the game, and after you select your characters and begin the fight, it displays "IRQ2 enabled, need raster drive" at the bottom and the screen goes completely black. All other difficulty levels appear to work fine however, it's just 8 which causes problems. aof2099red Twisty WIP: - 0.78u4: Added clone Art of Fighting 2 / Ryuuko no Ken 2 (set 2). LEVELS: 12 + special stage Other Emulators: * Calice * Nebula Romset: 24128 kb / 25 files / 11.5 zip $end $info=aof3 $mame 0.34b5 [?] Neo-Geo LEVELS: 9 Other Emulators: * Calice * Nebula Romset: 39488 kb / 26 files / 15.9 zip $end $info=apache3 $mame 0.87u1 [Bryan McPhail] TODO: * Implement road layer Category: Helicopter Recommended Games: Super Cobra Strategy X Rescue Sky Army Gyrodine Liberation Choplifter Tiger Heli Vs. Raid on Bungeling Bay Airwolf Ajax Twin Cobra Twin Cobra 2 Battle Chopper Chopper I Cobra-Command Metal Hawk Silk Worm Thunder Blade Super Thunder Blade (Mega-Tech) Viper Twin Eagle Twin Eagle II - The Rescue Mission Ashura Blaster Steel Talons Air Rescue S.S. Mission Desert War / Wangan Sensou Romset: 3040 kb / 30 files / 1003.9 zip $end $info=apb $mame 0.33b4 [Aaron Giles] NOTE: - In some of the early revisions, after you get the first message of a mission and the screen goes light again, your car turns grey. Here are before and after pics. Before / After Most likely an original program bug. info from Aaron Giles WIP: - 0.76u1: Aaron Giles added clones APB - All Points Bulletin (rev 1), (rev 2), (rev 3), (rev 5), (rev 6), (French) and (German). - 10th February 2000: Aaron Giles fixed APB sprite bugs. - 0.36RC1: Correct M6502 CPU2 clock speed to 1789772 Hz, YM2151 to 3579545 Hz, the 2x Pokey to 1789772 Hz and TMS5220 to 625000 Hz. - 8th September 1999: Aaron Giles added better analog pedal support for APB and other Atari System 1/2 games. - 0.36b2: Aaron Giles fixed a bug in the T-11 emulation which caused APB not to work and the end of race results in Super Sprint to contain garbage. - 5th August 1999: Aaron Giles fixed APB controls and sprites. - 3rd August 1999: Aaron Giles fixed a bug in T11 opcodes and APB started working, but it has some sprite priority problems. - 0.34b2: Added APB (set 2) - this fixes the title screen. - 0.33b4: Aaron Giles added APB (preliminary, and bad ROMs). Category: Cops Recommended Games: Cops'n Robbers Time Limit Cop 01 Street Heat Jail Break Chase H.Q. Special Criminal Investigation Super Chase Round Up 5 - Super Delta Force Gang Busters Narc Robocop Robocop 2 Robocop 3 (Nintendo Super System) Crime City E-Swat Cyber Police ESWAT (Mega-Tech) A.B. Cop Dead Connection Gunbuster Lucky & Wild Virtua Cop Virtua Cop 2 Judge Dredd Armed Police Batrider Romset: 1952 kb / 36 files / 721.3 zip $end $info=apparel $mame 0.37b8 [Takahiro Nogi] < Japan > LEVELS: 4 (endless) Romset: 688 kb / 13 files / 125 zip $end $info=appoooh $mame 0.35RC1 [Tatsuyuki Satoh] WIP: - 11th July 2001: Tatsuyuki Satoh fixed a long-standing bug in the tilemap system and converted Appooh to the tilemap system. - 0.35RC2: Changed visible area to 256x224. - 18th June 1999: Tatsuyuki Satoh fixed the screen size in Appoooh. - 14th June 1999: Yasuhiro Ogawa fixed a sound problem in Appoooh. - 4th June 1999: Nicola fixed the colors and graphics priorities of Appoooh. - 27th May 1999: Tatsuyuki Satoh sent in a driver for Appoooh, but colors are wrong. Category: Wrestling Recommended Games: Robo Wres 2001 The Big Pro Wrestling! Champion Pro Wrestling Mat Mania Pro Wrestling (PlayChoice-10) Body Slam Mania Challenge The Main Event Champion Wrestler Wrestle War WWF Superstars WWF WrestleFest Ring Rage 3 Count Bout / Fire Suplex (NeoGeo) Saturday Night Slam Masters Blazing Tornado Ring of Destruction: Slammasters II WWF: Wrestlemania Zen Nippon Pro-Wrestling Featuring Virtua Ehrgeiz Romset: 209 kb / 23 files / 118 zip $end $info=aquajack $mame 0.53 [David Graves] Bugs: - aquajack, aquajckj: Sound comes out of the left speaker only. Update: Also affects contcirc, nightstr, and sci. aquajack059gre Firewave / Nerox91 / Thenasty WIP: - 29th October 2004: Guru - Aqua Jack (for a redump) arrived as a eBay purchases. - 0.53: Added Aqua Jack (World) and clone Aqua Jack (Japan). LEVELS: 8 Other Emulators: * Raine Category: Army Fighter 3 Recommended Games: Operation Wolf Operation Wolf 3 Cabal Devastators Operation Thunderbolt Dynamite Duke Line of Fire Mechanized Attack Rambo III NAM-1975 Spinal Breakers GI Joe Riot Area 51 Area 51 / Maximum Force Duo Area 51: Site 4 Maximum Force Born To Fight Romset: 5184 kb / 14 files / 2.31 zip $end $info=aquarium $mame 0.62 [David Haywood] WIP: - 0.102u3: Pierpaolo Prazzoli fixed tilemaps/sprites priority, added sprites wrap around y and tiles flipx and flipy to Aquarium. - 29th December 2003: Quench fixed the OKIM6295 sounds in Aquarium. - 7th September 2002: R. Belmont added music to Aquarium, but lots of sound effects are still missing. - 5th September 2002: David Haywood sent in a driver for Aquarium, it works fine except sound isn't emulated. Category: Tetris (Special) Recommended Games: Block Hole Flash Point Hexa Klax Atomic Point Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Balloon Brothers Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Cachat Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Big Twin Cannon Ball Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Baku Baku Animal Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 3712 kb / 9 files / 955 zip $end $info=aquarush $mame 0.78 [smf] 0.77 [smf] WIP: - 0.94u4: smf fixed bugs in PSX texture window. This fixes pitch in Libero Grande and playfield in Aqua Rush. - 29th June 2004: R. Belmont - Started cleaning up ZiNc's H8/3002 core for MAME submission (this will add sound and fix protection on Namco Classics 1 & 2 and the System 12 games*). Fixed some flag calculations on the ADD opcodes and some "edge cases" on the C352 to improve music in NCV1/2. Still need to fix some issues with the controls in Aqua Rush and Paca Paca. - 0.78: Correct input and user3 rom ($1) address - Game now playable. - 24th December 2003: smf sent in a driver for Namco System 12, supporting Aquarush, Ehrgeiz, Fighting Layer, Mr. Driller and Tekken 3. - 20th July 2003: Guru - Received Aqua Rush (Namco 1999). Big thanks to Leonid81, Bob Schultz, jmurjr, Smitdogg, f205v, Kevin Eshbach and many MAMEWorld contributors. LEVELS: 8 - 10 - 12 (easy - normal - hard) Other Emulators: * ZiNc Romset: 29184 kb / 6 files / 11.06 zip $end $info=arabfgt $mame 0.102u4 [Arzeno Fabrice] 0.63 [David Haywood, Olivier Galibert, R. Belmont, Farfetch'd] WIP: - 0.102u4: Arzeno Fabrice added Arabian Fight (World). Rename (arabfgt) to (arabfgtu). Fixed coin input. - 0.97u2: Fixed number of coins. - 0.89u2: Brian Troha added clone Arabian Fight (Japan). - 0.78: Change year to 1992. - 9th April 2003: David Haywood fixed floors in Arabian Fight and Burning Rival. - 28th November 2002: David Haywood sent in another update to the Sega System 32 driver with protection fixes for Burning Rivals, Arabian Fight and Golden Axe 2 from R. Belmont, improved inputs from Stephane Humbert and various improvements to the graphics emulation, making Super Visual Football, Burning Rivals, Rad Mobile, Rad Rally and F1 Exhaust Note playable. LEVELS: 7 Category: Warriors Recommended Games: Genpei ToumaDen Rygar Rygar (PlayChoice-10) Black Tiger Karnov Rastan / Rastan Saga Nastar / Rastan Saga 2 Warrior Blade - Rastan Saga Episode III Altered Beast Altered Beast (Mega-Tech) Chelnov - Atomic Runner Haunted Castle Legend of Makai The Astyanax Dynasty Wars Golden Axe Golden Axe (Mega-Tech) Golden Axe II (Mega-Tech) Golden Axe II (Mega Play) Golden Axe - The Revenge of Death Adder Strider Strider 2 Trio The Punch Wild Fang Magic Sword Big Karnak Blade Master Act Raiser (Nintendo Super System) Arabian Magic Warriors of Fate Denjin Makai Guardians / Denjin Makai II Gaiapolis Metamorphic Force Monster Maulers Oriental Legend Romset: 24384 kb / 18 files / 8.13 zip $end $info=arabian $mame 0.35b13 [Gerald Vanderick] 0.19 [Jarek Burczynski] WIP: - 0.37b16: Aaron Giles fixed colors and other things in Arabian. Changed visible area to 234x256 and palettesize from 32 to 64 colors. - 3rd October 2000: Nicola Salmoria fixed Arabian graphics. - 0.35b13: Gerald Vanderick added the original, Sun Electronics version of Arabian. - 4th May 1999: Gerald Vanderick added another Pac Man clone, and an Arabian clone. - 20th April 1999: Zsolt Vasvari sent in an Arabian update with proper rotation support and better colors. - 0.30: Aaron Giles support dirty rectangles in Arabian. - 0.26a: Morten Eriksen added hiscore save in Arabian and AntEater. - 0.25: Minor modifications to Arabian palette. - 0.21: Arabian has correct colors now. - 0.20: Brad Oliver fixed Arabian video driver. - 0.19: Jarek Burczynski provided a preliminary but playable driver for Arabian. Colors are wrong, but it support sound already. LEVELS: 4 Category: Platform Recommended Games: Space Panic The Amazing Adventures of Mr. F. Lea Donkey Kong Crazy Kong Donkey Kong Junior Donkey Kong 3 Multi 5 - Tong Boy Naughty Mouse Woodpecker Treasure Island (Cassette) Dock Man Logger Frogger Lady Frog Kangaroo Minky Monkey Ponpoko Springer Bristles (Max-A-Flex) Boggy '84 Congo Bongo Dr. Micro Hopper Robo Jump Coaster Knightmare Mappy Mappy - Namco Classics Collection Vol.1 Mouser Roc'n Rope Super Glob Ben Bero Beh Complex X Ice Climber Ice Climber Dual Jumping Jack Lode Runner Lode Runner II - The Bungeling Strikes Back Lode Runner III - The Golden Labyrinth Lode Runner IV - Teikoku Karano Dasshutsu Lode Runner - The Dig Fight Pandora's Palace Peter Pack-Rat Vs. Wrecking Crew Baluba-louk no Densetsu Romset: 64 kb / 8 files / 35.9 zip $end $info=arabianm $mame 0.37b11 [Bryan McPhail] Bugs: - arabianm and clones: During level 6, there is a rain effect, but the water is coloured green (see save state). arabianm060gre Kale / Smitdogg WIP: - 0.37b11: Added Arabian Magic (World) and clones (US) and (Japan). - 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver. - 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop. STORY: - Long, long ago, there was a magnificent country called Shahariyarld, laden with a rich covering of green grass and located near persia. In this country of great wealth, the king and all his people lived peacefully. However, an evil wizard cast a spell upon the king in order to seize his country. LEVELS: 7 Other Emulators: * Raine Category: Warriors Recommended Games: Genpei ToumaDen Rygar Rygar (PlayChoice-10) Black Tiger Karnov Rastan / Rastan Saga Nastar / Rastan Saga 2 Warrior Blade - Rastan Saga Episode III Altered Beast Altered Beast (Mega-Tech) Chelnov - Atomic Runner Haunted Castle Legend of Makai The Astyanax Dynasty Wars Golden Axe Golden Axe (Mega-Tech) Golden Axe II (Mega-Tech) Golden Axe II (Mega Play) Golden Axe - The Revenge of Death Adder Strider Strider 2 Trio The Punch Wild Fang Magic Sword Big Karnak Blade Master Act Raiser (Nintendo Super System) Arabian Fight Warriors of Fate Denjin Makai Guardians / Denjin Makai II Gaiapolis Metamorphic Force Monster Maulers Oriental Legend Romset: 8960 kb / 14 files / 4.19 zip $end $info=arbalest $mame 0.37b1 [Luca Elia] WIP: - 0.65: Changed visible area to 224x384. - 0.37b9: Changed visible area to 226x384. - 3rd April 2000: Luca Elia sent in a Seta driver with support for Twin Eagle, DownTown, Arbalester, Meta Fox, Zing Zing Zip and War of Aero. LEVELS: 9 Other Emulators: * Raine Category: Airforce 2 Recommended Games: Phantom II SOS Mission-X (Cassette) Zoar Dog Fight 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 4616 kb / 13 files / 2.00 zip $end $info=arcadecl $mame 0.36b7 [Aaron Giles] WIP: - 0.36RC1: Correct 68000 CPU1 clock speed to 14318180 Hz and OKI6295 to 7231 Hz. - 13th October 1999: Aaron Giles sent in drivers for two Atari prototype games: Arcade Classics and Sparkz. Recommended Games (Missile Command II): Missile Command Cosmic Guerilla Galaxy Wars Space Guerilla Space Launcher Astro Invader New York New York Space Zap Colony 7 Dark Warrior Demoneye-X Enigma 2 Orbitron Pleiads Satan's Hollow Satan of Saturn War of the Worlds Tactician Raiders Senjyo Son of Phoenix D-Con Alligator Hunt Recommended Games (Super Centipede): Centipede Millipede War of the Bugs 4 Fun in 1 (Galactic Convoy) Imago Slither Romset: 2048 kb / 4 files / 989 zip $end $info=archrivl $mame 0.36b6 [Aaron Giles] WIP: - 0.101u1: Removed 2nd sound channel. - 0.84u6: Aaron Giles hooked up 49-way joysticks in Arch Rivals and Pigskin 621AD. - 0.36b16: Added Custom sound. - 0.36b12: Aaron Giles added clone Arch Rivals (rev 2.0). - 9th December 1999: Aaron Giles added another Arch Rivals romset to the driver. - 0.36b9: Correct M6809 CPU2 clock speed to 2MHz. - 0.36b7: Aaron Giles rewritten the HC55516 CVSD decoder. This affects Sinistar, Joust 2, Arch Rivals, Pigskin, Tri-Sports, Smash TV, Trog, Narc. - 23rd September 1999: Aaron Giles sent in an MCR update with support for Power Drive, Turbo Tag, Spy Hunter 2, Blasted, Arch Rivals, Tri-Sports and Pigskin 621AD and also tons of cleanup. LEVELS: 1 Other Emulators: * Retrocade Category: Basketball Recommended Games: Basketball Fighting Basketball Super Basketball Jump Shot Double Dribble Double Dribble (PlayChoice-10) Dunk Shot Magic Johnson's Fast Break (Arcadia) Punk Shot Rim Rockin' Basketball NCAA Basketball (Nintendo Super System) NBA Jam NBA Hangtime Run and Gun Street Hoop (NeoGeo) Hard Dunk Super Slams Dunk Mania Capcom Sports Club (Basketball) NBA Play By Play Romset: 992 kb / 13 files / 352 zip $end $info=area51 $mame 0.81u9 [Brian A. Troha] 0.79u2 [Brian Troha] 0.62 [Aaron Giles] HardDisk required Possible Bugs: - The language options don't work. I think there may be yet another undumped HDD lurking for 'World' settings. area51083yel El Condor WIP: - 0.101u2: Removed user1 dispose flags. - 0.82u1: smf changed year in Area 51 (R3000) to 1996 and Area 51 (Time Warner License) is now clone. - 0.81u9: Brian A. Troha removed 'Area 51 (Nov 15, 1995)' and added 'Area 51 (Time Warner License)'. Clone 'Area 51 (Oct 25, 1995)' is now 'Area 51 (Atari Games License)'. - 27th April 2004: Guru - Got a local loan of Area 51 (Time Warner version), which I've dumped already. Thanks to Tony. - 0.81u7: Brian Troha added clone Area 51 (R3000) - still needs speedup finding. - 0.79u2: Added Area 51 (Nov 15 1995). - 10th February 2004: Brian A. Troha added a newer version of Area 51 to the Cojag driver. - 22nd November 2002: Aaron Giles fixed a palette management bug that affected Area 51. - 30th October 2002: Aaron Giles sent in the long-delayed Cojag driver, supporting Area 51, Maximum Force and Vicious Circle complete with perfect sound emulation. LEVELS: 8 Category: Army Fighter 3 Recommended Games: Area 51 / Maximum Force Duo Area 51: Site 4 Maximum Force Operation Wolf Operation Wolf 3 Cabal Devastators Operation Thunderbolt Dynamite Duke Line of Fire Mechanized Attack Rambo III Aqua Jack NAM-1975 Spinal Breakers GI Joe Riot Born To Fight Romset: 2048 kb / 5 files / 617 zip Harddisk: 1222.59 MB (Heads: 16, Cylinders: 2484, Sectors: 63 - Compressed: 517.61) $end $info=area51mx $mame 0.68 [Aaron Giles] HardDisk required Bugs: - Clone a51mxr3k: When you go into test mode to adjust the volume, the game reports that the sound CPU is not responding, and the game gets stuck in a loop. When you try to reset, it gives the watch dog error. Update: As an additional thing, a51mxr3k071u2gre also applies to normal Area51 on 68020, so it seems to be a generic CoJag thing. a51mxr3k071u2gre Reznor007 - Clone a51mxr3k: When doing the disk check, the throughput seems locked at 3999KB/sec...which is slow compared to the real thing. The real one goes around 6500KB/sec. a51mxr3k071u2gre2 Reznor007 WIP: - 0.101u2: Removed user1 dispose flags. - 13th October 2003: Aaron Giles fixed the CPU speedup in Area 51 / Maximum Force Duo R3000 version, and fixed the timer problems for good (hopefully). - 0.71u2: Added clone Area 51 / Maximum Force Duo (R3000). - 9th July 2003: Brian A. Troha added the R3000 version of Area 51 / Maximum Force Duo. - 29th January 2003: Aaron Giles added Area 51 / Maximum Force Duo to the Cojag driver (your HDDs are obsolete now) and fixed the reset problems. - 9th November 2002: Guru - Dumped Area 51 / Maximum Force Duo (Atari 1998). Thanks to Tony for the loan of the machine. Category: Army Fighter 3 Recommended Games: Area 51 Area 51: Site 4 Maximum Force Operation Wolf Operation Wolf 3 Cabal Devastators Operation Thunderbolt Dynamite Duke Line of Fire Mechanized Attack Rambo III Aqua Jack NAM-1975 Spinal Breakers GI Joe Riot Born To Fight Romset: 2048 kb / 5 files / 301.41 zip Harddisk: 3079.13 MB (Heads: 16, Cylinders: 6256, Sectors: 63 - Compressed: 1694.89) $end $info=arescue $mame 0.80u1 [David Haywood] WIP: - 0.102u2: Anonymous made some minor cleanups to the System 32 driver. Air Rescue and F1 Exhaust Note now share common multi-PCB faking logic. - 0.99u8: Anonymous fixed Air Rescue - Game now playable. - 0.97u2: Fixed number of coins and removed 'Unknown' dipswitches. - 8th March 2004: R. Belmont - Dumped Sega's Star Wars Trilogy and Air Rescue. David Haywood - This looks pretty but the game seems to be protected and/or will require emulation of 2 system32 boards at once, not fun. Category: Helicopter Recommended Games: Super Cobra Strategy X Rescue Sky Army Gyrodine Liberation Choplifter Tiger Heli Vs. Raid on Bungeling Bay Airwolf Ajax Twin Cobra Twin Cobra 2 Battle Chopper Apache 3 Chopper I Cobra-Command Metal Hawk Silk Worm Thunder Blade Super Thunder Blade (Mega-Tech) Viper Twin Eagle Twin Eagle II - The Rescue Mission Ashura Blaster Steel Talons S.S. Mission Desert War / Wangan Sensou Romset: 13322 kb / 21 files / 4.60 zip $end $info=argus $mame 0.37b10 [Yochizo] TEST MODE: - To enter test mode, press coin2 (key 6) and F3. WIP: - 0.37b11: Correct Z80 CPU1 and audio Z80 CPU2 clock speed to 5MHz. - 18th December 2000: Yochizo fixed a small dip switch problem in Argus. - 5th December 2000: Yochizo added proper support for Argus, so it is now playable. - 24th November 2000: Yochizo sent in a driver for Argus and Valtric, but Argus is not working properly yet. LEVELS: 16 (endless) Other Emulators: * JFF Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 512 kb / 17 files / 155 zip $end $info=argusg $mame 0.82u3 [David Haywood] NOTE: - Argus is a prototype game and was never released. - Buttons are shared for both players; are mirrored to each side of the controller. WIP: - 22nd May 2004: David Haywood added Argus (Gottlieb, prototype) to the Gottlieb driver. PLAY INSTRUCTIONS: - Shoot villains and hazards with energy bolts - Hold down catch button to rescue falling citizens and catch falling cars - Shoot or catch rubble before it cruches someone - Game ends when no citizens remain - Extra citizen awarded every 30000 points Category: Jetman Recommended Games: Sky Lancer Vastar Equites Formation Z Freeze SWAT 4-D Warriors Baraduke Finalizer - Super Transformation Lizard Wizard Metal Clash Scooter Shooter Section Z Space Harrier Space Harrier II (Mega-Tech) Side Arms - Hyper Dyne Transformer Space Ranger (Arcadia) Exzisus Star Guards Bakutotsu Kijuutei Forgotten Worlds Insector X Solar Jetman (PlayChoice-10) Rohga Armor Force Cybattler Mazinger Z ESP Ra.De. Romset: 84 kb / 13 files / 39.8 zip $end $info=arkanoid $mame 0.34b8 [?] 0.30 [Brad Oliver] Bugs: - arkanoid, arkatour: Music & Sounds in the sound test of the Service Mode plays at twice the speed/tempo of in the game. Update: PCB test: I figured it out, dip switch 6 puts you in test mode. On sound 0A I ran a stopwatch 4 times on the computer and got 3.3x seconds, on my machine 4 times I got 3.8x-3.9x seconds. So it's not twice as fast but it's noticably faster. Update: It seems a CPU clock speed problem. Setting it to about 4.5-4.8 Mhz fixes it. arkanoidc059gre ZeroKnightRaiden / dwidel / Kale - When you press the tilt button the "tilt" text will show for a short while and then it says "bad hardware". Thanks to the (some parts unemulated) protection in Arkanoid, the "BAD HARDWARE" message appears, probably since the protection routines in the driver get confused with that kind of a reset. Assuming that the machine does get back to normal after the TILT mech goes off (like most games), this is indeed a bug. arkanoid061gre JonasPersson / The tECHIDNA Possible Bugs: - Clone arkatour: there is a black block in the title screen. Is it supposed to be there? If you hit the coin button for the first time you see it flash once and it is filled with same gfx as the rest of the screen. arkatour079gre Friewave WIP: - 17th June 2003: Angelo Salese added preliminary MCU simulation to Paddle 2, but it still has some issues. - 0.69: Stephane Humbert added clone Arkanoid (US, older). - 15th July 2002: Stephane Humbert added another version of Arkanoid. - 7th July 2002: Smitdogg and Dave Widel fixed the sprite placement in Dig Dug and added a clone of Arkanoid. - 0.60: Added clones Arkanoid (Japan bootleg Set 3), Block (bootleg, Japan) and Paddle 2. - 20th April 2001: Stefan Jokisch fixed a bug in the Arkanoid driver that caused instant deaths in the last level. - 0.37b5: Added clone Tournament Arkanoid (US). - 12th June 2000: Kieron Wilkinson added the Tournament Arkanoid romset to the Arkanoid driver. - 1st April 2000: Guru - Dumped Tournament Arkanoid (Taito 1987, Romstar License). - 0.36b4: HIGHWAYMAN added clone Block (Game Corporation bootleg). - 0.35: Added clones Arkanoid (Japan) and Arkanoid (Game Corporation bootleg). Correct cpu2 rom ($0) length from 1920 to 2048. - 24th June 1999: Nicola added made-up 68705 roms to Arkanoid's US and Japan versions, which fixes the later levels. - 24th April 1999: Roberto Fresca added an Arkanoid version with round selector. - 0.34b8: Added the original, Taito version (World) of Arkanoid. - 0.31: Thierry Lescot added Arkanoid (BETA bootleg) (preliminary) and (Tayto bootleg) (working). Aaron Giles added Arkanoid (bootleg) (preliminary). - 0.30: Brad Oliver added Arkanoid (preliminary). LEVELS: 33 Other Emulators: * CottAGE * HiVE * JAE * Raine * Retrocade * Sparcade Category: Breakout Recommended Games: Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 164 kb / 9 files / 67.8 zip $end $info=arkarea $mame 0.36b4 [Paolo Venturi] NOTE: - On level 16, sprite graphics began to leave permanent trails on the screen as soon as the first objects appeared on this level. Previous levels worked correctly. The same thing happens on a real PCB. J.J.Boy WIP: - 0.89u3: Correct audio Z80 CPU2 clock speed to 5MHz. - 0.36b9: Correct the clock speed of the 2x YM2203 to 1.5MHz. LEVELS: 24 Other Emulators: * Raine Recommended Games: Ace Bosconian Moonwar Sky Skipper Sinistar Time Pilot Time Pilot '84 Acrobatic Dog-Fight Victory Two Tigers Vanguard II Last Mission Romset: 608 kb / 13 files / 171 zip $end $info=arknoid2 $mame 0.34b4 [Luca Elia, Mirko Buffoni] TODO: * Dump I8742 MCU WIP: - 0.91u2: Nicola Salmoria removed kludges which were required to run Arkanoid 2 (they were just mirror addresses). - 0.56: Rename (arkanoi2) to (arknoid2), (ark2us) to (arknid2u) and (ark2jp) to (arknid2j). - 0.36b8: Quench added clone Arkanoid - Revenge of DOH (Japan). - 20th October 1999: Quench added another Arkanoid 2 romset to the TNZS driver. - 0.35b13: Rebuild the (World) and (US) version and correct Z80 CPU1 clock speed to 8MHz. STORY: - A long peroid of time passed..... and the dimension-controlling force "DOH" has again come back to life. Occupying the huge spaceship "XORG", it has entered our universe from a different dimension. "MIXTEC", Arkanoid type spaceship, has launched the craft "VAUS 2" to make a preemptive attack on "XORG"....... LEVELS: 34 Other Emulators: * Raine Category: Breakout Recommended Games: Arkanoid Tournament Arkanoid Arkanoid Returns Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 643 kb / 9 files / 156.1 zip $end $info=arkretrn $mame 0.37b11 [Bryan McPhail] WIP: - 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver. - 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop. LEVELS: 50 Other Emulators: * Raine Category: Breakout Recommended Games: Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 5888 kb / 13 files / 2.15 zip $end $info=arlingtn $mame 0.37b11 [Aaron Giles] WIP: - 0.95u2: Correct OKI6295 clock speed to 7812 Hz and visible area to 400x240. - 29th December 2000: Aaron Giles fixed analog input ports' sensitivity scaling and sent in an Incredible Technologies driver update with Strata Bowling and Arlington Horse Racing and other fixes. LEVELS: 1 Category: Horse Recommended Games: Wai Wai Jockey Gate-In! Neck-n-Neck Othello Derby Stakes Winner (NeoGeo) Stakes Winner 2 (NeoGeo) Gallop Racer Gallop Racer 2 Gallop Racer 3 Super Derby Dark Horse - Gladiator 1984 Romset: 672 kb / 6 files / 410 zip $end $info=armedf $mame 0.35b11 [Carlos A. Lozano, Phil Stroffolino] WIP: - 28th October 2002: Stephane Humbert fixed the DIP switches in the Armed Formation driver. - 0.37b8: Changed visible area to 240x320. - 0.36b7: Changed VSync to 57Hz. - 15th April 1999: Marco Cassili fixed the Armed Formation dips, and Jim Hernandez fixed the sound frequency. - 13th April 1999: Carlos Alberto Lozano Baides sent in the Nichibutsu games Armed Formation and Terra Force drivers, which are pretty much working now. - 28th March 1999: Phil Stroffolino sent in a tilemap update and a preliminary Armed Formation and Terra Force driver by Carlos and him. LEVELS: 7 Other Emulators: * Raine Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 992 kb / 14 files / 383 zip $end $info=armora $mame 0.35b6 [Aaron Giles, Zonn Moore, Jeff Mitchell, Neil Bradley] Samples required WIP: - 0.80: Added missing chopper.wav to the samples. - 0.78u2: Correct cpu1 rom addresses to $0 and $2000. - 0.76u2: Added samples tankfire, hiexp, jeepfire, loexp, tankeng and beep.wav. - 29th October 2003: Tim Cottrill added sample support to Armor Attack and Sundance. - 24th April 2002: Mathis Rosenhauer added several new ROM sets to the Cinematronics vector hardware driver. - 8th January 2001: Mathis Rosenhauer fixed Armor Attack from crashing if no backdrop is found. - 0.36b5: Mathis Rosenhauer change the Cinematronics driver. They now can handle games with backdrop + overlay. The pngs have to be renamed: backdrop: drivername + b.png and overlay: drivername + o.png - 7th March 1999: Brad Oliver has finally sent in the Cinematronics vector games driver with working support for Space Wars, Barrier, Star Castle, Tailgunner, Rip Off, Armor Attack, War of the Worlds, Warrior, Star Hawk, Solar Quest. LEVELS: 1 (endless) Other Emulators: * Cinelator * CINEMU * Retrocade Category: Tank Recommended Games: Lazer Command Tank 8 M-4 M79 Ambush Blasto Ultra Tank Battle Zone Bradley Trainer No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Vs. Battle City Super Stingray Blazer Assault Enforce Vindicators Vindicators Part II Aurail Tank Force Guardian Force Romset: 17 kb / 10 files / 9.87 zip $end $info=armorcar $mame 0.30 [Mike Balfour] WIP: - 0.53: Correct palettesize from 106 to 98 colors. - 0.34b6: Nicola Salmoria added Armored Car (set 2). PLAY INSTRUCTIONS: - Avoid the robbers and other hazards - Pick up all the dollars you can - Get it to the bank for bonus Other Emulators: * VAntAGE Category: Cars Recommended Games: Car Polo Crash Head On Head On 2 Head On (Irem) Alpha Fighter / Head On Space Attack / Head On Invinco / Head On 2 Rolling Crash / Moon Base Space Chaser Dorachan Rally X Rally X - Namco Classics Collection Vol.2 New Rally X Spectar Targ Jump Bug Route 16 Thief Van-Van Car City Connection Porky Fast Lane Counter Run Raimais Romset: 29 kb / 10 files / 16.2 zip $end $info=armwar $mame 0.78u3 [?] 0.56 [Razoola, Dr. MAD] 0.37b15 [Razoola, pcb-a-holi] WIP: - 0.78u3: Added Armored Warriors (Euro 941024). - 0.56: Added Armored Warriors (Euro 941011). - 10th October 2001: Razoola - Released XOR 61 for Armored Warriors (Euro 941011) donated by Dr. MAD. - 20th June 2001: Razoola - Released XOR 40 for Armored Warriors (USA 941024) donated by pcb-a-holic. - 0.37b15: Added Armoured Warriors (US 941024) and clones Armoured Warriors (Asia 940920), Powered Gear: Strategic Variant Armor Equipment (Japan 941024) and Powered Gear: Strategic Variant Armor Equipment (Japan 940916). - 27th April 2001: Razoola - Released XORs 31 and 32 for Powered Gear: S.V.A.E. (Japan 940916) and (Japan 941024) donated by KevinDO. LEVELS: 7 Other Emulators: * Calice * Final Burn * Nebula Romset: 28928 kb / 20 files / 15.8 zip $end $info=armwrest $mame 0.34b4 [Nicola Salmoria] Bugs: - Subsequent bonus rounds (After rounds 5 and 9) are unplayable because of missing money bag sprite. Update (MAME .58) : This bug doesn't happen every time it's played. Update (MAME .65) : The bug isn't as severe now but the money bag and bonus score still get cut off on the side of the screen. You only see the last two zeros of the prize money. You can also see part of the player's hand is missing. It would appear that the money bag should be in the player's hand. Nevertheless, the bonus round is pretty playable now. armwrest35b9yel Sardius / BSR / Karasu DIP/Input Bugs: - Read the text file for more infos at mametesters/files/armwrest37b14gra.txt armwrest37b14gra stephh WIP: - 6th March 2002: Angelo Salese submitted a bug fix for the wrong graphics alignment in Arm Wrestling. - 0.58: Full VLM5030 sound emulation. Samples are no longer needed. - 0.36b13: Correct the clock speed of the N2A03 to 1789772 Hz. Replaced the NES and DAC sound with Nintendo. - 26th December 1999: wwtk@mail.com and Matthew Conte contributed a new NES sound driver and also some fixes to SNK games sound. - 0.36b5: Replaced the M6502 CPU with a N2A03. - 0.34b4: Nicola Salmoria added Arm Wrestling. Romset: 300 kb / 30 files / 146 zip $end $info=ar_airh $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 0.90u3: Mariusz Wojcieszek updated the Arcadia driver and SportTime Table Hockey is now playable. Category: Hockey Recommended Games: Hoccer Bull Fighter Fighting Ice Hockey (Cassette) Hat Trick Blades of Steel Face Off Hit the Ice Slap Shot 2 On 2 Open Ice Challenge Wayne Gretzky's 3D Hockey - Vs. Hot Smash Romset: 1024 kb / 13 files / 49.3 zip $end $info=ar_bios $mame BIOS: Arcadia System BIOS (Arcadia Systems 1988) BIOSSETS: OnePlay 2.11 OnePlay 3.00 TenPlay 2.11 ROMS: kick13.rom (user1 $0 - 256k) scpa211l (user2 $0 - 64k) scpa211h (user2 $1 - 64k) scpav3_0.1l (user2 $0 - 64k) scpav3_0.1h (user2 $1 - 64k) gcp-1-lo (user2 $0 - 64k) gcp-1-hi (user2 $1 - 64k) gcp-2-lo (user2 $20000 - 64k) gcp-2-hi (user2 $20001 - 64k) gcp-3-lo (user2 $40000 - 64k) gcp-3-hi (user2 $40001 - 64k) $end $info=ar_bowl $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] Category: Bowling Recommended Games: Meadows Lanes Robot Bowl 4 Player Bowling Strike Bowling Pro Bowling (Cassette) Alley Master Up Your Alley Capcom Bowling Championship Bowling Tri-Sports (Power Strike) Dyno Bop Strata Bowling League Bowling (NeoGeo) Super Strike Bowling Bowl-O-Rama BMC Bowling Krazy Bowl World Class Bowling World Class Bowling Deluxe Virtua Bowling Romset: 1280 kb / 17 files / 110 zip $end $info=ar_dart $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 0.90u1: Mariusz Wojcieszek kludged World Darts so that it is playable (adding sound emulation should make kludge obsolete). Recommended Games: Bulls Eye Darts Shoot the Bull AmeriDarts Romset: 1664 kb / 23 files / 302 zip $end $info=ar_fast $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 0.90u1: Mariusz Wojcieszek updated the Arcadia driver and Magic Johnson's Fast Break is now playable. Category: Basketball Recommended Games: Basketball Fighting Basketball Super Basketball Jump Shot Double Dribble Double Dribble (PlayChoice-10) Dunk Shot Arch Rivals Punk Shot Rim Rockin' Basketball NCAA Basketball (Nintendo Super System) NBA Jam NBA Hangtime Run and Gun Street Hoop (NeoGeo) Hard Dunk Super Slams Dunk Mania Capcom Sports Club (Basketball) NBA Play By Play Romset: 1920 kb / 27 files / 452 zip $end $info=ar_ldrb $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 0.89u5: Added Leader Board Golf (Arcadia, V 2.4?) and clone (Arcadia, V 2.5). Category: Golf Recommended Games: Pro Golf (Cassette) Birdie King Birdie King 2 Birdie King 3 Crowns Golf Vs. Stroke & Match Golf (Men Version) Golf (PlayChoice-10) Big Event Golf Competition Golf Final Round Tee'd Off Birdie Try Fighting Golf Arnold Palmer Tournament Golf (Mega-Tech) Great Golf (Mega-Tech) U.S. Classic Golden Tee Golf Golden Tee Golf II Golden Tee 3D Golf Golden Tee '97 Golden Tee '98 Golden Tee '99 Golden Tee 2K Golden Tee Classic Golden Tee Golf II Golden Par Golf Major Title Major Title 2 Top Player's Golf (NeoGeo) Dynamic Country Club Golfing Greats Mario's Open Golf (PlayChoice-10) Skins Game (Nintendo Super System) Eagle Shot Golf Pebble Beach - The Great Shot Neo Turf Masters / Big Tournament Golf (NeoGeo) - Atari Mini Golf Mini Golf Tri-Sports (Mini-Golf Deluxe) Romset: 1920 kb / 27 files / 316 zip $end $info=ar_ninj $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] Category: Asian Fighting Recommended Games: Samurai Sasuke vs. Commander Chinese Hero Karate Champ Kung-Fu Master Kung-Fu Taikun Kung Fu (PlayChoice-10) The Legend of Kage Syusse Oozumou Ikki Kicker Nunchackun Onna Sansirou Samurai Nihon-ichi Sega Ninja Shanghai Kid Yie Ar Kung-Fu Kid Niki - Radical Ninja KiKi KaiKai Mr. Goemon Garyo Retsuden Kodure Ookami Ninja Kid / Ninjakun Majou no Bouken Ninja-Kid II Vs. Ninja Jajamaru Kun The Ninja Warriors Tiger Road China Gate Chinese Exorcist / Reikai Doushi Kabuki-Z Kageki Kuri Kinton The Masters of Kin Mirai Ninja Ninja Spirit Takeda Shingen Mystic Defender (Mega-Tech) Ninja Combat (NeoGeo) The Ninja Kids Ken-Go The Karate Tournament Mystic Warriors The History of Martial Arts Shadow Force Battle K-Road Dragon Master Tekken Tekken 2 Tekken 3 Tekken Tag Tournament Zunzunkyou No Yabou Battle Arena Toshinden 2 The Legend of Silkroad Romset: 1664 kb / 23 files / 380 zip $end $info=ar_rdwr $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] Category: Racing 2 Recommended Games: Fire Truck Burnin' Rubber Burnin' Rubber (Cassette) Radical Radial Joyful Road The Battle-Road Kamikaze Cabbie Mad Crasher Taxi Driver Break Thru Night Stocker The Speed Rumbler City Bomber Road Blasters Hot Chase Last Duel Mad Gear Maze of Flott Night Striker S.T.U.N. Runner F-Zero (Nintendo Super System) Lethal Crash Race Romset: 1408 kb / 19 files / 220 zip $end $info=ar_sdwr $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 0.90u4: Mariusz Wojcieszek reverted Sidewinder to use 0.5MB chip ram and made the blitter to discard writes above chip ram. - 0.90u3: Mariusz Wojcieszek updated the Arcadia driver and Sidewinder is now playable. Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 1664 kb / 23 files / 335 zip $end $info=ar_socc $mame 0.99u8 [Mariusz Wojcieszek] WIP: - 0.99u8: Added World Trophy Soccer (Arcadia, V 3.0). - 7th September: Mariusz Wojcieszek - Added another title for Arcadia system driver - World Trophy Soccer (1989). The game is playable as much as possible. Category: Soccer Recommended Games: Atari Soccer Pro Soccer (Cassette) Dribbling Exciting Soccer Exciting Soccer II Pro Soccer Indoor Soccer Power Play Soccer Tehkan World Cup Kick and Run Fighting Soccer Kick Off Last Striker / Kyuukyoku no Striker Tecmo World Cup '90 Great Soccer (Mega-Tech) World Championship Soccer (Mega-Tech) Nintendo World Cup (PlayChoice-10) Football Champ World Soccer Finals Soccer Brawl (NeoGeo) Big Striker Seibu Cup Soccer Super Soccer (Nintendo Super System) Super Sidekicks (NeoGeo) Super Sidekicks 2 - The World Championship (NeoGeo) Super Sidekicks 3 - The Next Glory (NeoGeo) Grand Striker Grand Striker 2 Tecmo World Cup (Mega Play) Premier Soccer Taito Cup Finals Super Cup Finals Dream Soccer '94 International Cup '94 J-League Soccer V-Shoot Goal! Goal! Goal! (NeoGeo) Taito Power Goal Super Visual Football Kick Goal World PK Soccer Back Street Soccer Pleasure Goal (NeoGeo) Prime Goal EX Tecmo World Soccer '96 (NeoGeo) The Ultimate 11 (NeoGeo) Capcom Sports Club (Soccer) NeoGeo Cup '98 - The Road to the Victory (NeoGeo) Evolution Soccer - Stone Ball Free Kick PK Scramble X the Ball Romset: 1664 kb / 23 files / 347 zip $end $info=ar_spot $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 0.90u1: Mariusz Wojcieszek updated the Arcadia driver and Spot is now playable. Change description from 'Cool Spot' to 'Spot'. Romset: 1920 kb / 27 files / 422 zip $end $info=ar_sprg $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 0.90u3: Mariusz Wojcieszek updated the Arcadia driver and Space Ranger is now playable. PLAY INSTRUCTIONS: - Evil Morgdian slavers are "harvesting" the inhabitants of the Beta Crucis planets. You must rescue the critters and destroy the evil slavers. - Use Fire Button 1 to shoot slavers. - Use Fire Button 2 to net critters. - Watch your radar to find critters, slavers and harvester ship. - Shot harvester to drop critters. - Rescue lots of critters for extra men. Category: Jetman Recommended Games: Sky Lancer Vastar Argus (Gottlieb) Equites Formation Z Freeze SWAT 4-D Warriors Baraduke Finalizer - Super Transformation Lizard Wizard Metal Clash Scooter Shooter Section Z Space Harrier Space Harrier II (Mega-Tech) Side Arms - Hyper Dyne Transformer Exzisus Star Guards Bakutotsu Kijuutei Forgotten Worlds Insector X Solar Jetman (PlayChoice-10) Rohga Armor Force Cybattler Mazinger Z ESP Ra.De. Romset: 1408 kb / 19 files / 236 zip $end $info=ar_xeon $mame 0.89u5 [Mariusz Wojcieszek, Ernesto Corvi] WIP: - 6th January 2005: Mariusz Wojcieszek - Updated the Arcadia driver and Xenon is now playable. Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 1408 kb / 19 files / 250 zip $end $info=ashnojoe $mame 0.78 [David Haywood, Pierpaolo Prazzoli] 0.77u3 [David Haywood] TODO: * Sound problems WIP: - 0.78: Added audio Z80 CPU2 (4MHz), YM2203 (3MHz) and MSM5205(384000 Hz) sound, missing cpu1 ($80000), sound ($0) and gfx2-5 roms and dipswitches. - 20th December 2003: R. Belmont added MSM5205 sound emulation to the Ashita no Joe driver. - 19th December 2003: Pierpaolo Prazzoli sent in a major update to the Ashita no Joe driver, making it almost finished except for the sound which is not emulated at all. - 17th December 2003: David Haywood sent in a preliminary driver for Ashita no Joe, it mostly works but has bad graphics and no controls etc. LEVELS: 6 Category: Boxing Recommended Games: Boxer KO Punch Champion Boxing Punch-Out!! Super Punch-Out!! Main Event VS Gong Fight King of Boxer Mike Tyson's Punch-Out!! (PlayChoice-10) Vs. TKO Boxing Heavyweight Champ Final Blow The Final Round Pound for Pound Title Fight Top Ranking Stars Best Bout Boxing Funky Head Boxers Romset: 5408 kb / 19 files / 1.76 zip $end $info=ashura $mame 0.37b3 [Jarek Burczynski] WIP: - 0.37b4: Added clone Ashura Blaster (US). - 26th May 2000: Jarek Burczynski added Ashura Blaster to the Taito-B driver. LEVELS: 6 (endless) Other Emulators: * Raine Category: Helicopter Recommended Games: Super Cobra Strategy X Rescue Sky Army Gyrodine Liberation Choplifter Tiger Heli Vs. Raid on Bungeling Bay Airwolf Ajax Twin Cobra Twin Cobra 2 Battle Chopper Apache 3 Chopper I Cobra-Command Metal Hawk Silk Worm Thunder Blade Super Thunder Blade (Mega-Tech) Viper Twin Eagle Twin Eagle II - The Rescue Mission Steel Talons Air Rescue S.S. Mission Desert War / Wangan Sensou Romset: 2112 kb / 8 files / 896 zip $end $info=aso $mame 0.35b8 [Carlos A. Lozano, Phil Stroffolino] TODO: * Correct sound SERVICE MODE: - To enter service mode hold P1 start during ROM test. WIP: - 0.93: Dave Widel added clone Alpha Mission. - 0.72: Acho A. Tang improved scrolling and color and fixed music and sound effects being cut short. - 31st July 2000: Guru - Dumped Alpha Mission (Redump, previous dump was bad). - 2nd May 1999: Phil Stroffolino finally got the correct colors for ASO, TNK3 and Athena. LEVELS: 13 Category: Star Force Recommended Games: Alpha Mission II / ASO II Night Star (Cassette) Nova 2001 Star Jacker Zodiack Star Force Mission 660 Rafflesia S.R.D. Mission Truxton Truxton II Blast Off The Next Space Omega Fighter Lethal Thunder Pollux Strike Gunner S.T.G Vimana Explosive Breaker Final Star Force Galmedes Gunlock GunNail Nebulas Ray Super-X Gekirindan Viper Phase 1 Dangun Feveron Mars Matrix: Hyper Solid Shooting Romset: 283 kb / 14 files / 121 zip $end $info=assault $mame 0.36b8 [Keith Wilkins] Bugs: - Clone assaultp: The skill selection screen disappears before the player can make a choice. assaultp065gre MarcoNadal WIP: - 0.37b3: Maurizio Zanello added a alternate control system in Assault, only available when cheats are enabled. - 0.36b8: Added Assault and clones Assault (Japan) and Assault Plus (Japan). - 12th October 1999: Yasuhiro Ogawa fixed Assault input ports. Keith Wilkins sent in another Namco System 2 update with controls working in most games, and also fixed a lot of the graphics bugs. The playable games are now Assault, Ordyne, Mirai Ninja, Phelios, Valkyrie No Densetsu, Finest Hour, Burning Force, Marvel Land, Dragon Saber and Cosmo Gang the Video. - 7th October 1999: Keith Wilkins finally got palette added to the Namco System 2 driver, but only Assault is almost working, and even that one needs controls sorted out. And a lot of optimizations are needed too. - 1st October 1999: Keith Wilkins sent in a big Namco System 2 update with almost correct graphics (Zoom / Rotate graphics layers are working, but with wrong colors and some mirroring problems). Of the System 2 games, Assault is fully working except for graphics and controls problems. Category: Tank Recommended Games: Lazer Command Tank 8 M-4 M79 Ambush Blasto Ultra Tank Armor Attack Battle Zone Bradley Trainer No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Vs. Battle City Super Stingray Blazer Enforce Vindicators Vindicators Part II Aurail Tank Force Guardian Force Romset: 3624 kb / 29 files / 1.10 zip $end $info=astdelux $mame 0.26 [Brad Oliver, Bernd Wiebelt, Allard Van Der Bas] NOTE: - The Asteroid Deluxe sound hardware is mostly done in the Pokey chip except for the thrust and explosion sounds that are a direct lift of the asteroids hardware. WIP: - 0.92: HIGHWAYMAN added prom ($0 - state-prom). - 0.68: Frank Palazzolo added new filter implementations to the asteroid/astdeluxe thrust sound. - 0.58: Correct palettesize from 33024 to 32768 colors. - 19th October 2001: Mathis Rosenhauer fixed a copyrozbitmap bug which affected Asteroids Deluxe when using artwork and rotated screen. - 17th January 2001: Bernd Wiebelt fixed a bug causing static in the discrete sound functions. - 0.37b11: Keith Wilkins made some support for discrete component sound emulation. - 28th November 2000: Keith Wilkins sent in a discrete sound system update, fixing some sounds in Asteroids. - 7th November 2000: Keith Wilkins sent in a preliminary version of discrete sound system emulation, not supporting any game yet. - 0.37b3: Correct palettesize from 256 to 33024 colors. - 0.36RC1: Samples are no longer needed in Stratovox, Battle Zone, Red Baron, Asteroids. - 16th February 2000: Juergen Buchmueller fixed Asteroids Deluxe explosion sound. - 13th February 2000: Juergen Buchmueller added preliminary analog sound simulation to Asteroids (Samples are no longer needed in Stratovox, Battle Zone, Red Baron, Asteroids and Asteroids Deluxe). - 6th February 2000: Jarek Parchanski added better samples to Asteroids and Asteroids Deluxe. - 0.35b3: Julian Eggebrecht added clone Asteroids Deluxe (rev 1). - 0.34b8: Peter Hirschberg and Mathis Rosenhauer added artwork support to Asteroid Deluxe. - 0.33b7: Bernd Wiebelt was inspired by Retrocade and Vector Dream, changed the vector games to use translucent vectors. Color intensities had to be lowered, if it feels to dark for you now, increase the gamma correction value. LEVELS: 1 (endless) Other Emulators: * HiVE * JAE * Retrocade Category: Asteroids Recommended Games: Asteroids Space Force Blasteroids Space Fortress Space Duel Space Lords Romset: 12 kb / 6 files / 10.4 zip $end $info=asterix $mame 0.37b13 [Olivier Galibert] Bugs: - Working all over fine with the new added shadows, but look at the shots... zeros filling the ground... and in the ending on the right top. Update: There seems to be a layer bug at the end, see the png´s, the shield laying on the ground is moving and floating in the air when Asterix is moving, the same is for the zeros at the ground, they disappear when Asterix is walking upwards. And another thing I noticed is that the arena is fixed when Asterix is moving, which is not correct (afaik, I never made it that far in the arcade). Sometimes there is the picture of Nero at the top which is moving when Asterix walks, this should also be at a fixed place (on his throne). Another update from Kale: I had the original PCB and I know how it was like. The problem is the scrollx and scrolly not being hooked up for the background tilemap in this part of the game. In MAME the arena seems mono-screen, when it should be about three screens wide and another half of height (see snapshots). asterix053gre Iron Man / Taucher0815 / Kale - When flipping the display some things get offset way to the left, like, half the screen. asterix_1055gre NeoGouki - The scrolling on the top (the clouds) looks a bit strange... a line seems to hang or be to slow. checked that twice (the 3rd level). The sky issue found in the boat level can also be seen in the flying carpet level. It's not very visible on this screenshot, but the sky is divided into several "stripes" that all scroll at different speeds, making it look very strange. save state (from MAME .59, World ver, EAD) asterix_2055gre Iron Man / NeoGouki / DCisTHEbest - During the ending sequence, there's a small, small bug in the top right of the screen, looks like it's linked to the color cycling fire somehow. save state (from MAME .59, World ver, EAD) asterix_3055gre NeoGouki / DCisTHEbest WIP: - 1st March 2004: Oliver Achten fixed the PPCM decoding in the K053260 sound chip emulation, improving samples in Asterix, The Simpsons, TMNT 2 and others. - 0.79u4: Correct YM2151 and 053260 sound clock speed to 4MHz. - 27th February 2004: R. Belmont fixed the sound balance in Asterix, Detana Twinbee and Sunset Riders. - 26th February 2004: Oliver Achten submitted a fix for the sound pitch in Asterix. - 0.53: Nicola Salmoria made real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.). - 11th March 2001: Nicola Salmoria fixed a drawgfx bug that caused missing sprites in Asterix. - 0.37b13: Added Asterix (World ver. EAD) and clones (World ver. EAA) and (World ver. EAC). - 8th March 2001: Nicola Salmoria also fixed bad sound in Asterix. - 4th March 2001: Olivier Galibert added linescroll support to the Konami K054157 emulation, used by Xexex, GI Joe and Asterix. - 3rd March 2001: Olivier Galibert sped up Asterix graphics emulation. - 2nd March 2001: Olivier Galibert sent in a driver for Asterix, however it lacks linescroll, used in the race stage. Nicola Salmoria added another revision of Asterix to the driver. LEVELS: 7 Category: Movie/TV/Comic Recommended Games: Airwolf Aliens Alien 3 Batman Batman Forever Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 7744 kb / 10 files / 3.51 zip $end $info=asteroid $mame 0.26 [Brad Oliver, Bernd Wiebelt, Allard Van Der Bas] NOTE: - Once all top ten scores are first recorded, the first game played score that does NOT reach within the 1-10 range will cause the third initial of the 10th place score to be truncated. This bug will repeatedly occur whenever a higher score proceeds to bump down the lower placed scores and eventually the first game played score that does not reach the top ten, will cause the truncation of the third initial of the 10th place score. This is a bug in the game and not the emulation. Tested on a real machine. gregf WIP: - 0.102: Hans Andersson and Derrick Renaud updated the discrete thump sound in Asteroids to use component values instead of derived equations. - 0.100u4: Kevin Jonas added dipswitches 'Center Mech' and 'Right Mech'. - 0.90u3: Derrick Renaud fixed gain in Asteroids etc. broken in 0.90. - 0.88u3: Pierpaolo Prazzoli added clone Meteorites. - 0.85: Pierpaolo Prazzoli added conditional DIP switch support to Asterock. - 0.76u2: Pierpaolo Prazzoli added 'Records Table' and 'Coin Mode' dipswitches to clone Asterock. - 0.76u1: Added clone Asterock. - 24th October 2003: Pierpaolo Prazzoli added Asterock, an Asteroids clone to the Asteroids driver. - 0.68: Frank Palazzolo added new filter implementations to the asteroid/astdeluxe thrust sound. Derrick Renaud cleanup the discrete sound code and setup proper gain ratios and fixed saucer fire sound. - 9th March 2003: Derrick Renaud submitted an improvement to Asteroids explosion sounds. - 17th February 2003: Craig Aker fixed a problem in handling the LEDs in Asteroids Deluxe. - 3rd August 2002: Ken Reneris submitted another small improvement to the Asteroids discrete sound emulation and added phosphorescent persistence emulation to the vector graphics drawing code, possibly improving the look & feel of vector games. - 24th July 2002: Ken Reneris and Keith Wilkins both submitted improvements to the discrete sound system in Asteroids. - 0.58: Correct palettesize from 33024 to 32768 colors. - 18th November 2001: Frank Palazzolo reported some progress with Asteroid sound emulation - only one of the sound effects remains incorrect. - 17th January 2001: Bernd Wiebelt fixed a bug causing static in the discrete sound functions. - 0.37b11: Keith Wilkins made some support for discrete component sound emulation. - 28th November 2000: Keith Wilkins sent in a discrete sound system update, fixing some sounds in Asteroids. - 7th November 2000: Keith Wilkins sent in a preliminary version of discrete sound system emulation, not supporting any game yet. - 0.37b3: Correct palettesize from 256 to 33024 colors. - 0.36RC2: Added clone Asteroids (bootleg on Lunar Lander hardware). - 28th February 2000: Juergen Buchmueller significantly improved the Asteroids sound simulation. - 0.36RC1: Juergen Buchmueller add SN76477 sound. Samples are no longer needed in Stratovox, Battle Zone, Red Baron, Asteroids. - 15th February 2000: Juergen Buchmueller fixed some bugs in the Asteroids sound simulation. - 13th February 2000: Juergen Buchmueller added preliminary analog sound simulation to Asteroids. - 6th February 2000: Jarek Parchanski added better samples to Asteroids and Asteroids Deluxe. - 0.33b7: Bernd Wiebelt was inspired by Retrocade and Vector Dream, changed the vector games to use translucent vectors. Color intensities had to be lowered, if it feels to dark for you now, increase the gamma correction value. - 0.30: Brad Oliver fixed the hiscore save. - 0.29: Andrew Scott fixed some sound problems in Asteroids. - 0.27: Added clone asteroi2. LEVELS: 1 (endless) Other Emulators: * HiVE * JAE * Retrocade Category: Asteroids Recommended Games: Asteroids Deluxe Space Force Blasteroids Space Fortress Space Duel Space Lords Romset: 8 kb / 4 files / 6.87 zip $end $info=astinvad $mame 0.31 [Lee Taylor] Samples required (Space Invaders) TODO: * Add correct sound/samples WIP: - 0.101u4: David Haywood added clone Kosmo Killer. - 17th January 2003: Stefan Jokisch fixed the crash in Space Intruder, added sample support and cocktail mode support to it, and fixed the red screen effect in Astro Invader. - 0.61: Changed visible area to 208x240. - 15th March 2000: Zsolt Vasvari fixed the colors in Astro Invader. - 0.36b11: Added prom ($0 - 1024 bytes) - 2nd March 1999: Juergen Buchmueller fixed Astro Invader and his clone Kamikaze. He also updated the CPU interface, resulting in a little speed boost. - 0.34b8: Howie Cohen added hiscore save in Astro Invader. LEVELS: 1 (endless) Other Emulators: * HiVE Category: Defence Recommended Games: Cosmic Guerilla Galaxy Wars Space Guerilla Space Launcher Missile Command Arcade Classics (Missile Command II) New York New York Space Zap Colony 7 Dark Warrior Demoneye-X Enigma 2 Orbitron Pleiads Satan's Hollow Satan of Saturn War of the Worlds Tactician Raiders Senjyo Son of Phoenix D-Con Alligator Hunt Romset: 8 kb / 8 files / 6.43 zip $end $info=astorm $mame 0.36b2 [?] 0.34b4 [Phil Stroffolino] Bugs: - In the ending, the 3 heroes are floating into a half bubble (see snapshot). astrombl236b4gre YMI - At the end sequence of this game, some of the sprites shows wrong colors periodly. These also happens in System16 emulator. astormbl36b16gre Lord Caos - Clone astormbl: Currently the graphics on this game are heavily garbled. Included are a pair of screenshots. This was not like this in previous versouns such as .95 i believe was the last time i tested this. Occurs in both .101 and .101u2 (see screenshots). astormbl0101u2yel John L - Clone astormbl: In the later shooting gallery stage (like inside the car shop and the factory (mission 3), there are some garbage graphics (sprites of death monsters that appear where they should not). astormbl336b4gre YMI WIP: - 0.98u3: Mamesick fixed input port in Alien Storm and clone Alien Storm (set 1, Japan). - 0.95u6: Fixed input/dips and changed 'Unknown' dipswitches to 'Unused'. - 0.92: Rename (astorm) to clone (astormj), (astorm2p) to (astorm), (astorma) to (astorm3), (astormb) to (astormu). - 0.89u4: Gerald added clone Alien Storm (US, 3 Players, FD1094 317-0147). - 0.89u1: Aaron Giles fixed Player 3 controls in Alien Storm and sound ROM loading in astorma and astorm2p. Added 317-0148.key to Alien Storm (World). - 25th November 2004: Thierry Lescot - Dumped the cpus from Where's Wally?, Bay Route (set 2), Alien Storm (317-0148) and Shinobi (set 2). - 0.88u7: Aaron Giles makes Alien Storm fully playable. Correct input and cpu2 roms addresses. - 0.88u4: Added clone Alien Storm (317-0148) - Key is missing. - 0.88u3: Added new 317-0146.key - 27th October 2004: David Haywood - Sega actually draw little enemies in Alien Storm with the VDP (as well as the ball during Clutch Hitter gameplay). These little creatures seem to be completely missing from the bootleg. - 4th October 2004: Charles MacDonald - Here's Alien Storm (System 18, 317-0146) decrypted and running. I'd like to thank Dave Widel for generously donating several FD1094's, which made decrypting this game possible. This is the 2-player version of Alien Storm. One of my favorite games, and it's great to have it properly emulated at long last. It passes all the ROM/RAM checks and seems to be working 100%, with some emulator related graphics problems aside. - 18th March 2004: Charles MacDonald fixed Z80 clock (8.192 Mhz -> 8.00 MHz). - 15th March 2004: Charles MacDonald added I/O chip and partial VDP emulation for shdancer, shdancrj, shdancbl, shdancrb, moonwlkb and astormbl. - 0.36b15: Added clone Alien Storm (2 Player). Correct Z80 CPU2 clock speed to 8192000 Hz. - 0.36b4: Correct the YM-3438 clocks speed to 8MHz. - 0.36b2: Added the original, Sega version of Alien Storm with 2xYM3438 and RF5C68 PCM sound. - 0.34b4: Phil Stroffolino added Alien Storm (not working). LEVELS: 6 Other Emulators: * Calice * System 16 Category: Aliens Recommended Games: Alien Storm (Mega-Tech) Aliens Alien 3 Alien Syndrome Alien Syndrome (Mega-Tech) SAR - Search and Rescue Space Gun Xenophobe Victory Road Alien vs. Predator Romset: 4232 kb / 18 files / 2.02 zip $end $info=astrass $mame 0.74u2 [?] WIP: - 0.96: Angelo Salese added the possibility on the VDP1 to double the horizontal resolution under some circumstances. This affects Astra SuperStars, Virtual Mahjong & Virtual Mahjong 2. There's also some WIP code for the protection in Astra SuperStars and Final Fight Revenge. - 1st May 2005: Angelo Salese - Just a small update to show my current ST-V progress, this is Astra Super Stars with corrected sprite size. - 0.91u2: Angelo Salese added a kludge for Astra SuperStars to let it run past a nasty code, nasty because I highly suspect it's a sh-2 bug,will be worked out in the future. Category: Fighter Recommended Games: Street Fighter Street Fighter II - The World Warrior Street Fighter II' - Champion Edition Super Street Fighter 2: The New Challengers Street Fighter: The Movie Street Fighter Alpha: Warriors' Dreams Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter EX Street Fighter EX Plus Street Fighter EX 2 Street Fighter EX 2 Plus X-Men Vs. Street Fighter Street Smart Violence Fight Solitary Fighter Pit Fighter Burning Rival Holosseum Mortal Kombat Mortal Kombat II Mortal Kombat 3 Dragonball Z Dragonball Z 2 Super Battle Martial Champion Power Instinct Power Instinct 2 Power Instinct 3 Tao Taido Virtua Fighter Virtua Fighter 2 Virtua Fighter 3 Virtua Fighter Remix Virtua Fighter Kids Darkstalkers: The Night Warriors Night Warriors: Darkstalkers' Revenge Vampire Hunter 2: Darkstalkers Revenge Kaiser Knuckle Tattoo Assassins Dragoon Might Metamoqester Fit of Fighting War Gods Heaven's Gate Star Gladiator Beastorizer BioFreaks Rival Schools Vampire Savior: The Lord of Vampire Vampire Savior 2: The Lord of Vampire Asura Blade Bloody Roar 2 Daraku Tenshi Dead Or Alive Fighting Layer Plasma Sword Romset: 37376 kb / 16 files / 15.61 zip $end $info=astrob $mame 0.37b2 [Darren Hatton] 0.30 [Mike Balfour] Samples required Bugs: - Voice is not played. astrob0102u5gre Antny DIP/Input Bugs: - astrob1: Attached file states the game error in granting lives with increasing coinage. astrob137b16gra stephh WIP: - 0.103: Nicola Salmoria fixed missing SP0250 voice. - 0.88: MASH added clone Astro Blaster (version 2a). - 0.72: Replaced Custom sound and speech samples with GI_SP0250 sound. Correct I8035 CPU2 clock speed to 3.12MHz. New sample set is required. - 27th July 2003: Olivier Galibert sent in support for SP0250 sound chip and Sega G80 speech board, adding emulated speech to Astro Blaster, Space Fury, Star Trek and Zektor. - 0.37b2: Darren Hatton added Astro Blaster (version 3). - 0.35b6: Change audio I8039 CPU2 to I8035. - 0.35b2: Correct audio I8039 CPU2 clock speed to 208000 Hz. PLAY INSTRUCTIONS: - Shoot enemy space ships for points - Shoot fire balls for extra fuel - Use Warp to slow down enemy ships and bombs (only once per sector or ship). - Discover how to earn secret bonuses for extra points - Dock with mother ship to refuel after each sector - Game over when you run out of ships or fuel - Laser will not fire while overheated Category: Space Shooter Recommended Games: Ozma Wars Astro Fighter Super Astro Fighter (Cassette) Devil Zone The End Killer Comet Magical Spot Magical Spot II MegaTack Black Hole Space Trek Speak & Rescue Quasar Astro Fantasia (Cassette) Cosmos Laser Battle Moon Shuttle Red Clash Zero Hour Challenger Space Cruiser Spiders Terranean (Cassette) Astro Chase (Max-A-Flex) Azurian Attack Battle Cross Sky Base A. D. 2083 Gyruss Mad Planets Saturn Flower Halley's Comet Sky Fox Romset: 50 kb / 25 files / 33.4 zip $end $info=astrof $mame 0.30 [Lee Taylor] Samples required NOTE: - The background color is blue - like in the real arcade (Super Astro Fighter is black!). WIP: - 0.92u1: Pierpaolo Prazzoli added clone Astro Combat. - 0.90: Pierpaolo Prazzoli added clone Astro Fire. And he fixed with HIGHWAYMAN the Astro Battle clones. - 0.89u5: Highwayman added with help from Pierpaolo Prazzoli the clones Astro Battle (set 1) and (set 2)- one set may be a bad or they may simply be different. Protection involves the EPROM datalines being routed through an 8bit x 256byte prom. This game is not currently playable due to the NMI causing a reset. It may have a more complex palette, it needs to be investigated when i get more time. - 27th February 2000: Nicola Salmoria fixed Tomahawk and Astro Fighter from crashing. - 0.34RC1: Zsolt Vasvari support samples in Astro Fighter. The sound library took a lot of work. Two boardsets made this possible. - 0.34b2: Zsolt Vasvari added Astro Fighter (set 3) and accurated the colors (PROMs required). - 0.31: Santeri Saarimaa added hiscore save in Astro Fighter. LEVELS: 5 Other Emulators: * JAE Category: Space Shooter Recommended Games: Super Astro Fighter (Cassette) Ozma Wars Devil Zone The End Killer Comet Magical Spot Magical Spot II MegaTack Black Hole Space Trek Speak & Rescue Quasar Astro Blaster Astro Fantasia (Cassette) Cosmos Laser Battle Moon Shuttle Red Clash Zero Hour Challenger Space Cruiser Spiders Terranean (Cassette) Astro Chase (Max-A-Flex) Azurian Attack Battle Cross Sky Base A. D. 2083 Gyruss Mad Planets Saturn Flower Halley's Comet Sky Fox Romset: 13 kb / 7 files / 9.13 zip $end $info=astyanax $mame 0.36b5 [Luca Elia] WIP: - 0.65: Added correct prom ($0 - priority). - 0.36b14: Correct 68000 CPU1 clock speed to 12MHz and 68000 CPU2 to 7MHz. - 0.36b5: Added The Astyanax and clone The Lord of King (Japan). LEVELS: 6 Other Emulators: * Raine Category: Warriors Recommended Games: Genpei ToumaDen Rygar Rygar (PlayChoice-10) Black Tiger Karnov Rastan / Rastan Saga Nastar / Rastan Saga 2 Warrior Blade - Rastan Saga Episode III Altered Beast Altered Beast (Mega-Tech) Chelnov - Atomic Runner Haunted Castle Legend of Makai Dynasty Wars Golden Axe Golden Axe (Mega-Tech) Golden Axe II (Mega-Tech) Golden Axe II (Mega Play) Golden Axe - The Revenge of Death Adder Strider Strider 2 Trio The Punch Wild Fang Magic Sword Big Karnak Blade Master Act Raiser (Nintendo Super System) Arabian Fight Arabian Magic Warriors of Fate Denjin Makai Guardians / Denjin Makai II Gaiapolis Metamorphic Force Monster Maulers Oriental Legend Romset: 2689 kb / 24 files / 1.05 zip $end $info=asuka $mame 0.37b9 [David Graves, Brian A. Troha] NOTE: - When you fire, the sound it makes is like you've got a machine gun, but you're only firing 1 or 2 bullets per second. If you tap the fire button, you can get a much greater rate of fire; not sure if this is a bug or due to my machine's speed? I'm also assuming that your bullets aren't meant to go to the top of the screen, because they don't unless you move up near the top... (happens in Raine as well). Some people who checked the real arcade reported me that these issues (sounds like a machine gun and bullets don't go to the top of the screen) are original works. Fujix WIP: - 0.97u1: Fixed rom names. - 0.90u3: Replaced ADPCM sound with MSM5205 (384000 Hz). - 23rd May 2001: David Graves added state saving support to the Asuka driver. - 13th October 2000: David Graves further improved the new Taito drivers' groundwork and fixed sprite / tile priorities in the Asuka & Asuka driver games. - 6th October 2000: David Graves sent in a bit improved Taito Z driver with no playable games, but he also sent a driver for another Taito system supporting the following games: Asuka & Asuka, Maze of Flott, Galmedes, U.N. Defense Force: Earth Joker. LEVELS: 4 Other Emulators: * Raine Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 2048 kb / 9 files / 643 zip $end $info=asurabld $mame 0.72u1 [Paul Priest] WIP: - 0.79: R. Belmont improving the YMF278b sound (sound clipping) in Asura Blade. - 0.78u1: Added YMF262 (14318180 Hz) and YMF278B (33868800 Hz) stereo sound. - 4th January 2004: R. Belmont added full sound and music emulation to Asura Blade. - 0.77u2: Correct 68EC020 CPU1 clock speed to 20MHz and Z80 CPU2 to 6MHz. - 11th August 2003: Guru - Asura Blade arrived. I've been fairly busy over the past week so didn't get chance to update here. However, this stuff arrived just recently thanks to Mameworld contributions. - 30th August 2003: Paul Priest fixed most of the DIP switch settings in Asura Blade and improved the raster effects in the Fuuki FG-2 driver, but they are not yet perfectly emulated. - 0.72u2: Correct palettesize from 32768 to 8192 colors. - 14th August 2003: Paul Priest fixed the tilemaps and tilemap/sprite priorities in the Asura Blade driver. - 13th August 2003: Paul Priest and David Haywood sent in a driver for Asura Blade, it works fine except sound is not emulated because the sound chip is unknown. LEVELS: 10 Category: Fighter Recommended Games: Street Fighter Street Fighter II - The World Warrior Street Fighter II' - Champion Edition Super Street Fighter 2: The New Challengers Street Fighter: The Movie Street Fighter Alpha: Warriors' Dreams Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter EX Street Fighter EX Plus Street Fighter EX 2 Street Fighter EX 2 Plus X-Men Vs. Street Fighter Street Smart Violence Fight Solitary Fighter Pit Fighter Burning Rival Holosseum Mortal Kombat Mortal Kombat II Mortal Kombat 3 Dragonball Z Dragonball Z 2 Super Battle Martial Champion Power Instinct Power Instinct 2 Power Instinct 3 Tao Taido Virtua Fighter Virtua Fighter 2 Virtua Fighter 3 Virtua Fighter Remix Virtua Fighter Kids Darkstalkers: The Night Warriors Night Warriors: Darkstalkers' Revenge Vampire Hunter 2: Darkstalkers Revenge Kaiser Knuckle Tattoo Assassins Dragoon Might Metamoqester Fit of Fighting War Gods Heaven's Gate Star Gladiator Beastorizer BioFreaks Rival Schools Vampire Savior: The Lord of Vampire Vampire Savior 2: The Lord of Vampire Astra SuperStars Bloody Roar 2 Daraku Tenshi Dead Or Alive Fighting Layer Plasma Sword Romset: 49664 kb / 17 files / 8.61 zip $end $info=asylum $mame 0.62 [Aaron Giles] WIP: - 22nd January 2004: Aaron Giles fixed problems in Red Baron, Asylum and Tiger Heli, caused by the memory system changes. - 21st October 2002: Aaron Giles added a recently uncovered prototype game called Asylum to the Ataxx driver. LEVELS: 4 Recommended Games: IGMO Zwackery Gauntlet Gauntlet (PlayChoice-10) Gauntlet II Gauntlet Legends Gauntlet Dark Legacy Shackled Devil World Romset: 5120 kb / 28 files / 2.22 zip $end $info=atarifb $mame 0.35b1 [Mike Balfour, Patrick Lawrence, Brad Oliver] WIP: - 0.90: Derrick Renaud and Frank Palazzolo properly emulated the DISC_OP_AMP_FILTER_IS_BAND_PASS_1M type filter and re-wrote Atari Football and Atari Baseball to use component value only code and the new filter. - 0.80: Derrick Renaud made minor changes in Atari Football, Canyon Bomber and Sky Diver to work with new code. - 0.68: Derrick Renaud remove the 3x DAC sound and added Discrete_Components sound. - 0.61: Changed visible area to 304x248. - 0.36b11: Correct palettesize from 3 to 4 colors. - 0.36b5: Changed VSync to 60Hz. - 0.36b4: Changed VSync to 57Hz. - 0.35b1: Added Atari Football (revision 2) and clones (revision 1) and (4 players). Other Emulators: * Retrocade Category: Football Recommended Games: 10 Yard Fight Scrum Try (Cassette) Gridiron Fight Street Football NFL Blitz NFL Blitz '99 NFL Blitz 2000 Quarterback Tecmo Bowl Tecmo Bowl (PlayChoice-10) TouchDown Fever Cyberball John Elway's Team Quarterback All American Football High Impact Football Pigskin 621AD Joe Montana II: Sports Talk Football (Mega-Tech) Super High Impact Football Frenzy (NeoGeo) Hard Yardage - Field Goal Romset: 8 kb / 6 files / 6.06 zip $end $info=ataxx $mame 0.37b3 [Aaron Giles, Paul Leaman] SERVICE MODE: - To enter service mode in Ataxx, press 1P start and then press the service switch (F2). WIP: - 0.37b3: Added Ataxx (set 1) and clones (set 2) and (Japan). - 15th May 2000: Aaron Giles finally submitted the Leland driver first started by Paul Leaman, adding the following games: Cerberus, Mayhem 2002, World Series, Alley Master, Danger Zone, Baseball The Season II, Super Baseball Double Play Home Run Derby, Redline Racer, Quarterback, Strike Zone Baseball, Viper, John Elway's Team Quarterback, All American Football, Ironman Stewart's Super Off-Road, Ataxx, World Soccer Finals, Pigout and Danny Sullivan's Indy Heat. LEVELS: 5 (endless) Romset: 1792 kb / 14 files / 623 zip $end $info=atehate $mame 0.37b9 [Luca Elia] < Japan > WIP: - 4th October 2000: Luca Elia improved the sound in the Seta driver and added Thunder & Lightning, Rezon, Athena no Hatena, Oishii Puzzle wa Irimasenka, Eight Forces, Pro Mahjong Kiwame and Krazy Bowl. Romset: 4096 kb / 4 files / 1.88 zip $end $info=atetris $mame 0.31 [Zsolt Vasvari] NOTE: - There's no second button to rotate pieces clockwise. Many ports of Tetris (notably the Gameboy version) have two rotate buttons, but the Atari versions do not. Several people have reported that they've played the Atari version on machines that allowed you to rotate the pieces both clockwise and counter-clockwise. However, the currently supported ROM sets do not have inputs for a second button, so it is definitely not an error. While there is a chance that such a version might exist, nobody has been able to provide conclusive proof of it. Tron WIP: - 0.79u1: Added clone Tetris (bootleg set 2). - 31st January 2004: Kevin Eshbach submitted an addition of a new Atari Tetris bootleg. - 0.53: Correct M6502 CPU1 and the 2x Pokey clock speed to 1789772 Hz and change cpu1 rom ($0) address to $10000. - 2nd September 2000: Brad Oliver abstracted the dirty handling from Centipede and sped up Atari Tetris. - 0.34b8: Zsolt Vasvari added Tetris (Cocktail set 1). LEVELS: 99 (endless - game stops counting levels after 99th) Other Emulators: * JAE Category: Tetris Recommended Games: Vs. Tetris Tetris (Sega) Tetris (System E) Bloxeed Xyonix Final Tetris Hot Blocks - Tetrix II Magix / Rock Tetris Plus Tetris Plus 2 Tetris The Grand Master - Block Out Welltris Romset: 128 kb / 2 files / 51.7 zip $end $info=athena $mame 0.35b8 [Carlos A. Lozano, Phil Stroffolino] WIP: - 0.85u3: Unzu fixed music tempo in Athena. - 0.35: Correct cpu3 rom ($0) length to 16kb. - 2nd May 1999: Phil Stroffolino finally got the correct colors for ASO, TNK3 and Athena. - 17th March 1999: Phil Stroffolino sent a new SNK driver with working support for nearly all of the games, though some color problems with Athena and TNK3 still remain. He also fixed some bugs in the tilemap code. LEVELS: 7 Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Romset: 291 kb / 14 files / 141 zip $end $info=atlantis $mame 0.08 [Nicola Salmoria] WIP: - 0.35: Added clone Battle of Atlantis (set 2) and correct colors in (set 1). Added prom ($0). - 0.28: Mike Balfour added hiscore save in Battle of Atlantis. He also pointed out that ROM 2H of Battle of Atlantis seems to be bad; that's the cause of the strange coins per credit values. - 0.15: Sound support in Battle of Atlantis. - 0.08: Support for Battle of Atlantis (a Scramble hack). Other Emulators: * Tickle * VAntAGE Category: Submarine Recommended Games: Sea Wolf Sea Wolf II Depthcharge Destroyer Subs Dodgem Wolf Pack Fire One Invinco / Deep Scan HeliFire N-Sub Navarone Polaris Tomahawk 777 Mariner Subroc3D Battle Cruiser M-12 The Deep Sauro Battle Shark In The Hunt Romset: 23 kb / 12 files / 12.5 zip $end $info=atluspsx $mame BIOS: Atlus PSX (Sony/Atlus 1996) ROMS: coh-1001l.353 (user1 $0 - 512k) $end $info=atomicp $mame 0.36b1 [Andrew Prime] NOTE: - Atomic Point is a custom Korean board and not SEGA. WIP: - 0.89u3: Aaron Giles hooked up sound in Atomic Point (tempo is just a guess right now). - 0.89u1: Added dipswitches 'Difficulty', 'Level Select', 'Flip Screen', 'Demo Sounds', 'Allow Continue' and 'Game Mode'. - 0.88u7: Correct YM2413 clock speed to 4MHz. - 0.61: Correct YM2413 clock speed to 3579545Hz. - 0.36b3: Removed Z80 and YM2151 and added YM2413 sound chip. LEVELS: 99 Other Emulators: * Calice * System 16 Category: Tetris (Special) Recommended Games: Block Hole Flash Point Hexa Klax Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Balloon Brothers Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Cachat Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Big Twin Cannon Ball Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Aquarium Baku Baku Animal Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 224 kb / 5 files / 110 zip $end $info=atpsx $mame BIOS: Atari PSX (Atari 1996) ROMS: coh-1000w.353 (user1 $0 - 512k) $end $info=attckufo $mame 0.99u2 [Tomasz Slanina] WIP: - 0.99u2: Added Attack Ufo (Ryoto Electric Co. 1980). - 15th August 2005: Tomasz Slanina - Game is running on VIC6560 - like chip MOS6560, with few changes in the internal structure. Video, colors and sounds are emulated now (based on PeT's 6560 code from MESS). - 7th August 2005: Tomasz Slanina - Weird (and probably rare) invaders clone from 1980. The main CPU is a 6502. Gfx is tilebased (128 dynamic tiles in RAM + 128 static in ROM). Screen size is strange - 176x184 (22x23 8*8 tiles). Colors are unknown. Sound hw is unknown too, possible discrete. Category: Space Invaders Recommended Games: Space Invaders Space Invaders Part II Return of the Invaders Space Invaders DX Super Space Invaders '91 Space Invaders '95 - Attack Of The Lunar Loonies Space Invaders II Space Stranger Space Stranger 2 Invinco Super Invader Attack Space Attack Space King 2 IPM Invader Space Fever Space Fever High Splitter Space Intruder Beam Invader Rotary Fighter Minivader Invader's Revenge Gorf Hole Land Battlantis Play Girls 2 Romset: 8 kb / 8 files / 7.42 zip $end $info=aurail $mame 0.34b4 [Phil Stroffolino] TODO: * Wanted: 317-0168 FD1089B CPU WIP: - 0.95u2: Chack'n added missing cpu1 roms ($0/1) to clone Aurail (set 1, Japan). - 0.95: Nicola Salmoria decrypted and added clone Aurail (set 1, Japan, FD1089A 317-0167). The program roms are bad however so it doesn't work. - 0.92: Rename (auraila) to (aurail1). - 0.91u2: Correct cpu2 roms addresses. - 0.90u1: Charles MacDonald added complete FD1089B table for Aurail (317-0168) - Game now playable. - 0.89u1: Added 'Special Function Mode' dipswitch. - 15th March 2004: Charles MacDonald cleaned up altbeast, riotcity, bayroute and aurail (no junk in error logs, took care of unused inputs/outputs, etc.). Migrated aurail, riotcity, bayroute to use sys16_sprite_shinobi. - 0.36b2: Added clone Aurail (set 2). - 0.34b4: Phil Stroffolino added Aurail (not working). LEVELS: 16 Other Emulators: * System 16 Category: Tank Recommended Games: Lazer Command Tank 8 M-4 M79 Ambush Blasto Ultra Tank Armor Attack Battle Zone Bradley Trainer No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Vs. Battle City Super Stingray Blazer Assault Enforce Vindicators Vindicators Part II Tank Force Guardian Force Romset: 3488 kb / 28 files / 1.28 zip $end $info=av2mj1bb $mame 0.57 [?] 0.37b8 [?] < Japan > NOTE: - This game uses a video recorder for playing tapes. WIP: - 0.57: Rename (av2mj1) to (av2mj1bb). Replaced gfx1 rom ($180000) with a new redump. Romset: 1088 kb / 7 files / 271 zip $end $info=av2mj2rg $mame 0.57 [Takahiro Nogi] < Japan > NOTE: - This game uses a video recorder for playing tapes. WIP: - 9th December 2001: Takahiro Nogi fixed graphics and other bugs in a lot of mahjong games, added another ROM set to Mahjong Club 90's, added Mahjong Ren-ai Club, Crystal Gal, Mahjong Uchuu yori Ai wo komete, AV2 Mahjong No.2 Rouge no Kaori, Ojanko High School, Ojanko Yakata, Ojanko Yakata 2bankan, Chinese Casino, Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen and Taisen Mahjong Final Romance 4. LEVELS: 20 Romset: 1472 kb / 10 files / 348 zip $end $info=avalnche $mame 0.33b6 [Mike Balfour] WIP: - 0.95u3: Added clone Cascade. - 15th April 2005: Mame Italian Forum - Dumped Sidam’s Cascade a clone of Atari’s Avalanche. There are a number of changes in the code, and the Spanish language option has been replaced with Italian. - 0.84u6: Added 'Service Mode' dipswitch. - 0.79: Correct cpu1 roms addresses. - 0.69: Remove DAC sound and added discrete sound and missing top rocks sound (Aud0 trigger). - 0.37b15: Correct palettesize from 2 to 32770 colors. - 1st May 2001: Aaron Giles added overlay support for Avalance. Romset: 12 kb / 6 files / 4.87 zip $end $info=avengers $mame 0.34b1 [Paul Leaman] Possible Bugs: - The background in the ending isn't emulated correctly. There are some black squares over there (it should be a photo). avengers061gre2 Kale WIP: - 0.65: Correct Z80 CPU1 clock speed to 6MHz and the 2x audio Z80 CPUs to 4MHz. - 1st February 2003: Acho A. Tang fixed sound effects and some glitches in Avengers. - 0.37b16: Phil Stroffolino make partial protection simulation in Avengers. - 4th June 2001: Phil Stroffolino added sound to Avengers, while not perfect, it should at least play the correct sounds. - 5th June 2001: Guru - Received an Avengers PCB from Phil Stroffolino (a few days ago) which I've used to help him fix the game in MAME. - 3rd June 2001: Phil Stroffolino added protection support to Avengers, so it is now playable. - 0.37b8: Correct gfx1 rom ($0) and added proms ($0, $100 - timing/priority (not used)). Game not working yet. - 0.37b7: Added second audio Z80 CPU3 (3579545 Hz) and MSM5205 (384000 Hz) sound. - 0.37b6: Added prom (priority (not used)). - 0.37b8: Added clone Hissatsu Buraiken (Japan). - 22nd January 2000: Phil Stroffolino added a hack to display the background in Avengers. - 9th January 2000: Phil Stroffolino fixed some bad sprites in Avengers. - 8th January 2000: Phil Stroffolino sent in a preliminary Avengers driver with bad graphics and bad sound, but the game is working. - 0.34b1: Paul Leaman added Avengers (two sets merged) (not working due to protection). LEVELS: 6 (must be finished twice) Category: Street Fighter Recommended Games: Knuckle Joe My Hero Trojan Trojan (PlayChoice-10) Renegade Double Dragon Double Dragon II Double Dragon 3 Double Dragon (PlayChoice-10) Double Dragon (Neo-Geo) Ginga NinkyouDen Kyros Shinobi Shinobi (Mega-Tech) The Revenge of Shinobi (Mega-Tech) Bad Dudes vs. Dragonninja Shadow Warriors Ninja Gaiden (PlayChoice-10) Ninja Gaiden Episode II (PlayChoice-10) Ninja Gaiden Episode III (PlayChoice-10) Vigilante Crime Fighters Crude Buster DownTown Final Fight Gang Wars Last Battle (Mega-Tech) Shadow Dancer Tough Turf The Combatribes Growl Mug Smashers 64th. Street Brute Force Captain Commando D. D. Crew Karate Blazers Riot City Vendetta Guardians of the Hood Silent Dragon Undercover Cops Cadillacs and Dinosaurs Knuckle Bash Ninja Baseball Batman The Punisher Streets of Rage II (Mega Play) Violent Storm Pretty Soldier Sailor Moon Osman Vamp 1/2 Romset: 801 kb / 27 files / 350 zip $end $info=avengrgs $mame 0.102 [Corrado Tomaselli] 0.74u2 [Bryan McPhail] WIP: - 0.102: Corrado Tomaselli added Avengers In Galactic Storm (World). Rename (avengrgs) to (avengrgj). - 28th December 2003: Bryan McPhail fixed Avengers in Galactic Storm so it's quite playable, though it still has some graphics glitches. - 14th September 2003: Bryan McPhail recently made progress in figuring out how the background graphics work in Avengers in Galactic Storm. There still seems to be a CPU core bug affecting gameplay though. - 26th January 2003: Bryan McPhail sent in a preliminary driver for Avengers in Galactic Storm, it is playable but has many graphics glitches and other problems. - 9th December 2002: Guru - Dumped 'Avengers In Galactic Storm'. - 3rd November 2002: Guru - Avengers in Galactic Storm (Data East 1996) arrived from Japan. Thanks to WTC. Category: Movie/TV/Comic Recommended Games: Captain America and The Avengers Airwolf Aliens Alien 3 Asterix Batman Batman Forever Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 32256 kb / 18 files / 16.42 zip $end $info=avsp $mame 0.37b16 [Razoola, pza] 0.37b12 [Paul Leaman, Razoola, KevinDO] WIP: - 0.96u3: Razoola added clone Alien vs. Predator (Hispanic 940520). - 6th February 2005: Razoola - Released XOR 119 for Alien Vs. Predator (Asia 940520) donated by Blastar. - 0.37b16: Added Alien vs. Predator (Euro 940520). - 27th June 2001: Razoola - Released XOR 41 for Alien vs. Predator (Euro 940520) donated by pza. - 0.37b14: Added clone Alien vs. Predator (Japan 940520). - 13th March 2001: Razoola - Released XOR 21 for Alien Vs. Predator (Japan 940520) donated by Ai-Ho. - 0.37b12: Added Aliens vs. Predator (US 940520) and clone (Asia 940520). - 15th February 2001: Razoola - Released XOR 11 for Alien Vs. Predator (USA 940520) donated by KevinDO. LEVELS: 9 Other Emulators: * Calice * Final Burn * Nebula * Raine Movie: Alien vs. Predator Genre: Sci-Fi, Horror Year: USA 2004 Director: Paul W.S. Anderson Studio: 20th Century-Fox Cast: Sanaa Lathan, Raoul Bova, Lance Henriksen, Ewen Bremner, Colin Salmon, Tommy Flanagan Category: Aliens Recommended Games: Aliens Alien 3 Alien Syndrome Alien Syndrome (Mega-Tech) SAR - Search and Rescue Alien Storm Alien Storm (Mega-Tech) Space Gun Xenophobe Victory Road Alien vs. Predator Romset: 23680 kb / 17 files / 10.75 zip $end $info=avspirit $mame 0.35b10 [Luca Elia] Bugs: - The sprites seem to lag behind the background in this game (both horizontally and vertically.) Very noticeable on all levels; most noticable when jumping. avspirit058gre fart_flower / Karasu - All the movements in Avenging Spirit (jumping, running, firing) are pretty much slower than in mame 0.68, and it's not a framerate problem. avspirit074gre Goremaster WIP: - 0.91: David Haywood fixing speed in Avenging Spirit. - 0.36RC1: Added priority prom ($0). - 0.36b5: Luca Elia added clone Phantasm (Japan). Correct 68000 CPU1 clock speed to 12MHz. - 31st March 1999: Luca Elia sent in a huge update to the Jaleco Mega System 1 driver, with support for Rodland (Japan version only), Earth Defense Force and Avenging Spirit. LEVELS: 6 Other Emulators: * Raine Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Romset: 2945 kb / 11 files / 1.00 zip $end $info=aztarac $mame 0.36b2 [Mathis Rosenhauer, David Fish] DIP/Input Bugs: - Mouse controls both the AD Stick and the Dial - they're supposed to be used independently, for the ship's bearing and turret rotation, respectively. This renders the game unplayable. The best way would be to have the mouse mapped to the dial only, so that keys or an analog joystick can be mapped to the AD Stick. Update: The problem is a combo of mame's un-remappable mouse axis inputs and the one analog X axis & one analog Y axis per player. If input type is a dial, trackball, or AD stick, the mouse is automatically mapped to player one's mame X & Y axis. Dial uses mame's X axis (DialV Y axis), while the trackball & AD stick use mame's X and Y axis. So if you have any two for one player, you get a conflict as you found out. A quick hack would be to switch the AD stick to Player 2. Another hack, change the AD stick X axis type to the (as yet) unused AD stick Z axis, snuck in there with my "remap analog joysticks" fix. ;p Best solution, let the list of inputs handle the analog data much like digital inputs are, instead of a fixed array. (Or, a list of just the analog inputs would be great too.) Hmmm.... sensitivity, joy/key speed, etc will need to be worked around... Update: the AD stick X axis to Y axis part is fixed. aztarac064gra MarcoNadal / uRebelScum WIP: - 0.55: Correct palettesize from 256 to 32768 colors. - 0.53: Mathis Rosenhauer fixed radar display in Aztarac. - 3rd August 2001: Mathis Rosenhauer fixed the Aztarac radar graphics problems. - 27th September 2000: Mathis Rosenhauer fixed Aztarac protection patching. - 30th July 1999: Mathis Rosenhauer fixed Aztarac joystick. - 26th July 1999: Mathis Rosenhauer sent in a driver for Aztarac. STORY: - Year 4031 A.D.: A thousand years of interstellar peace has come to an end. Terran starbases around the Zodiac are under attack by alien robot drones from beyond the swan nebula. Your missionm as starship commander is: Defend the starbases! Recommended Games: Rip Off Cerberus Romset: 56 kb / 14 files / 31.7 zip $end $info=azurian $mame 0.35RC1 [Zsolt Vasvari] WIP: - 0.97u2: MASH fixed bullets draw in Azurian Attack. - 2nd June 1999: Zsolt Vasvari added Azurian Attack to the Galaxian driver. Other Emulators: * GalEMU * VAntAGE Category: Space Shooter Recommended Games: Ozma Wars Astro Fighter Super Astro Fighter (Cassette) Devil Zone The End Killer Comet Magical Spot Magical Spot II MegaTack Black Hole Space Trek Speak & Rescue Quasar Astro Blaster Astro Fantasia (Cassette) Cosmos Laser Battle Moon Shuttle Red Clash Zero Hour Challenger Space Cruiser Spiders Terranean (Cassette) Astro Chase (Max-A-Flex) Battle Cross Sky Base A. D. 2083 Gyruss Mad Planets Saturn Flower Halley's Comet Sky Fox Romset: 17 kb / 6 files / 10.9 zip $end $info=backfire $mame 0.84 [David Haywood] WIP: - 0.98u3: Added clone Backfire! (set 2). - 2nd January 2003: Guru - Dumped Backfire! (Data East 1995). - 2nd November 2002: Guru - Back Fire! (Data East 1995) arrived from Pelle. Romset: 16896 kb / 11 files / 9.31 zip $end $info=baddudes $mame 0.31 [Bryan McPhail] WIP: - 17th March 2000: Zsolt Vasvari fixed a romloader bug in the clone Dragon Ninja. - 0.35b2: Bryan McPhail fixed the sprite/playfield and playfield/playfield priorities in Bad Dudes vs. Dragon Ninja and Sly Spy. - 0.34b3: Dani Portillo added hiscore save in Bad Dudes. - 0.33b5: Nicola Salmoria fixed bug in ADPCM sample playback. Many games are affected, e.g. Robocop, Bad Dudes. LEVELS: 7 Category: Street Fighter Recommended Games: Knuckle Joe My Hero Trojan Trojan (PlayChoice-10) Renegade Double Dragon Double Dragon II Double Dragon 3 Double Dragon (PlayChoice-10) Double Dragon (Neo-Geo) Avengers Ginga NinkyouDen Kyros Shinobi Shinobi (Mega-Tech) The Revenge of Shinobi (Mega-Tech) Shadow Warriors Ninja Gaiden (PlayChoice-10) Ninja Gaiden Episode II (PlayChoice-10) Ninja Gaiden Episode III (PlayChoice-10) Vigilante Crime Fighters Crude Buster DownTown Final Fight Gang Wars Last Battle (Mega-Tech) Shadow Dancer Tough Turf The Combatribes Growl Mug Smashers 64th. Street Brute Force Captain Commando D. D. Crew Karate Blazers Riot City Vendetta Guardians of the Hood Silent Dragon Undercover Cops Cadillacs and Dinosaurs Knuckle Bash Ninja Baseball Batman The Punisher Streets of Rage II (Mega Play) Violent Storm Pretty Soldier Sailor Moon Osman Vamp 1/2 Romset: 1184 kb / 22 files / 444 zip $end $info=badlands $mame 0.35b13 [Aaron Giles] WIP: - 0.36RC1: Correct 68000 CPU1 clock speed to 7159090 Hz, M6502 CPU2 to 1789772 Hz and YM2151 to 3579545 Hz. - 22nd May 1999: Aaron Giles sent in a driver for Badlands. ARCADE RELEASE: Badlands (Konami) - 1984/Aug/09 STORY: - It has been 50 years since nuclear disaster. The sport of Sprint racing is now a ruthless battle between armed cars. These races take place on tracks built in the ruins of the dangerous nuclear zone known only as the Bad Lands. PLAY INSTRUCTIONS: - When shot, car slows down and its direction is changed. - Missile explodes cars. - When drone car carrying a wrench is shot, it drops it. - Shielded cars: Shielded car only loses a shield when shot. Missile slows it down, its direction is changed, and it loses a shield. - Customize your car: MISSILES - Destroy the car in front of you. TIRES - Makes you slide less around turns. TURBO - Gets you up to speed faster. SPEED - Makes you go faster. SHIELDS - Protect your car from shots, missiles, and exploding due to running into walls. Category: Sprint Recommended Games: Sprint 1 Sprint 4 Sprint 8 Pit & Run Championship Sprint Super Sprint American Speedway Redline Racer Danny Sullivan's Indy Heat Ironman Stewart's Super Off-Road Ironman Stewart's Super Off-Road Track Pack Grudge Match Hot Rod Rough Racer Romset: 896 kb / 14 files / 355 zip $end $info=bagman $mame 0.33b7 [Nicola Salmoria] 0.04 [Nicola Salmoria] Possible Bugs: - bagman (and clones), sbagman (and clones): Can't receive coins during a 2-player game when the black screen written "PLAYER 1" and "PLAYER 2" is shown. Possibly a bug in the game? bagmanc37b15gre Bugfinder WIP: - 0.94u1: Aaron Giles fixed games using the TMS5110 which refused to start (bagman, cvs driver etc.). - 0.84u6: Pierpaolo Prazzoli added clone Le Bagnard (set 2). - 0.63: Rename clone (bagmang) to (bagmanmc). - 0.61: Added clone Bagman (bootleg on Galaxian hardware). - 1st July 2002: David Haywood added a Bagman bootleg running on Galaxian hardware. - 0.37b6: Added TMS5110 (640000 Hz) and prom ($40 - state machine driving TMS5110). - 8th August 2000: Jarek Burczynski wrote a TMS5110 emulator and added speech support to Bagman and Super Bagman. - 0.35b12: Added clone Le Bagnard. - 18th April 1999: Marco Cassili added Le Bagnard, which is a Bagman clone. - 0.34b6: Nicola Salmoria added Bagman (Stern set 1). - 0.33b7: Nicola Salmoria added the original, Valadon Automation version of Bagman. - 0.31: Jarek Burczynski fixed disappearing guards and other wrong behaviors in Bagman which were caused by copy protection. - 0.29: Tim Lindquist and Jarek Burczynski accurated the colors in Bagman and Super Bagman. Juan Carlos Lorente added hiscore save in Bagman. - 0.27: Jarek Burczynski provided better colors for Bagman and also added support for Super Bagman. - 0.18: Fixed bugs in Jump Bug and Bagman sound drivers which caused page faults when run under DOS. - 0.12: Since the 8910 emulator doesn't allow to set the clock frequency at runtime, Nicola temporarily switched to using the default one. This affects sound in Crazy Climber, Crazy Kong and Bagman. Let Nicola know whether it's better or worse than before. - 0.04: Bagman support (wrong colors). Other Emulators: * JAE Category: Maze (Extra) Recommended Games: Super Bagman Tutankham Cavelon Crystal Castles Flip & Flop (Max-A-Flex) Hero Money Money Spatter Tower of Druaga The Return of Ishtar Kid no Hore Hore Daisakusen Mustache Boy Marchen Maze Ufo Senshi Yohko Chan Evil Stone Magical Crystals Cheese Chase Mad Donna Princess Clara Daisakusen Shocking Romset: 49 kb / 15 files / 22.6 zip $end $info=bakatono $mame 0.35b2 [?] Neo-Geo < Japan > WIP: - 0.37b10: Replaced the bakatono MGD2 dump with a MVS dump. LEVELS: 12 Other Emulators: * Calice * Nebula Romset: 8256 kb / 20 files / 2.34 zip $end $info=bakubaku $mame 0.76u1 [David Haywood] 0.74u2 [?] WIP: - 0.99u8: Mariusz Wojcieszek fixed VDP2 bitmaps scrolling and more, this fixes bad gfx in Baku Baku Animal intro. - 0.96: Angelo Salese removed the Baku Baku Animal hack since it's not needed anymore (dunno when this was fixed). - 24th October 2003: David Haywood sent in another ST-V update that improves graphics emulation and fixes the colors in Baku Baku Animal. - 23rd October 2003: David Haywood sent in an update to the ST-V driver, making Baku Baku Animal playable. Category: Tetris (Special) Recommended Games: Block Hole Flash Point Hexa Klax Atomic Point Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Balloon Brothers Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Cachat Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Big Twin Cannon Ball Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Aquarium Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 20992 kb / 12 files / 5.48 zip $end $info=bakutotu $mame 0.61 [Acho A. Tang] < Japan > WIP: - 0.89: Added 'Show Coordinates' and 4x 'Unknown' dipswitches. - 17th June 2002: Acho A. Tang added Bakutotsu Kijuutei to the Namco System 1 driver and fixed a lot of bugs in it. Category: Jetman Recommended Games: Sky Lancer Vastar Argus (Gottlieb) Equites Formation Z Freeze SWAT 4-D Warriors Baraduke Finalizer - Super Transformation Lizard Wizard Metal Clash Scooter Shooter Section Z Space Harrier Space Harrier II (Mega-Tech) Side Arms - Hyper Dyne Transformer Space Ranger (Arcadia) Exzisus Star Guards Forgotten Worlds Insector X Solar Jetman (PlayChoice-10) Rohga Armor Force Cybattler Mazinger Z ESP Ra.De. Romset: 2308 kb / 22 files / 341 zip $end $info=balcube $mame 0.37b11 [Luca Elia] < Japan > WIP: - 0.62: Added YMF278B stereo sound and 2MB sound1 rom. - 13th August 2002: Olivier Galibert added the YMF278B sound emulation to Bang Bang Ball and Bal Cube. - 3rd March 2001: Nicola Salmoria fixed 8bpp tile support so that Bal Cube now works properly as well. - 3rd January 2001: Luca Elia sent in a driver for Metro games, including Pang Poms, Sky Alert, Dharma, Last Fortress - Toride and Dai Toride with perfect graphics and colors but no sound, and Bal Cube with bad sprites and wrong colors. LEVELS: 100 (endless) Category: Breakout Recommended Games: Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 5120 kb / 8 files / 2.76 zip $end $info=ballbomb $mame 0.35b12 [Mike Coates] TODO: * Missing clouds and blue background * Add sound/samples (SN76477 ?) WIP: - 0.36RC2: Zsolt Vasvari made correct colors Balloon Bomber. - 31st March 1999: Mike Coates added Balloon Bomber to the 8080bw driver. LEVELS: 6 (endless) Other Emulators: * Laser * VAntAGE Category: Shooting Recommended Games: Desert Gun Dog Patch Safari Triple Hunt Dead Eye Clay Shoot Yosaku To Donbei Carnival King & Balloon Tranquilizer Gun Mole Attack Monkey Mole Panic Animalandia Jr. Pooyan Great Guns Razzmatazz Duck Hunt Duck Hunt (PlayChoice-10) Clay Pigeon Vs. Gumshoe Hit 'n Miss Egg Venture One Shot One Kill Romset: 12 kb / 7 files / 6.75 zip $end $info=ballbros $mame 0.37b9 [Yochizo] WIP: - 16th September 2000: Yochizo added Balloon Brothers, Gigandes and Daisenpu to the Superman a.k.a. Taito X driver. Other Emulators: * Raine Category: Tetris (Special) Recommended Games: Block Hole Flash Point Hexa Klax Atomic Point Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Cachat Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Big Twin Cannon Ball Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Aquarium Baku Baku Animal Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 1856 kb / 9 files / 1.08 zip $end $info=balonfgt $mame 0.37b11 [Howie Cohen] Possible Bugs: - When you try to play balonfgt using both screens, the 2 screens get out of sync almost immediately. Maybe they didn't care about sync because the screens aren't synced anymore after a game with only 1 screen. balonfgt070u5gre Y.M.I / Reip WIP: - 6th January 2001: Howie Cohen fixed several bugs in the VSNES driver and added RBI Baseball, VS Baseball and VS Mahjong. - 1st January 2001: Howie Cohen finally submitted the long awaited VSNES driver, with most of the games having correct colors and sound. Recommended Games: Balloon Fight (PlayChoice-10) Romset: 96 kb / 12 files / 57.8 zip $end $info=baluba $mame 0.36b14 [Zsolt Vasvari] TODO: * Fix colors DIP/Input Bugs: - With cabinet dipswitch set to "Upright", both players use Player1 controls. With dip set to "Cocktail", both players use Player2 controls. baluba36b16gra TriggerFin WIP: - 6th January 2000: Zsolt Vasvari fixed some bad colors in Baluba-louk no Densetsu. - 5th January 2000: Zsolt Vasvari added Baluba-louk no Densetsu to the Senjyo driver. LEVELS: 100 (endless) Category: Platform Recommended Games: Space Panic The Amazing Adventures of Mr. F. Lea Donkey Kong Crazy Kong Donkey Kong Junior Donkey Kong 3 Multi 5 - Tong Boy Naughty Mouse Woodpecker Treasure Island (Cassette) Dock Man Logger Frogger Lady Frog Kangaroo Minky Monkey Ponpoko Springer Arabian Bristles (Max-A-Flex) Boggy '84 Congo Bongo Dr. Micro Hopper Robo Jump Coaster Knightmare Mappy Mappy - Namco Classics Collection Vol.1 Mouser Roc'n Rope Super Glob Ben Bero Beh Complex X Ice Climber Ice Climber Dual Jumping Jack Lode Runner Lode Runner II - The Bungeling Strikes Back Lode Runner III - The Golden Labyrinth Lode Runner IV - Teikoku Karano Dasshutsu Lode Runner - The Dig Fight Pandora's Palace Peter Pack-Rat Vs. Wrecking Crew Romset: 161 kb / 19 files / 66.5 zip $end $info=bananadr $mame 0.37b8 [Takahiro Nogi] < Japan > LEVELS: 18 (endless) Romset: 1472 kb / 22 files / 421 zip $end $info=bang $mame 0.63 [Manuel Abadi] DIP/Input Bugs: - If you enable lightguns, the crosshairs can only go up and down. They cannot go left or right. bang067gra Pika163 WIP: - 0.75: Change description from 'Bang! (japan)' to 'Gun Gabacho (Japan)'. - 0.74: Added clone Bang! (japan). - 7th September 2003: Manuel Abadia added the Japan version of Bang! to the Gaelco2 driver. - 17th February 2003: Carlos Irigaray fixed a problem in light gun suddenly jumping around, and he fixed a light gun problem in Bang!. - 30th December 2002: Manuel Abadia sent in the Gaelco CG-1V/GAE1 driver, supporting Alligator Hunt, Maniac Square and Bang! playably and World Rally 2, Touch & Go and Snowboard Championship not working because of Dallas protection. LEVELS: 6 - 20 - 24 (beginner - advanced - expert) Category: Western Recommended Games: Gun Fight Boot Hill Sheriff Indian Battle Lasso Pioneer Balloon Wild Western The Tin Star Bank Panic Cheyenne Wanted Wild Gunman (PlayChoice-10) Gun.Smoke Express Raider Iron Horse Iga Ninjyutsuden Showdown Blood Bros. Sunset Riders Heated Barrel Wild West C.O.W.-Boys of Moo Mesa Lethal Enforcers II: Gun Fighters Charlie Ninja Romset: 8192 kb / 16 files / 2.40 zip $end $info=bangball $mame 0.37b15 [Luca Elia] < Japan > Bugs: - When you finish a level,sometimes the game runs like slow-motion. Returns it to normal when you arrive at next level. It looked like it was running at about 0.25fps, but could have been 1fps, as the fade seemed to be as that speed. The mame FPS display remained at 100% throughout this experience. Update: I've discovered that this happens when you press any button during transitions. bangball37b15gre Kale WIP: - 0.62: Added YMF278B stereo sound and 2MB sound1 rom. - 13th August 2002: Olivier Galibert added the YMF278B sound emulation to Bang Bang Ball and Bal Cube. - 17th May 2001: Luca Elia added Bang Bang Ball to the Metro driver. LEVELS: 44 Category: Puzzle Bobble Recommended Games: Puzzle Bobble Puzzle Bobble / Bust-A-Move (NeoGeo) Puzzle Bobble 2 / Bust-A-Move Again (NeoGeo) Puzzle Bobble 2 Puzzle Bobble 3 Puzzle Bobble 4 Puzzle De Pon! (NeoGeo) Magic Bubble Cookie & Bibi Cookie & Bibi 2 Cookie & Bibi 3 Multi 5 - Bubble Gum Magical Drop II (NeoGeo) Magical Drop III (NeoGeo) Money Puzzle Exchanger (NeoGeo) Bubble 2000 Uo Poko Romset: 7168 kb / 8 files / 2.33 zip $end $info=bangbead $mame 0.68 [?] 0.60 [?] Neo-Geo WIP: - 0.69: Removed Bang Bead (prototype). - 0.68: Added Bang Bead (Visco 2000). - 0.60: Added Bang Bead (prototype). LEVELS: 6 Other Emulators: * Nebula Romset: 25024 kb / 17 files / 19.42 zip $end $info=bankp $mame 0.28 [Nicola Salmoria] WIP: - 0.33b4: Nicola Salmoria fixed Bank Panic hiscore save. - 0.28: Bank Panic support. Thanks to Virtu-Al, colors are correct. LEVELS: 99 (endless) Other Emulators: * CottAGE * Mimic Category: Western Recommended Games: Gun Fight Boot Hill Sheriff Indian Battle Lasso Pioneer Balloon Wild Western The Tin Star Cheyenne Wanted Wild Gunman (PlayChoice-10) Gun.Smoke Express Raider Iron Horse Iga Ninjyutsuden Showdown Blood Bros. Sunset Riders Heated Barrel Wild West C.O.W.-Boys of Moo Mesa Lethal Enforcers II: Gun Fighters Charlie Ninja Bang! Romset: 121 kb / 15 files / 66.1 zip $end $info=baraduke $mame 0.36b10 [Manuel Abadia] WIP: - 17th December 2004: Dumping Project - Randy have won on eBay an original Namco 'Alien Sector' (world version of "Baraduke") PCB for redumping. - 0.80: Nicola Salmoria fixed dipswitches in Baraduke and improved sprites, there are still gaps left but this is correct behaviour verified on the real board. Remove unknown dipswitches. - 0.61: Added clone Baraduke (set 2). - 15th May 2002: MASH added a clone ROM to Baraduke. - 0.37b12: Changed VSync to 60.606060Hz. - 28th March 2000: Manuel Abadia added cocktail support to Baraduke, Metro-Cross, Gaplus and Pandora's Palace. - 15th December 1999: Manuel Abadia fixed the graphics priorities in Baraduke. - 0.36b11: Changed visible area to 288x224. - 21st November 1999: Manuel Abadia fixed the resolution in Sky Kid, Dragon Buster, Metro Cross and Baraduke. - 17th November 1999: Ernesto Corvi fixed sound in all the games using Namco sound system driven by a HD63701 (incl. Baraduke and Metrocross). - 17th November 1999: Manuel Abadia sent in drivers for Baraduke and Metro-Cross. LEVELS: 48 Category: Jetman Recommended Games: Sky Lancer Vastar Argus (Gottlieb) Equites Formation Z Freeze SWAT 4-D Warriors Finalizer - Super Transformation Lizard Wizard Metal Clash Scooter Shooter Section Z Space Harrier Space Harrier II (Mega-Tech) Side Arms - Hyper Dyne Transformer Space Ranger (Arcadia) Exzisus Star Guards Bakutotsu Kijuutei Forgotten Worlds Insector X Solar Jetman (PlayChoice-10) Rohga Armor Force Cybattler Mazinger Z ESP Ra.De. Romset: 184 kb / 15 files / 79.4 zip $end $info=barricad $mame 0.60 [David Haywood] NOTE: - On the flyer it says that Barricade has both user adjustable points per game and speed. From experimenting it looks like points per game is the same dipswitch as Hit Me's chips, and speed is Hit Me's hands. The flyer says 1-7 points per games, but it really can go to 8. - The Barricade rom is using a resolution of 32x24 which suggests slightly different hardware from HitMe (40x19) however the screenshot on the arcade flyer is using a 40x19 resolution. So is this a different version of Barricade or is the resolution set by a dip switch? WIP: - 0.80u1: Aaron Giles added Discrete_Components sound. It was patched in as a test and may be removed. It uses the Hit Me sounds for now. Until it can be confirmed against a schematic or real sound board. - 0.60: Added Barricade and clone Brickyard. - 18th April 2002: David Haywood updated the old Hit Me / Brick Yard drivers and added Barricade to it. Recommended Games: Bigfoot Bonkers Blockade Comotion Checkmate Dominos Embargo Hustle Minesweeper Minesweeper (4-Player) Tron Toggle Wit's Romset: 3 kb / 5 files / 2.32 zip $end $info=barrier $mame 0.35b6 [Aaron Giles, Zonn Moore, Jeff Mitchell, Neil Bradley] TODO: * Add sound/samples WIP: - 0.87u3: Aaron Giles added sound to Barrier, Star Hawk, War of the Worlds and Boxing Bugs (note that samples don't exist yet, but I'm working with Zonn Moore to get them for everything except Barrier). Added samples (playrdie, playmove and enemmove.wav). - 0.78u2: Correct cpu1 rom address to $0. - 7th March 1999: Brad Oliver has finally sent in the Cinematronics vector games driver with working support for Space Wars, Barrier, Star Castle, Tailgunner, Rip Off, Armor Attack, War of the Worlds, Warrior, Star Hawk, Solar Quest. Other Emulators: * Cinelator * CINEMU * Retrocade Romset: 5 kb / 8 files / 3.98 zip $end $info=basebal2 $mame 0.37b3 [Aaron Giles, Paul Leaman] WIP: - 15th May 2000: Aaron Giles finally submitted the Leland driver first started by Paul Leaman, adding the following games: Cerberus, Mayhem 2002, World Series, Alley Master, Danger Zone, Baseball The Season II, Super Baseball Double Play Home Run Derby, Redline Racer, Quarterback, Strike Zone Baseball, Viper, John Elway's Team Quarterback, All American Football, Ironman Stewart's Super Off-Road, Ataxx, World Soccer Finals, Pigout and Danny Sullivan's Indy Heat. Category: Baseball Recommended Games: Flyball Tornado Baseball Extra Inning Atari Baseball Extra Bases Champion Baseball Curve Ball Victorious Nine Vs. BaseBall Baseball (PlayChoice-10) Baseball Stars: Be a Champ! (PlayChoice-10) The Koukouyakyuh Kusayakyuu Major League Super Major League Pro Baseball Skill Tryout World Series: The Season Atari RBI Baseball Super Baseball Double Play Home Run Derby Moero Pro Yakyuu Homerun Stadium Hero (Japan) Strike Zone Baseball World Stadium (Japan) Bottom of the Ninth Capcom Baseball (Japan) Dokaben (Japan) Jitsuryoku!! Pro Yakyuu (Japan) MVP Tommy Lasorda Baseball (Mega-Tech) Super Champion Baseball Ah Eikou no Koshien (Japan) Baseball Stars Professional (NeoGeo) Baseball Stars 2 (NeoGeo) Dynamite League Kyuukai Douchuuki (Japan) 2020 Super Baseball (NeoGeo) Clutch Hitter Relief Pitcher Super World Stadium (Japan) Super World Stadium '92 (Japan) Super World Stadium '93 (Japan) Super World Stadium '95 (Japan) Super World Stadium '96 (Japan) Super World Stadium '97 (Japan) Great Sluggers Great Sluggers '94 Powerful Baseball '96 - PlayBall! Ninja Baseball Batman Romset: 352 kb / 24 files / 129 zip $end $info=bass $mame 0.89u3 [?] WIP: - 0.101u1: Ville Linde and Guru added clone Get Bass. - 10th October 2005: Guru - Get Bass (Sega Model 3) arrived earlier this morning in a 'Top-Secret' local deal. - 3rd January 2005: Ville Linde - Fixed some bugs in the SCSI emulation, and now 3D graphics is also working in Virtua Fighter 3, Sega Bass Fishing, Scud Race and the Step 1.5 versions of Virtua Striker 2 and VS2 '98. There are still a lot of glitches and crashing though. - 19th December 2004: Ville Linde - Sega Bass Fishing and Virtua Striker 2 (Step 1.5) are now working. - 0.89u3: Added Sega Bass Fishing. - 20th February 2004: Bart - Looks like we've reeled in our second Step 1.0 catch: Sega Bass Fishing. Seems to be working okay (http://www.system16.com/model3). Recommended Games: Sport Fishing 2 Sea Bass Fishing Romset: 92672 kb / 35 files / 42.04 zip $end $info=batcir $mame 0.63 [Razoola, willpower, Treble Winner and C_Dogg] 0.60 [?] 0.53 [Razoola, KevinDO] WIP: - 0.63: Added Battle Circuit (Euro 970319). - 4th December 2002: Razoola - Released XOR 103 for Battle Circuit (Euro 970319) donated by willpower, Treble Winner and C_Dogg. - 0.60: Battle Circuit (Asia 970319) is original now. - 0.53: Added Battle Circuit (Japan 970319) and clone (Asia 970319). - 7th August 2001: Razoola - Released XOR 50 for Battle Circuit (Japan 970319) donated by KevinDO. LEVELS: 7 (batcirj) Other Emulators: * Calice * Final Burn * Nebula * Raine Romset: 26368 kb / 19 files / 11.68 zip $end $info=batman $mame 0.36b2 [Aaron Giles] NOTE: - Batman has some problems with sprite priority. Pictures are from early levels, problems usually occur when Batman is jumping up over something (see sceenshots). Sadly, not a bug. The priority system for this game was primitive. I have the original PCB and can confirm that the priorities there suck just as bad. Aaron Giles WIP: - 0.37b15: Correct M6502 CPU2 clock speed to 1789500, YM2151 to 3579000 and OKI6295 to 9037 Hz. Correct gfx2/3 rom addresses. - 0.36RC1: Correct 68000 CPU1 clock speed to 14318180 Hz, audio M6502 to 1789772 Hz, YM2151 to 3579545 Hz and OKI6295 to 9039 Hz. - 2nd August 1999: Aaron Giles sent in another huge Atari update with another Hydra (prototype) set, Thunderjaws driver, Batman driver and Relief Pitcher driver. LEVELS: 6 Movie: Batman Genre: Comic Movie Year: USA 1989 Director: Tim Burton Studio: Warner Bros. Cast: Michael Keaton, Kim Basinger, Jack Nicholson, Jack Palance, Jerry Hall, Billy Dee Williams Category: Movie/TV/Comic Recommended Games: Batman Forever Airwolf Aliens Alien 3 Asterix Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 3520 kb / 28 files / 1.54 zip $end $info=batmanfr $mame 0.74u2 [Guru] WIP: - 0.99u8: Mariusz Wojcieszek fixed VDP2 bitmaps scrolling and added preliminary VDP2 window effect for tilemaps and sprite layer, this fixes bad gfx in Batman Forever. - 0.95u2: Correct user1 roms addresses - Game now works. - 29th March 2005: Angelo Salese - Thanks to kindy help of Runik I've finally got Batman Forever (ST-V game) to run! There is no sound (mainly because it uses a different type of sound HW), and obviously is shitty slow because of the power of the HW (6% on my machine with the debugger). - 12th January 2003: Guru - Arrived and dumped Batman Forever (Acclaim 1996, ST-V cart + extra sound board). Thanks to Malcolm McKay. Movie: Batman Forever Genre: Comic Movie Year: USA 1995 Director: Joel Schumacher Studio: Warner Bros. Cast: Val Kilmer, Nicole Kidman, Tommy Lee Jones, Jim Carrey, Chris O'Donnell, Michael Gough Category: Movie/TV/Comic Recommended Games: Batman Airwolf Aliens Alien 3 Asterix Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 43008 kb / 21 files / 22.77 zip $end $info=batrider $mame 0.37b9 [Yochizo] TODO: * What NMK chip do Batrider actually use for soundrom banking? WIP: - 0.99u8: Mamesick fixed dipswitches in Batrider. Added dipswitches 'Guest Player', 'Player Select' and 'Special Course'. - 0.94u2: Aaron Giles fixed Batrider sound. Correct second OKI6295 clock speed to 19393 Hz. - 0.94u1: Aaron Giles attempted to fix Batrider crash. - 0.71u1: David Haywood added missing rowselect effect to toaplan2 driver. - 0.68: Brian Troha added clone Armed Police Batrider (Korea, version B). - 13th May 2003: Brian A. Troha added the international version of Dodonpachi and the Korean version of Armed Police Batrider. - 11th February 2001: Quench sent in a Toaplan2 update which fixed disappearing sprites in the Raizing games. - 0.37b10: Correct the clock speed of the 2x OKI6295 to 24242 Hz. - 9th November 2000: Quench sent an updated Toaplan2 driver with text-layer scroll effect that fixes the ending scene in Armed Police Batrider. - 0.37b9: Added Armed Police Batrider (Japan, version B) and clone (Japan, version A). - 14th October 2000: Yochizo fixed some graphics problems in Shippu Mahou Daisakusen and Armed Police Batrider, added sound to Armed Police Batrider and sped up the driver a little. - 9th September 2000: Yochizo added Armed Police Batrider to the Toaplan2 driver, but sound is missing. LEVELS: 3 - 5 - 7 - 18 (easy / normal / advanced / special mode) Other Emulators: * Raine Category: Cops Recommended Games: Cops'n Robbers Time Limit Cop 01 Street Heat Jail Break APB - All Points Bulletin Chase H.Q. Special Criminal Investigation Super Chase Round Up 5 - Super Delta Force Gang Busters Narc Robocop Robocop 2 Robocop 3 (Nintendo Super System) Crime City E-Swat Cyber Police ESWAT (Mega-Tech) A.B. Cop Dead Connection Gunbuster Lucky & Wild Virtua Cop Virtua Cop 2 Judge Dredd Romset: 20736 kb / 11 files / 8.02 zip $end $info=batsugun $mame 0.36RC2 [Quench] TODO: * YM2151 Sound * GFX priorities Bugs: - At the level 4 boss there's a sprite problem: after destroying a laser cannon, tanks will emerge from the destroyed cannon. After shooting the tanks, the rubble-sprite of the tank will stay on screen. If you scroll left or right, the rubble will scroll too and it won't stay on the boss. If new tanks emerge, old tank rubble will disappear. If the boss is killed, tank rubble will not disappear but scroll with the screen (see snapshots). batsugun060gre Jonemaan - Some graphics garbage at level one start and first boss. batsugun36finalgre TriggerFin - The ending and credits text is in gibberish language. Knowing this is the europe region, and all other text is in English, this should be English. Update (MAME .60) : Although the ending text is not visible since 0.60, it is still gibberish, by looking at the layers with F4. Update (MAME .67) : I got bored, and played and played and played through this, and found something. If you look at the layers during the endings, part of the dialogue is in tilemap0 and part is in tilemap1. Put together, they work fine (see snapshots) - (0 on the left, 1 on the right). Use a character from map 0, then map 1, map 0, repeat. Note that for some reason MAME32.67 currently puts these together properly AND displays them (though over the pictures as opposed to in the 'dialogue box'). batsugun057gre Jonemaan / big_lenny_c WIP: - 0.101u3: Parodier added clone Batsugun (set 2). - 0.88: Added MSM6295 sound via command tables in Batsugun and Knuckle Bash. Correct MSM6295 clock speed to 24242 Hz. - 0.60: Angelo Salese fixed disappearing enemies in later levels of Batsugun. - 26th April 2002: Angelo Salese submitted a fix for some tilemap priority bugs in Batsugun. - 0.37b9: Added correct CPU1 prom (Tp030_01.bin) to Batsugun. - 0.37b6: Quench added clone Batsugun (Special Ver.) Added OKI6295 (22050 Hz) and correct YM2151 clock speed to 3375000 Hz. - 0.36: Correct gfx1/gfx2 rom lengths. - 12th March 2000: Quench sent in a Toaplan2 update with support for Ghox, V-Five, Dogyuun and Batsugun. LEVELS: 5 Other Emulators: * Raine Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 6912 kb / 8 files / 2.29 zip $end $info=battlane $mame 0.35b1 [Paul Leaman] WIP: - 0.99u3: Pierpaolo Prazzoli fixed rom loading and memory may in Battle Lane. - 0.71: Correct CPU1/CPU2 rom loading and visible area to 256x240. - 0.70: Added player 2 cocktail inputs. - 22nd April 2001: Bart Puype fixed Battle Lane Vol. 5 from crashing in MAME32. - 0.37b12: Nicola Salmoria fixed colors and music tempo in Battle Lane. Correct YM3526 clock speed to 3MHz. - 3rd October 1999: Paul Leaman sent in a Battle Lane driver with fixed sprites / intro sequence. - 30th September 1999: Paul Leaman sent in another update to Battlelane with CPU emulation almost fully working but graphics are still screwy. - 13th September 1999: Paul Leaman sent in a small update to the Battlelane driver, but the game still doesn't work. - 0.35b10: Correct palettesize from 256 to 64 colors. - 6th April 1999: Paul Leaman updated BattleLane to draw sprites from sprite RAM and has tried to get the correct colors. - 0.35b1: Added Battle Lane Vol. 5 (set 1) and clones (set 2) and (set 3) - (preliminary). Category: Motorbike 2 Recommended Games: Mad Motor Cycle Warriors Masked Riders Club Battle Race Romset: 241 kb / 10 files / 113 zip $end $info=battlcry $mame 0.70u3 [Tomasz Slanina] WIP: - 20th June 2003: Tomasz Slanina added Battlecry to the Homedata driver, though it has some graphics glitches. LEVELS: 6 Category: Army Fighter Recommended Games: Green Beret (Irem) Green Beret Rush'n Attack (PlayChoice-10) Special Forces Special Forces II Bionic Commando Contra Contra (PlayChoice-10) Super Contra Super C (PlayChoice-10) Contra 3: The Alien Wars (Nintendo Super System) Vs. Platoon Battle Rangers P.O.W. - Prisoners of War Rough Ranger Bay Route M.I.A. - Missing in Action Midnight Resistance Thunder Fox Gunforce Gunforce 2 Metal Slug Metal Slug 2 Metal Slug X Metal Slug 3 Metal Slug 4 - Combat School Romset: 4801 kb / 14 files / 1.65 zip $end $info=battleg $mame 0.61 [Keisuke] 0.37b9 [Yochizo] TODO: * What NMK chip do Battle Garegga actually use for soundrom banking? Bugs: - Clones battlega, battlegc: Game fails self test. text RAM fails at $0a00 UNLESS the controller is held RIGHT at that time, in which case it passes. battlega097yel Zaphod WIP: - 0.90u3: Barry Rodewald added dips to Battle Garegga. - 0.79u1: Added clone Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996). - 30th January 2004: Brian A. Troha added an older Austria / Hong Kong version of Battle Garegga to the Toaplan2 driver. - 0.68: Added clone Battle Garegga (Austria / Hong Kong) (Sat Mar 2 1996). - 10th November 2002: David Haywood added the Austria / Hong Kong version of Battle Garegga to the Toaplan2 driver. - 0.61: Added 'Battle Garegga - Type 2 (Denmark / China)'. - 8th June 2002: Brad Oliver fixed Battle Garegga in MacMAME. - 13th May 2002: Keisuke added Battle Garegga Type 2 to the toaplan2 driver. - 29th May 2001: Guru added a newer version of Battle Garegga to the toaplan2 driver. - 11th February 2001: Quench sent in a Toaplan2 update which fixed disappearing sprites in the Raizing games. - 0.37b10: Correct 68000 CPU1 clock speed to 16MHz and OKI6295 to 15151 Hz. - 29th August 2000: Yochizo added Battle Garegga to the Toaplan2 driver but it has problems with the current 68k emulation core. LEVELS: 7 Other Emulators: * Raine Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 10400 kb / 9 files / 4.00 zip $end $info=battlera $mame 0.37b2 [Bryan McPhail] Bugs: - When you are fighting agains the first final boss (the submarine), you can see it even if it is under the water. Maybe a sprite priority problem or maybe a shadow/highlight effect not implemented. See screen shot. Also, in this game, in the vertical scrolling levels, if you move down, you can see the top score table appearing suddenly in the down side of the screen. Update in 0.101: topscore table bug seems fixed (RansAckeR). battlera37b2gre Lord Caos - Sprites in the same plave where the black box with text that appears sometimes are printed in front of them. Is this how it should be? (sometimes is hard to read the text). Also, in the last level, when you are fighting against the final boss (the big Chopper), you can see it even when it goes down behind the mountain. It seems to be the same problem as with the submarine in the first level). battlera37b3gre Lord Caos - bldwolf, battlera: Down red arrows aren't drawn correctly. The top part is drawn on the bottom and the bottom part is drawn at the top (see snapshot). bldwolf061gre Kale WIP: - 0.67: Added HuC6280 (3579545 Hz) stereo music. - 1st April 2003: Charles MacDonald submitted a HuC6280 sound chip emulator and added support for it in the Battle Rangers / Bloody Wolf driver. - 0.37b2: Added Battle Rangers (World) and clone Bloody Wolf (US). - 4th May 2000: Bryan McPhail sent in a driver for Battle Rangers / Bloody Wolf. LEVELS: 7 Category: Army Fighter Recommended Games: Green Beret (Irem) Green Beret Rush'n Attack (PlayChoice-10) Special Forces Special Forces II Bionic Commando Contra Contra (PlayChoice-10) Super Contra Super C (PlayChoice-10) Contra 3: The Alien Wars (Nintendo Super System) Vs. Platoon P.O.W. - Prisoners of War Rough Ranger Bay Route M.I.A. - Missing in Action Midnight Resistance Thunder Fox Battlecry Gunforce Gunforce 2 Metal Slug Metal Slug 2 Metal Slug X Metal Slug 3 Metal Slug 4 - Combat School Romset: 640 kb / 10 files / 276 zip $end $info=battlex $mame 0.61 [David Haywood] TODO: * Accurate video emulation Bugs: - After a note has played, a very highpitched note will be looped until a next sound has been made. battlex061gre Jonemaan WIP: - 21st June 2002: Nicola Salmoria fixed the colors in Battle Cross. - 17th May 2002: David Haywood fixed the scrolling in Battle Cross and added sound. - 16th May 2002: David Haywood sent in a preliminary driver for Battle Cross, but it has no sound and graphics aren't correct. Stephane Humbert fixed the controls in it. LEVELS: 1 (endless) Category: Space Shooter Recommended Games: Ozma Wars Astro Fighter Super Astro Fighter (Cassette) Devil Zone The End Killer Comet Magical Spot Magical Spot II MegaTack Black Hole Space Trek Speak & Rescue Quasar Astro Blaster Astro Fantasia (Cassette) Cosmos Laser Battle Moon Shuttle Red Clash Zero Hour Challenger Space Cruiser Spiders Terranean (Cassette) Astro Chase (Max-A-Flex) Azurian Attack Sky Base A. D. 2083 Gyruss Mad Planets Saturn Flower Halley's Comet Sky Fox Romset: 44 kb / 11 files / 20.6 zip $end $info=battlnts $mame 0.36b5 [Manuel Abadia] WIP: - 0.36b9: Correct the clock speed of the 2x YM3812 to 3MHz. - 0.36b5: Added Battlantis and clone Battlantis (Japan). - 13th September 1999: Manuel Abadia sent in a Battlantis driver, and Nicola fixed the sprites. ARCADE RELEASE: Battlantis (Konami) - 1987/Jul/07 LEVELS: 20 Category: Space Invaders Recommended Games: Space Invaders Space Invaders Part II Return of the Invaders Space Invaders DX Super Space Invaders '91 Space Invaders '95 - Attack Of The Lunar Loonies Space Invaders II Space Stranger Space Stranger 2 Invinco Super Invader Attack Space Attack Space King 2 IPM Invader Space Fever Space Fever High Splitter Space Intruder Attack Ufo Beam Invader Rotary Fighter Minivader Invader's Revenge Gorf Hole Land Play Girls 2 Romset: 640 kb / 5 files / 223 zip $end $info=battroad $mame 0.35b7 [Eric Hustvedt] WIP: - 0.37b6: Correct Z80 CPU1 clock speed to 3072000 and audio M6803 CPU2 and the 2x AY-8910 to 894886 Hz. - 0.35b7: Eric Hustvedt improved char/sprite priority in Lode Runner 2 & 3 and in Battle Road. LEVELS: 6 Category: Racing 2 Recommended Games: Fire Truck Burnin' Rubber Burnin' Rubber (Cassette) Radical Radial Joyful Road Kamikaze Cabbie Mad Crasher Taxi Driver Break Thru Night Stocker The Speed Rumbler City Bomber Road Blasters Hot Chase Last Duel Road Wars (Arcadia) Mad Gear Maze of Flott Night Striker S.T.U.N. Runner F-Zero (Nintendo Super System) Lethal Crash Race Romset: 194 kb / 33 files / 69.1 zip $end $info=bayroute $mame 0.36b2 [Andrew Prime] TODO: * Wanted: 317-0114 FD1094 CPU WIP: - 0.92: Rename (bayroute) to clone (bayrout1), (bayrouta) to (bayroute) and (bayroutb) to (bayroutj). - 0.91u2: Replaced cpu2 roms with fake roms. - 0.90: Chris Hardy added the missing roms to clone Bay Route (Japan, FD1094 317-0115). - 0.89u1: Added clone Bay Route (set 3, FD1094 317-0115) and 317-0116.key to (set 2). Added dipswitches 'Allow Continue', 'Demo Sounds' and 'Difficulty'. - 25th November 2004: Thierry Lescot - Dumped the cpus from Where's Wally?, Bay Route (set 2), Alien Storm (317-0148) and Shinobi (set 2). - 15th March 2004: Charles MacDonald cleaned up altbeast, riotcity, bayroute and aurails (no junk in error logs, took care of unused inputs/outputs, etc.). Migrated aurail, riotcity, bayroute to use sys16_sprite_shinobi. - 0.36b2: Added Bay Route (set 1) and clones Bay Route (set 2), (bootleg set 1) and (bootleg set 2). - 3rd August 1999: Andrew Prime sent in a huge System 16 driver update, with Hang-On graphics fixed and working drivers for Bay Route, Outrun, Space Harrier and Super Hang-On. LEVELS: 6 Category: Army Fighter Recommended Games: Green Beret (Irem) Green Beret Rush'n Attack (PlayChoice-10) Special Forces Special Forces II Bionic Commando Contra Contra (PlayChoice-10) Super Contra Super C (PlayChoice-10) Contra 3: The Alien Wars (Nintendo Super System) Vs. Platoon Battle Rangers P.O.W. - Prisoners of War Rough Ranger M.I.A. - Missing in Action Midnight Resistance Thunder Fox Battlecry Gunforce Gunforce 2 Metal Slug Metal Slug 2 Metal Slug X Metal Slug 3 Metal Slug 4 - Combat School Romset: 1512 kb / 15 files / 638 zip $end $info=bbakraid $mame 0.77u3 [Quench] 0.61 [Quench] WIP: - 0.99u8: Fixed 'Bonus Life' dipswitch. - 0.93u1: Aaron Giles made Battle Bakraid mono again (0.93 = 2 channels). - 0.78: Rename clone (bbkraidu) to (bbakradu). - 0.77u3: Battle Bakraid (Japan) (Wed Apr 7 1999) is original now. - 7th July 2003: David Haywood added a row select graphics effect to the Toaplan2 driver, as needed by Battle Bakraid. - 6th June 2003: Quench changed Battle Bakraid to the unlimited version. - 19th November 2002: Shiriru's updates containing fixed sprite masking in the CPS-2 driver and fixed sprite delay in Battle Bakraid were also forwarded. - 0.62: Correct Z80 CPU2 clock speed to 8MHz and replace the sound1 roms with new dumps. - 9th September 2002: Guru and R. Belmont fixed the music and sound effects in Battle Bakraid. - 8th July 2002: Paul Priest added EEPROM initialization to Battle Bakraid. - 0.61: Added Battle Bakraid - unlimited version (Japan) and clone Battle Bakraid (Japan). - 12th June 2002: Quench submitted an update to the toaplan2 driver which fixes a few bugs and makes Battle Bakraid playable. - 26th January 2002: David Haywood added Battle Bakraid to the Toaplan2 driver, but it lacks sound and has a few graphics glitches. - 13th June 2001: Guru - Dumped Battle Bakraid (8ing 1999). LEVELS: 6 - 8 (normal mode - advanced mode) Other Emulators: * Raine Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Giga Wing Dimahoo Vasara Vasara 2 Romset: 30848 kb / 12 files / 15.42 zip $end $info=bballs $mame 0.62 [ElSemi] WIP: - 6th August 2002: Stephane Humbert fixed most of the DIP switches and input ports in Bouncing Balls. - 22nd July 2002: ElSemi figured out the protection in Bouncing Balls and added it to the Pushman driver. - 24th June 2002: Guru - Got a Bouncing Balls (Comad) board from Taucher. LEVELS: 99 (endless) Romset: 740 kb / 15 files / 166 zip $end $info=bbbxing $mame 0.62 [David Haywood, Paul Priest, Stephane Humbert] WIP: - 25th September 2002: David Haywood sent in a preliminary Jaleco Mega System 32 driver with support for Desert War, Gratia, Game Tengoku - The Game Paradise, Tetris Plus, Best Bout Boxing and F1 Super Battle, although the graphics emulation is incomplete and there is no sound. LEVELS: 8 Category: Boxing Recommended Games: Boxer KO Punch Champion Boxing Punch-Out!! Super Punch-Out!! Main Event VS Gong Fight King of Boxer Mike Tyson's Punch-Out!! (PlayChoice-10) Vs. TKO Boxing Heavyweight Champ Final Blow The Final Round Ashita no Joe Pound for Pound Title Fight Top Ranking Stars Funky Head Boxers Romset: 28416 kb / 20 files / 9.49 zip $end $info=bbmanw $mame 0.37b8 [Bryan McPhail] NOTE: - Press P1 button to skip the several menus. WIP: - 0.102: Pierpaolo Prazzoli fixed Bomber Man World freezes. - 0.96: Rename (atompunk) to (newapunk). - 0.95u3: Brian Troha added dipswitches 'Game Title' and 'Allow Continue'. Changed description to 'Bomber Man World / New Dyna Blaster - Global Quest'. - 7th April 2005: Guru - New Dyna Blaster Global Quest (Irem, 1992) arrived, purchased from two private sellers by Randy. - 22nd February 2005: Dumping Project - Randy finalized an agreement to purchase from a Swedish seller the 'Dynablaster Global Quest' version of 'Bomberman World'. - 0.91: Bomber Lord (bootleg) is now clone of Bomber Man World (World). - 0.90u3: Added Bomber Lord (bootleg). - 0.74u2: Added 'Difficulty' dipswitch. - 0.53: Correct V30 CPU1 clock speed to 8MHz and all gfx1 rom addresses. - 21st July 2001: Nicola Salmoria fixed a few other graphics glitches in Bomberman World. - 14th November 2000: Bryan McPhail fixed a bug in the NEC CPU core which affected scoring in Bomberman World. - 0.37b8: Bryan McPhail added Bomber Man World (World) and clones Bomber Man World (Japan) and New Atomic Punk - Global Quest (US). - 5th October 2000: Bryan McPhail added the Japan romset of Bomberman World and fixed the input ports for players 3 and 4. - 11th September 2000: Bomberman / Dynablaster and Bomberman World / Atomic Punk were decrypted and added by Bryan. Nicola Salmoria added sound emulation to Bomberman World. STORY: - In the year 2092, the robot battle matches continued to be a popular event. The robots will fight fiercely when matched in hopes of winning the world champion ship 2. King Bomber tried to reform himself but has reverted to his evil ways. He issued orders to robot armies throughout the world. This time he created chaos by taking control of the UN building. The Bomberman brothers thus began their ultimate battle to save the world from an evil take ovre. LEVELS: 36 Recommended Games: Dynablaster Bomberman Neo Bomberman (NeoGeo) Butasan Romset: 1728 kb / 8 files / 527 zip $end $info=bbonk $mame 0.37b14 [Juergen Buchmueller] WIP: - 22nd February 2001: Juergen Buchmueller added Bigfoot Bonkers to the Lazer Command driver. Recommended Games: Barricade Blockade Comotion Checkmate Dominos Embargo Hustle Minesweeper Minesweeper (4-Player) Tron Toggle Wit's Romset: 5 kb / 5 files / 2.46 zip $end $info=bbprot $mame 0.68 [?] NOTE: - 'BB' Prototype isn't a game as such, 'BB' was the label on the prototype board. which appears to have been used simply for testings / practice. There is no 'game' to it, no title screen, simply 3 characters, 1 portrait, 1 background, the characters don't appear to have any moves other than basic walking around. There is also no sound. The lack of Sound, GFX and Gameplay in this 'game' are NOT emulation bugs. There are some unused GFX in the roms, it might be interesting to try and put them together and see what they form. WIP: - 0.92: Tomasz Slanina hooked up sound cpu. Added MSM6295 (8080 Hz) sound. - 0.68: Added Untitled Fighter 'BB' (prototype) - unknown manufacturer. Romset: 10752 kb / 21 files / 2.42 zip $end $info=bbusters $mame 0.61 [Bryan McPhail] Bugs: - After you enter service mode and calibrate your crosshairs, it does the EEPROM write as expected once you're finished calibrating. But then when you exit service mode and restart the game, the game no longer runs properly - it just shows a blank screen w/ crosshairs. bbusters0101u1yel Twisty DIP/Input Bugs: - Controls were working a few releases ago, however it seems broken now in 0.76 (the shots don't match up to the crosshairs). bbusters076u2gra Souki WIP: - 0.86u4: Iñigo Luja fixed dips in Beast Buster. - 0.85u2: Added 'Infinite Energy (Cheat)' and 'Freeze' to the 'Game Mode' dipswitch. - 3rd June 2002: Bryan McPhail sent in a driver for Beast Busters and Mechanized Attack. LEVELS: 7 Category: Shooting 2 Recommended Games: Turkey Shoot Crackshot Hogan's Alley Hogan's Alley (PlayChoice-10) N.Y. Captor Shoot Out Empire City: 1931 Dead Angle Blasted Vs. Freedom Force Who Dunit Steel Gunner Steel Gunner 2 Lethal Enforcers Under Fire Locked 'n Loaded Point Blank Point Blank 2 Target Hits Crypt Killer Lethal Justice Police Trainer Sharpshooter Tut's Tomb Romset: 6912 kb / 19 files / 2.23 zip $end $info=bchopper $mame 0.36b7 [Nao] WIP: - 0.36b7: Added clone Mr. HELI no Dai-Bouken. LEVELS: 7 Other Emulators: * M72 Category: Helicopter Recommended Games: Super Cobra Strategy X Rescue Sky Army Gyrodine Liberation Choplifter Tiger Heli Vs. Raid on Bungeling Bay Airwolf Ajax Twin Cobra Twin Cobra 2 Apache 3 Chopper I Cobra-Command Metal Hawk Silk Worm Thunder Blade Super Thunder Blade (Mega-Tech) Viper Twin Eagle Twin Eagle II - The Rescue Mission Ashura Blaster Steel Talons Air Rescue S.S. Mission Desert War / Wangan Sensou Romset: 1472 kb / 23 files / 610 zip $end $info=bcruzm12 $mame 0.37b12 [MASH] SETUP: - Press F10 to speed up the IC test routine WIP: - 0.95u3: Added missing second AY8910 sound (because of the 0.93 Sound System update). - 0.93: Removed second AY8910 sound. - 4th February 2001: Guru fixed some problems in Battle Cruiser M-12 driver and fixed colors with a new color PROM. - 23rd January 2001: MASH added Battle Cruiser M-12 to the Marine Boy driver. Category: Submarine Recommended Games: Sea Wolf Sea Wolf II Depthcharge Destroyer Subs Dodgem Wolf Pack Fire One Invinco / Deep Scan HeliFire N-Sub Navarone Polaris Tomahawk 777 Battle of Atlantis Mariner Subroc3D The Deep Sauro Battle Shark In The Hunt Romset: 57 kb / 9 files / 23.4 zip $end $info=bcstry $mame 0.77u1 [SemiCom] WIP: - 0.102u3: Fixed YM2151 volume. - 0.101u1: Sonikos balanced the sound in B.C. Story. - 0.88u1: David Haywood fixed BC Story - Game now playable. Correct cpu1, gfx1/2 roms addresses and added 'Free Play', 'Event Free', 'Control Type' and 'Test Mode' dipswitches. - 0.88: David Haywood added clone BC Story (set 2). Added 32k user1 rom (protdata.bin). - 15th October 2004: Guru - Received BC Story (Semicom 1997). Special thanks to Pierpaolo Prazzoli, f205v and the good boys at the Italian Mame Forum. - 0.78u3: Correct dipswitches. Romset: 7041 kb / 18 files / 1.74 zip $end $info=beaminv $mame 0.62 [Zsolt Vasvari] TODO: * Add sound/samples WIP: - 20th July 2002: Zsolt Vasvari sent in a driver for Beam Invader. Other Emulators: * Laser Category: Space Invaders Recommended Games: Space Invaders Space Invaders Part II Return of the Invaders Space Invaders DX Super Space Invaders '91 Space Invaders '95 - Attack Of The Lunar Loonies Space Invaders II Space Stranger Space Stranger 2 Invinco Super Invader Attack Space Attack Space King 2 IPM Invader Space Fever Space Fever High Splitter Space Intruder Attack Ufo Rotary Fighter Minivader Invader's Revenge Gorf Hole Land Battlantis Play Girls 2 Romset: 6 kb / 6 files / 5.73 zip $end $info=beastrzb $mame 0.81u7 [smf] 0.74u2 [?] Bugs: - Crashes after the game info screen. Does not crash on every system. According to Haze: It still has a 68k with no code, its still liable to crash. beastrzb097u2red Firewave / RansAckeR WIP: - 0.82u1: Correct 68000 CPU1 clock speed to 12MHz and correct user2 roms order. - 0.81u7: Added user2 rom ($400000) and correct user2 roms addresses. - 22nd April 2004: smf changed the ROMs in Beastorizer to a probably more correct version and fixed the bootleg so that it works fully now. - 0.81u3: Added audio 68000 CPU2 (8MHz) and YMF271 sound and changed BIOS from Taito FX1 to PS Arcade 95. - 0.78: Correct roms addresses. LEVELS: 9 Other Emulators: * ZiNc Category: Fighter Recommended Games: Street Fighter Street Fighter II - The World Warrior Street Fighter II' - Champion Edition Super Street Fighter 2: The New Challengers Street Fighter: The Movie Street Fighter Alpha: Warriors' Dreams Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter EX Street Fighter EX Plus Street Fighter EX 2 Street Fighter EX 2 Plus X-Men Vs. Street Fighter Street Smart Violence Fight Solitary Fighter Pit Fighter Burning Rival Holosseum Mortal Kombat Mortal Kombat II Mortal Kombat 3 Dragonball Z Dragonball Z 2 Super Battle Martial Champion Power Instinct Power Instinct 2 Power Instinct 3 Tao Taido Virtua Fighter Virtua Fighter 2 Virtua Fighter 3 Virtua Fighter Remix Virtua Fighter Kids Darkstalkers: The Night Warriors Night Warriors: Darkstalkers' Revenge Vampire Hunter 2: Darkstalkers Revenge Kaiser Knuckle Tattoo Assassins Dragoon Might Metamoqester Fit of Fighting War Gods Heaven's Gate Star Gladiator BioFreaks Rival Schools Vampire Savior: The Lord of Vampire Vampire Savior 2: The Lord of Vampire Astra SuperStars Asura Blade Bloody Roar 2 Daraku Tenshi Dead Or Alive Fighting Layer Plasma Sword Romset: 11268 kb / 10 files / 5.98 zip $end $info=beastrzr $mame 0.78 [smf] WIP: - 0.82u1: Correct 68000 CPU1 clock speed to 12MHz and swapped user2 roms ($400000 and $800000). - 0.81u7: Replaced user2 rom ($100000) with a new dump and rename roms. - 22nd April 2004: smf changed the ROMs in Beastorizer to a probably more correct version and fixed the bootleg so that it works fully now. - 0.81u5: Swap user2 roms ($400000, 800000). - 0.81u1: smf fixed a bug with Beastorizer hi-score portraits. - 0.81: Added audio 68000 CPU (8MHz), YMF271 sound and 'Freeze' dipswitch. Change sound1 roms to user2 and correct cpu2 rom address - Game now playable. - 1st April 2004: R. Belmont sent in an update to the ZN driver with fully playable Beastorizer and smf fixed the character profiles in the high-score screen in Beastorizer. - 14th August 2002: Guru - Dumped Beastorizer. - 7th August 2002: Guru - Beastorizer arrived from R. Belmont for re-dumping. Other Emulators: * ZiNc Romset: 15360 kb / 10 files / 8.56 zip $end $info=beathead $mame 0.37b10 [Aaron Giles] WIP: - 0.100: Aaron Giles fixed crashes in BeatHead - video update. - 0.37b15: Correct M6502 CPU2 clock speed to 1789500, YM2151 to 3579000 and OKI6295 to 9037 Hz. - 17th November 2000: Aaron Giles sent in a driver for an Atari prototype game called BeatHead. LEVELS: 37 (endless) Romset: 4672 kb / 13 files / 2.90 zip $end $info=beezer $mame 0.37b8 [Mathis Rosenhauer] TODO: * Hook up sound (DAC/Custom + 6840 Timer) * Dump the Midway licensed version of Beezer NOTE: - Beezer resets on level 9 if a laid egg is allowed to hatch. - beezer1 supports 10 bees at a time, levels 10 and up start with 10 bees and earlier levels can hatch new bees from eggs. However when there are 9 bees (not counting the queen) on any level a new egg will be removed instead of hatching. This is due to a bug in the rom which was fixed in beezer. When beezer is in the same situation as above it resets when the egg hatches creating the 10th bee. This is due to another bug in the rom that was exposed when the above beezer1 bug was fixed. beezer1 has wrong colours on levels 10, 20, 30 etc. This is due to a bug in the rom which was fixed in beezer. Of course I don't have a real machine to confirm but am pretty sure that the emulation has nothing to do with these problems. Since it's almost impossible to get past level 9 on beezer without it resetting I'm wondering if a later undumped version exists. insideoutboy WIP: - 0.37b8: Mathis Rosenhauer added Beezer (set 1) and clone (set 2). - 27th September 2000: Mathis Rosenhauer cleaned up the Beezer driver a bit. - 21st September 2000: Mathis Rosenhauer sent in a driver for Beezer. PLAY INSTRUCTIONS: - Watch out for the bees. They will sting you. - Trap bees in six sided cells by pushing gates. - First build a trap with an open corner. Then wait for a bee to enter your trap. - Push the gate closed to trap the bee inside. But be careful not to trap yourself. - Earn BONUS points for each hive level won. - Watch out when the queen bee comes out. She can break traps and will lay bee eggs. - Eat eggs before they watch into new bees. - Eggs energize you with powerr to eat bees. Be careful when the beezer stops flashing. - Enter a cave to go across the hive. Recommended Games: Bubbles Insector Noboranka Stompin' Exterminator Bio-hazard Battle (Mega Play) Romset: 53 kb / 13 files / 25.3 zip $end $info=bel $mame 0.87u1 [R. Belmont] WIP: - 0.87u2: R. Belmont added EPL Productions co-credit for Behind Enemy Lines. - 25th August 2002: Guru - Dumped Behind Enemy Lines (Sega, Model 2C-CRX). - 7th June 2002: Guru - Behind Enemy Lines (Sega 1998) arrived from PCB-A-Holic. Other Emulators: * Nebula Model 2 Romset: 53888 kb / 31 / 25.47 zip $end $info=benberob $mame 0.66 [Phil Stroffolino, Acho A. Tang] WIP: - 0.72u1: Correct palettesize to 1536 colors and remove flags dispose from region proms. Category: Platform Recommended Games: Space Panic The Amazing Adventures of Mr. F. Lea Donkey Kong Crazy Kong Donkey Kong Junior Donkey Kong 3 Multi 5 - Tong Boy Naughty Mouse Woodpecker Treasure Island (Cassette) Dock Man Logger Frogger Lady Frog Kangaroo Minky Monkey Ponpoko Springer Arabian Bristles (Max-A-Flex) Boggy '84 Congo Bongo Dr. Micro Hopper Robo Jump Coaster Knightmare Mappy Mappy - Namco Classics Collection Vol.1 Mouser Roc'n Rope Super Glob Ben Bero Beh Complex X Ice Climber Ice Climber Dual Jumping Jack Lode Runner Lode Runner II - The Bungeling Strikes Back Lode Runner III - Majin No Fukkatsu Lode Runner IV - Teikoku Karano Dasshutsu Lode Runner - The Dig Fight Pandora's Palace Peter Pack-Rat Vs. Wrecking Crew Baluba-louk no Densetsu Romset: 192 kb / 15 files / 96.80 zip $end $info=berabohm $mame 0.59 [?] 0.36RC2 [Keith Wilkins, Vernon C. Brooks] < Japan > WIP: - 0.89: Nicola Salmoria fixed inputs and DAC sounds in Beraboh Man, two sounds at the same time were causing severe slowdowns. Added 'Invulnerability' and 5x 'Unknown' dipswitches. - 0.59: Added Beraboh Man (Japan version C) - 0.36RC2: Added Beraboh Man (Japan version B). ARCADE RELEASE: Chou Zetsurinjin Beraboh Man (Namco) - 1988/May/20 LEVELS: 32 Category: Action Recommended Games: 005 Super Bond Cloak & Dagger Elevator Action Elevator Action Returns Intrepid Zarya Vostoka Spy Hunter Spy Hunter 2 Flashgal Action Fighter Momoko 120% Rolling Thunder Rolling Thunder 2 Top Secret Wonder Momo Crack Down Crack Down (Mega-Tech) S.P.Y. - Special Project Y Sly Spy Bonanza Bros. Bonanza Bros. (Mega-Tech) The Cliffhanger - Edward Randy The Super Spy (NeoGeo) ThunderJaws Pipi & Bibis / Whoopee!! Power Blade (PlayChoice-10) Outfoxies Romset: 2820 kb / 25 files / 754 zip $end $info=berlwall $mame 0.102u1 [Luca Elia] 0.36b16 [Luca Elia] Bugs: - The upper line when a level is complete is not overdrawn like the rest of the screen. berlwall0101u5gre RansAckeR - After about level 5 or so, if you insert a coin when the contunue screen pops up, an error message "Copy Board" pops up. berlwall056gre Karasu - When finishing a level, the timer bonus doesn't show correctly. It says "Timer x 10 = ". berlwall069u3gre Kale WIP: - 0.102u1: Pierpaolo Prazzoli swapped berlwall and berlwalt sets as per SebV notes in the source code. Rename (berlwall) to (berlwalt) and (berlwalt) to (berlwall). - 0.55: Correct OKI6295 clock speed to 12121 Hz. - 0.53: Nicola Salmoria fixed colors in Berlin Wall. Correct gfx1/2 rom addresses. - 2nd August 2001: Nicola Salmoria decrypted the background graphics in Berlin Wall. - 0.37b1: Correct the clock speed of the 2x AY-8910 to 1MHz and OKI6295 to 8000 Hz. - 3rd April 2000: Luca Elia fixed Berlin Wall sound. - 0.36RC1: Luca Elia added clone The Berlin Wall (set 2). - 0.36b16: Added The Berlin Wall. LEVELS: 46 Category: Platform 2 Recommended Games: Joust Joust 2 - Survival of the Fittest Chack'n Pop Mario Bros. Mario Bros. (PlayChoice-10) Bomb Jack Vs. Mighty Bomb Jack Bombjack Twin The FairyLand Story TeddyBoy Blues Bubble Bobble Bubble Bobble 2 Bubble Memories - The Story Of Bubble Bob Ultra Balloon Rainbow Islands Dark Tower Don Doko Don Rodland Snow Bros. - Nick & Tom Snow Bros. 2 / Otenki Paradise Snow Brothers 3 - Magical Adventure Tumble Pop Funky Jet Saboten Bombers Jump Kids Metal Saver Fancy World - Earth of Crisis Head Panic Penguin Brothers Romset: 6272 kb / 15 files / 2.18 zip $end $info=bermudat $mame 0.68 [Carlos A. Lozano, Phil Stroffolino] 0.62 [Alessio Manuele] 0.35b8 [Carlos A. Lozano, Phil Stroffolino] NOTE: - When you set the "Bonus Lives" dip switch to '60k 120k', the game says '80000 160000' instead of '60000 120000' in the service mode. Dip switches are correct. Note however, that when you set the "Bonus lives" Dip Switch to '60k 120k', it is written '80000 160000' in the test mode (this is an ingame bug, not a MAME bug !). In bermudaj, the bug in the test mode for "bonus life" was fixed : it is written "60000 120000". stephh WIP: - 0.68: Bermuda Triangle (Japan old version) is original Bermuda Triangle (Japan) now. Changed visible area to 224x384. - 0.62: Rename (bermudat) to (bermudao) and clone (bermudaj) to (bermudat). - 0.37b6: Correct Z80 CPU2 clock speed to 5MHz. - 0.36b16: Added clones Bermuda Triangle (US early version) and World Wars (Japan). Exchange the YM3526 with a Y8950 (4MHz). - 28th January 2000: Bryan McPhail added some Guerrilla War and some Bermuda Triangle clones to the SNK driver. - 0.36b3: Alessio Manuele added clone Bermuda Triangle (Japan). LEVELS: 9 LEVELS: 7 (worldwar) Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus B-Wings Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 1253 kb / 27 files / 458 zip $end $info=berzerk $mame 0.29 [Zsolt Vasvari, Christopher Kirmse] Samples required NOTE: - The game was named after the Sci-Fi novel 'Berzerkers', a novel about robots which go Berzerk and kill everybody. Bugs: - berzerk, frenzy: Both Berzerk and Frenzy have incomplete sample sets, for example, it has been confirmed from a real PCB that Berzerk plays a noise similar to the small spaceship in Asteroids when awarded an extra man; and in Frenzy, there is very little robot talking and there isn't even a sound effect when you die. berzerkc070gre Robbie D / Chad H / Karasu WIP: - 0.101u1: MASH added missing voice roms to Berzerk and Frenzy. - 0.93: Removed Custom sound. - 0.36b7: Added Custom sound. - 0.35b5: Changed visible area to 256x224. - 21st February 1999: Zsolt Vasvari has worked on Berzerk, cleaning up and making it a bit faster. - 0.33b2: Zsolt Vasvari fixed speed in Berzerk and Frenzy. - 0.31: Alex Judd added sound in Zaxxon and Berzerk, through samples. - 0.30: Aaron Giles support dirty rectangles in Berzerk. LEVELS: 64000 (!!) Other Emulators: * JAE * Retrocade * Sparcade Recommended Games: Frenzy Wizard of Wor Boxing Bugs Venture Warp & Warp Black Widow Demon Kram Leprechaun Naughty Boy Robotron Tazz-Mania Wacko Mazer Blazer Screw Loose Inferno Wiz Warz Nitro Ball Smash T.V. Exvania Ultraman Club - Tatakae! Ultraman Kyoudai!! Romset: 12 kb / 6 files / 9.71 zip $end $info=bigbucks $mame 0.74u1 [Pierpaolo Prazzoli] WIP: - 0.80u2: Changed visible area to 224x288. - 15th September 2003: Pierpaolo Prazzoli added Big Bucks to the Pacman driver. LEVELS: 4 + 4 Romset: 413 kb / 19 files / 305 zip $end $info=bigdeal $mame 0.99u2 [Curt Coder, Peter Trauner] SETUP: - It takes 48 seconds for the game to boot up after the initial screen is displayed! WIP: - 0.100u4: Changed Jolly Card (Hungary) to Big Deal (Hungary, set 1) and Jolly Card (bad dump?) to clone Big Deal (Hungary, set 2. Rename (poker4) to (bigdeal) and (poker8) to (bigdealb). - 0.99u2: Added Jolly Card (Hungary) and Jolly Card (bad dump?). Romset: 96 kb / 3 files / 30.4 zip $end $info=bigevglf $mame 0.71u2 [Tomasz Slanina, Jarek Burczynski] WIP: - 0.76: Fixed invalid dipswitch in Big Event Golf. - 12th July 2003: Tomasz Slanina and Jarek Burczynski sent in a driver for Big Event Golf. Category: Golf Recommended Games: Pro Golf (Cassette) Birdie King Birdie King 2 Birdie King 3 Crowns Golf Vs. Stroke & Match Golf (Men Version) Golf (PlayChoice-10) Competition Golf Final Round Tee'd Off Birdie Try Fighting Golf Leader Board Golf (Arcadia) Arnold Palmer Tournament Golf (Mega-Tech) Great Golf (Mega-Tech) U.S. Classic Golden Tee Golf Golden Tee Golf II Golden Tee 3D Golf Golden Tee '97 Golden Tee '98 Golden Tee '99 Golden Tee 2K Golden Tee Classic Golden Tee Golf II Golden Par Golf Major Title Major Title 2 Top Player's Golf (NeoGeo) Dynamic Country Club Golfing Greats Mario's Open Golf (PlayChoice-10) Skins Game (Nintendo Super System) Eagle Shot Golf Pebble Beach - The Great Shot Neo Turf Masters / Big Tournament Golf (NeoGeo) - Atari Mini Golf Mini Golf Tri-Sports (Mini-Golf Deluxe) Romset: 498 kb / 19 files / 199 zip $end $info=bigfghtr $mame 0.86 [Tomasz Slanina] TODO: * Serious 8751 MCU protection issues WIP: - 15th August 2004: Tomasz Slanina - Tatatake! Big Fighter preliminary driver (based on my old one). Game doesn't work due to protection (RAM shared with 8751 MCU ) - 1st September 2003: Tomasz Slanina - VERY preliminary Tatake! Big Fighter driver. Unemulated protection (MCU). Only attract mode is working. Partially... - 21st February 2003: Guru - Tatakae! Big Fighter (Nichibutsu 1989) arrived. Special thanks to Gin (our Japanese contact) for making it all happen again. The dumping project wishes to thank all the people who donated towards this particular raid, including Gin, slaanesh, gnoppi, Louis T., wtc4ever, Renaud D., phys32, R. Belmont, fiji, Amnios and an anonymous donator. Romset: 1184 kb / 12 files / 456 zip $end $info=bigkarnk $mame 0.37b6 [Manuel Abadia] WIP: - 0.101u3: Pierpaolo Prazzoli fixed Gaelco sprite and tilemap drawing. This fixes the priority problems in Big Karnak. - 24th September 2001: Manuel Abadia fixed Big Karnak, which was broken due to tilemap changes. - 13th December 2000: Manuel Abadia fixed the missing music in Big Karnak. - 0.37b8: Correct YM3812 clock speed to 3580000 Hz. - 5th September 2000: Manuel Abadia fixed some of the priority problems in Big Karnak. - 30th July 2000: Manuel Abadia sent in a Gaelco driver for Big Karnak, Biomechanical Toy and Maniac Square. LEVELS: 4 Other Emulators: * Calice Category: Warriors Recommended Games: Genpei ToumaDen Rygar Rygar (PlayChoice-10) Black Tiger Karnov Rastan / Rastan Saga Nastar / Rastan Saga 2 Warrior Blade - Rastan Saga Episode III Altered Beast Altered Beast (Mega-Tech) Chelnov - Atomic Runner Haunted Castle Legend of Makai The Astyanax Dynasty Wars Golden Axe Golden Axe (Mega-Tech) Golden Axe II (Mega-Tech) Golden Axe II (Mega Play) Golden Axe - The Revenge of Death Adder Strider Strider 2 Trio The Punch Wild Fang Magic Sword Blade Master Act Raiser (Nintendo Super System) Arabian Fight Arabian Magic Warriors of Fate Denjin Makai Guardians / Denjin Makai II Gaiapolis Metamorphic Force Monster Maulers Oriental Legend Romset: 2880 kb / 8 files / 1.14 zip $end $info=bigprowr $mame 0.36b16 [?] 0.34b1 [Steve Ellenoff, Brad Oliver] WIP: - 0.36b16: Added Big Pro Wrestling. - 0.34b1: Steve Ellenoff and Brad Oliver added Tag Team Wrestling. Category: Wrestling Recommended Games: Appoooh Robo Wres 2001 Champion Pro Wrestling Mat Mania Pro Wrestling (PlayChoice-10) Body Slam Mania Challenge The Main Event Champion Wrestler Wrestle War WWF Superstars WWF WrestleFest Ring Rage 3 Count Bout / Fire Suplex (NeoGeo) Saturday Night Slam Masters Blazing Tornado Ring of Destruction: Slammasters II WWF: Wrestlemania Zen Nippon Pro-Wrestling Featuring Virtua Ehrgeiz Romset: 153 kb / 21 files / 100 zip $end $info=bigrun $mame 0.53 [Luca Elia] TODO: * Correct video emulation WIP: - 0.97u4: Fixed OKI6295 sound output. - 24th July 2001: Luca Elia added Big Run to the Cisco Heat driver. LEVELS: 5 Category: Racing 3D Recommended Games: Datsun 280 Zzzap Night Driver Speed Freak Change Lanes Buggy Challenge Konami GT Out Run Turbo Out Run OutRunners Rad Racer Rad Racer II Hyper Crash Top Speed Hard Drivin' Race Drivin' Hard Drivin's Airborne Street Drivin' Power Drift Four Trax Cisco Heat Over Drive Rad Mobile Rad Rally Road Riot 4WD Road Riot's Revenge Ridge Racer Ridge Racer 2 Cruis'n USA Cruis'n World Driver's Edge Rave Racer Sega Rally Championship Sega Rally 2 GTI Club San Francisco Rush San Francisco Rush: The Rock Scud Race Off Road Challenge California Speed Romset: 7104 kb / 28 files / 2.34 zip $end $info=bigstrik $mame 0.36b9 [Luca Elia] WIP: - 0.95u1: Pierpaolo Prazzoli fixed Best League tilemaps, sprites offsets, visible area and dip-switches and added OKI banking, sprites wraparound and sprites color masking. - 0.95: Angelo Salese improved clone Best League - Game now playable. - 0.94u5: Added clone Best League with extra driver (bestleag.c). - 21st March 2005: Angelo Salese - Improved the driver for Best League, a bootleg of Big Striker with Serie A teams instead of the national ones. - 0.93: Pierpaolo Prazzoli changed Big Striker to use its priority prom. - 0.92: Added priority prom ($0). - 17th December 2004: Dumping Project - Randy have won on eBay a Jaleco's 'Big Striker' board. - 0.62: Added clone Big Striker (bootleg). - 2nd July 2002: David Haywood sent in a driver for a bootleg of Big Striker. - 4th November 1999: Luca Elia added Big Striker to the Mega System 1 driver. LEVELS: 7 Category: Soccer Recommended Games: Atari Soccer Pro Soccer (Cassette) Dribbling Exciting Soccer Exciting Soccer II Pro Soccer Indoor Soccer Power Play Soccer Tehkan World Cup Kick and Run Fighting Soccer Kick Off Last Striker / Kyuukyoku no Striker Tecmo World Cup '90 Great Soccer (Mega-Tech) World Championship Soccer (Mega-Tech) World Trophy Soccer (Arcadia) Nintendo World Cup (PlayChoice-10) Football Champ World Soccer Finals Soccer Brawl (NeoGeo) Seibu Cup Soccer Super Soccer (Nintendo Super System) Super Sidekicks (NeoGeo) Super Sidekicks 2 - The World Championship (NeoGeo) Super Sidekicks 3 - The Next Glory (NeoGeo) Grand Striker Grand Striker 2 Tecmo World Cup (Mega Play) Premier Soccer Taito Cup Finals Super Cup Finals Dream Soccer '94 International Cup '94 J-League Soccer V-Shoot Goal! Goal! Goal! (NeoGeo) Taito Power Goal Super Visual Football Kick Goal World PK Soccer Back Street Soccer Pleasure Goal (NeoGeo) Prime Goal EX Tecmo World Soccer '96 (NeoGeo) The Ultimate 11 (NeoGeo) Capcom Sports Club (Soccer) NeoGeo Cup '98 - The Road to the Victory (NeoGeo) Evolution Soccer - Stone Ball Free Kick PK Scramble X the Ball Romset: 2561 kb / 11 files / 790.0 zip $end $info=bigtwin $mame 0.37b7 [Nicola Salmoria] WIP: - 0.101u5: Added 'Coin A/B Mode 2' dipswitches. - 0.96u2: Correct PIC16C57 CPU2 clock speed to 3MHz and VSync to 58Hz. - 0.94u2: Nicola Salmoria found bitmap enable bit, fixes girl pictures sticking in Big Twin and Excelsior. Pierpaolo Prazzoli changed bitmap to be drawn after the fg_tilemap and added 'Allow Continue' dipswtich. - 0.69b: Quench got sound working in Big Twin with the use of the PIC HEX dump. Added PIC16C57 CPU2 (1MHz) and correct MSM6295 clock speed to 7575 Hz. - 31st May 2003: Quench sent in various fixes to the PIC16C5x core and added sound to Big Twin. - 0.62: Replaced the CPU2 rom fake with an user1 rom (mcu). - 28th August 2000: Nicola Salmoria sent in a driver for Big Twin, without sound support though. LEVELS: 40 (endless) Category: Tetris (Special) Recommended Games: Block Hole Flash Point Hexa Klax Atomic Point Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Balloon Brothers Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Cachat Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Cannon Ball Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Aquarium Baku Baku Animal Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 2828 kb / 12 files / 772.6 zip $end $info=bijokkog $mame 0.37b8 [Takahiro Nogi] < Japan > WIP: - 0.65: Nicola Salmoria cleaned up some Nichibutsu mahjong games, added LCD support. Changed visible area to 512x352 and aspect ratio from 4:3 to 896:1056. LEVELS: 4 Romset: 1088 kb / 18 files / 410 zip $end $info=bijokkoy $mame 0.37b8 [Takahiro Nogi] < Japan > LEVELS: 4 (endless) WIP: - 0.65: Nicola Salmoria cleaned up some Nichibutsu mahjong games, added LCD support to House Mannequin and Bijokko Yume Monogatari. Changed visible area to 512x352 and aspect ratio from 4:3 to 896:1056. Romset: 1600 kb / 11 files / 560 zip $end $info=bioatack $mame 0.34b5 [Thierry Lescot] WIP: - 0.96: Peter Sealy fixed collision detection in Bio Attack and added missing RAM to the Taito SJ memory map. - 0.36b1: Zsolt Vasvari added sprite-sprite collision detection and other improvements in the Taito SJ games. This fixes Bio-Attack. Wild Western is now fully playable. - 0.34b5: Thierry Lescot added Bio-Attack (no collision detection). LEVELS: 6 (endless) Recommended Games: Survival Romset: 69 kb / 18 files / 34.4 zip $end $info=biofreak $mame 0.78 [Aaron Giles] 0.77u2 [Aaron Giles] HardDisk required NOTE: - Biofreaks was actually released as a console game at some point, but this is the original arcade version running on Seattle hardware. It's pretty much unfinished - there's no attract mode, and definitely some bugs in the camera movement, but most of the characters seem playable. Sadly, it's a pretty weak fighter, even in comparison to weak fighters like War Gods. -Aaron Giles WIP: - 0.81u5: Aaron Giles mapped more inputs and DIP switches for Biofreaks. Added 'Boot ROM Test' and 'Hilink download??' dipswitches. - 0.78: Added missing HD image and unknown dipswitches - Game now playable. - 0.77u3: Aaron Giles fixed several minor bugs that affected Biofreaks and California Speed and increased default visible area (512x400) to handle Biofreaks. Tweaked the Midway PIC handling so that Biofreaks can read its serial number. Correct audio ADSP2115 CPU2 clock speed to 16MHz. - 7th December 2003: Aaron Giles fixed several minor bugs in the Seattle driver that affected Biofreaks and California Speed (but they're still not fully working). LEVELS: 8 Category: Fighter Recommended Games: Street Fighter Street Fighter II - The World Warrior Street Fighter II' - Champion Edition Super Street Fighter 2: The New Challengers Street Fighter: The Movie Street Fighter Alpha: Warriors' Dreams Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter EX Street Fighter EX Plus Street Fighter EX 2 Street Fighter EX 2 Plus X-Men Vs. Street Fighter Street Smart Violence Fight Solitary Fighter Pit Fighter Burning Rival Holosseum Mortal Kombat Mortal Kombat II Mortal Kombat 3 Dragonball Z Dragonball Z 2 Super Battle Martial Champion Power Instinct Power Instinct 2 Power Instinct 3 Tao Taido Virtua Fighter Virtua Fighter 2 Virtua Fighter 3 Virtua Fighter Remix Virtua Fighter Kids Darkstalkers: The Night Warriors Night Warriors: Darkstalkers' Revenge Vampire Hunter 2: Darkstalkers Revenge Kaiser Knuckle Tattoo Assassins Dragoon Might Metamoqester Fit of Fighting War Gods Heaven's Gate Star Gladiator Beastorizer Rival Schools Vampire Savior: The Lord of Vampire Vampire Savior 2: The Lord of Vampire Astra SuperStars Asura Blade Bloody Roar 2 Daraku Tenshi Dead Or Alive Fighting Layer Plasma Sword Romset: 544 kb / 2 files / 126 zip Harddisk: 7663.82 MB (Heads: 255, Cylinders: 977, Sectors: 63 - Compressed: 90.03) $end $info=biomtoy $mame 0.37b6 [Manuel Abadia] WIP: - 30th July 2000: Manuel Abadia sent in a Gaelco driver for Big Karnak, Biomechanical Toy and Maniac Square. LEVELS: 7 Other Emulators: * Calice * Raine Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Romset: 6144 kb / 12 files / 2.77 zip $end $info=bionicc $mame 0.34b1 [Steven Frew, Phil Stroffolino, Paul Leaman] Bugs: - When playing on stage 2 'infiltration' (or just using the sound test) the music (Sound test 02)'s second loop has several of the instruments offset forward (in time) from when they should be playing. On subsequent loops it gets worse and worse. It sounds to me like something is looping over ['wrapping around'] too late/incorrectly. Same thing happens on the pcb. Fujix WIP: - 12th October 2000: Bryan McPhail fixed Bionic Commando sprite colors. - 0.37b6: Added priority prom (not used). - 6th August 2000: Nicola Salmoria implemented correct tile/sprite priority system in Bionic Commando, Exed Exes, Ghosts 'n Goblins and Last Duel. - 0.36b9: Correct YM2151 clock speed to 3579545 Hz. - 0.36b8: Nicola Salmoria added vh_eof_callback to the MachineDriver structure. See bionicc, lastduel or other cps-1 games. - 18th October 1999: Bryan McPhail sent in a general sprite lag fix, helping CPS-1 games, bionicc and lastduel. - 11th October 1999: Jarek Burczynski sent in an update to his YM2151 emulator, and fixed a dip switch in Bionic Commando. - 0.35b8: Correct palettesize from 448 to 1024 colors. - 4th April 1999: John Butler and Nicola fixed Bionic Commando hiscore functions. - 0.35b2: Maurizio Clementini added clone Top Secret (Japan) - 0.34b8: Howie Cohen added hiscore save in Bionic Commando. - 0.34b4: Nicola Salmoria added Bionic Commando (set 2). LEVELS: 5 Category: Army Fighter Recommended Games: Green Beret (Irem) Green Beret Rush'n Attack (PlayChoice-10) Special Forces Special Forces II Contra Contra (PlayChoice-10) Super Contra Super C (PlayChoice-10) Contra 3: The Alien Wars (Nintendo Super System) Vs. Platoon Battle Rangers P.O.W. - Prisoners of War Rough Ranger Bay Route M.I.A. - Missing in Action Midnight Resistance Thunder Fox Battlecry Gunforce Gunforce 2 Metal Slug Metal Slug 2 Metal Slug X Metal Slug 3 Metal Slug 4 - Combat School Romset: 897 kb / 25 files / 333 zip $end $info=bioship $mame 0.37b13 [Bryan McPhail] TODO: * Accurate sound Possible Bugs: - You don't have to kill the first boss. You get to (what I presume to be) the boss at the end of the first level normally. However, after only a short period of time (a few seconds, much less than the amount of time required to kill the second boss, say), the level just ends. It just sends you to the next level; the boss doesn't go through any death animation, nor do you get any points. This occurs in either one-player or two-player mode. bioship071u2gre DSOK WIP: - 20th April 2005: Guru - Space Ship Gomorrah (JP ver of UPL's Bio-ship Paladin) arrived from Japan. - 0.94u2: Added YM2203 (1.5MHz) sound. - 17th December 2004: Dumping Project - Our man in Japan has picked up a 'Space Battleship Gomorrah' (Japan version of "Bio-Ship Paladin") very cheaply at one of the shops. - 0.53: Nicola Salmoria fixed background in Bioship Paladin (changed the 2x user1 to gfx5 roms). Correct 68000 CPU1 clock speed to 16MHz. - 0.37b11: Added Bio-ship Paladin. - 19th October 2000: Gerardo Oporto fixed dipswitches in Strahl and Bio Ship Paladin. - 14th September 2000: Bryan McPhail added Bio-ship Paladin and Strahl to the Bombjack Twin driver. LEVELS: 9 Other Emulators: * Raine Category: Defender Recommended Games: Malzak Defender Stargate Strike Force Mayday Scramble Cosmic Avenger The Percussor Space Odyssey Vanguard Scorpion Markham SF-X Brain Fantasy Zone Thunder Cross Thunder Cross II Darius Darius II Darius Gaiden - Silver Hawk G-Darius Gigandes Mega Blast Air Buster ThunderForce AC Thunder Force II MD (Mega-Tech) E.D.F. : Earth Defense Force Cosmic Cop Metal Black Xexex Andro Dunos (NeoGeo) Gratia - Second Earth Romset: 3072 kb / 11 files / 1.30 zip $end $info=birdtry $mame 0.63 [Angelo Salese] TODO: * Full Protection WIP: - 12th January 2004: Pierpaolo Prazzoli fixed the sprites in Birdie Try. - 0.63: Angelo Salese partially simulated the protection in Birdie Try. - 26th December 2002: Angelo Salese simulated the i8751 protection in Birdie Try so that the game is playable, but there are some misplaced sprites in it. Bryan McPhail corrected the CPU clock speed in it. Category: Golf Recommended Games: Pro Golf (Cassette) Birdie King Birdie King 2 Birdie King 3 Crowns Golf Vs. Stroke & Match Golf (Men Version) Golf (PlayChoice-10) Big Event Golf Competition Golf Final Round Tee'd Off Fighting Golf Leader Board Golf (Arcadia) Arnold Palmer Tournament Golf (Mega-Tech) Great Golf (Mega-Tech) U.S. Classic Golden Tee Golf Golden Tee Golf II Golden Tee 3D Golf Golden Tee '97 Golden Tee '98 Golden Tee '99 Golden Tee 2K Golden Tee Classic Golden Tee Golf II Golden Par Golf Major Title Major Title 2 Top Player's Golf (NeoGeo) Dynamic Country Club Golfing Greats Mario's Open Golf (PlayChoice-10) Skins Game (Nintendo Super System) Eagle Shot Golf Pebble Beach - The Great Shot Neo Turf Masters / Big Tournament Golf (NeoGeo) - Atari Mini Golf Mini Golf Tri-Sports (Mini-Golf Deluxe) Romset: 1440 kb / 26 files / 404.2 zip $end $info=bishi $mame 0.76 [R. Belmont] WIP: - 0.99u2: R. Belmont hooked up the mask ROM tests in the service menu - both the tile character ROMS and the sound ROMs now can be tested, added secondary control register, hooked up IRQ control and renamed ROMs for both games to include PCB location information. - 2nd November 2003: Angelo Salese fixed the colors in Bishi Bashi Champ, but the graphics are still mostly corrupted. - 22nd October 2003: R. Belmont (WIP) fixed a few minor things in Bishi Bashi, added interrupts and a few more opcodes to the Mitsu M377xx core (which will eventually drive sound in Super System 22 games like Prop Cycle, among other things). - 16th October 2003: R. Belmont sent in a driver for 'Bishi Bashi Champ Mini Game Senshuken', it's playable with sound but some graphics are wrong possibly due to a bad ROM. - 6th July 2003: R. Belmont (WIP) put a few hours into a driver for 'Bishi Bashi Champ Mini Game Senshuken' (1996, Konami). It's basically a stripped down MW/GX-based mini-board with some rather unKonami-like features outside of the video hardware. Go figure. It passes the ram/rom test and runs now, but inputs, colors, and the tilemap decoding are all incorrect. Ongoing... (Update: Haze helped with the tile decoding, so I'll post some very early screens...). Romset: 5120 kb / 10 files / 2.57 zip $end $info=bjourney $mame 0.34b2 [?] Neo-Geo WIP: - 0.62: Change sound2 rom to sound1 ($100000). - 1st July 2002: Acho A. Tang fixed the missing / incorrect music in Ninja Combat, Ninja Commando, Blue's Journey, Crossed Swords and Thrash Rally. LEVELS: 14 Other Emulators: * Calice * Nebula Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Romset: 7680 kb / 20 files / 2.74 zip $end $info=bjtwin $mame 0.36b2 [Mirko Buffoni] TEST MODE: - Press Player 2 buttons 1+2 during reset. "Ready?" will appear and then press Player 1 buttons in this sequence: 2,2,2, 1,1,1, 2,2,2 and 1,1,1. The release date of this program will appear. WIP: - 0.57: Correct cpu1 roms length to 128kb and added 2x proms (function unknown). - 0.37b8: Correct M6502 CPU1 clock speed to 10MHz, the 2x OKI6295 to 24242 Hz and the sound1/2 rom address to $40000. - 22nd August 2000: Nicola Salmoria fixed a 68k bug affecting Bombjack Twin. - 1st August 1999: Mirko Buffoni added test mode code to Bombjack Twin. - 28th July 1999: Mirko Buffoni fixed the sound and dipswitches in Bombjack Twin. - 27th July 1999: Mirko Buffoni sent in a driver for Bombjack Twin. LEVELS: 26 (endless) Other Emulators: * Raine Category: Platform 2 Recommended Games: Bomb Jack Vs. Mighty Bomb Jack Joust Joust 2 - Survival of the Fittest Chack'n Pop Mario Bros. Mario Bros. (PlayChoice-10) The FairyLand Story TeddyBoy Blues Bubble Bobble Bubble Bobble 2 Bubble Memories - The Story Of Bubble Bob Ultra Balloon Rainbow Islands Dark Tower Don Doko Don Rodland Snow Bros. - Nick & Tom Snow Bros. 2 / Otenki Paradise Snow Brothers 3 - Magical Adventure Tumble Pop Berlin Wall Funky Jet Saboten Bombers Jump Kids Metal Saver Fancy World - Earth of Crisis Head Panic Penguin Brothers Romset: 4417 kb / 9 files / 1.88 zip $end $info=bking $mame 0.61 [MASH] DIP/Input Bugs: - "Crow" DSW has no effect, crow is always on. Update:I tested this further and even went back to .71 MAME for testing too. It appears the crow object is currently not accessable with any switch settings. Besides disabling the crow, the flight pattern is not changed either when playing Birdie King. I am guessing the bug has always existed since Birdie King was first emulated in the bking2.c driver. Compare this with Birdie King 2. The crow can be disabled and the flight pattern can also be altered. I am guessing there are only two flight patterns even though there are 4 listings. 1 & 3 share same flight pattern while 2 & 4 share same crow flight pattern. New findings and comparisons: For Birdie King dips settings, "year display" works, "number of holes" works. Another dip that does not work in Birdie King dip settings besides "disabling Crow", is "free play". I tested with both .81 and also back to .71 for comparing. Anyway, part of the dips for Birdie King do work while other dip settings are "non-functional". bking077gra BarnacleEd / gregf WIP: - 0.62: Change prom ($200) to user1 prom ($0) - Game now playable. - 6th October 2002: Stefan Jokisch added collision detection to the Birdie King driver, making both Birdie King 1 and 2 fully playable. - 15th May 2002: MASH added Birdie King to the Birdie King 2 driver. Category: Golf Recommended Games: Birdie King 2 Birdie King 3 Pro Golf (Cassette) Crowns Golf Vs. Stroke & Match Golf (Men Version) Golf (PlayChoice-10) Big Event Golf Competition Golf Final Round Tee'd Off Birdie Try Fighting Golf Leader Board Golf (Arcadia) Arnold Palmer Tournament Golf (Mega-Tech) Great Golf (Mega-Tech) U.S. Classic Golden Tee Golf Golden Tee Golf II Golden Tee 3D Golf Golden Tee '97 Golden Tee '98 Golden Tee '99 Golden Tee 2K Golden Tee Classic Golden Tee Golf II Golden Par Golf Major Title Major Title 2 Top Player's Golf (NeoGeo) Dynamic Country Club Golfing Greats Mario's Open Golf (PlayChoice-10) Skins Game (Nintendo Super System) Eagle Shot Golf Pebble Beach - The Great Shot Neo Turf Masters / Big Tournament Golf (NeoGeo) - Atari Mini Golf Mini Golf Tri-Sports (Mini-Golf Deluxe) Romset: 63 kb / 19 files / 27.6 zip $end $info=bking2 $mame 0.33b6 [Ed. Mueller, Mike Balfour] WIP: - 0.62: Change prom ($200) to user1 prom ($0) - Game now playable. - 6th October 2002: Stefan Jokisch added collision detection to the Birdie King driver, making both Birdie King 1 and 2 fully playable. - 0.35b10: Correct palettesize from 8 to 512 colors. Added proms ($0, $200 - palette and collision detection prom 32x1 (not currently used)). - 6th April 1999: Zsolt Vasvari added the correct colors and cocktail mode to Birdie King 2. - 0.35b3: Zsolt Vasvari improved Birdie King 2 which is now playable. Added audio Z80 CPU2 (3MHz), 2x AY-8910 (2MHz) and 1xDAC sound. Correct Z80 CPU1 clock speed to 4MHz and visible area to 224x256. - 10th February 1999: Zsolt Vasvari changed Birdie King 2 to use a better romset. - 9th February 1999: Nicola Salmoria got Birdie King 2's sound working and the crow sprites are also fixed. - 8th February 1999: Zsolt Vasvari got Birdie King 2 playable (without sound though). - 0.33b6: Ed. Mueller and Mike Balfour added Birdie King 2 (preliminary). Category: Golf Recommended Games: Birdie King Birdie King 3 Pro Golf (Cassette) Crowns Golf Vs. Stroke & Match Golf (Men Version) Golf (PlayChoice-10) Big Event Golf Competition Golf Final Round Tee'd Off Birdie Try Fighting Golf Leader Board Golf (Arcadia) Arnold Palmer Tournament Golf (Mega-Tech) Great Golf (Mega-Tech) U.S. Classic Golden Tee Golf Golden Tee Golf II Golden Tee 3D Golf Golden Tee '97 Golden Tee '98 Golden Tee '99 Golden Tee 2K Golden Tee Classic Golden Tee Golf II Golden Par Golf Major Title Major Title 2 Top Player's Golf (NeoGeo) Dynamic Country Club Golfing Greats Mario's Open Golf (PlayChoice-10) Skins Game (Nintendo Super System) Eagle Shot Golf Pebble Beach - The Great Shot Neo Turf Masters / Big Tournament Golf (NeoGeo) - Atari Mini Golf Mini Golf Tri-Sports (Mini-Golf Deluxe) Romset: 71 kb / 21 files / 39 zip $end $info=bking3 $mame 0.68 [Pierpaolo Prazzoli] NOTE: - MCU protection: MAME simulated the typical protection HW test and another protection routine with 0x30 command when the player have to shot on the green. Bugs: - On some cup-ins, any result besides "In the cup" (that's past bogey territory) and "Give up!" for a hole will make the game reset. This is due to incomplete MCU emulation / lack of MCU dump. bking3076u2red BarnacleEd / The tECHIDNA WIP: - 16th April 2005: Guru - Birdie King 3 (Taito, for 68705 dumping) arrived, purchased by Randy on eBay several months ago. - 30th January 2005: Dumping Project - Randy have won a Taito 'Birdie King 3' PCB for trojaning on eBay. - 0.69: Angelo Salese fixed a few MCU simulation problems in bking3. - 17th May 2003: Angelo Salese fixed a bug in the MCU simulation of Birdie King 3. - 9th May 2003: Angelo Salese simulated the MCU in Birdie King 3 so it is fully working now. - 16th March 2003: Pierpaolo Prazzoli and Tomasz Slanina added Birdie King 3 to the Birdie King 2 driver but it suffers from unemulated protection. Category: Golf Recommended Games: Birdie King Birdie King 2 Pro Golf (Cassette) Crowns Golf Vs. Stroke & Match Golf (Men Version) Golf (PlayChoice-10) Big Event Golf Competition Golf Final Round Tee'd Off Birdie Try Fighting Golf Leader Board Golf (Arcadia) Arnold Palmer Tournament Golf (Mega-Tech) Great Golf (Mega-Tech) U.S. Classic Golden Tee Golf Golden Tee Golf II Golden Tee 3D Golf Golden Tee '97 Golden Tee '98 Golden Tee '99 Golden Tee 2K Golden Tee Classic Golden Tee Golf II Golden Par Golf Major Title Major Title 2 Top Player's Golf (NeoGeo) Dynamic Country Club Golfing Greats Mario's Open Golf (PlayChoice-10) Skins Game (Nintendo Super System) Eagle Shot Golf Pebble Beach - The Great Shot Neo Turf Masters / Big Tournament Golf (NeoGeo) - Atari Mini Golf Mini Golf Tri-Sports (Mini-Golf Deluxe) Romset: 81 kb / 24 files / 48.85 zip $end $info=bkrtmaq $mame 0.37b14 [Phil Stroffolino] < Japan > LEVELS: 6 Romset: 6144 kb / 8 files / 1.59 zip $end $info=bladestl $mame 0.36b11 [?] 0.36b6 [Manuel Abadia] WIP: - 0.59: Change sound2 rom ($0) to sound1 ($80000). - 29th December 1999: Manuel Abadia fixed a graphics bug in Blades of Steel. - 28th December 1999: Manuel Abadia sent in a Konami update with K051733 working fully in Devastators and Blades of Steel. - 27th December 1999: Manuel Abadia added the K051733 protection hacks to Blades of Steel and the game works a little bit better. - 0.36b11: Manuel Abadia added Blades of Steel (version T). - 1st December 1999: Manuel Abadia added another Blades of Steel romset. - 0.36b9: Correct M6809 CPU2 clock speed to 2MHz. - 0.36b6: Manuel Abadia added Blades of Steel (not working due to protection). - 27th September 1999: Manuel Abadia sent in a Blades of Steel driver but it doesn't really work because of the protection. LEVELS: 3 Category: Hockey Recommended Games: Hoccer Bull Fighter Fighting Ice Hockey (Cassette) Hat Trick Face Off Hit the Ice Slap Shot 2 On 2 Open Ice Challenge Wayne Gretzky's 3D Hockey - SportTime Table Hockey (Arcadia) Vs. Hot Smash Romset: 1377 kb / 7 files / 867 zip $end $info=blandia $mame 0.62 [David Haywood] 0.37b5 [Luca Elia] NOTE: - On some levels when the battle points are tallied, some of the words are missing letters (see snapshot). Darkk. It's an original bug, check the photo. Thanks to stekka51 for taking care of all my requests for this crap game. Reip - If the screen fades, and the game does that many times, colors will be wrong for a second. Tried with 16bit depth and 8bit depth. - Jonemaan The crappy colors that are shown when the screen changes / fades out are right!. Reip - There's a priority problem between layer with pillars and status text/energy bars in Jurane level. - Nomax This isn't a bug. Reip Bugs: - In Jurane stage, the whole bottom of the screen is filled with solid gray. It masks both background and main sprites. Update by Reip in 0.102u5: This is the ugly effect that it's missing. blandia057gre_2 Nomax / Reip - Clone blandiap: In Irriana stage, background is a scrolling landscape. The landscape gfx is too short or cut out and you sometimes see a blue background instead. Update by Reip in 0.102u5: I think it may be missing rowscroll. blandia057gre_1 Nomax / Reip WIP: - 0.103: Pierpaolo Prazzoli fixed layer 1 colors in Blandia. - 0.65: Correct sound1 rom address to $140000. - 30th January 2003: Nicola Salmoria fixed the waterfall and sea graphics in Twin Eagle and sound in Caliber 50, Sokonuke Taisen Game and Blandia. - 0.62: Added Blandia (1992 Allumer). - 28th August 2002: David Haywood added the non-prototype version of Blandia to the Seta driver. - 6th July 2000: Luca Elia added Thundercade, Caliber 50, Dragon Unit and Blandia to the Seta driver. STORY: - It was long long ago, an unimaginable time past. Shortly after people discovered copper, there were continuous battles over gold in various regions. Man of power who were supposed to protect the people and promote the prosperity of the town battled cach other for gold, and all the people where ensnared in war. Amidst the fury, a man calling himself "King" appeared among them. He commanded the authorities to turn over all gold to him. Naturally, those in power refused. And all the towns opposing the King were destroyed by the King's magic. Some people engaged the King in man-to-man combat to save their towns. But all challengers perished in a sea of blood before this swordsman king, who claimed to be the strongest man alive. People feared him, calling him "The Man Gold King". All the gods pay head to these earthly events and selected six strong man, one each from six towns in possession of a holy shrine. The gods decided to choose one of the six with whom they would endow the power to vanquish the Mad Gold King. From now on, it is up to you to create the story. LEVELS: 10 Other Emulators: * Raine Category: Fighter (Special) Recommended Games: Warrior Galactic Warriors Gladiator Hippodrome Dark Edge Knuckle Heads Mutant Fighter Time Killers Mobile Suit Gundam Mobile Suit Gundam EX Revue Mobile Suit Gundam Final Shooting Mighty Warriors Schmeiser Robo Superior Soldiers Survival Arts Blood Storm Gun Master X-Men: Children of the Atom Cyberbots: Fullmetal Madness Marvel Super Heroes Marvel Super Heroes Vs. Street Fighter Marvel Vs. Capcom: Clash of Super Heroes Mega Man - The Power Battle Mega Man III (PlayChoice-10) Mega Man 2: The Power Fighters Vicious Circle Super Gem Fighter Mini Mix Romset: 9216 kb / 32 files / 3.50 zip $end $info=blasted $mame 0.36b6 [Aaron Giles] WIP: - 0.36b7: Added audio 68000 CPU2 with CPU2 sound roms. - 11th October 1999: Aaron Giles fixed sound in Blasted and Max RPM. - 23rd September 1999: Aaron Giles sent in an MCR update with support for Power Drive, Turbo Tag, Spy Hunter 2, Blasted, Arch Rivals, Tri-Sports and Pigskin 621AD and also tons of cleanup. LEVELS: 15 (endless) Category: Shooting 2 Recommended Games: Turkey Shoot Crackshot Hogan's Alley Hogan's Alley (PlayChoice-10) N.Y. Captor Shoot Out Empire City: 1931 Dead Angle Vs. Freedom Force Who Dunit Beast Busters Steel Gunner Steel Gunner 2 Lethal Enforcers Under Fire Locked 'n Loaded Point Blank Point Blank 2 Target Hits Crypt Killer Lethal Justice Police Trainer Sharpshooter Tut's Tomb Romset: 1088 kb / 14 files / 474 zip $end $info=blaster $mame 0.24 [Marc LaFontaine] SETUP and TEST MODE: - The first time you run the game, it will say 'factory settings restored'. Press F2 to proceed. - Press F2 for Test-Mode - Press F1 + F2 for Bookkeeping/Setup Bugs: - Since Aaron's Williams driver rewrite in MAME 0.95u3, there are colored lines at the bottom. Right after a screen cleared (see snapshot). blaster0100u1gre MASH WIP: - 0.95u3: Correct all cpu1 roms addresses. - 0.92: HIGHWAYMAN added proms ($0, $200 - video inversion for cocktail table). - 0.80u2: Added clone Blaster (early 30 wave version). - 6th March 2004: David Haywood added an early 30-wave version of Blaster to the Williams driver. - 0.58: Added clone Blaster (kit). - 31st January 2002: Aaron Giles added the kit version of Blaster to the Williams driver. - 0.36b7: Added color PROM data 'blaster.col'. - 0.35b1: Nicola Salmoria support analog joystick support in Sinistar and Blaster. - 0.29: Marc Lafontaine made several fixes to the Williams driver: Blaster is finished STORY: - Remember Robotron 2084: Now it is the year 2085. The Robotrons have destroyed the human race. You escape in a stolen space shuttle. Your destination: Paradise. A remote outpost 20 million light years away. Does paradise exist? Can civilization be started again? These questions will be answered at the end of your journey. But first, you must BLAST... OR BE BLASTED! LEVELS: 21 Other Emulators: * Retrocade Recommended Games: Robotron Category: Starfighter Recommended Games: Starship 1 Star Fire Star Fire 2 Star Wars The Empire Strikes Back Star Wars Arcade Star Wars Trilogy Tunnel Hunt Tailgunner Star Hawk Space Encounters Space Seeker Buck Rogers: Planet of Zoom Gravitar Liberator Rougien Star Trek Tac/Scan Ambush Exerion I, Robot Tube Panic High Voltage Splendor Blast Shrike Avenger Vs. Star Luster Thunder Ceptor Galaxy Force 2 Galaxy Gunners Starblade Romset: 231 kb / 21 files / 101 zip $end $info=blasto $mame 0.33b3 [Frank Palazzolo] Samples required (Blockade) TODO: * Add correct sound/samples WIP: - 0.92: Frank Palazzolo added discrete sound to Blasto. - 0.76: Re-added a bit of code that was removed from blockade driver when it was converted to use tilemap (blasto needed it). - 0.34b8: Howie Cohen added hiscore save in Blasto. - 0.34b4: Juergen Buchmueller fixed Blasto. Category: Tank Recommended Games: Lazer Command Tank 8 M-4 M79 Ambush Ultra Tank Armor Attack Battle Zone Bradley Trainer No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Vs. Battle City Super Stingray Blazer Assault Enforce Vindicators Vindicators Part II Aurail Tank Force Guardian Force Romset: 5 kb / 6 files / 2.87 zip $end $info=blastoff $mame 0.36b4 [Ernesto Corvi, Tatsuyuki Satoh] LEVELS: 6 Category: Star Force Recommended Games: Night Star (Cassette) Nova 2001 Star Jacker Zodiack Star Force Alpha Mission / ASO Alpha Mission II / ASO II Mission 660 Rafflesia S.R.D. Mission Truxton Truxton II The Next Space Omega Fighter Lethal Thunder Pollux Strike Gunner S.T.G Vimana Explosive Breaker Final Star Force Galmedes Gunlock GunNail Nebulas Ray Super-X Gekirindan Viper Phase 1 Dangun Feveron Mars Matrix: Hyper Solid Shooting Romset: 2436 kb / 21 files / 742 zip $end $info=blazeon $mame 0.37b8 [Luca Elia] WIP: - 0.53: Correct audio Z80 CPU2 and YM2151 clock speed to 4MHz and gfx1/2 rom addresses. - 12th September 2000: Luca Elia added Blaze On to the Kaneko16 driver. LEVELS: 5 Category: R-Type Recommended Games: R-Type R-Type II R-Type Leo Rezon Super Spacefortress Macross II Hyper Duel Gradius / Nemesis Gradius II / Vulcan Venture Gradius III Gradius 4: Fukkatsu Vs. Gradius Gradius (PlayChoice-10) Salamander Salamander 2 Turtle Ship X Multiply Hellfire Zero Wing Raiga - Strato Fighter Romset: 3712 kb / 6 files / 1.06 zip $end $info=blazer $mame 0.36b4 [Ernesto Corvi, Tatsuyuki Satoh] WIP: - 8th November 1999: Ernesto Corvi added proper emulation for Dragon Spirit, Dangerous Seed and Blazer key chips. - 15th October 1999: Tatsuyuki Satoh sent in a Namco System 1 update with a correct romset for Blazer, DAC sound fixes and some other fixes to m6800. - 10th September 1999: Tatsuyuki Satoh fixed Blazer build mask data. - 4th March 1999: Ernesto Corvi submitted the Namco System 1 driver with support for Pacmania and Galaga 88. The Namco System 1 driver is still very slow and sprites are screwed. Pacmania and Galaga 88 are the games that work best, Dragon Spirits is almost there, Splatter House and Blazer have missing graphics and World Stadium 90 has protection problems. Category: Tank Recommended Games: Lazer Command Tank 8 M-4 M79 Ambush Blasto Ultra Tank Armor Attack Battle Zone Bradley Trainer No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Vs. Battle City Super Stingray Assault Enforce Vindicators Vindicators Part II Aurail Tank Force Guardian Force Romset: 3012 kb / 28 files / 995 zip $end $info=blazstar $mame 0.34b5 [?] Neo-Geo WIP: - 0.34RC2: Added correct CPU 2 rom and sound roms. LEVELS: 7 Other Emulators: * Calice * Nebula Romset: 45632 kb / 25 files / 20.3 zip $end $info=bldyror2 $mame 0.82u1 [smf] WIP: - 7th May 2004: smf fixed the banking in Bloody Roar 2 so that it works fully now. - 3rd May 2004: Guru - Bloody Roar 2 arrived from Brian Troha. Other Emulators: * ZiNc Category: Fighter Recommended Games: Street Fighter Street Fighter II - The World Warrior Street Fighter II' - Champion Edition Super Street Fighter 2: The New Challengers Street Fighter: The Movie Street Fighter Alpha: Warriors' Dreams Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter EX Street Fighter EX Plus Street Fighter EX 2 Street Fighter EX 2 Plus X-Men Vs. Street Fighter Street Smart Violence Fight Solitary Fighter Pit Fighter Burning Rival Holosseum Mortal Kombat Mortal Kombat II Mortal Kombat 3 Dragonball Z Dragonball Z 2 Super Battle Martial Champion Power Instinct Power Instinct 2 Power Instinct 3 Tao Taido Virtua Fighter Virtua Fighter 2 Virtua Fighter 3 Virtua Fighter Remix Virtua Fighter Kids Darkstalkers: The Night Warriors Night Warriors: Darkstalkers' Revenge Vampire Hunter 2: Darkstalkers Revenge Kaiser Knuckle Tattoo Assassins Dragoon Might Metamoqester Fit of Fighting War Gods Heaven's Gate Star Gladiator Beastorizer BioFreaks Rival Schools Vampire Savior: The Lord of Vampire Vampire Savior 2: The Lord of Vampire Astra SuperStars Asura Blade Daraku Tenshi Dead Or Alive Fighting Layer Plasma Sword Romset: 26112 kb / 10 files / 18.44 zip $end $info=blitz $mame 0.77u2 [Aaron Giles] HardDisk required WIP: - 0.102: Brian Troha added clone NFL Blitz (boot ROM 1.1). - 0.77u3: Aaron Giles added speedups to Blitz and Blitz 2000. Correct audio ADSP2115 CPU2 clock speed to 16MHz and visible area to 512x400. - 7th December 2003: Aaron Giles speedups to NFL Blitz and NFL Blitz 2000 and did various other bug fixes and cleanups in the Seattle driver. - 30th November 2003: Aaron Giles added NFL Blitz and NFL Blitz 2000 to the Seattle driver. Category: Football Recommended Games: NFL Blitz '99 NFL Blitz 2000 Atari Football 10 Yard Fight Scrum Try (Cassette) Gridiron Fight Street Football Quarterback Tecmo Bowl Tecmo Bowl (PlayChoice-10) TouchDown Fever Cyberball John Elway's Team Quarterback All American Football High Impact Football Pigskin 621AD Joe Montana II: Sports Talk Football (Mega-Tech) Super High Impact Football Frenzy (NeoGeo) Hard Yardage - Field Goal Romset: 544 kb / 3 files / 77.5 zip Harddisk: 1539.56 MB (Heads: 16, Cylinders: 3128, Sectors: 63 - Compressed: 262.09) $end $info=blitz2k $mame 0.77u2 [Aaron Giles] HardDisk required WIP: - 0.84u2: Changed description to 'NFL Blitz 2000 Gold Edition'. - 0.81u6: Aaron Giles fixed incorrect sound pitch in Blitz 99/2k. - 0.77u3: Aaron Giles added speedups to Blitz and Blitz 2000. Correct audio ADSP2115 CPU2 clock speed to 16MHz and visible area to 512x400. - 7th December 2003: Aaron Giles speedups to NFL Blitz and NFL Blitz 2000 and did various other bug fixes and cleanups in the Seattle driver. - 30th November 2003: Aaron Giles added NFL Blitz and NFL Blitz 2000 to the Seattle driver. Category: Football Recommended Games: NFL Blitz NFL Blitz '99 Atari Football 10 Yard Fight Scrum Try (Cassette) Gridiron Fight Street Football Quarterback Tecmo Bowl Tecmo Bowl (PlayChoice-10) TouchDown Fever Cyberball John Elway's Team Quarterback All American Football High Impact Football Pigskin 621AD Joe Montana II: Sports Talk Football (Mega-Tech) Super High Impact Football Frenzy (NeoGeo) Hard Yardage - Field Goal Romset: 544 kb / 3 files / 128 zip Harddisk: 6149.88 MB (Heads: 255, Cylinders: 784, Sectors: 63 - Compressed: 590.78) $end $info=blitz99 $mame 0.77 [Aaron Giles] HardDisk required WIP: - 0.81u6: Aaron Giles fixed incorrect sound pitch in Blitz 99/2k. - 0.77u3: Correct audio ADSP2115 CPU2 clock speed to 16MHz and visible area to 512x400. - 0.77u2: Correct R5000 CPU1 clock speed to 150 MHz. - 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game). - 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games. Category: Football Recommended Games: NFL Blitz NFL Blitz 2000 Atari Football 10 Yard Fight Scrum Try (Cassette) Gridiron Fight Street Football Quarterback Tecmo Bowl Tecmo Bowl (PlayChoice-10) TouchDown Fever Cyberball John Elway's Team Quarterback All American Football High Impact Football Pigskin 621AD Joe Montana II: Sports Talk Football (Mega-Tech) Super High Impact Football Frenzy (NeoGeo) Hard Yardage - Field Goal Romset: 544 kb / 3 files / 126.92 zip Harddisk: 2012.06 MB (Heads: 16, Cylinders: 4088, Sectors: 63 - Compressed: 362.47) $end $info=blkheart $mame 0.60 [Kamel] TODO: * Accurate sound WIP: - 0.94u4: Nicola Salmoria improved NMK004 simulation and prevented hang in Black Heart. - 0.94u2: Added YM2203 (1.5MHz) sound and 'Demo Sounds' dipswitch. Swapped sound1/2 roms. - 0.90: Brian Troha fixed Black Heart dipswitches. - 0.60: Added Black Heart and clone Black Heart (Japan). - 16th April 2002: Kamel added protection patches that make Black Heart and Mustang playable in the nmk16 driver. LEVELS: 8 (endless) Other Emulators: * Raine Recommended Games: Dragon Spirit Syvalion Dragon Breed Saint Dragon Dragon Saber Dragon Blaze Romset: 3521 kb / 10 files / 1.08 zip $end $info=blkhole $mame 0.36b14 [Zsolt Vasvari] WIP: - 5th January 2000: Zsolt Vasvari added Black Hole and Streaking to the galaxian driver. Other Emulators: * GalEMU * Tickle * VAntAGE Category: Space Shooter Recommended Games: Ozma Wars Astro Fighter Super Astro Fighter (Cassette) Devil Zone The End Killer Comet Magical Spot Magical Spot II MegaTack Space Trek Speak & Rescue Quasar Astro Blaster Astro Fantasia (Cassette) Cosmos Laser Battle Moon Shuttle Red Clash Zero Hour Challenger Space Cruiser Spiders Terranean (Cassette) Astro Chase (Max-A-Flex) Azurian Attack Battle Cross Sky Base A. D. 2083 Gyruss Mad Planets Saturn Flower Halley's Comet Sky Fox Romset: 17 kb / 9 files / 10.0 zip $end $info=blkpnthr $mame 0.37b11 [Eisuke Watanabe] Bugs: - I have never saw the game in real but obviously there are some problem with the demo in the attract mode : the panther hit the first 2 enemies, but miss the following 2. But it think it killed them and act like if they were no more (and then die immediatly, by those 2 unkilled enemies). It's like the game speed is out of sync with the recorded demo player move. blkpnthr37b11gre YMI WIP: - 8th January 2001: Eisuke Watanabe added Black Panther to the Gradius / Nemesis driver. ARCADE RELEASE: Black Panther (Konami) - 1987/Jun/26 LEVELS: 4 Romset: 544 kb / 6 files / 266 zip $end $info=blktiger $mame 0.29 [Paul Leaman] Bugs: - blktiger and clones: These games can't receive coins during play, only in continue screen. Oddly the service coin (key 9) works! Update: With the "Allow Continue" dip set to "NO", if you insert one coin, play a game, then die, you can no longer insert any coins to play a second game. blktiger37b15gre Bugfinder / fart_flower - blktiger and clones: Has sprite priority issues (dragon in intro should appear behind mountains/statue). blktiger060gre BMF54123 / dwidel WIP: - 0.79: Chaneman fixed Black Dragon and Money Money rom filenames. - 27th December 2003: Stefan Jokisch added the fixed Black Dragon (bootleg) ROMs to the Black Tiger driver. - 23rd August 2000: Nicola Salmoria fixed graphics priority (sprite/tile) problems in Black Tiger. - 0.36b9: Correct the clock speed of the 2x YM2203 to 3579545 Hz. - 0.35b1: Nicola Salmoria added clone Black Dragon (bootleg, hacked). Added proms ($0, 100, 200, 300 - function unknown). - 0.34b5: Marco Cassili added Black Tiger (bootleg). - 0.33b4: Nicola Salmoria fixed Black Tiger hiscore save. - 0.31: Aaron Giles added 16 bit color support for games which need it (e.g. Rastan, Gauntlet, Black Tiger, and many others). - 0.30: Michael Appolo fixed character colors in Black Tiger and Juan Carlos Lorente added hiscore save. Mirko Buffoni added Black Dragon (Japan). LEVELS: 8 Other Emulators: * CottAGE * JEmu2 STORY: - Long Long ago, three dragons descended from skies above with a rolling thunder and destroyed a kingdom into darkness. From lengthy suffering and darkness of the kingdom came one brave fighter. Category: Warriors Recommended Games: Genpei ToumaDen Rygar Rygar (PlayChoice-10) Karnov Rastan / Rastan Saga Nastar / Rastan Saga 2 Warrior Blade - Rastan Saga Episode III Altered Beast Altered Beast (Mega-Tech) Chelnov - Atomic Runner Haunted Castle Legend of Makai The Astyanax Dynasty Wars Golden Axe Golden Axe (Mega-Tech) Golden Axe II (Mega-Tech) Golden Axe II (Mega Play) Golden Axe - The Revenge of Death Adder Strider Strider 2 Trio The Punch Wild Fang Magic Sword Big Karnak Blade Master Act Raiser (Nintendo Super System) Arabian Fight Arabian Magic Warriors of Fate Denjin Makai Guardians / Denjin Makai II Gaiapolis Metamorphic Force Monster Maulers Oriental Legend Romset: 865 kb / 19 files / 330 zip $end $info=blmbycar $mame 0.55 [Luca Elia] 0.37b12 [Luca Elia] WIP: - 0.55: Added Blomby Car (encrypted). - 11th June 2001: Luca Elia added another version of Blomby Car ROM set. - 15th February 2001: Luca Elia sent in a driver for Blomby Car. LEVELS: 4 Category: Racing 2D Recommended Games: Laguna Racer Super Bug Safari Rally High Way Race Up'n Down Road Fighter Stocker Crazy Rally Super Speed Race Junior Space Position R.C. Pro-Am (PlayChoice-10) Drift Out Drift Out '94 - The Hard Order Neo Drift Out - New Technology (NeoGeo) Thrash Rally (NeoGeo) World Rally World Rally 2: Twin Racing Great 1000 Miles Rally Mille Miglia 2: Great 1000 Miles Rally Over Top (NeoGeo) Romset: 4096 kb / 8 files / 1.42 zip $end $info=block $mame 0.37b14 [?] 0.35b4 [Nicola Salmoria] Bugs: - (only main set) : Can't finish level 6. When you break the last piece the game doesn't give a "round 6 clear", making you continue the play in that level forever (until time up, obviously). This also happens if the ball goes in the "EXIT!" block that pops up. block056yel Kale - In Block Block (World 911106 Joystick), areas of empty black space appear in the game's high score table. This is only a problem in the parent set, and not in any of the clones. This bug has always been around, confirmed back to 0.37b15 (see snapshot). block085u2gre Don Tacos / BSR WIP: - 0.73: Correct input from dial to joy8way. - 8th October 2001: Angelo Salese submitted a fix for proper joystick support for Block Block. - 0.37b14: Added Block Block (World 911106). - 1st February 2001: Sean Young integrated Mitsutaka Okazaki's YM2413 emulator. - 0.35RC1: Nicola Salmoria added clone Block Block (Japan) and added music in Block Block, Hatena etc. Correct gfx1 rom ($0) in Block Block (World). - 0.35b12: Nicola Salmoria fixed Block Block title screen. - 0.35b7: Nicola Salmoria added clone Block Block (bootleg) LEVELS: 50 Category: Breakout Recommended Games: Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 1184 kb / 10 files / 494 zip $end $info=blockade $mame 0.31 [Frank Palazzolo] Samples required WIP: - 0.92: Frank Palazzolo added discrete sound to Blockade. Recommended Games: Barricade Bigfoot Bonkers Comotion Checkmate Dominos Embargo Hustle Minesweeper Minesweeper (4-Player) Tron Toggle Wit's Romset: 3 kb / 4 files / 1.52 zip $end $info=blockcar $mame 0.37b11 [Luca Elia] NOTE: - The dipswitch setting controls name. The game can be Block Carnival or Thunder & Lightning 2, for either Japan or US. WIP: - 4th January 2001: Luca Elia added Block Carnival to the Seta driver. LEVELS: 20 Category: Breakout Recommended Games: Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 1792 kb / 5 files / 782 zip $end $info=blocken $mame 0.37b5 [Nicola Salmoria] < Japan > Bugs: - When finishing game on the fourth course (you must select it just after pressing start on the begining of a game), after 2 ending screen, you got a cell testing screen instead of the programmer team credit (you must reset the game to get out of there). blocken137b8gre YMI - Some of the enemy voice are totally wrong (like the purple bird having a girls voice, or the ship-robot saying "I'm the champion" when losing, etc...). blocken337b8gre YMI - In Attract Mode, on the demonstration play (one versus another), after about every second the screen freezes for a while (about 5-10 frames), then continues normally then goes another freeze and continues and so on, until the demonstration leaves. Other attract mode "items" are unaffected by this. FPS counter stays a solid 60/60. blocken059gre_1 Kale - Regardless of the course chosen, in the first intermission there's no road on the map. This happens on every play (not only the first). In the second and successive intermissions the road is present. blocken059gre_2 Kale WIP: - 7th July 2000: Nicola Salmoria added Blocken to the Shanghai 3 driver. LEVELS: 5 - 7 - 10 - 12 (depends on difficulty level selected) Category: Breakout Recommended Games: Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 2368 kb / 7 files / 0.99 zip $end $info=blockgal $mame 0.60 [Angelo Salese] 0.34b2 [Nicola Salmoria] TODO: * Protection. Only the bootleg works. * Wanted: 317-0029 MC-8123B CPU WIP: - 0.60: Re-added Block Gal and clone Block Gal (bootleg). - 9th April 2002: Angelo Salese submitted an improvement to the Block Gal colors, and Nicola Salmoria fixed them completely. - 3rd April 2002: Angelo Salese fixed the Block Gal bootleg video emulation, but background colors are still wrong. - 0.55: This game was removed from MAME. Also the clone Block Gal (bootleg). - 0.36b4: Nicola Salmoria added clone Block Gal (bootleg). - 1st September 1999: Nicola added Block Gal bootleg. - 0.34b2: Nicola Salmoria added Block Gal (not working due to encryption). LEVELS: 20 Romset: 153 kb / 14 files / 55.6 zip $end $info=blockhl $mame 0.36b13 [?] 0.36b5 [Nicola Salmoria] WIP: - 0.99u4: Pierpaolo Prazzoli fixed K051960 sprite drawing and priority. - 0.36b13: Added Block Hole (Konami 1989). - 0.36b5: Nicola Salmoria added Quarth. - 11th September 1999: Nicola sent in a driver for Quarth (aka Block Hole). ARCADE RELEASE: Quarth (Konami) - 1989/Oct/25 LEVELS: 10 Category: Tetris (Special) Recommended Games: Flash Point Hexa Klax Atomic Point Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Balloon Brothers Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Cachat Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Big Twin Cannon Ball Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Aquarium Baku Baku Animal Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 353 kb / 11 files / 126 zip $end $info=blockout $mame 0.31 [Nicola Salmoria] WIP: - 0.82: Correct 68000 CPU1 clock speed to 10MHz and VSync to 58Hz. - 0.57: Added clone Block Out (Japan). - 23rd November 2001: David Haywood added the Japan ROM set to the Block Out driver. - 0.35b11: Nicola Salmoria added clone Block Out (set 2). Added prom ($0 - unknown). - 0.35b8: Correct 68000 CPU clock speed to 8.76MHz. - 0.35b4: Correct Z80 CPU2 clock speed to 3579545 Hz. - 0.34RC1: Howie Cohen added hiscore save in Block Out. LEVELS: 100 (endless) Category: Tetris Recommended Games: Vs. Tetris Tetris (Atari) Tetris (Sega) Tetris (System E) Bloxeed Xyonix Final Tetris Hot Blocks - Tetrix II Magix / Rock Tetris Plus Tetris Plus 2 Tetris The Grand Master - Welltris Romset: 417 kb / 5 files / 197 zip $end $info=bloodbro $mame 0.36b1 [Carlos A. Lozano, Phil Stroffolino, Richard Bush] WIP: - 0.89u3: Added clone Blood Bros. (set 2). - 0.79u2: Remove unknown dipswitches. - 19th February 2004: Curt Coder submitted cleanups to Blood Bros and Xor World. - 0.36b13: Correct 68000 CPU1 clock speed to 10MHz, Z80 CPU2 and YM3812 to 3579545Hz and replaced ADPCM with OKI6295 (8000 Hz) sound. - 28th November 1999: Bryan McPhail added more sound to Blood Brothers. - 0.36b1: Added Blood Bros and clone West Story. Phil Stroffolino made a new sprite manager, used in System 16, Ninja Gaiden, Shoot Out and Blood Bros. - 20th June 1999: Bryan McPhail added sound to Blood Brothers. - 19th June 1999: Phil Stroffolino sent a preliminary Blood Brothers driver, with help from Richard Bush. LEVELS: 20 Other Emulators: * Raine Category: Western Recommended Games: Gun Fight Boot Hill Sheriff Indian Battle Lasso Pioneer Balloon Wild Western The Tin Star Bank Panic Cheyenne Wanted Wild Gunman (PlayChoice-10) Gun.Smoke Express Raider Iron Horse Iga Ninjyutsuden Showdown Sunset Riders Heated Barrel Wild West C.O.W.-Boys of Moo Mesa Lethal Enforcers II: Gun Fighters Charlie Ninja Bang! Romset: 2880 kb / 10 files / 1.09 zip $end $info=bloodstm $mame 0.37b11 [Aaron Giles] Bugs: - In the second level intro (one that shows pics of the next four levels) the shadow of the boot's color is wrong. bloodbro055gre Karasu WIP: - 0.60: Added clone Blood Storm (v1.10). - 14th April 2002: Aaron Giles added World Class Bowling, another version of Bloodstorm and fixed the DIP switches in the itech32 driver. - 0.37b11: Added Blood Storm (v2.22) and clones (v2.10) and (v2.20). - 8th January 2001: Aaron Giles finished the Strata / Incredible Technologies 32-bit driver, supporting Time Killers, Bloodstorm and Hard Yardage. - 14th December 2000: Aaron Giles reported some good progress on Time Killers and Blood Storm. LEVELS: 10 Category: Fighter (Special) Recommended Games: Warrior Galactic Warriors Gladiator Hippodrome Blandia Dark Edge Knuckle Heads Mutant Fighter Time Killers Mobile Suit Gundam Mobile Suit Gundam EX Revue Mobile Suit Gundam Final Shooting Mighty Warriors Schmeiser Robo Superior Soldiers Survival Arts Gun Master X-Men: Children of the Atom Cyberbots: Fullmetal Madness Marvel Super Heroes Marvel Super Heroes Vs. Street Fighter Marvel Vs. Capcom: Clash of Super Heroes Mega Man - The Power Battle Mega Man III (PlayChoice-10) Mega Man 2: The Power Fighters Vicious Circle Super Gem Fighter Mini Mix Romset: 12160 kb / 23 files / 8.85 zip $end $info=bloodwar $mame 0.74u2 [Luca Elia] WIP: - 0.94u5: Sebastien Volpe updated the Kaneko16 driver, now Blood Warrior loaded the correct roms. Correct gfx1 roms addresses. - 0.88u2: Swap gfx2 rom with gfx3. - 12th March 2003: Luca Elia added Blood Warrior to the Kaneko16 driver but it's not playable due to an unemulated MCU. Romset: 35969 kb / 29 files / 10.0 zip $end $info=bloxeed $mame 0.37b9 [David Haywood, Aaron Giles] TODO: * Wanted: 317-0140 EPM5032 NOTE: - The Bloxeed (C System) clones uses different hardware and sound. WIP: - 0.89u1: Added 317-0139.key, dipswitches 'Price Type', 'Demo Sounds', 'Difficulty' and 'High Speed Mode' and fixed rom filenames - Game now playable. - 24th November 2004: Thierry Lescot - Dumped the cpus from D.D.Crew (Europe, 4 Player), Ryukyu and Bloxeed (system18, japan). - 0.84u5: Fabrice Arzeno added clone Bloxeed (US, C System). - 18th March 2004: Charles MacDonald fixed Z80 clock (8.192 Mhz -> 8.00 MHz). - 0.37b10: Correct audio Z80 CPU2 clock speed to 8192000 Hz and replace YM2151 with 2x YM3438 (8MHz) and RF5C68. - 0.37b9: Added Bloxeed and clone Bloxeed (C System). - 17th September 2000: David Haywood fixed some bugs in the Sega C2 driver so that Bloxeed, Borench, Poto Poto, Stack Columns and Zunzunkyou no Yabou now work. Other Emulators: * Sega System C2 Category: Tetris Recommended Games: Vs. Tetris Tetris (Atari) Tetris (Sega) Tetris (System E) Xyonix Final Tetris Hot Blocks - Tetrix II Magix / Rock Tetris Plus Tetris Plus 2 Tetris The Grand Master - Block Out Welltris Romset: 712 kb / 9 files / 175.7 zip $end $info=blstroid $mame 0.35b11 [Aaron Giles] 0.33b4 [Aaron Giles] Possible Bugs: - (1) Start a new game, but don't enter any of the warps. It helps to transform to Speeder so you can stay in the middle of the screen with minimal effort. (2) Let yourself run out of energy. You'll get text warnings about low energy, and then your ship blows up and you're taken to the continue screen. Notice that the background changes and the message reads "Continue at same level?" The background will display with odd colors. (3) Continue the game. You'll start at level 1, whose background displays with a bad color set. (See a screenshot here.) The level plays just fine, and is at Novice difficulty (any items you pick up during this game will show their initial information messages). (4) As you play, notice the number of sectors you have to clear when you exit a sector. It'll be a total of 16 sectors, but you will only be able to select from the first 9! When those 9 are done, you're stuck - you won't be able to make any more progress in the game. Also, the background music for each sector after the first one is some sort of rock-style music, which I haven't heard elsewhere in the game and I haven't had the patience to find out if it's the same as in the harder levels. Played around with it a little more and discovered that if you warp into Medium, Hard or Expert levels at the start of the game, defeat the first galaxy and the first round with Mukor, and THEN let yourself run out of energy on the next warp screen: The game puts you back into the last level of the galaxy you just conquered (when you continue), tells you to warp to fight Mukor, and then lets you fight him again! And I think it's a different configuration of "ports" on Mukor's body this time. When you've defeated him for the second time, you end up at the warp screen again, and running out of energy and continuing will only put you on the warp screen again and again. (In other words, you can't fight Mukor infinite times this way.) Also, the "rock music" I referred to earlier is indeed from the 4th warp in Hard and Expert levels. blstroid060gre Dorsola WIP: - 0.76u1: Aaron Giles added clones Blasteroids (rev 3) and (German, rev 2). - 1st August 2002: Russell Howard submitted a small fix for Blasteroids DIP switch settings. - 0.37b15: Correct M6502 CPU2 clock speed to 1789500 Hz and YM2151 to 3579000 Hz. - 0.37b5: Added clone Blasteroids (with heads). - 19th June 2000: Aaron Giles added a new Blasteroids romset, which replaces the rocks with designer Ed Rotberg's head under certain circumstances. - 0.36RC1: Correct 68000 CPU1 clock speed to 7159090 Hz, M6502 CPU2 to 1789772 Hz and YM2151 to 3579545 Hz. - 0.35b11: Aaron Giles added Blasteroids (version 4). - 0.34b8: Nicola Salmoria support high resolution sprites in Blasteroids. LEVELS: 68 Other Emulators: * Retrocade Category: Asteroids Recommended Games: Asteroids Asteroids Deluxe Space Force Space Fortress Space Duel Space Lords Romset: 1600 kb / 25 files / 596 zip $end $info=blswhstl $mame 0.36b13 [Brian A. Troha] 0.36b4 [Nicola Salmoria] Bugs: - When the final boss dies, he looks like a pink brain with a face. If you watch closely, you'll see that this sprite slightly glitched; there's a thin black line crossing its face. blswhstl36b16gre Frotz DIP/Input Bugs: - Minor input bug. Pressing a key mapped to either button will fire both cannon and bombs (i.e. pressing ctrl or Joy1 Button 1 alone will fire both, and alt or joy2 button 2 likewise) despite both buttons being mapped to completely different keys or buttons on the input menu. It only seems to happen on blswhstl, not on detatwin. blswhstl056gra Jpikachu WIP: - 0.97u4: Mamesick fixed inverted stereo channels. - 27th February 2004: R. Belmont fixed the sound balance in Asterix, Detana Twinbee and Sunset Riders. - 0.72u1: Acho A. Tang fixed sticky sprites in Detana! Twinbee. - 0.36b13: Added Bells & Whistles (Konami). - 0.36b5: Correct Z80 CPU2 clock speed to 3579545 Hz. - 27th August 1999: Nicola sent in a driver for Detana!! Twin Bee. LEVELS: 7 Recommended Games: TwinBee Twin Bee Yahhoo! Funky Bee Kozmik Kroozr Dr. Toppel Tankentai Gemini Wing Wonder Planet Plus Alpha SD Gundam Neo Battling Romset: 3648 kb / 10 files / 1.69 zip $end $info=bluehawk $mame 0.37b6 [Nicola Salmoria] TODO: * Accurate video emulation Bugs: - When tanks emerge from buildings, they appear on top of the buildings (see snapshot). bluehawk37b6gre Jonemaan / DCisTHEbest WIP: - 0.96u1: Fixed input and added 'Coin Type' dipswitch. - 0.74: Correct MSM6295 clock speed to 7575 Hz. - 0.54: Added clone Blue Hawk (NTC). - 19th August 2000: Nicola Salmoria sent in a Dooyong driver with support for Pollux, Blue Hawk, Primella, R-Shark and The Last Day. LEVELS: 7 Category: Airforce 2 Recommended Games: Phantom II SOS Mission-X (Cassette) Zoar Dog Fight 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Change Air Blade Romset: 2176 kb / 9 files / 727 zip $end $info=blueprnt $mame 0.27 [Nicola Salmoria] WIP: - 0.88u1: Correct Z80 CPU1 clock speed to 3.5MHz and Z80 CPU2 to 1.25MHz. Removed 'Unknown' dipswitches. - 0.36b9: Added clone Blue Print (Jaleco). - 0.35RC1: Correct Z80 CPU1 and Z80 CPU2 clock speed to 2.5MHz and palettesize from 24 to 16 colors. - 5th June 1999: Nicola (hopefully) fixed the colors of Blue Print. - 0.31: Martin Searle made better colors in Blue Print. - 0.30: Virtu-Al made better sound tempo and pitch in Blue Print. - 0.28: Mike Balfour added hiscore save in Blue Print. - 0.27: Support for Blue Print. PLAY INSTRUCTIONS: - Collect all parts and assemble machine from the Blue-Print. When complete, start the machine and use it to destroy the monster before it catches the girl. Category: Maze Recommended Games: Amazing Maze Heiankyo Alien Digger Lupin III Streaking Crush Roller The Hand Lady Bug Lock'n'Chase Lock'n'Chase (Cassette) Mouse Trap Oli-Boo-Chu Round-Up Turtles Ali Baba and 40 Thieves Check Man Dazzler Dorodon Eyes Hard Hat Changes Dacholer Dingo Eggor Gridlee Joinem Kick Boy Marvin's Maze Mr. TNT New Sinbad 7 Sindbad Mystery Botanic Jack Rabbit Pettan Pyuu Vs. Clu Clu Land I'm Sorry Merlins Money Maze Rompers Trog Sel Feena Tinkle Pit Twin Brats Romset: 48 kb / 12 files / 22.6 zip $end $info=blueshrk $mame 0.34b1 [?] TODO: * Add sound/samples WIP: - 8th May 2000: Zsolt Vasvari fixed Desert Gun and Blue Shark. LEVELS: 1 (endless) Other Emulators: * Laser Category: Diving Recommended Games: Kaitei Takara Sagashi Shark Attack Funky Fish Marine Date Calipso Devil Fish Marine Boy Snap Jack Sea Fighter Poseidon ThunderJaws Diver Boy Romset: 6 kb / 3 files / 3.80 zip $end $info=blzntrnd $mame 0.37b13 [Nicola Salmoria] WIP: - 0.77u2: Changed VSync to 58Hz. - 0.62: Added Z80 CPU2 (8MHz) and YM2610 (8MHz) stereo sound. - 2nd September 2002: R. Belmont added sound to Blazing Tornado. - 5th March 2001: Nicola Salmoria added K053936 graphics chip emulation to Blazing Tornado, and improved the K054157 emulation a bit. - 3rd March 2001: Nicola Salmoria added Blazing Tornado to the Metro driver. Blazing Tornado however lacks background graphics. PLAY INSTRUCTIONS: - Press Button 1 for light attack, Button 2 for power attack, Button 3 for run. - Hit buttons as fast as you can to make power moves. - Each Wrestler have his own move. Try them all to find your favorite fighting style. LEVELS: 9 (final boss: Ludwig from germany) Category: Wrestling Recommended Games: The Big Pro Wrestling! Appoooh Robo Wres 2001 Champion Pro Wrestling Mat Mania Pro Wrestling (PlayChoice-10) Body Slam Mania Challenge The Main Event Champion Wrestler Wrestle War WWF Superstars WWF WrestleFest Ring Rage 3 Count Bout / Fire Suplex (NeoGeo) Saturday Night Slam Masters Ring of Destruction: Slammasters II WWF: Wrestlemania Zen Nippon Pro-Wrestling Featuring Virtua Ehrgeiz Romset: 33408 kb / 21 files / 14.403 zip $end $info=bm1stmix $mame 0.76u1 [?] HardDisk required WIP: - 0.99u2: Fixed dipswitches. LEVELS: 4 Category: Music Recommended Games: beatmania 2nd MIX beatmania 4th MIX beatmania 5th MIX beatmania 6th MIX beatmania (hiphopmania) complete MIX beatmania complete MIX 2 beatmania CORE REMIX beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.16 zip Harddisk: 1376.16 MB (Heads: 16, Cylinders: 2796, Sectors: 63 - Compressed: 183.33) $end $info=bm2ndmix $mame 0.77u1 [?] HardDisk required WIP: - 0.99u2: Fixed dipswitches. - 0.77u2: Added beatmania 2nd MIX (ver JA-B) and clone beatmania 2nd MIX (ver JA-A). LEVELS: 3 Category: Music Recommended Games: beatmania beatmania 4th MIX beatmania 5th MIX beatmania 6th MIX beatmania (hiphopmania) complete MIX beatmania complete MIX 2 beatmania CORE REMIX beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.40 zip Harddisk: 1376.15 MB (Heads: 16, Cylinders: 2796, Sectors: 63 - Compressed: 364.00) $end $info=bm4thmix $mame 0.74u2 [?] HardDisk required WIP: - 0.75: Correct 68EC020 CPU1 clock speed to 8MHz. Change description from 'Beatmania 4th MIX (ver JA-A)' to 'beatmania 4th MIX (ver JA-A)'. LEVELS: 4 Category: Music Recommended Games: beatmania beatmania 2nd MIX beatmania 5th MIX beatmania 6th MIX beatmania (hiphopmania) complete MIX beatmania complete MIX 2 beatmania CORE REMIX beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.28 zip Harddisk: 2067.19 MB (Heads: 16, Cylinders: 4200, Sectors: 63 - Compressed: 340.78) $end $info=bm5thmix $mame 0.83 [?] HardDisk required LEVELS: 4 Category: Music Recommended Games: beatmania beatmania 2nd MIX beatmania 4th MIX beatmania 6th MIX beatmania (hiphopmania) complete MIX beatmania complete MIX 2 beatmania CORE REMIX beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.47 zip Harddisk: 2067.19 MB (Heads: 16, Cylinders: 4200, Sectors: 63 - Compressed: 622.7) $end $info=bm6thmix $mame 0.84u5 [?] HardDisk required LEVELS: 4 Category: Music Recommended Games: beatmania beatmania 2nd MIX beatmania 4th MIX beatmania 5th MIX beatmania (hiphopmania) complete MIX beatmania complete MIX 2 beatmania CORE REMIX beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.73 zip Harddisk: 5729.06 MB (Heads: 15, Cylinders: 12416, Sectors: 63 - Compressed: 409.45 ) $end $info=bmaster $mame 0.36b6 [Bryan McPhail] WIP: - 19th July 2001: Nicola Salmoria decrypted the sound CPU in Blade Master and Lethal Thunder. - 0.37b8: Added V30 CPU2 (14318180 Hz), YM2151 (3579545 Hz), GA20 (3579545 Hz) and correct gfx1/gfx2 rom addresses. Bryan McPhail added preliminary Irem GA20 sound emulation. Preliminary sound in Blade Master, Gunforce, Undercover Cops and Lethal Thunder. - 24th September 1999: Oliver Bergmann sent in a NEC V20, V30, V33 cpu core, and Bryan McPhail submitted an Irem M92 driver with support for Blade Master, Gunforce, Lethal Thunder, Hook, Undercover Cops, R-type Leo, Major Title 2 and In The Hunt, but none of the games have sound because of an encrypted sound CPU. LEVELS: 7 Category: Warriors Recommended Games: Genpei ToumaDen Rygar Rygar (PlayChoice-10) Black Tiger Karnov Rastan / Rastan Saga Nastar / Rastan Saga 2 Warrior Blade - Rastan Saga Episode III Altered Beast Altered Beast (Mega-Tech) Chelnov - Atomic Runner Haunted Castle Legend of Makai The Astyanax Dynasty Wars Golden Axe Golden Axe (Mega-Tech) Golden Axe II (Mega-Tech) Golden Axe II (Mega Play) Golden Axe - The Revenge of Death Adder Strider Strider 2 Trio The Punch Wild Fang Magic Sword Big Karnak Act Raiser (Nintendo Super System) Arabian Fight Arabian Magic Warriors of Fate Denjin Makai Guardians / Denjin Makai II Gaiapolis Metamorphic Force Monster Maulers Oriental Legend Romset: 4352 kb / 15 files / 1.83 zip $end $info=bmcbowl $mame 0.84 [David Haywood] TODO: * Missing music * Some wrong gfx NOTE: - The Game is almost playable, especially with NVRAM_HACK (undefine it to get real nvram access, but sometimes it's impossible to get back to title screen ). - Press START(1) OR BUTTON1 to start game , also START(1) or BUTTON1 to bowl / start ( 5 to insert coin(s) , B to bet , D to pay out (?), etc...) TEST MODE: - Press ANALIZER(0) durning boot to enter test menu, then STOP1+STOP2 - sound test menu, BIG(G) - cycle options, DOUBLE(H) - play, STOP1(X),STOP2(C) - change, TAKE(A) - color test, START(1) - exit, BET(B)+START(1) - other tests and START(1) - next test - Press START(1)+HP(S) durning boot to see stats. - Press CONFIRM(N) durning boot, to enter settings: BET(B) - change page, STOP1(X)/STOP3(V) - modify, START(1)/SMALL(F) - move and KEY DOWN(D) - default ? WIP: - 0.88: Tomasz Slanina fixed BMC Bowling - Game now playable. Correct 68000 CPU1 clock speed to 10738635 Hz, visible area to 280x232 and added AY-3-8910 (1789772 Hz) sound. - 29th September 2004: Tomasz Slanina - Working on BMC Bowling. Not playable, yet... - 22nd June 2004: David Haywood sent in a very preliminary driver for BMC Bowling, it doesn't work at all yet. Category: Bowling Recommended Games: Meadows Lanes Robot Bowl 4 Player Bowling Strike Bowling Pro Bowling (Cassette) Alley Master Up Your Alley Capcom Bowling SportTime Bowling (Arcadia) Championship Bowling Tri-Sports (Power Strike) Dyno Bop Strata Bowling League Bowling (NeoGeo) Super Strike Bowling Bowl-O-Rama Krazy Bowl World Class Bowling World Class Bowling Deluxe Virtua Bowling Romset: 640 kb / 7 files / 230 zip $end $info=bmcompm2 $mame 0.88u7 [?] 0.74u1 [?] HardDisk required WIP: - 0.88u7: Added beatmania complete MIX 2 (ver JA-A). - 0.75: Correct 68EC020 CPU1 clock speed to 8MHz. Change description from 'Hiphopmania Complete MIX 2' to 'hiphopmania complete MIX 2'. - 0.74u2: Remove Beatmania Complete MIX 2 and correct all dipswitches. - 0.74u1: Added Beatmania Complete MIX 2 and clone Hiphopmania Complete MIX 2. LEVELS: 4 Category: Music Recommended Games: beatmania beatmania 2nd MIX beatmania 4th MIX beatmania 5th MIX beatmania 6th MIX beatmania (hiphopmania) complete MIX beatmania CORE REMIX beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.65 zip Harddisk: 4126.99 MB (Heads: 15, Cylinders: 8944, Sectors: 63 - Compressed: 1105.05) $end $info=bmcompmx $mame 0.74u1 [?] HardDisk required WIP: - 0.83: Correct harddisk image. - 0.75: Correct 68EC020 CPU1 clock speed to 8MHz. Change description from 'Beatmania Complete MIX (ver JA-B)' to 'beatmania complete MIX (ver JA-B)'. - 0.74u2: Correct all dipswitches. - 0.74u1: Added Beatmania Complete MIX and clone Hiphopmania Complete MIX. LEVELS: 4 Category: Music Recommended Games: beatmania beatmania 2nd MIX beatmania 4th MIX beatmania 5th MIX beatmania 6th MIX beatmania complete MIX 2 beatmania CORE REMIX beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.40 zip Harddisk: 2067.18 MB (Heads: 16, Cylinders: 4200, Sectors: 63 - Compressed: 620.34) $end $info=bmcorerm $mame 0.74u1 [?] HardDisk required WIP: - 0.83: Correct harddisk image. - 0.75: Correct 68EC020 CPU1 clock speed to 8MHz. Change description from 'Beatmania CORE REMIX' to 'beatmania CORE REMIX'. LEVELS: 4 Category: Music Recommended Games: beatmania beatmania 2nd MIX beatmania 4th MIX beatmania 5th MIX beatmania 6th MIX beatmania (hiphopmania) complete MIX beatmania complete MIX 2 beatmania f. Dreams Come True Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.43 zip Harddisk: 4126.99 MB (Heads: 15, Cylinders: 8944, Sectors: 63 - Compressed: 685.62) $end $info=bmdct $mame 0.77u1 [?] HardDisk required LEVELS: 3 Category: Music Recommended Games: beatmania beatmania 2nd MIX beatmania 4th MIX beatmania 5th MIX beatmania 6th MIX beatmania (hiphopmania) complete MIX beatmania complete MIX 2 beatmania CORE REMIX Disco No.1 Disco No.1 (Cassette) Rootin' Tootin' (aka La.Pa.Pa) (Cassette) Journey Progressive Music Trivia MTV Rock-N-Roll Trivia (Part 2) Name That Tune Rock 'n Rage Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Rock'n Tread Romset: 5120 kb / 11 files / 1.49 zip Harddisk: 4126.99 MB (Heads: 15, Cylinders: 8944, Sectors: 63 - Compressed: 452.09) $end $info=bnglngby $mame 0.66 [Pierpaolo Prazzoli] WIP: - 24th October 2002: Pierpaolo Prazzoli added Raid on Bungeling Bay and Ice Climber Japan version to the VSNES driver, and fixed a bug in the DASM command in the debugger. Category: Helicopter Recommended Games: Super Cobra Strategy X Rescue Sky Army Gyrodine Liberation Choplifter Tiger Heli Airwolf Ajax Twin Cobra Twin Cobra 2 Battle Chopper Apache 3 Chopper I Cobra-Command Metal Hawk Silk Worm Thunder Blade Super Thunder Blade (Mega-Tech) Viper Twin Eagle Twin Eagle II - The Rescue Mission Ashura Blaster Steel Talons Air Rescue S.S. Mission Desert War / Wangan Sensou Romset: 56 kb / 7 files / 25.73 zip $end $info=bnzabros $mame 0.77u3 [Olivier Galibert] 0.74u2 [?] TODO: * Wanted: 317-0156 EPM5032 WIP: - 0.101: Added new disk image ds3-5000-07b.img to clone (Japan). - 0.100u4: David Haywood and Team Japump added clone Bonanza Bros (Japan, Floppy DS3-5000-07b). - 14th December 2003: David Haywood fixed the ROM loading in Quiz Rouka Ni Tattenasai and Bonanza Bros, so that they both work more or less perfectly now. - 0.77u3: Correct dipswitches. - 3rd December 2003: Olivier Galibert fixed the controls in HotRod and Bonanza Bros, and HotRod was made playable by the addition of a ROM mirror thanks to GreyRogue's findings. LEVELS: 12 Category: Action Recommended Games: Bonanza Bros. (Mega-Tech) 005 Super Bond Cloak & Dagger Elevator Action Elevator Action Returns Intrepid Zarya Vostoka Spy Hunter Spy Hunter 2 Flashgal Action Fighter Momoko 120% Rolling Thunder Rolling Thunder 2 Top Secret Wonder Momo Beraboh Man Crack Down Crack Down (Mega-Tech) S.P.Y. - Special Project Y Sly Spy The Cliffhanger - Edward Randy The Super Spy (NeoGeo) ThunderJaws Pipi & Bibis / Whoopee!! Power Blade (PlayChoice-10) Outfoxies Romset: 3592 kb / 7 files / 881.17 zip $end $info=bodyslam $mame 0.36b1 [Andrew Prime] TODO: * Wanted: 317-0011A/0015 8751 MCUs WIP: - 0.89u2: Added I8751 (8MHz) MCU and mcu fake rom to Body Slam and clone Dump Matsumoto. - 0.89u1: Correct audio Z80 CPU1 clock speed to 4MHz. - 29th March 2004: Charles MacDonald - Recently figured out how to get around the MCU protection in Body Slam, so I can run my own software. By forcing an address error in the initialization routine, I can get my exception handler to run before the MCU checksums the code, and it seems to resume control afterwards instead of leaving the 68000 halted. - 0.36b9: Added clone Dump Matsumoto (Japan). - 0.36b2: Added sound1 roms and N7751 sound chip. Category: Wrestling Recommended Games: The Big Pro Wrestling! Appoooh Robo Wres 2001 Champion Pro Wrestling Mat Mania Pro Wrestling (PlayChoice-10) Mania Challenge The Main Event Champion Wrestler Wrestle War WWF Superstars WWF WrestleFest Ring Rage 3 Count Bout / Fire Suplex (NeoGeo) Saturday Night Slam Masters Blazing Tornado Ring of Destruction: Slammasters II WWF: Wrestlemania Zen Nippon Pro-Wrestling Featuring Virtua Ehrgeiz Romset: 709 kb / 24 files / 331.4 zip $end $info=bogeyman $mame 0.36b8 [Bryan McPhail] TODO: * Accurate colors (only 272 colors?) WIP: - 8th November 1999: Takahiro Nogi fixed some palette problems in Bogey Manor, but some still exist. - 26th October 1999: Takahiro Nogi fixed Bogey Manor sprite and background colors. - 25th October 1999: Takahiro Nogi fixed some Bogey Manor graphics bugs. - 21st October 1999: Bryan McPhail sent in a driver for Bogey Manor, and Nicola fixed some of the colors. Category: Horror Recommended Games: Monster Bash Crossbow Bogey Manor Chiller The Real Ghostbusters Splatter House Golly! Ghost! Laser Ghost Zombie Raid Ghost Hunter Nightmare in the Dark (NeoGeo) Romset: 169 kb / 13 files / 88.5 zip $end $info=boggy84 $mame 0.67 [David Haywood] NOTE: - Boggy '84, while the copyright reads 'Eddies Games' was actually developed by Taito / Kaneko, the emulation set is a bootleg, the original game was called Boggy '83 and appears not to be the most common of games. WIP: - 14th January 2003: Stephane Humbert fixed the inputs and DIP switches in Boggy '84. - 13th January 2003: David Haywood added Boggy '84 to the Fast Freddie and Jump Coaster driver. Category: Platform Recommended Games: Space Panic The Amazing Adventures of Mr. F. Lea Donkey Kong Crazy Kong Donkey Kong Junior Donkey Kong 3 Multi 5 - Tong Boy Naughty Mouse Woodpecker Treasure Island (Cassette) Dock Man Logger Frogger Lady Frog Kangaroo Minky Monkey Ponpoko Springer Arabian Bristles (Max-A-Flex) Congo Bongo Dr. Micro Hopper Robo Jump Coaster Knightmare Mappy Mappy - Namco Classics Collection Vol.1 Mouser Roc'n Rope Super Glob Ben Bero Beh Complex X Ice Climber Ice Climber Dual Jumping Jack Lode Runner Lode Runner II - The Bungeling Strikes Back Lode Runner III - The Golden Labyrinth Lode Runner IV - Teikoku Karano Dasshutsu Lode Runner - The Dig Fight Pandora's Palace Peter Pack-Rat Vs. Wrecking Crew Baluba-louk no Densetsu Romset: 45 kb / 10 files / 27.09 zip $end $info=bombbee $mame 0.36b16 [Nicola Salmoria] WIP: - 23rd January 2000: Nicola Salmoria added an original version of Gee Bee, and new romsets of Bomb Bee and Cutie Q to the Gee Bee driver. LEVELS: 1 (endless) Category: Breakout Recommended Games: Super Breakout Gee Bee Tournament Table Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Crazy Climber hardware) Flying Ball Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 10 kb / 2 files / 6.89 zip $end $info=bombjack $mame 0.35b13 [Nicola Salmoria] 0.09 [Nicola Salmoria] NOTE: - Press fire to skip the ROM/RAM test at the beginning. - In the dip switch menu, DIFFICULTY 1 refers to the speed of the mechanical bird, while DIFFICULTY 2 to the number and speed of enemies. SPECIAL refers to how often the (E) and (S) coins appear. WIP: - 0.35b13: Nicola Salmoria added Bomb Jack (set 1). - 0.22: Nicola improved color palette emulation in Bombjack which has now perfect colors. - 0.18: Bomb Jack is much faster on a 486. Now runs very well with -frameskip 1 on my 486/100. - 0.15: Jarek Burczynski submitted a sound driver for Bomb Jack. - 0.13: Fixed a couple of minor bugs in Bomb Jack background colors. - 0.10: Fixed a small graphics glitch in the background of Bomb Jack's third level. Thanks to Philip Chapman for the report. - 0.09: Bomb Jack support. LEVELS: 99 (endless) Other Emulators: * CottAGE * JEmu * JEmu2 * Mimic * Sparcade * VAntAGE Category: Platform 2 Recommended Games: Joust Joust 2 - Survival of the Fittest Chack'n Pop Mario Bros. Mario Bros. (PlayChoice-10) Vs. Mighty Bomb Jack Bombjack Twin The FairyLand Story TeddyBoy Blues Bubble Bobble Bubble Bobble 2 Bubble Memories - The Story Of Bubble Bob Ultra Balloon Rainbow Islands Dark Tower Don Doko Don Rodland Snow Bros. - Nick & Tom Snow Bros. 2 / Otenki Paradise Snow Brothers 3 - Magical Adventure Tumble Pop Berlin Wall Funky Jet Saboten Bombers Jump Kids Metal Saver Fancy World - Earth of Crisis Head Panic Penguin Brothers Romset: 112 kb / 16 files / 55.5 zip $end $info=bongo $mame 0.79u2 [Pierpaolo Prazzoli] WIP: - 17th February 2004: Pierpaolo Prazzoli added Bongo to the Galaxian driver. LEVELS: 27 Category: Adventure Recommended Games: Bongo Pitfall II Indiana Jones and the Temple of Doom Mysterious Stones Lost Tomb Tutankham Solomon's Key Spelunker Spelunker II Go Go Mr. Yamaguchi Rail Chase Romset: 33 kb / 9 files / 17.8 zip $end $info=bonkadv $mame 0.77 [Pierpaolo Prazzoli] WIP: - 0.89u5: Sebastien Volpe corrected Bonk's Adventure priorities (according Luca's scheme), sound 'improvements' (both banking and rom loading), game name updated, interrupts scheduling change (not correct, but somewhat improved, see comment) and as a consequence, fake region dsw is removed. Changed description to 'B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin'. Swap sound2 roms ($0, 200000). - 0.88u2: Sebastien Volpe fixed Bonk's Adventure - Game now playable. Correct gfx1/2/3 and sound 1/2 addresses. Added 'Ticket dispenser' and 'Region' dipswitch. - 0.87: Sebastien Volpe correct dipswitches in Bonk's Adventure. Added 'Free Play', 'Demo Sounds',' Title Level Display" and 'Reserved' dipswitches. Changed description to 'Bonk's Adventure'. - 0.83: Added user1 EEPROM and 'Difficulty', 'Join During Game' and 'Allow Continue' dipswitches. - 31st May 2004: Tomasz Slanina added the EEPROM to Bonk's Adventure, but the game still isn't playable because of protection. - 7th May 2004: Tomasz Slanina - Bonk's Adventure is not playable (protection isn't emulated, dump is incomplete) - 0.77u2: Added gfx3 rom ($0 - 2MB). - 9th November 2003: Pierpaolo Prazzoli added Bonk's Adventure to the Kaneko16 driver, but it doesn't work because the MCU isn't emulated. - 20th July 2003: Guru - Received Bonk's Adventure (Kaneko 1994). Big thanks to Leonid81, Bob Schultz, jmurjr, Smitdogg, f205v, Kevin Eshbach and many MAMEWorld contributors. Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Romset: 12417 kb / 15 files / 4.80 zip $end $info=bonzeadv $mame 0.37b16 [Yochizo, Stefan Jokisch] NOTE: - bonzeadv, bonzeadu and jigkmgri: The Bonus Lives dipswitches are wrong. The "Bonus lives" Dip Switches don't match the extra lives you can earn in the game (even if the display on the main screen is correct !), so this is in fact an ingame bug. MAME has the dipswitch info "incorrect" since it goes by what the game displays. Here are the bonus lives you can earn depending on the Dip Switches (with "easy" or "medium" difficulty): - when set to... you get your 2 first bonus lives at..."40K 100K", 40K & 200K -- "50K 150K", 50K & 200K -- "60K 200K", 60K & 250K -- "80K 250K", 80K & 250K. FYI, the "and mystery" is always the same : you get extra lives at 500K, 1M, 2M, 3M, 4M, 5M, 6M and 7M. Here's some more technical info proving this.- stephh - bonzeadv, bonzeadu and jigkmgri: There's no music at level 4 (Bloody Pond). There should be no music, just that scary background noises (select sound code 56 in service mode, it's called "theme round 4").-frotz WIP: - 0.57: Stefan Jokisch and Ruben Panossian improved C-Chip simulation in Bonze Adventure. Changed visible area to 320x224. - 24th November 2001: Stefan Jokisch resubmitted an improvement to the C-Chip emulation for Bonze Adventure. - 2nd September 2001: Stefan Jokisch improved the C-Chip emulation in Bonze Adventure. - 0.37b16: Added Bonze Adventure (World) and clones Bonze Adventure (US) and Jigoku Meguri (Japan). - 17th April 2001: Stefan Jokisch merged his and Yochizo's drivers for Bonze's Adventure / Jigoku Meguri, improving the C-Chip emulation and making the final levels playable. - 16th April 2001: Yochizo sent in drivers for Bonze's Adventure / Jigoku Meguri and Exzisus. LEVELS: 8 Other Emulators: * Raine Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Battle Toads Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Romset: 2368 kb / 9 files / 840 zip $end $info=boogwing $mame 0.96 [Bryan McPhail] 0.84 [David Haywood] WIP: - 0.101u1: Sonikos balanced the sound in Boogie Wings. - 0.97u5: Brian Troha fixed DIP switches in Boogie Wings. Changed 'Unknown' dipswitches to 'Continue Coin' and 'Stage Reset'. - 0.97u1: David Haywood and Namag added clone The Great Ragtime Show (Japan v1.5, 92.12.07). - 0.96: Bryan McPhail fixed Boogie Wings - Game now playable. Added Boogie Wings (Euro v1.5, 92.12.07) and clone (Asia v1.5, 92.12.07). - 0.95u6: This game was removed from MAME. - 23rd April 2005: Bryan McPhail - Diet Gogo is practically finished, but Boogie Wings may take longer as it has alpha-blending and pseudo rotation effects which aren't understood/implemented yet. At a first glance the other game (Double Wing) has additional protection that may be similar to Rohga. - 0.95u4: Swapped cpu1 roms $1/$80000. - 22nd April: David Haywood - As you may have read Nicola decrypted the Data East 102 CPU games with the help of the Pocket Gal Deluxe bootleg. I took a brief look at Boogie Wings and as feared it appears to be protected. I see no unmapped reads and it gets no further than this screen. Also I needed to use the GFX roms from Pocket Gal Deluxe for this as the Alphanumeric tiles appear to be missing from the current Boogie Wings set. While the decryption is a huge step in the right direction there is much work still to be done with in order to support these games, keep in mind that several games using Data East’s protection are still not emulated even without being encrypted. Update: Any game where you can pick up elephants is worth emulating so I hooked up some sprites in Boogie Wings… Still can’t find the missing text tiles tho. 2nd Update: I found the missing GFX in 2 of the unknown roms which I thought were program code. There is still one unknown rom but at least I have a text layer now. - 10th November 2001: Guru - Finally got around to dumping Boogie Wings. - 12th September 2001: Guru - Received another PCB, a very rare Data East game called Boogie Wings. I'll dump it soon. Thanks to Pelle for the donation. Category: Airforce Recommended Games: Canyon Bomber Looping Sky Bumper P-47 P-47 Aces Prehistoric Isle in 1930 Prehistoric Isle 2 (NeoGeo) Twin Falcons U.N. Squadron Carrier Air Wing US AAF Mustang Koutetsu Yousai Strahl Romset: 15041 kb / 19 files / 7.82 zip $end $info=boomrang $mame 0.63 [Bryan McPhail] WIP: - 0.86u2: Brian Troha added 'Bonus' and 'Demo Sounds' dipswitch. - 5th January 2003: Bryan McPhail submitted the DECO16 CPU core and a driver for Boomer Rang'r / Genesis, Kamikaze Cabbie and Liberation. LEVELS: 1 Category: Warriors 2 Recommended Games: Mister Viking Metal Soldier Isaac II Dangar - Ufo Robo Soldier Girl Amazon Youjyuden Extermination Gondomania Toki no Senshi - Chrono Soldier Trick Trap Valkyrie No Densetsu Vandyke Guwange Romset: 144 kb / 10 files / 62.6 zip $end $info=boothill $mame 0.31 [Mike Balfour] Samples required WIP: - 30th January 2002: Zsolt Vasvari made the artwork functions a bit faster, added the blue overlay for Phantom II and re-added the yellow overlay for Gunfight and the backdrop for Boot Hill. - 17th September 2001: Adam Hourigan added artwork to Boot Hill. Other Emulators: * CottAGE * Laser * Retrocade Category: Western Recommended Games: Gun Fight Sheriff Indian Battle Lasso Pioneer Balloon Wild Western The Tin Star Bank Panic Cheyenne Wanted Wild Gunman (PlayChoice-10) Gun.Smoke Express Raider Iron Horse Iga Ninjyutsuden Showdown Blood Bros. Sunset Riders Heated Barrel Wild West C.O.W.-Boys of Moo Mesa Lethal Enforcers II: Gun Fighters Charlie Ninja Bang! Romset: 8 kb / 4 files / 5.92 zip $end $info=borench $mame 0.37b9 [David Haywood, Aaron Giles] WIP: - 17th September 2000: David Haywood fixed some bugs in the Sega C2 driver so that Bloxeed, Borench, Poto Poto, Stack Columns and Zunzunkyou no Yabou now work. Other Emulators: * Sega System C2 Romset: 640 kb / 3 files / 202 zip $end $info=borntofi $mame 0.88u2 [David Haywood] WIP: - 0.98u1: Luca Elia fixed Born To Fight - Game now playable. Added V20 (8MHz) CPU1, I8088 (6144000 Hz) CPU2 and 4x MSM5205 (384000 Hz) sound. Changed cpu1/2 rom addresses, VSync to 54Hz and manufacturer to 'International Games'. Fixed dipswitches. - 10th July 2005: Luca Elia - Pierpaolo suggested I'd take a look at this game running on fantland.c hardware. This is one of the few arcade games ever programmed in Italy, so I was glad to work on it. It's a lightgun game but can optionally be controlled via trackball or joystick. The release date is unknown, but post 1987 (probably early nineties). The driver had to be improved, as this game uses the video hardware in a different way from the other two games there, uncovering some unemulated features. The audio hardware is different too, with an 8088 controlling a sample player attached to four MSM5205 chips. - 12th November 2004: Pierpaolo Prazzoli - It needs different x,y offsets handling (not yet found) than fantland and galaxygn, needed for background scrolling and enemies sprites. - 29th October 2004: David Haywood - Born to Fight runs but isn't playable... Lots of gfx errors. - 15th October 2004: Guru - Received Born To Fight. Special thanks to Pierpaolo Prazzoli, f205v and the good boys at the Italian Mame Forum. LEVELS: 4 Category: Army Fighter 3 Recommended Games: Operation Wolf Operation Wolf 3 Cabal Devastators Operation Thunderbolt Dynamite Duke Line of Fire Mechanized Attack Rambo III Aqua Jack NAM-1975 Spinal Breakers GI Joe Riot Area 51 Area 51 / Maximum Force Duo Area 51: Site 4 Maximum Force Romset: 2912 kb / 46 files / 1.29 zip $end $info=bosco $mame 0.36RC2 [?] 0.29 [Toninho] 0.27 [Martin Scragg] Samples required NOTE: - The IC test routine takes over 20 seconds. Bugs: - If you let either an old or new version of Bosconian run through the attract mode, you will see the title scroll onto the screen over a gray background. Then that background will get wiped away to reveal the starfield beneath. But in 0.80 a vertical portion on the left side of that gray remains after the initial wipe and only gets erased as other objects come on screen. I believe the entire gray area is supposed to be wiped away all at once. The attached screenshot should show an example of some of the gray area remaining on the left side. (see snapshot). bosco080u1gre Prophet Possible Bugs: - After I got four million points, the high score counter was not getting updated. The regular score counter kept going fine, but the high score never got updated again after the 3.999million and some points (see inp file and snapshots). bosco059gre SiKrAiKeN WIP: - 0.94u5: James Rowan corrected Galaga and Bosconian starfields. - 0.94u2: Derrick Renaud added proper watchdogs to Bosconian, Galaga, Pole Position and Xevious. - 0.90u3: Derrick Renaud added proper filters to the Namco52 sample player of Bosconian, Galaga, Pole Position and Xevious. Adjusted relative effect volumes per schematics. - 0.90u2: Derrick Renaud updated the Namco 54xx noise sound and added the R/C values to Bosconian, Galaga, Pole Position and Xevious. - 0.89u5: Jarek Burczynski improved the Namco 54xx Noise Generator (Type A and B emulated, type C algo still unknown). Removed bigbang and midbang.wav sample. - 0.79u1: Nicola Salmoria correct tile/sprite priority handling in Bosconian and made a better emulation of the 50XX custom chip (no more need for hacks). Bosconian now uses a different sound PROM, which seems more correct. Correct the clock speed of the 3x Z80 CPUs to 3072000 Hz and replace Custom sound with Namco 52XX (1536000 Hz) and Namco 54XX (1536000 Hz). - 0.37b12: Changed VSync to 60.606060Hz. - 0.37b2: Added clone Bosconian (older version). - 0.36RC2: Added Bosconian (new version) romset. - 0.36b11: Vernon C. Brooks fixed Bosconian score handling. - 0.36b4: Gamester fixed scores in Bosconian. - 0.36b1: Nicola Salmoria fixed controls and graphics in Commando (Sega), which is now fully playable. This also fixes diagonal shots in Bosconian. Jungler shots are broken though. - 10th July 1999: Nicola made a major improvement to Bosconian, Commando (Sega), Rally-X and the rest, adding a missing character PROM. - 0.35b5: Zsolt Vasvari added clone Bosconian (Midway, new version). Added sound1 prom. - 26th February 1999: Zsolt Vasvari has added several clones (for Smash TV, Galaxian, Rampage, Satan's Hollow, Bosconian). - 0.30: Martin Scragg added the background star field to Bosconian and fixed Bosconian crashing: This was the speech processor being used for a protection check. - 0.29: Toninho added the original, Namco version of Bosconian. - 0.27: Martin Scragg added Bosconian support. [The sounds are from the M-ulator V 0.14 by Martin Scragg] LEVELS: 255 (endless) Other Emulators: * Retrocade Recommended Games: Ace Moonwar Sky Skipper Sinistar Time Pilot Time Pilot '84 Acrobatic Dog-Fight Victory Two Tigers Vanguard II Last Mission Ark Area Romset: 50 kb / 19 files / 35.7 zip $end $info=botanic $mame 0.79u2 [David Haywood] < France > Bugs: - When you eat a leaf, you hear a scratchy sound. It's supposed to be like a "ping" with different random tones each time. Sometimes after a reset, the first game you start might randomly produce the correct sound once or twice, then you get the scratchy sound. botanic080u1gre Pi Possible Bugs: - The dipswitches are wrong. For example, you can set the dsw for 2, 3, 4 or 5 lives. But the game only accpets two choices, for 3 lives (when 2 or 4 is selected) and for 5 lives (when 3 or 5 is selected). Thus, I guess there's only 1 bit in the dsw to define how many lives per game... The coin dsw doesn't work, it's always stuck in the "2c/1c 1c/1c 1c/3c 1c/7c" setting. For example in slot 1 it always needs 2 coins to get 1 credit, and slot 4 to you get 7 credits per coin, even when the default dsw setting is 1c/1c for slot 1 and 1c/14c for slot 4. The language dsw doesn't work, the text is always in French. The text is in rom bota_09.9m and it's only in French, along with some traces (apparently incomplete) of text in Spanish. The free play dsw doesn't work. Being in the bagman.c driver, I looked at bagman's dsw and they are similar. so maybe Valadon Automation changed the original game to run it on bagman hardware, but didn't adapt the software for all the dipswitches. So the dips are there but the game simply doesn't use them, or uses them in another way. So this may not be a bug, who knows. botanic080u1gra Pi WIP: - 15th February 2004: David Haywood added Botanic to the Bagman driver. LEVELS: 1 Category: Maze Recommended Games: Amazing Maze Heiankyo Alien Digger Lupin III Streaking Crush Roller The Hand Lady Bug Lock'n'Chase Lock'n'Chase (Cassette) Mouse Trap Oli-Boo-Chu Round-Up Turtles Ali Baba and 40 Thieves Blue Print Check Man Dazzler Dorodon Eyes Hard Hat Changes Dacholer Dingo Eggor Gridlee Joinem Kick Boy Marvin's Maze Mr. TNT New Sinbad 7 Sindbad Mystery Jack Rabbit Pettan Pyuu Vs. Clu Clu Land I'm Sorry Merlins Money Maze Rompers Trog Sel Feena Tinkle Pit Twin Brats Romset: 41 kb / 12 files / 19.4 zip $end $info=botss $mame 0.79u2 [David Haywood] WIP: - 0.92: Philip J. Bennett improve the Microprose 3D driver. Games not playable, but still a big improvement over the skeleton driver. Romset: 3360 kb / 32 files / 1.50 zip $end $info=bottom9 $mame 0.36b4 [Nicola Salmoria] WIP: - 0.37b16: Added clone Main Stadium (Japan). - 26th May 2001: Uki added Main Stadium to the Bottom of the 9th driver. - 0.36b9: Correct M6809 CPU1 clock speed to 2MHz. - 0.36b7: Added second KONAMI 007232 sound chip. - 0.36b4: Added Bottom of the Ninth (version T) and clone (version N). - 24th August 1999: Nicola sent in a driver for Bottom of the Ninth. ARCADE RELEASE: Main Stadium (Konami) - 1989/Jun Category: Baseball Recommended Games: Flyball Tornado Baseball Extra Inning Atari Baseball Extra Bases Champion Baseball Curve Ball Victorious Nine Vs. BaseBall Baseball (PlayChoice-10) Baseball Stars: Be a Champ! (PlayChoice-10) The Koukouyakyuh Kusayakyuu Major League Super Major League Pro Baseball Skill Tryout World Series: The Season Baseball The Season II Atari RBI Baseball Super Baseball Double Play Home Run Derby Moero Pro Yakyuu Homerun Stadium Hero (Japan) Strike Zone Baseball World Stadium (Japan) Capcom Baseball (Japan) Dokaben (Japan) Jitsuryoku!! Pro Yakyuu (Japan) MVP Tommy Lasorda Baseball (Mega-Tech) Super Champion Baseball Ah Eikou no Koshien (Japan) Baseball Stars Professional (NeoGeo) Baseball Stars 2 (NeoGeo) Dynamite League Kyuukai Douchuuki (Japan) 2020 Super Baseball (NeoGeo) Clutch Hitter Relief Pitcher Super World Stadium (Japan) Super World Stadium '92 (Japan) Super World Stadium '93 (Japan) Super World Stadium '95 (Japan) Super World Stadium '96 (Japan) Super World Stadium '97 (Japan) Great Sluggers Great Sluggers '94 Powerful Baseball '96 - PlayBall! Ninja Baseball Batman Romset: 2337 kb / 38 files / 964 zip $end $info=bouldash $mame 0.35b5 [Bryan McPhail] Possible Bugs: - Just before you start any board, there's a purple box of information that appears for a split second. It's not suppose to disappear like that. The opening tune also gets cut off. bouldash062gre Sam Miller WIP: - 0.95u4: Fixed rom names. - 0.53: Added clone Boulder Dash / Boulder Dash Part 2 (Japan). Added priority prom ($0 - not used). - 27th May 2001: David Haywood fixed Boulder Dash from crashing. - 0.36b5: Correct HuC6280 clock speed to 3MHz. - 1st March 1999: Bryan McPhail has sent in his dec0 driver, with Boulder Dash support added and Sly Spy and Midnight Resistance now have full sound and music. All this was possible to do because he also added support for the Hu6280 CPU into MAME. LEVELS: 31 Category: Maze (Digging) Recommended Games: Boulder Dash (Cassette) Boulder Dash (Max-A-Flex) Dangerous Dungeons Robby Roto Dig Dug Dig Dug - Namco Classics Collection Vol.2 Dig Dug II Zig Zag Performan Gold Bug Digger (CVS) Mr. Do! Neo Mr.Do! The Pit Wiping Calorie Kun vs Moguranian Diamond Run Toffy Super Toffy Romset: 1281 kb / 19 files / 509 zip $end $info=bounty $mame 0.37b13 [Nicola Salmoria, Zsolt Vasvari] NOTE: - In the earlier dump of Bounty are the first 256 bytes of the program code (rom 1.4f) missing due to protection - they are replaced with stub code that draws the Orca logo on screen. WIP: - 28th February 2001: Nicola Salmoria added Bounty to the Orca driver. Category: Watersport Recommended Games: Embargo Mermaid River Patrol Swimmer Water Ski Tropical Angel Tugboat Water Match Toobin' Burning Force Hydra Romset: 35 kb / 11 files / 22.1 zip $end $info=bowler $mame 0.34b1 [?] TODO: * Add sound/samples WIP: - 0.61: Changed visible area to 224x280. - 6th May 2002: Zsolt Vasvari added the off screen bonus display to 4 Player Bowling in the 8080bw driver. Other Emulators: * Laser Category: Bowling Recommended Games: Meadows Lanes Robot Bowl Strike Bowling Pro Bowling (Cassette) Alley Master Up Your Alley Capcom Bowling SportTime Bowling (Arcadia) Championship Bowling Tri-Sports (Power Strike) Dyno Bop Strata Bowling League Bowling (NeoGeo) Super Strike Bowling Bowl-O-Rama BMC Bowling Krazy Bowl World Class Bowling World Class Bowling Deluxe Virtua Bowling Romset: 10 kb / 5 files / 7.64 zip $end $info=bowlrama $mame 0.33b5 [Zsolt Vasvari] WIP: - 0.80u2: Aaron Giles cleaned up the Capcom Bowling driver and fixed crash on reset. - 0.36b4: Changed VSync to 57Hz. LEVELS: 1 (endless) Category: Bowling Recommended Games: Meadows Lanes Robot Bowl Pro Bowling (Cassette) 4 Player Bowling Strike Bowling Alley Master Up Your Alley Capcom Bowling SportTime Bowling (Arcadia) Championship Bowling Tri-Sports (Power Strike) Dyno Bop Strata Bowling League Bowling (NeoGeo) Super Strike Bowling BMC Bowling Krazy Bowl World Class Bowling World Class Bowling Deluxe Virtua Bowling Romset: 320 kb / 3 files / 159 zip $end $info=boxer $mame 0.71 [Stefan Jokisch] TODO: * Add sound/samples NOTE: - The titles Boxer and Boxing appear in the schematics of this prototype. - This game had some weird controls that don't work well in MAME. WIP: - 1st July 2003: Stefan Jokisch fixed the LEDs in both Boxer and Wolf Pack. - 30th June 2003: Stefan Jokisch sent in a driver for Boxer. Category: Boxing Recommended Games: KO Punch Champion Boxing Punch-Out!! Super Punch-Out!! Main Event VS Gong Fight King of Boxer Mike Tyson's Punch-Out!! (PlayChoice-10) Vs. TKO Boxing Heavyweight Champ Final Blow The Final Round Ashita no Joe Pound for Pound Title Fight Top Ranking Stars Best Bout Boxing Funky Head Boxers Romset: 11 kb / 12 files / 6 zip $end $info=boxingb $mame 0.35b6 [Aaron Giles, Zonn Moore, Jeff Mitchell, Neil Bradley] TODO: * Correct colors * Add sound/samples WIP: - 0.87u3: Aaron Giles added proper color support for Boxing Bugs and War of the Worlds. Also added sound to Barrier, Star Hawk, War of the Worlds and Boxing Bugs (note that samples don't exist yet, but I'm working with Zonn Moore to get them for everything except Barrier). Added samples (softexpl, loudexpl, chirp, eggcrack, bugpusha, bugpushb, bugdie, beetle, music, cannon, bounce, and bell.wav). - 0.78u2: Correct cpu1 rom addresses to $0, $2000, $4000 and $6000. - 0.35RC2: Mathis Rosenhauer added glove control to Boxing Bugs and added color to War of the Worlds and Boxing Bugs (seems to be wrong compared to Retrocade). PLAY INSTRUCTIONS: - Punch bugs with GLOVE for points - Knock bombs off your wall with fireballs - Use panic button to get out of hard spots. You can panic three times per game - Every fourth round is a bonus round Other Emulators: * Cinelator * CINEMU * Retrocade Recommended Games: Berzerk Frenzy Wizard of Wor Venture Warp & Warp Black Widow Demon Kram Leprechaun Naughty Boy Robotron Tazz-Mania Wacko Mazer Blazer Screw Loose Inferno Wiz Warz Nitro Ball Smash T.V. Exvania Ultraman Club - Tatakae! Ultraman Kyoudai!! Romset: 33 kb / 14 files / 26.2 zip $end $info=boxyboy $mame 0.37b14 [?] 0.36b4 [Ernesto Corvi, Tatsuyuki Satoh] WIP: - 0.37b14: Added Boxy Boy (US). - 0.36b4: Ernesto Corvi and Tatsuyuki Satoh added Souko Ban Deluxe (Japan). LEVELS: 55 Romset: 1092 kb / 12 files / 223 zip $end $info=bradley $mame 0.62 [Aaron Giles] WIP: - 0.74u2: Added second player and remove the shell firing range hack, now uses IPT_AD_STICK_Z. - 0.62: Added Bradley Trainer (Atari 1980) - Unknown board number. - 15th January 2002: Aaron Giles added a preliminary Bradley Trainer driver, however the controls and colors are not correct. Category: Tank Recommended Games: Battle Zone Lazer Command Tank 8 M-4 M79 Ambush Blasto Ultra Tank Armor Attack No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Vs. Battle City Super Stingray Blazer Assault Enforce Vindicators Vindicators Part II Aurail Tank Force Guardian Force Romset: 20 kb / 10 files / 13.6 zip $end $info=brain $mame 0.34b3 [Nicola Salmoria] WIP: - 0.60: Added proms ($0, 100, 200 - palette). - 0.37b6: Correct palettesize from 2048 to 1536 colors. Added prom ($300 - timing? (not used)). - 0.34b7: Howie Cohen added hiscore save in Brain. Category: Defender Recommended Games: Malzak Defender Stargate Strike Force Mayday Scramble Cosmic Avenger The Percussor Space Odyssey Vanguard Scorpion Markham SF-X Fantasy Zone Thunder Cross Thunder Cross II Darius Darius II Darius Gaiden - Silver Hawk G-Darius Gigandes Mega Blast Air Buster Bio-ship Paladin ThunderForce AC Thunder Force II MD (Mega-Tech) E.D.F. : Earth Defense Force Cosmic Cop Metal Black Xexex Andro Dunos (NeoGeo) Gratia - Second Earth Romset: 273 kb / 14 files / 90.4 zip $end $info=brapboys $mame 0.74u2 [?] WIP: - 26th August 2001: Guru - Dumped B.Rap Boys (Kaneko 1992). Thanks to Felicien for the donation. - 18th August 2001: Guru - A 'B. Rap Boys' PCB has arrived, however Australian Customs has grabbed it and is holding me to ransom. I'm working on that, and hopefully I'll get it next week. Romset: 9856 kb / 18 files / 3.47 zip $end $info=brdrline $mame 0.96u3 [Pierpaolo Prazzoli] 0.78 [David Haywood] Samples required (Carnival) TODO: * Added discrete sound (the sound board has 2x proms) WIP: - 0.96u3: Pierpaolo Prazzoli added Borderline. - 0.84u1: Aaron Giles fixed missing sound in Borderline (bootleg). Added audio I8039 (238636 Hz) CPU, AY-3-8910 (1193181 Hz) sound and Carnival samples. - 0.78u3: Correct input and added 'Infinite Lives', 'Cabinet' and 'Lives' dipswitches. - 18th January 2004: Brian A. Troha fixed DIP switch settings in Borderline and Indoor Soccer. - 5th January 2004: Pierpaolo Prazzoli fixed the DIP switch settings in Borderline. - 0.78: David Haywood added Borderline (bootleg). - 24th December 2003: David Haywood added Borderline to the vicdual driver, but it's missing sound. Category: Army Fighter 2 Recommended Games: Front Line Commando Field Combat Ikari Warriors Ikari III - The Rescue Jackal Land Sea Air Squad Mighty Guy Guerrilla War Heavy Barrel Rescue Raider Thundercade Time Soldiers Gain Ground Caliber 50 Mercs Gulf Storm Thunder Zone Desert Breaker Ninja Commando Total Carnage Gundhara Shock Troopers Shock Troopers - 2nd Squad Romset: 18 kb / 23 files / 14.8 zip $end $info=breakers $mame 0.35b3 [?] Neo-Geo WIP: - 0.35b11: Added clone Breakers Revenge. LEVELS: 9 (clone breakrev: 10) Other Emulators: * Calice * Nebula Romset: 28224 kb / 20 files / 13.0 zip $end $info=brickzn $mame 0.74u2 [Luca Elia] WIP: - 0.96u2: Nicola Salmoria made some improvements to the Brick Zone main set and simplified the decryption code in the suna8 driver. - 0.88: Correct AY-8910 clock speed to 1.5MHz. - 0.78u5: Correct the Z80 CPU1 and the 2x audio Z80 clock speeds to 6MHz. - 0.74u2: Added Brick Zone (v5.0) and clone Brick Zone (v3.0). - 1st April 2001: Luca Elia decrypted Hard Head 2, Star Fighter and Brick Zone, but none of the games are working due to other problems. Romset: 1184 kb / 11 files / 518.56 zip $end $info=brival $mame 0.96u1 [David Haywood] 0.63 [David Haywood, Olivier Galibert, R. Belmont, Farfetch'd] TODO: * Wanted: 317-0212 FD1149 CPU WIP: - 0.96u1: David Haywood added Burning Rival (World). Rename (brival) to (brivalj). - 9th April 2003: David Haywood fixed floors in Arabian Fight and Burning Rival. - 0.64: Changed description to 'Burning Rival'. - 0.63: Added Burning Rivals (Japan). - 28th November 2002: David Haywood sent in another update to the Sega System 32 driver with protection fixes for Burning Rivals, Arabian Fight and Golden Axe 2 from R. Belmont, improved inputs from Stephane Humbert and various improvements to the graphics emulation, making Super Visual Football, Burning Rivals, Rad Mobile, Rad Rally and F1 Exhaust Note playable. LEVELS: 9 Category: Fighter Recommended Games: Street Fighter Street Fighter II - The World Warrior Street Fighter II' - Champion Edition Super Street Fighter 2: The New Challengers Street Fighter: The Movie Street Fighter Alpha: Warriors' Dreams Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter EX Street Fighter EX Plus Street Fighter EX 2 Street Fighter EX 2 Plus X-Men Vs. Street Fighter Street Smart Violence Fight Solitary Fighter Pit Fighter Holosseum Mortal Kombat Mortal Kombat II Mortal Kombat 3 Dragonball Z Dragonball Z 2 Super Battle Martial Champion Power Instinct Power Instinct 2 Power Instinct 3 Tao Taido Virtua Fighter Virtua Fighter 2 Virtua Fighter 3 Virtua Fighter Remix Virtua Fighter Kids Darkstalkers: The Night Warriors Night Warriors: Darkstalkers' Revenge Vampire Hunter 2: Darkstalkers Revenge Kaiser Knuckle Tattoo Assassins Dragoon Might Metamoqester Fit of Fighting War Gods Heaven's Gate Star Gladiator Beastorizer BioFreaks Rival Schools Vampire Savior: The Lord of Vampire Vampire Savior 2: The Lord of Vampire Astra SuperStars Asura Blade Bloody Roar 2 Daraku Tenshi Dead Or Alive Fighting Layer Plasma Sword Romset: 24832 kb / 17 files / 11.65 zip $end $info=brkthru $mame 0.30 [Phil Stroffolino] TEST MODE: - Keep 1 & 2 pressed and hit F3 to enter test mode, then hit 5 to proceed through the tests. Bugs: - The Default setting for CABINET is Upright but a 2 player game acts as Cocktail and you can't change the CABINET setting, its stuck in UPRIGHT. It also does not matter if you change the CONTROL PANEL from UPRIGHT to COCKTAIL. brkthru091u1gra Thenasty WIP: - 0.90u4: Changed clone Force Break (Japan) to Force Break (bootleg) - changed program rom fails test, probably just the japanese version modified to have english title. - 0.88u2: Pierpaolo Prazzoli added clone Force Break (Japan). - 0.81u8: Brian Troha added 'Bonus Life', 'Enemy Vehicles', 'Enemy Bullets' and 'Control Panel' dipswitches. - 0.69: Satoshi Suzuki and David Haywood corrected sprite priority in brkthru and darwin and converted the driver to use tilemaps. - 30th November 2001: Aaron Giles fixed the all-black palette in Break Thru. - 0.36b9: Changed VSync to 58Hz. - 7th November 1999: Shingo Suzuki fixed the speed of Break Thru and some DIP settings. - 0.35b2: Bryan McPhail added clone Kyohkoh-Toppa (Japan). - 0.31: Bryan McPhail added sound in Break Thru (Sound Blaster needed). Gerrit Van Goethem added hiscore save in Breakthru. LEVELS: 4 Category: Racing 2 Recommended Games: Fire Truck Burnin' Rubber Burnin' Rubber (Cassette) Radical Radial Joyful Road The Battle-Road Kamikaze Cabbie Mad Crasher Taxi Driver Night Stocker The Speed Rumbler City Bomber Road Blasters Hot Chase Last Duel Road Wars (Arcadia) Mad Gear Maze of Flott Night Striker S.T.U.N. Runner F-Zero (Nintendo Super System) Lethal Crash Race Romset: 345 kb / 14 files / 129 zip $end $info=brubber $mame 0.35 [Kevin Brisley] 0.30 [Kevin Brisley] Bugs: - While I'm at it, here's a recording from my Burnin' Rubber PCB. Notice the low pass filtering on the engine and explosion sounds - this filter is not emulated in MAME. Here's a picture of the amp circuit. I'll be happy to provide any details, just ask. brubber096u3ora Sune_S WIP: - 25th December 1999: Zsolt Vasvari fixed clone Bump'n'Jump priority problems. - 0.35: Burnin' Rubber is original now. - 0.31: Ivan Mackintosh added clone Car Action. - 0.30: Kevin Brisley added Bump 'n Jump and Burnin' Rubber. LEVELS: 5 (endless) Category: Racing 2 Recommended Games: Fire Truck Burnin' Rubber (Cassette) Radical Radial Joyful Road The Battle-Road Kamikaze Cabbie Mad Crasher Taxi Driver Break Thru Night Stocker The Speed Rumbler City Bomber Road Blasters Hot Chase Last Duel Road Wars (Arcadia) Mad Gear Maze of Flott Night Striker S.T.U.N. Runner F-Zero (Nintendo Super System) Lethal Crash Race Romset: 52 kb / 8 files / 22.5 zip $end $info=brutforc $mame 0.37b5 [Aaron Giles] SERVICE MODE: - To enter service mode in Brute Force, press 1P start and then press the service switch (F2). Bugs: - After you beat the game and enter your initials, when the screen changes to the hiscore table, the graphics mess up. Here are images of the glitch, taken about 2-3 seconds apart: shot 1 shot 2 shot 3 shot 4. Here is a save state, but note that loading it doesn't bring the same buggy results (though they are buggy). I thought it might help somehow anyways: save state. brutforc058gre Smitdogg WIP: - 29th July 2000: Juergen Buchmueller fixed the Z80 problems in Brute Force. - 26th July 2000: Aaron Giles added Brute Force to the Leland driver. LEVELS: 8 Category: Street Fighter Recommended Games: Knuckle Joe My Hero Trojan Trojan (PlayChoice-10) Renegade Double Dragon Double Dragon II Double Dragon 3 Double Dragon (PlayChoice-10) Double Dragon (Neo-Geo) Avengers Ginga NinkyouDen Kyros Shinobi Shinobi (Mega-Tech) The Revenge of Shinobi (Mega-Tech) Bad Dudes vs. Dragonninja Shadow Warriors Ninja Gaiden (PlayChoice-10) Ninja Gaiden Episode II (PlayChoice-10) Ninja Gaiden Episode III (PlayChoice-10) Vigilante Crime Fighters Crude Buster DownTown Final Fight Gang Wars Last Battle (Mega-Tech) Shadow Dancer Tough Turf The Combatribes Growl Mug Smashers 64th. Street Captain Commando D. D. Crew Karate Blazers Riot City Vendetta Guardians of the Hood Silent Dragon Undercover Cops Cadillacs and Dinosaurs Knuckle Bash Ninja Baseball Batman The Punisher Streets of Rage II (Mega Play) Violent Storm Pretty Soldier Sailor Moon Osman Vamp 1/2 Romset: 4352 kb / 28 files / 1.94 zip $end $info=brvblade $mame 0.81u5 [smf, David Haywood] 0.74u2 [?] WIP: - 0.82u1: Correct 68000 CPU1 clock speed to 12MHz and a user2 rom address to $800000. - 0.81u8: Ville Linde fixed the YMF271 sound pitch and this improves music in Brave Blade. - 0.81u5: Correct the user2 roms addresses. - 14th April 2004: David Haywood fixed Brave Blade in the ZN driver so that it is fully playable with correct graphics now, and smf improved the bankswitching in it further. - 0.81u4: Correct cpu2 rom address. - 5th April 2004: smf added the CDP GTE opcode for Brave Blade. - 0.81u3: Added audio 68000 CPU2 (8MHz) and YMF271 sound, change video aspect ratio to 3:4 and correct user2 roms addresses and changed sound1 rom to user2. - 4th April 2004: Olivier Galibert fixed Brave Blade so that it boots and R. Belmont improved its emulation somewhat. - 0.81: Replaced the 2MB sound1 roms with 4MB sound1 roms. - 0.79u3: Added stereo PSX_SPU and correct user1 rom ($0). - 0.78: Correct roms addresses. LEVELS: 7 Other Emulators: * ZiNc Romset: 13824 kb / 7 files / 3.14 zip $end $info=bshark $mame 0.53 [David Graves] WIP: - 22nd September 2002: Brian A. Troha corrected the DIP switch settings in Battle Shark. - 0.53: Added Battle Shark (US) and clone Battle Shark (Japan). STORY: - It is the third world war. Extremely brutal fighting has been taking place on land, and now the battlefield is expanding into the oceans. But the peace negotiations are an enemy trap! They are building an underwater fortress at the bottom of the sea! Let's get to work Battle Shark !! LEVELS: 10 Other Emulators: * Raine Category: Submarine Recommended Games: Sea Wolf Sea Wolf II Depthcharge Destroyer Subs Dodgem Wolf Pack Fire One Invinco / Deep Scan HeliFire N-Sub Navarone Polaris Tomahawk 777 Battle of Atlantis Mariner Subroc3D Battle Cruiser M-12 The Deep Sauro In The Hunt Romset: 5699 kb / 22 files / 2.25 zip $end $info=bsktball $mame 0.31 [Mike Balfour] WIP: - 0.90u3: Derrick Renaud converted Basketball to component value code. - 0.78u5: Derrick Renaud changed bounce sound in Atari Basketball to use DISCRETE_CRFILTER (high pass R/C filter). - 0.69: Minor code cleanup to Basketball. - 0.68: Derrick Renaud remove the 3x DAC sound and added Discrete_Components sound. - 14th May 2001: Stefan Jokisch fixed the sound in Atari Basketball. Category: Basketball Recommended Games: Fighting Basketball Super Basketball Jump Shot Double Dribble Double Dribble (PlayChoice-10) Dunk Shot Magic Johnson's Fast Break (Arcadia) Arch Rivals Punk Shot Rim Rockin' Basketball NCAA Basketball (Nintendo Super System) NBA Jam NBA Hangtime Run and Gun Street Hoop (NeoGeo) Hard Dunk Super Slams Dunk Mania Capcom Sports Club (Basketball) NBA Play By Play Romset: 12 kb / 6 files / 7.6 zip $end $info=bssoccer $mame 0.37b6 [Luca Elia] WIP: - 0.57: Correct palettesize to 512 colors. - 0.55: Correct palettesize to 513 colors. - 0.37b12: Correct palettesize from 256 to 512 colors. - 25th July 2000: Luca Elia sent in a driver for Back Street Soccer. LEVELS: 8 Category: Soccer Recommended Games: Atari Soccer Pro Soccer (Cassette) Dribbling Exciting Soccer Exciting Soccer II Pro Soccer Indoor Soccer Power Play Soccer Tehkan World Cup Kick and Run Fighting Soccer Kick Off Last Striker / Kyuukyoku no Striker Tecmo World Cup '90 Great Soccer (Mega-Tech) World Championship Soccer (Mega-Tech) World Trophy Soccer (Arcadia) Nintendo World Cup (PlayChoice-10) Football Champ World Soccer Finals Soccer Brawl (NeoGeo) Big Striker Seibu Cup Soccer Super Soccer (Nintendo Super System) Super Sidekicks (NeoGeo) Super Sidekicks 2 - The World Championship (NeoGeo) Super Sidekicks 3 - The Next Glory (NeoGeo) Grand Striker Grand Striker 2 Tecmo World Cup (Mega Play) Premier Soccer Taito Cup Finals Super Cup Finals Dream Soccer '94 International Cup '94 J-League Soccer V-Shoot Goal! Goal! Goal! (NeoGeo) Taito Power Goal Super Visual Football Kick Goal World PK Soccer Back Street Soccer Pleasure Goal (NeoGeo) Prime Goal EX Tecmo World Soccer '96 (NeoGeo) The Ultimate 11 (NeoGeo) Capcom Sports Club (Soccer) NeoGeo Cup '98 - The Road to the Victory (NeoGeo) Evolution Soccer - Stone Ball Free Kick PK Scramble X the Ball Romset: 6208 kb / 13 files / 1.95 zip $end $info=bstars $mame 0.34b2 [?] Neo-Geo Bugs: =- "HOMERUN" should be cleared from the screen during the celebration (see snapshot). bstars078u3gre Haze / SpooNMan WIP: - 0.35RC2: Nicola Salmoria incresed the horizontal resolution for NeoGeo to 320. This looks strange with some games, but it is definitely the correct value as I verified it on the real thing. Games like Puzzle Bobble and Baseball Stars use the extra area, while most of the other games draw just two bars in there. If a game looks odd, adjust your monitor to send the extra area offscreen. Other Emulators: * Calice * Nebula Category: Baseball Recommended Games: Baseball Stars 2 (NeoGeo) Flyball Tornado Baseball Extra Inning Atari Baseball Extra Bases Champion Baseball Curve Ball Victorious Nine Vs. BaseBall Baseball (PlayChoice-10) Baseball Stars: Be a Champ! (PlayChoice-10) The Koukouyakyuh Kusayakyuu Major League Super Major League Pro Baseball Skill Tryout World Series: The Season Baseball The Season II Atari RBI Baseball Super Baseball Double Play Home Run Derby Moero Pro Yakyuu Homerun Stadium Hero (Japan) Strike Zone Baseball World Stadium (Japan) Bottom of the Ninth Capcom Baseball (Japan) Dokaben (Japan) Jitsuryoku!! Pro Yakyuu (Japan) MVP Tommy Lasorda Baseball (Mega-Tech) Super Champion Baseball Ah Eikou no Koshien (Japan) Dynamite League Kyuukai Douchuuki (Japan) 2020 Super Baseball (NeoGeo) Clutch Hitter Relief Pitcher Super World Stadium (Japan) Super World Stadium '92 (Japan) Super World Stadium '93 (Japan) Super World Stadium '95 (Japan) Super World Stadium '96 (Japan) Super World Stadium '97 (Japan) Great Sluggers Great Sluggers '94 Powerful Baseball '96 - PlayBall! Ninja Baseball Batman Romset: 7680 kb / 25 files / 3.04 zip $end $info=bstars2 $mame 0.34b5 [?] Neo-Geo LEVELS: 16 Other Emulators: * Calice * Nebula Category: Baseball Recommended Games: Baseball Stars Professional (NeoGeo) Flyball Tornado Baseball Extra Inning Atari Baseball Extra Bases Champion Baseball Curve Ball Victorious Nine Vs. BaseBall Baseball (PlayChoice-10) Baseball Stars: Be a Champ! (PlayChoice-10) The Koukouyakyuh Kusayakyuu Major League Super Major League Pro Baseball Skill Tryout World Series: The Season Baseball The Season II Atari RBI Baseball Super Baseball Double Play Home Run Derby Moero Pro Yakyuu Homerun Stadium Hero (Japan) Strike Zone Baseball World Stadium (Japan) Bottom of the Ninth Capcom Baseball (Japan) Dokaben (Japan) Jitsuryoku!! Pro Yakyuu (Japan) MVP Tommy Lasorda Baseball (Mega-Tech) Super Champion Baseball Ah Eikou no Koshien (Japan) Dynamite League Kyuukai Douchuuki (Japan) 2020 Super Baseball (NeoGeo) Clutch Hitter Relief Pitcher Super World Stadium (Japan) Super World Stadium '92 (Japan) Super World Stadium '93 (Japan) Super World Stadium '95 (Japan) Super World Stadium '96 (Japan) Super World Stadium '97 (Japan) Great Sluggers Great Sluggers '94 Powerful Baseball '96 - PlayBall! Ninja Baseball Batman Romset: 8704 kb / 21 files / 3.44 zip $end $info=btchamp $mame 0.87u3 [R. Belmont] CD-ROM required TODO: * SCSI / CD-ROM emulation problems WIP: - 10th October 2004: R. Belmont - Submitted Beat the Champ (not playable yet). - 0.86u2: R. Belmont added word-wide flash ROM support (specifically IDs itself as the Sharp LH28F400 found on Konami "Beat the Champ" PCBs). - 27th August 2004: R. Belmont - New arrival for the GV driver. As usual it's not quite stock GV - there's flash ROM (but not the same kind as simpbowl), and trackballs (not interfaced the same way as simpbowl). Looks like a crappy game, and it likes to whine "CD ERROR" a lot at the moment. Working on it. Romset: 513 kb / 3 files / 129 zip CD-ROM: 382.04 MB (Compressed: 201.47) $end $info=btime $mame 0.35 [Nicola Salmoria] 0.11 [Mirko Buffoni] NOTE: - The indicator that shows how many chefs you have remaining is broken, so keep a careful count for yourself. This is probably due to a bug in the original Burger Time ROMs. WIP: - 0.101u3: Correct cpu2 rom address in clone Cook Race. - 0.97u1: ShimaPong fixed input in clone Cook Race. - 18th August 2001: Zsolt Vasvari updated the 6502 CPU core so that another hack could be removed from the Burger Time decryption. - 31st January 2001: Juergen Buchmueller further fixed the i8x41 core and hooked some parts of the DECO cassette system to the Burger Time driver. - 8th July 1999: Zsolt Vasvari fixed Burger Time sprite placement in cocktail mode. - 0.35: Burger Time (Data East set 1) is original now. - 5th March 1999: Aaron Giles has fixed more drivers to work with rotation handling (galaga, frogger, burger time and their clones). - 0.35b1: Nicola Salmoria added clone Burger Time (Data East set 1). - 0.34RC1: Nicola Salmoria changed name of clone Hamburger to Cook Race. - 0.33b7: Martin Sandiford added Cocktail mode support. - 0.33b3: Zsolt Vasvari did proper emulation of the ROM decryption in Burger Time. - 0.29: Nicola Salmoria fixed Burger Time: Lives left are correctly displayed, sprites are turned off appropriately, and the switch test in test mode works correctly. The hardware of this game is more similar to Eggs. - 0.23: Some fix to Burger Time sound pitch. - 0.16: Various fixes to Burger Time: Fixed CPU clock speed to avoid slowdowns on fourth level. It's much faster on a 486. Sprites no longer "stick" on the screen on a level change. Fixed a bug in high score save. Fixed a couple of bugs in M6502 BCD arithmetic. One of them was causing the pepper counter in Burger Time to behave strangely. - 0.15: Hiscore save in Burger Time. - 0.13: Fixed all of the problems in Burger Time related to ROM encryption. Slices fall more than one level when an enemy is on them, no more crashes when a bonus life is earned, the high screen table works, two players mode works, and other things. Support for an alternate ROM set for Burger Time, which is likely an earlier version. - 0.12: Sound support in Burger Time. This is the first multiple CPU game supported by MAME (two 6502, one for code, one for sound). It's not perfect, but we're getting there. Fixed speed in Burger Time (was running at about half the real speed). A similar change to the 6502 engine, it was needed by Burger Time which wouldn't accept coins otherwise. - 0.11: Burger Time (Midway) and Donkey Kong 3 drivers provided by Mirko Buffoni. The colors for Burger Time should be accurate. Other Emulators: * Retrocade Recommended Games: Burger Time (Cassette) Super Burger Time Peter Pepper's Ice Cream Factory (Cassette) Food Fight Splat! Romset: 52 kb / 15 files / 20.2 zip $end $info=btlecity $mame 0.37b11 [Howie Cohen] WIP: - 0.90u2: Roberto Gandola fixed colours in Battle City. - 0.57: Angelo Salese fixed colors in Battle City. - 6th January 2001: Howie Cohen fixed several bugs in the VSNES driver and added RBI Baseball, VS Baseball and VS Mahjong. - 1st January 2001: Howie Cohen finally submitted the long awaited VSNES driver, with most of the games having correct colors and sound. Category: Tank Recommended Games: Lazer Command Tank 8 M-4 M79 Ambush Blasto Ultra Tank Armor Attack Battle Zone Bradley Trainer No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Super Stingray Blazer Assault Enforce Vindicators Vindicators Part II Aurail Tank Force Guardian Force Romset: 48 kb / 6 files / 31.1 zip $end $info=btlkroad $mame 0.37b9 [Luca Elia] Possible Bugs: - There are minor priority issues. Pay attention to John's left foot. I don't think he's intentionally stepping on the fallen opponent's arm! Happening in 0.96u3 as well (see screenshot). btlkroad096u3gre Iaspis - This game runs like slow-motion during gameplay, with 60/60 on fps. btlkrod060gre Kale WIP: - 0.62: Rename (btlkrodj) to (btlkroad). Changed VSync to 59.299999Hz. - 27th July 2002: Angelo Salese fixed gameplay speeds in Hot Chase and Battle K-Road. - 1st November 2000: Luca Elia added Battle K-Road to the Psikyo driver. LEVELS: 11 Other Emulators: * Raine Category: Asian Fighting Recommended Games: Samurai Sasuke vs. Commander Chinese Hero Karate Champ Kung-Fu Master Kung-Fu Taikun Kung Fu (PlayChoice-10) The Legend of Kage Syusse Oozumou Ikki Kicker Nunchackun Onna Sansirou Samurai Nihon-ichi Sega Ninja Shanghai Kid Yie Ar Kung-Fu Kid Niki - Radical Ninja KiKi KaiKai Mr. Goemon Garyo Retsuden Kodure Ookami Ninja Kid / Ninjakun Majou no Bouken Ninja-Kid II Vs. Ninja Jajamaru Kun Ninja Mission (Arcadia) The Ninja Warriors Tiger Road China Gate Chinese Exorcist / Reikai Doushi Kabuki-Z Kageki Kuri Kinton The Masters of Kin Mirai Ninja Ninja Spirit Takeda Shingen Mystic Defender (Mega-Tech) Ninja Combat (NeoGeo) The Ninja Kids Ken-Go The Karate Tournament Mystic Warriors The History of Martial Arts Shadow Force Dragon Master Tekken Tekken 2 Tekken 3 Tekken Tag Tournament Zunzunkyou No Yabou Battle Arena Toshinden 2 The Legend of Silkroad Romset: 10624 kb / 10 files / 3.95 zip $end $info=btoads $mame 0.57 [Aaron Giles] NOTE: - In the intermission before levels, the tv static "noise" is clipped slightly before the right edge, making the background gfx show through. Just checked the Battletoads entry from "possible bugs" webpage and it happen on my pcb also... I tried to photo it on my pcb but it was very difficult.. see result. Stefan Lindberg Bugs: - I discovered another bug that does not happen in Mame and thats something sort of graphics bug to the left of the screen ( Look at my photos). Graphics that should be on right side appears on the left side, two pixels i think. btoads0101gre Stefan Lindberg - In battletoads on level 3 (the Dark Queen stage) at the end of the stage it is missing an effect the queens head is moving left to right then back again but i think it is supposed to be a wavey effect (or something like that). btoads0102u5gre cpukett WIP: - 17th January 2003: Aaron Giles abstracted the TLC34076 palette chip emulation used by Art & Magic, Battletoads and a few other drivers. - 3rd January 2003: Aaron Giles sent in another update that gets the 34010-based games working again after yesterday's changes, and he fixed BattleToads and Hard Drivin' to compute the VBLANK duration appropriately. - 0.57: Aaron Giles made the BSMT2000 sound emulator. - 28th November 2001: Aaron Giles sent in a driver for Battletoads. LEVELS: 6 Category: Platform (Extra) Recommended Games: Flicky Pac-Land Son Son Wiz Alex Kidd: The Lost Stars Athena Quartet Vs. Super Mario Bros Super Mario Bros. (PlayChoice-10) Super Mario Bros. 2 (PlayChoice-10) Super Mario Bros. 3 (PlayChoice-10) Super Mario World Wonder Boy Wonder Boy in Monster Land Wonder Boy III - Monster Lair Legend Red Robin Psychic 5 Psycho Soldier Shadow Land Tricky Doc Wardner Bonze Adventure Fantasy Land Hard Head Hard Head 2 The NewZealand Story Demon's World Dynamite Dux Kid Chameleon (Mega-Tech) Legend of Hero Tonma Marvel Land Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Toki Willow Blue's Journey (NeoGeo) Hammerin' Harry Liquid Kids Mega Twins Nemo Yo! Noid (PlayChoice-10) Avenging Spirit Caveman Ninja / Joe & Mac Joe & Mac Returns Ninja Clowns PuLiRuLa Chip'n Dale: Rescue Rangers (PlayChoice-10) Rockin' Kats (PlayChoice-10) Three Wonders - Midnight Wanderers J. J. Squawkers Magical Cat Adventure Spinmaster / Miracle Adventure (NeoGeo) B.C. Kid Dyna Gears Recalhorn Super Trio Top Hunter - Roddy & Cathy (NeoGeo) Biomechanical Toy Romset: 10272 kb / 4 files / 4.15 zip $end $info=bubblem $mame 0.37b11 [Bryan McPhail] SETUP: - The first time you run the game, it will say '...BACKUP DATA FAILED'. Press F2 to enter test mode and exit to start. WIP: - 0.37b11: Added Bubble Memories - The Story Of Bubble Bobble 3 (World) and clone (Japan). - 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver. - 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop. STORY: - This island is called "Rainbow island". Here there is a tower used to monitor the island and protect everyone who lives there from harm. In that tower there live two inseparable brothers. The older brother, a slight and cheerful lad, is named Bubby. And the younger brother, named Bobby, is a shy and quiet boy who likes to read. Then one day something suddenly happens to disturb their peaceful and happy lives. That something was their being turned into dragons at the hands of a mysterious evil being. The same evil being that did this to them has also destroyed the magical Rainbow Potion elixir they need to return to human form. The evil being, however, has sealed himself into the tower. Why is it that Bubby & Bobby were transformed into the shape of dragons? And what was the true intent of the evil being that did this to them? LEVELS: 80 (+ 2 secret rooms) Other Emulators: * Raine Category: Platform 2 Recommended Games: Bubble Bobble Bubble Bobble 2 Ultra Balloon Joust Joust 2 - Survival of the Fittest Chack'n Pop Mario Bros. Mario Bros. (PlayChoice-10) Bomb Jack Vs. Mighty Bomb Jack Bombjack Twin The FairyLand Story TeddyBoy Blues Rainbow Islands Dark Tower Don Doko Don Rodland Snow Bros. - Nick & Tom Snow Bros. 2 / Otenki Paradise Snow Brothers 3 - Magical Adventure Tumble Pop Berlin Wall Funky Jet Saboten Bombers Jump Kids Metal Saver Fancy World - Earth of Crisis Head Panic Penguin Brothers Romset: 13824 kb / 13 files / 5.65 zip $end $info=bubbles $mame 0.24 [Marc LaFontaine] SETUP and TEST MODE: - The first time you run the game, it will say 'factory settings restored'. Press F2 to proceed. - Press F2 for Test-Mode - Press F1 + F2 for Bookkeeping/Setup WIP: - 0.95u3: Changed cpu1 roms addresses from $0-8000 to $10000-18000. - 0.92: HIGHWAYMAN added proms ($0, $200 - video inversion for cocktail table). - 8th December 2001: Aaron Giles fixed a bug in the Williams games' blitter, fixing Bubbles from crashing on startup. - 0.53: Added clone Bubbles (prototype version). - 0.31: Marc Lafontaine fixed Bubbles driver. - 0.30: Valerio Verrando added a Solid Red label version of Bubbles (bubblesr). - 0.29: Marc Lafontaine made several fixes to the Williams driver: Bubbles is better but still resets itself from time to time. - 0.24: Marc LaFontaine provided drivers for Robotron, Splat, Defender, Joust, Stargate, Bubbles, Blaster and Sinistar. Bubbles doesn't start, and Sinistar do weird things at startup. The other games work very well, though. For this version I provide a set of fonts that can be used to avoid jerkiness in williams games. LEVELS: 100 (endless) Other Emulators: * Raine * Retrocade Recommended Games: Beezer Insector Noboranka Stompin' Exterminator Bio-hazard Battle (Mega Play) Romset: 53 kb / 15 files / 34.1 zip $end $info=bubbletr $mame 0.99u2 [David Haywood] WIP: - 0.99u2: Added Bubble Trouble. - 17th December 2004: Dumping Project - Arzeno Fabrice came through with a dump of the Most Wanted Namco System 2 game 'Bubble Trouble'. The thing is, this is a sequel of 'Golly Ghost', so we'll probably need high-res photos of the backdrop to really support this game in MAME. Romset: 4144 kb / 15 files / 843 zip $end $info=bubl2000 $mame 0.61 [David Haywood] Bugs: - Around stage 20, one of the pics of the naked women has bad colors. Has been checked on the PCB that this dump came from and it happens on it as well. We are unsure if it happens on all Bubble 2000 PCB's though. Smitdogg WIP: - 0.88u2: David Haywood added clone Hot Bubble. Correct 68000 CPU1 clock speed to 12MHz, Z80 CPU2 to 4MHz and MSM6295 to 7575 Hz and VSync to 56Hz. - 15th October 2004: Guru - Received Hot Bubble (Afega). Special thanks to Pierpaolo Prazzoli, f205v and the good boys at the Italian Mame Forum. - 27th February 2003: Brian A. Troha fixed a small bug in the DIP switches in Bubble 2000. - 2nd July 2002: smf cleaned up the Afega driver. - 1st July 2002: Stephane Humbert fixed the inputs and DIP switches in Bubble 2000. - 30th June 2002: David Haywood added Bubble 2000 to the Afega driver. - 24th June 2002: Guru - Got a Bubble 2000 (Tuning 1998) board from Taucher. LEVELS: 40 Category: Puzzle Bobble Recommended Games: Puzzle Bobble Puzzle Bobble / Bust-A-Move (NeoGeo) Puzzle Bobble 2 / Bust-A-Move Again (NeoGeo) Puzzle Bobble 2 Puzzle Bobble 3 Puzzle Bobble 4 Puzzle De Pon! (NeoGeo) Magic Bubble Cookie & Bibi Cookie & Bibi 2 Cookie & Bibi 3 Multi 5 - Bubble Gum Bang Bang Ball Magical Drop II (NeoGeo) Magical Drop III (NeoGeo) Money Puzzle Exchanger (NeoGeo) Uo Poko Romset: 4224 kb / 13 files / 2.60 zip $end $info=bublbob2 $mame 0.37b11 [Bryan McPhail] WIP: - 20th February 2005: Bryan McPhail - Correct VRAM layer mixing in Bubble Bobble 2. This fixes boss stages (energy bars now have correct priority against the VRAM platforms). - 0.60: Added clone Bubble Symphony (Europe). - 19th March 2002: Pekka Salmia and Brian A. Troha submitted an addition of the European version of Bubble Symphony to the Taito F3 driver. - 0.37b11: Added Bubble Bobble 2 (World) and clones Bubble Symphony (US) and (Japan). - 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver. - 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop. LEVELS: 62 Other Emulators: * Raine Category: Platform 2 Recommended Games: Bubble Bobble Bubble Memories - The Story Of Bubble Bob Ultra Balloon Joust Joust 2 - Survival of the Fittest Chack'n Pop Mario Bros. Mario Bros. (PlayChoice-10) Bomb Jack Vs. Mighty Bomb Jack Bombjack Twin The FairyLand Story TeddyBoy Blues Rainbow Islands Dark Tower Don Doko Don Rodland Snow Bros. - Nick & Tom Snow Bros. 2 / Otenki Paradise Snow Brothers 3 - Magical Adventure Tumble Pop Berlin Wall Funky Jet Saboten Bombers Jump Kids Metal Saver Fancy World - Earth of Crisis Head Panic Penguin Brothers Romset: 11776 kb / 14 files / 4.72 zip $end $info=bublbobl $mame 0.94u3 [Tormod Tjaberg] 0.27 [Chris Moore] NOTE: - The sequel to Bubble Bobble is Rainbow Island. - Fujix has finished the game Bubble Bobble and he have a doubt about the end message text. This text scrolls up and when the textreaches the scores it becomes really hard to read it. I was wondering if this is who thecoin-op works. Should the scores disappear before the end text scrolls? Or should thescrolling text disappear before reaching the scores? This is not a bug. Fujix - Clone boblbobl: When you take the clock, the time doesn't freeze. This is not a bug. I used to own the original pcb of Bobble Bobble (Bootleg) and the clock never freezed the enemy. All it did was change the stage colors to the clock freeze. So this version is accurate. comboace Bugs: - I have some (possibly new?) information about the bubble bobble driver and monster behaviour. See the attached disassembly of the 68705 ROM, the part labelled "Vreemd", address 0x1e3 to 0x336. It is responsible for calculating the differences in coordinates between 1) the player and 2) the monster in question. It does this by reading the main Z80 ram, calculating the differences (and flagging the sign of the difference), and finally writing these result factors back (see Orange.htm for more). bublbobl061ora Wladimir / gregf WIP: - 0.101u3: Fixed cpu1 rom ($0) length to 32kb. - 0.94u3: Tormod Tjaberg added Bubble Bobble (newer set). Rename (bublbobl) to (bublbob1). - 0.93u1: Nicola Salmoria corrected input in Bubble Bobble (dipswitches etc.). Added 'ROM Type', changed 'Language' to 'Mode' and removed 'Service Mode' dipswitch. - 0.90: Nicola Salmoria updated the Bubble Bobble driver. Removed the 68705 CPU emulation, since that's not what the original used, simulated the 68701 MCU (enemy movement should now be correct), fixed clock item behaviour (now enemies start moving again after 10 seconds), supported coin lockout and emulated the boblbobl protection device (getting rid of the ROM patches). - 0.88u7: Changed VSync to 59Hz. - 0.78u4: Quench improved sound in clone Miss Bubble 2 (remove YM2203 sound and set the baddump flag for the sound1 rom). - 0.78u3: David Haywood fixed clone boblbobl from crashing in 0.78u2. - 0.77u3: Angelo Salese hooked up Backgrounds in Miss Bubble 2. - 2nd December 2003: Angelo Salese emulated the background graphics in Miss Bubble 2. - 30th November 2003: David Haywood decoded the background graphics in Miss Bubble 2, but they're not emulated yet. - 0.60: Added clone Miss Bubble 2. - 25th April 2002: Nicola Salmoria fixed the sprite colors in Miss Bubble 2, however the background graphics are not yet emulated. - 24th April 2002: David Haywood also sent in a driver for Miss Bubble 2, a bootleg of the original Bubble Bobble with redesigned levels and redrawn graphics, however the driver lacks correct colors and sound. - 0.37b4: Correct audio Z80 CPU4 clock speed to 3MHz and added prom (video timing). - 0.36RC1: Added clone Bubble Bobble (US). - 0.35b11: Brad Oliver added clone Bubble Bobble (US with mode select). - 17th April 1999: Brad Oliver added another Bubble Bobble romset. - 0.35b3: Nicola Salmoria support for the ORIGINAL version of Bubble Bobble, with 68705 code from a pirate board. Wizards *do* throw stones in this version. Also fixed big sprites in Tokio, and unified it with Bubble Bobble. - 0.34RC2: Correct YM2203 and YM3526 clock speed. - 0.34b2: Tatsuyuki Satoh made the music in Bubble Bobble to stay in sync now. - 0.31: Nicola Salmoria added music in Bubble Bobble (Sound Blaster needed). - 0.30: Nicola Salmoria added partial emulated sound in Bubble Bobble (only the YM2203 chip, therefore only some sound effects - no music). - 0.29: Brad Oliver added Super Bobble Bobble. Bubble Bobble doesn't work in this release. Use Bobble Bobble or Super Bobble Bobble instead, they work much better than Bubble Bobble ever did. - 0.27: Bubble Bobble support, provided by Chris Moore. Drivers are now allowed to modify the RAM and ROM pointers to implement bank switching. Bubble Bobble uses this. PLAY INSTRUCTIONS: - Trap enemies inside bubbles. - Burst bubbles with your horns or fins. - Higher points are scored when bursting several bubbles at the same time. - You can jump over bubbles. - One stage cleared when all enemies are destroyed. LEVELS: 100 (+ 3 secret rooms) Other Emulators: * CottAGE * JEmu2 * Raine Category: Platform 2 Recommended Games: Bubble Bobble 2 Bubble Memories - The Story Of Bubble Bob Ultra Balloon Joust Joust 2 - Survival of the Fittest Chack'n Pop Mario Bros. Mario Bros. (PlayChoice-10) Bomb Jack Vs. Mighty Bomb Jack Bombjack Twin The FairyLand Story TeddyBoy Blues Rainbow Islands Dark Tower Don Doko Don Rodland Snow Bros. - Nick & Tom Snow Bros. 2 / Otenki Paradise Snow Brothers 3 - Magical Adventure Tumble Pop Berlin Wall Funky Jet Saboten Bombers Jump Kids Metal Saver Fancy World - Earth of Crisis Head Panic Penguin Brothers Romset: 547 kb / 18 files / 172 zip $end $info=buccanrs $mame 0.94u4 [Mame Italian Forum] 0.90 [Tomasz Slanina] TEST MODE: - To enter test mode press any button durning memory test. WIP: - 0.95: Corrado Tomaselli fixed Buccaneers sound frequency and Pierpaolo Prazzoli a sprite bug. Correct Z80 CPU1 clock speed to 5688800 Hz, Z80 CPU2 to 3072000 Hz and the 2x YM2203 to 3072000 Hz. - 0.94u5: Pierpaolo Prazzoli fixed transparency issue in Buccaneers. Added dipswitches 'Coin A/B', 'Flip Screen', 'Lives', 'Difficulty', 'Cabinet', 'Demo Sounds' and 'Allow Continue'. - 0.94u4: Added Buccaneers (set 1). Added cpu1 rom and new gfx2 ($10000 + $50000) roms to clone (set 2). - 17th March 2005: David Haywood - Did a little bit of work on the Buccaneers driver, this one seems 99% complete now, just one or two graphical oddities to verify. - 3rd March 2005: Mame Italian Forum - The missing Buccaneers rom was dumped. - 1st January 2005: Tomasz Slanina - Added Buccaneers (Duintronic) to vigilante driver (one ROM is missing). LEVELS: 4 Category: Pirates Recommended Games: Fantasy Pirate Pete Pirate Treasure Captain Silver Skull & Crossbones Hook Pirates Romset: 1025 kb / 16 files / 285 zip $end $info=buckrog $mame 0.58 [Nicola Salmoria] 0.57 [Aaron Giles] Samples required NOTE: - Buck Rogers used analog sprite-scaling circuitry that is proving very difficult to emulate. WIP: - 0.96u2: Nathan Woods rewrote 8255 PPI mode 2 support, and hooked 8255 to Buck Rogers properly. This fixes the 'Insert Coins' bug. - 0.79u2: Added clone Zoom 909. - 12th February 2004: Tomasz Slanina added Zoom 909 (a clone of Buck Rogers) to the Turbo driver. - 0.63: Subroc-3D, Turbo and Buck Rogers use the artwork to show the LED counters. Changed visible area to 256x224, palettesize to 1792 colors and aspect ratio to 3:4. - 6th February 2002: Aaron Giles re-submitted Zsolt Vasvari's and Jim Hernandez's Buck Rogers sample support, fixed the Blaster line fill and added the missing ASIC65 source file. - 0.58: Support for samples. Added the encrypted version of 'Buck Rogers: Planet of Zoom'. - 31st January 2002: Nicola Salmoria decrypted another Buck Rogers ROM set and added it to the Turbo driver. - 8th January 2002: Zsolt Vasvari and Jim Hernandez added sound sample support to the Buck Rogers driver. - 15th November 2001: Aaron Giles adjusted the speed in Buck Rogers and Subroc-3D. - 12th November 2001: Aaron Giles cleaned up Frank Palazzolo's Buck Rogers and Subroc-3D drivers and merged them with the Turbo driver. Neither of them has sound yet, and Subroc-3D crashes at random. - 10th November 2001: Guru - Received Buck Rogers Planet of Zoom (Sega 1982). Big thanks to Smitdogg. LEVELS: 8 Movie: Buck Rogers In The 25th Century Genre: Sci-fi Year: USA 1978 Director: Daniel Haller Studio: Universal Pictures Cast: Gil Gerard, Pamela Hensley, Erin Grey, Henry Silva, Tim O'Connor, Duke Butler, Felix Silla,John Dewey-Carter, Caroline Smith Category: Starfighter Recommended Games: Starship 1 Star Fire Star Fire 2 Star Wars The Empire Strikes Back Star Wars Arcade Star Wars Trilogy Tunnel Hunt Tailgunner Star Hawk Space Encounters Space Seeker Gravitar Liberator Rougien Star Trek Tac/Scan Ambush Blaster Exerion I, Robot Tube Panic High Voltage Splendor Blast Shrike Avenger Vs. Star Luster Thunder Ceptor Galaxy Force 2 Galaxy Gunners Starblade Category: Movie/TV/Comic Recommended Games: Airwolf Aliens Alien 3 Asterix Batman Batman Forever Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Captain America and The Avengers Avengers In Galactic Storm Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 186 kb / 19 files / 86.7 zip $end $info=bucky $mame 0.59 [R. Belmont] WIP: - 13th June 2003: Acho A. Tang updated Bucky O'Hare and Moo Mesa to use the K056832 graphics chip emulation which is far more complete than what the driver previously used, fixing various graphics effects and fixing the hang after the stage 2 boss. - 0.59: Added Bucky O'Hare (World version EA) and clone Bucky O'Hare (US version UA). - 12th March 2002: R. Belmont submitted a driver for Wild West C.O.W.-Boys of Moo Mesa and Bucky O'Hare, with thanks to ElSemi and Olivier Galibert for information on the protection. STORY: - Komplex and the evil Toad empire is planning to enslave the entire Aniverse. Their most ruthless weapon is the Climate Converter. The fate of Aniverse is the hands of Bucky O'Hare, brave captain of the righteous indignation... and his fearless crew, Jenny the Aldeberan cat, Dead Eye Duck, Afc Blinky, Bruiser and earth boy, Willy Duwitt. Toad troopers begin their invasion of the planet Warren, Bucky's home planet. LEVELS: 8 Other Emulators: * Nebula Category: Planet Force Recommended Games: Cosmic Chasm Major Havoc Galivan - Cosmo Police Guardian Metroid (PlayChoice-10) Xain'd Sleena Xybots Psycho-Nics Oscar Escape from the Planet of the Robot Monsters Finest Hour Out Zone Surprise Attack SD Gundam Psycho Salamander no Kyoui FixEight Steel Force Romset: 15360 kb / 13 files / 5.84 zip $end $info=buggyb1 $mame 0.94u2 [Phil Bennett] 0.74u2 [David Haywood] TODO: * Arithmetic chip support * Correct object drawing and attributes (e.g. zoom factors) * Road drawing * Fix inter-CPU communications * Layer mixing * Fix controls * Discrete sound hardware WIP: - 0.94u2: Added Buggy Boy (Single Monitor) and clone Buggy Boy. Removed Speed Buggy. - 10th March 2003: David Haywood is working on a driver for Speed Buggy. Romset: 545 kb / 37 files / 221 zip $end $info=buggychl $mame 0.37b7 [Ernesto Corvi, Nicola Salmoria] TODO * Correct video emulation * Accurate sound WIP: - 0.57: Jarek Burczynski support MSM5232 in Fairy Land Story and Buggy Challenge. Added MSM5232 CPU3 (2MHz). - 21st October 2001: Jarek Burczynski sent in a MSM5232 sound chip emulator (thanks to CAB), adding music to Fairy Land Story and adding one missing sound effect to Buggy Challenge. - 0.37b7: Added Buggy Challenge and clone Buggy Challenge (Tecfri). Note: (preliminary, feedback needed) - 5th September 2000: Ernesto Corvi and Nicola Salmoria wrote a driver for Buggy Challenge, though a lot of it is still preliminary. LEVELS: 4 Category: Racing 3D Recommended Games: Datsun 280 Zzzap Night Driver Speed Freak Change Lanes Konami GT Out Run Turbo Out Run OutRunners Rad Racer Rad Racer II Hyper Crash Top Speed Hard Drivin' Race Drivin' Hard Drivin's Airborne Street Drivin' Power Drift Big Run Four Trax Cisco Heat Over Drive Rad Mobile Rad Rally Road Riot 4WD Road Riot's Revenge Ridge Racer Ridge Racer 2 Cruis'n USA Cruis'n World Driver's Edge Rave Racer Sega Rally Championship Sega Rally 2 GTI Club San Francisco Rush San Francisco Rush: The Rock Scud Race Off Road Challenge California Speed Romset: 242 kb / 18 files / 94.7 zip $end $info=bullet $mame 0.88u6 [?] TODO: * Wanted: 317-0040/0041 FD1094 CPUs Romset: 968 kb / 20 files / 317 zip $end $info=bullfgt $mame 0.37b16 [David Haywood] 0.34b2 [Nicola Salmoria] WIP: - 0.56: Rename clone (bullfgtj) to (thetogyu). - 0.37b16: Added Bullfight (Coreland 1984). - 24th June 2001: David Haywood added the English version of Bullfight. - 0.35b12: Change game name 'Bull Fight (Japan)' to 'The Tougyuu (Japan)'. - 0.34b3: Juan Carlos Lorente added hiscore save in Bull Fight. - 0.34b2: Added Bull Fight (Japan). LEVELS: 4 (endless) Recommended Games: Lasso Snake Pit Romset: 137 kb / 16 files / 62 zip $end $info=bullfgtr $mame 0.94u5 [Brian Troha, Mame Italian Forum] 0.61 [Acho A. Tang] TODO: * Full Protection emulation WIP: - 0.95: Pierpaolo Prazzoli fixed crash in the new Bull Fighter set. - 0.94u5: Brian Troha and Mame Italian Forum added Bull Fighter (without Sega license). - 23rd June 2002: Acho A. Tang submitted drivers for Equites, Bull Fighter, The Koukouyakyuh, Splendor Blast and High Voltage. They are all playable and have sound, though the MCU emulation is not complete so there may be gameplay errors. Category: Hockey Recommended Games: Hoccer Fighting Ice Hockey (Cassette) Hat Trick Blades of Steel Face Off Hit the Ice Slap Shot 2 On 2 Open Ice Challenge Wayne Gretzky's 3D Hockey - SportTime Table Hockey (Arcadia) Vs. Hot Smash Romset: 214 kb / 35 files / 85.3 zip $end $info=bullsdrt $mame 0.79u1 [Pierpaolo Prazzoli] TODO: * Correct colors WIP: - 7th February 2004: Pierpaolo Prazzoli added Bulls Eye Darts to the Centipede driver, but colors are not perfect in it. Recommended Games: Shoot the Bull World Darts (Arcadia) AmeriDarts Romset: 33 kb / 4 files / 17.6 zip $end $info=burglarx $mame 0.37b16 [Luca Elia] WIP: - 0.84: Correct YM3812 clock speed to 3579545 Hz. - 6th June 2001: Luca Elia sent in a driver for Unico games, including Burglar X and Zero Point, and Nicola Salmoria fixed the light gun emulation in it. Romset: 9728 kb / 19 files / 4.59 zip $end $info=buriki $mame 0.80u1 [Guru] Hyper Neo-Geo NOTE: - Buriki One is very preliminary, loads and decodes the gfx, attempts to run some of the code. No Video or Sound emulation is done. For now the GFX can be viewed with F4. WIP: - 0.101u3: Correct R4600 (big) CPU1 clock speed to 50MHz and added Z80 (12.5MHz) CPU3. Removed user2 dispose flags. - 0.87u4: Correct gfx4 roms addresses. - 0.86u2: Correct R4600 CPU1 clock speed to 100MHz, visible area to 512x448 and palettesize to 4096 colors. - 14th August 2002: Guru - Hyper NeoGeo64 mother board arrived. - 24th June 2002: Guru - Got a Buriki One (SNK 1999) HyperNeoGeo64 cart from PCB-A-Holic. Romset: 218240 kb / 48 files / 49.5 zip $end $info=burnforc $mame 0.36b8 [Keith Wilkins] Bugs: - In Burning Force, a pow-up bonus is carried from the left side of the screen sometimes and it is one of L, W, CL, M or H. In MAME, the random function of this doesn't work well and always gives a "L". It's probably related to the Namco protection chip, on some games they use them as random number generators (see snapshot from cab). burnforc079yel DK / Haze WIP: - 23rd June 2003: Phil Stroffolino fixed another graphics glitch in the Namco System 2 driver that caused extra garbage lines in some sprites in Burning Force and Valkyrie no Densetsu. - 21st January 2003: Acho A. Tang fixed the misaligned graphics in Burning Force. - 26th February 2002: Jeremy Witt submitted a patch for Burning Force ground plane offset bug. - 0.36b11: Replaced cpu4 rom ($8000) with a new dump. - 12th October 1999: Keith Wilkins sent in another Namco System 2 update with controls working in most games, and also fixed a lot of the graphics bugs. The playable games are now Assault, Ordyne, Mirai Ninja, Phelios, Valkyrie No Densetsu, Finest Hour, Burning Force, Marvel Land, Dragon Saber and Cosmo Gang the Video. LEVELS: 20 Category: Watersport Recommended Games: Embargo The Bounty Mermaid River Patrol Swimmer Water Ski Tropical Angel Tugboat Water Match Toobin' Hydra Romset: 5160 kb / 28 files / 1.72 zip $end $info=burningf $mame 0.34b1 [?] Neo-Geo WIP: - 0.36b12: Added clone Burning Fight (set 2). Replaced the MGD2 dump with a MVS dump. LEVELS: 5 Other Emulators: * Calice * Nebula Romset: 8256 kb / 20 files / 3.16 zip $end $info=butasan $mame 0.37b11 [Yochizo] < Japan > Bugs: - In the later rounds of Butasan (butasan), the top status area (where the score and time info is) is missing text and has wrong colors. Update: It seem that the score and time display get corrupted when the player pick up the BACKPACK item. butasan37b11gre The tECHIDNA / YMI - After the first bonus level, when the game is counting the bonus points, there are missing background tiles, and wrong colours in the ones that do appear (i.e. the pig hammering that big tree appears in green). It is the same screen which appears in the continue screen, and there it shows right (see snapshot). butasan061gre Pi WIP: - 17th December 2000: Yochizo sent in an update to the Argus driver, adding Butasan, and he fixed Syvalion dip switch settings. LEVELS: 12 Other Emulators: * JFF Recommended Games: Dynablaster Bomberman Bomber Man World Neo Bomberman (NeoGeo) Romset: 961 kb / 18 files / 215 zip $end $info=bwcasino $mame 0.69 [Dave Widel] SERVICE MODE and TEST MODE: - Get into service mode on if the cocktail mode is set. To test player 2's inputs, select Upright Mode on the dipswitches, and enter test mode. Now select cocktail mode and you can test everything. Clone Atlantic City Action does not appear to have a cocktail mode. NOTE: - Boardwalk Casino doesn't appear to be a gambling game. WIP: - 0.69b: Peter Storey fixed dipswitches and inputs in Atlantic City Action / Broadwalk Casino. - 24th May 2003: Peter Storey submitted a fix for the inputs and DIP switches in Atlantic City Action and Boardwalk Casino. - 0.69: Added Boardwalk Casino and clone Atlantic City Action. Category: Cards Recommended Games: Hit Me Lucky Poker (Cassette) Little Casino Little Casino 2 Selection Dynamic Dice Super Draw Poker Speed Attack! Super Casino Lovely Cards Pontoon Truco-Tron Truco Clemente Untouchable Hanaroku Showdown Poker Ladies Pairs (System Ten) Gun Dealer Pairs Pairs Love Super Duper Casino Games V18.7C Games V25.4X - Poker Dice Romset: 25 kb / 8 files / 15.4 zip $end $info=bwidow $mame 0.26 [Brad Oliver, Bernd Wiebelt, Allard Van Der Bas] WIP: - 0.58: Correct palettesize from 256 to 32768 colors. - 0.33b7: Bernd Wiebelt was inspired by Retrocade and Vector Dream, changed the vector games to use translucent vectors. Color intensities had to be lowered, if it feels to dark for you now, increase the gamma correction value. PLAY INSTRUCTIONS: - Tag grubsteaks for points. - Shoot bugs then tag grubsteaks. - Puch eggs off web before they hatch. - Shoot grenade bugs with caution. WIP: - 0.61: Replaced cpu1 roms ($d000, $e000) with new dumps. Other Emulators: * JAE * Retrocade Recommended Games: Berzerk Frenzy Wizard of Wor Boxing Bugs Venture Warp & Warp Demon Kram Leprechaun Naughty Boy Robotron Tazz-Mania Wacko Mazer Blazer Screw Loose Inferno Wiz Warz Nitro Ball Smash T.V. Exvania Ultraman Club - Tatakae! Ultraman Kyoudai!! Romset: 38 kb / 10 files / 26.5 zip $end $info=bwing $mame 0.68 [Acho A. Tang] WIP: - 12th August 2003: Acho A. Tang re-submitted B-Wings music. - 0.68: Added B-Wings (Japan) and clones Battle Wings (alternate) and Battle Wings (1984 Data East). - 15th February 2003: Acho A. Tang improved RGB control in the B-Wings driver. - 21st January 2003: Acho A. Tang including correct colors to the B-wings and Zaviga driver. - 16th January 2003: Acho A. Tang sent in a driver for B-Wings and Zaviga. - 1st April 2000: Guru - Dumped Battle Wings (DataEast). LEVELS: 99 (endless) Category: Terra Force Recommended Games: Xevious Vs. Super Xevious Xevious - Namco Classics Collection Vol.1 Xevious 3D/G Espial Mega Zone Regulus Fire Battle Scion Vulgus Zaviga Exed Exes HAL21 Heavy Metal Terra Cresta Argus Darwin 4078 Super Real Darwin Gardia Slap Fight Tokio Valtric Bermuda Triangle Legion Terra Force Armed Formation Asuka & Asuka Sidewinder (Arcadia) Xenon (Arcadia) Dangerous Seed Master of Weapon Acrobat Mission Solvalou Thunder Dragon Thunder Dragon 2 Turbo Force Dogyuun Flying Tiger Grid Seeker Sand Scorpion Sky Alert Super Spacefortress Macross Macross Plus Varth Batsugun Daioh Fire Barrel Mad Shark Mahou Daisakusen Shippu Mahou Daisakusen Nostradamus Ryu Jin Samurai Aces U.N. Defense Force V-Five War of Aero Eight Forces Gunbird Gunbird 2 Rapid Hero DonPachi DoDonPachi R-Shark Ultra X Weapons Varia Metal Battle Garegga Hotdog Storm Ray Storm Soukyugurentai Sengeki Striker Shienryu Cyvern Battle Bakraid Giga Wing Dimahoo Vasara Vasara 2 Romset: 132 kb / 11 files / 60.67 zip $end $info=bzone $mame 0.26 [Brad Oliver, Bernd Wiebelt, Allard Van Der Bas] Possible Bugs: - With the alternate control scheme (enable cheats), moving the pad down and right is mapped to move the tank back and left, and moving the pad down and left is mapped to move the tank back and right. This is wrong; they should be mapped to the reverse (down-right to back-right, down-left to back-left) - see info. Quite possibly correct behavior if this is enabled on the real thing. Possible bug. bzone37b14gre Kurushimi / TriggerFin WIP: - 0.101u3: Buddabing added preliminary save state support to Battle Zone. - 0.95u3: Aaron Giles removed fake hack ports from Battle Zone. - 0.58: Correct palettesize from 33024 to 32768 colors. - 0.37b10: MASH added clone Battle Zone (cocktail). - 0.37b3: Correct palettesize from 256 to 33024 colors. - 0.36RC1: Juergen Buchmueller add SN76477 sound. Samples are no longer needed in Stratovox, Battle Zone, Red Baron, Asteroids. - 12th February 2000: Juergen Buchmueller added preliminary analog sound simulation to Battle Zone and Red Baron. - 0.35b11: Nathan Sturm added a better backdrop for Battle Zone. - 10th April 1999: Mathis Rosenhauer fixed Battle Zone backdrop colors under DOS. - 0.33b7: Bernd Wiebelt was inspired by Retrocade and Vector Dream, changed the vector games to use translucent vectors. Color intensities had to be lowered, if it feels to dark for you now, increase the gamma correction value. - 0.31: Aaron Giles and Bernd Wiebelt improved handling of vector games. Battlezone and Major Havoc now do correct clipping. - 0.30: Nicola Salmoria added alternate controls in Battle Zone and Sarge, they are available only when the -cheat option is specified. Added clone bzone2. - 0.28: Bernd Wiebelt added a "director's cut" mode to Battle Zone. - 0.27: Mauro Minenna made Battlezone playable with one joystick. Other Emulators: * JAE * Retrocade Category: Tank Recommended Games: Bradley Trainer Lazer Command Tank 8 M-4 M79 Ambush Blasto Ultra Tank Armor Attack No Man's Land R2D Tank Sky Chuter Tank Battalion Super Tank NATO Defense Tron (Tank stage) Commando (Sega) Minefield Ozon I Crater Raider Grobda Progress Sarge T.N.K. III Tank Busters Vs. Battle City Super Stingray Blazer Assault Enforce Vindicators Vindicators Part II Aurail Tank Force Guardian Force Romset: 16 kb / 8 files / 12.7 zip $end $info=cabal $mame 0.35b11 [Carlos A. Lozano, Phil Stroffolino] WIP: - 0.96u1: Aaron Giles added ADPCM utilities to sound\OKIM6295.c to correct hook up the sound in the Seibu games. Replaced MSM5205 sound with 2x Custom (8000 Hz). - 0.93: Replaced the 2x ADPCM sound with MSM5205. - 0.85: Added 'Coin A' 'Coin B' dipswitches. - 0.76u2: Added 2x ADPCM sound chips. - 30th October 2003: R. Belmont added ADPCM sounds to Cabal and Dead Angle / Gang Hunter, with thanks to Jarek Burczynski for decrypting the sample ROMs. - 0.62: Merged all gfx2/3 roms to 2x 512k roms. Added proms ($0, $100). - 23rd October 2002: Robin Merrill submitted bug fixes for the inputs in Cabal. - 8th July 2002: David Graves added the correct graphics ROMs to the Cabal driver. - 0.37b16: Nicola Salmoria fixed Cabal original version. Added YM2151 (3579580 Hz) sound. - 20th June 2001: Nicola Salmoria added partial sound to Cabal, but it lacks ADPCM samples. - 30th April 1999: Cabal bootleg has ADPCM sound. - 0.35b11: Added Cabal (US set 1) and clones Cabal (US set 2) and Cabal (bootleg). - 16th April 1999: Nicola also added some new Cabal romsets to the driver. - 14th April 1999: Carlos sent in the Cabal driver which is now just about ready. LEVELS: 20 Other Emulators: * Raine Category: Army Fighter 3 Recommended Games: Operation Wolf Operation Wolf 3 Devastators Operation Thunderbolt Dynamite Duke Line of Fire Mechanized Attack Rambo III Aqua Jack NAM-1975 Spinal Breakers GI Joe Riot Area 51 Area 51 / Maximum Force Duo Area 51: Site 4 Maximum Force Born To Fight Romset: 1465 kb / 13 files / 523 zip $end $info=cabaret $mame 0.74u2 [?] WIP: - 0.75: Replaced Z80 CPU1 with Z180 (6MHz). - 8th October 2003: Tomasz Slanina added some tiny fixes to KO Punch and Cabaret, but they're still not working. Romset: 528 kb / 8 files / 228.42 zip $end $info=cachat $mame 0.36b4 [Olivier Galibert] Bugs: - Clone tubeit: When you complete the 10th level of tubeit after choosing "normal" at the beginning of the game, the guy dancing on the left side of the screen is totally messed up. He looks ok in cachat. tubeit37b15gre Abbe WIP: - 15th May 2001: Guru - Purchased Tube It from a PCB shop in Japan with the help of Team Japump in February. - 0.37b14: Added clone Tube-It. - 0.37b6: Correct Z80 CPU1 clock speed to 6MHz. - 26th August 1999: Olivier Galibert sent in a Taito system L driver with support for American Horseshoes, Cachat, Champion Wrestler, Fighting Hawk, Palamedes, Plotting, Puzznic and Raimais. None of them have sound though, and some have graphic bugs. LEVELS: 10 Other Emulators: * Raine Category: Tetris (Special) Recommended Games: Block Hole Flash Point Hexa Klax Atomic Point Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Balloon Brothers Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Big Twin Cannon Ball Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Aquarium Baku Baku Animal Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 640 kb / 5 files / 165 zip $end $info=cadash $mame 0.37b9 [David Graves] WIP: - 0.90u3: Removed ADPCM sound. - 21st March 2001: Bryan McPhail added sprite buffering to Cadash. - 0.37b9: Added Cadash (World) and clones (US), (Japan), (France) and (Italy). - 25th October 2000: David Graves added another romset to the Cadash driver. - 8th October 2000: David Graves sent in yet another Taito update with a working driver for Cadash. PLAY INSTRUCTIONS : - Press Button 1 for attack and Button 2 for jump. Hold Button 1 to choose magic (wizard, cleric). LEVELS: 5 (outdoor of the castle, kraken cavern, forest maze, underground catacomb and castle) Other Emulators: * Raine Category: Knights Recommended Games: Warlords Demons and Dragons Cavelon Dragon's Lair Knightmare Dragon Buster Ghosts'n Goblins Ghouls'n Ghosts Ghouls'n Ghosts (Mega-Tech) Vs. Castlevania Castlevania (PlayChoice-10) Dragon Unit Dark Seal Crossed Swords (NeoGeo) The King of Dragons Knights of the Round Exvania Wizard Fire Dungeon Magic Dungeons & Dragons: Tower of Doom Dungeons & Dragons: Shadow over Mystara Knights of Valour Romset: 1632 kb / 8 files / 727 zip $end $info=cairblad $mame 0.62 [David Haywood] WIP: - 11th April 2003: Luca Elia fixed some graphics glitches in Change Air Blade. - 30th September 2002: Olivier Galibert fixed some V60 CPU core bugs which caused jerky scrolling in Change Air Blade. - 14th July 2002: Guru - Change Air Blade (Sammy 1999) arrived and have been dumped. The Dumping Project wishes to thank the people who have contributed funds or PCBs or dumps, or at least offered them, to the project so far. - 13th July 2002: David Haywood added Change Air Blade to the SSV driver but it has some graphics problems. LEVELS: 8 Category: Airforce 2 Recommended Games: Phantom II SOS Mission-X (Cassette) Zoar Dog Fight 1941 1942 1942 (PlayChoice-10) 1943 - The Battle of Midway 1943 Kai - Midway Kaisen 1944: The Loop Master 19XX: The War Against Destiny XX Mission Flying Shark Fire Shark Fire Shark (Mega-Tech) MX5000 Sonic Boom Fighting Hawk Image Fight Scramble Spirits Sky Soldiers Arbalester Dyger Meta Fox Sky Adventure Task Force Harrier Twin Hawk Vapor Trail - Hyper Offence Formation Air Duel Gun & Frontier The Last Day Lightning Fighters Raiden Raiden 2 Raiden DX Raiden Fighters Raiden Fighters 2 Raiden Fighters Jet Sky Smasher Ghost Pilots (NeoGeo) Gulf War II Aero Fighters / Sonic Wings Aero Fighters 2 / Sonic Wings 2 (NeoGeo) Aero Fighters 3 / Sonic Wings 3 (NeoGeo) Sonic Wings Limited Fighter & Attacker Zing Zing Zip Blue Hawk Strikers 1945 Strikers 1945 II Strikers 1945 III Strikers 1945 Plus (NeoGeo) Air Gallet Storm Blade Stagger I Romset: 30720 kb / 8 files / 12911 zip $end $info=calibr50 $mame 0.37b5 [Luca Elia] WIP: - 30th January 2003: Nicola Salmoria fixed the waterfall and sea graphics in Twin Eagle and sound in Caliber 50, Sokonuke Taisen Game and Blandia. - 0.37b9: Correct M65C02 CPU2 clock speed to 2MHz. - 6th July 2000: Luca Elia added Thundercade, Caliber 50, Dragon Unit and Blandia to the Seta driver. LEVELS: 1 Other Emulators: * Raine Category: Army Fighter 2 Recommended Games: Borderline Front Line Commando Field Combat Ikari Warriors Ikari III - The Rescue Jackal Land Sea Air Squad Mighty Guy Guerrilla War Heavy Barrel Rescue Raider Thundercade Time Soldiers Gain Ground Mercs Gulf Storm Thunder Zone Desert Breaker Ninja Commando Total Carnage Gundhara Shock Troopers Shock Troopers - 2nd Squad Romset: 4992 kb / 13 files / 2.11 zip $end $info=calipso $mame 0.34b1 [Brad Oliver] WIP: - 0.53: Correct palettesize from 100 to 99 colors. Other Emulators: * VAntAGE Category: Diving Recommended Games: Blue Shark Kaitei Takara Sagashi Shark Attack Funky Fish Marine Date Devil Fish Marine Boy Snap Jack Sea Fighter Poseidon ThunderJaws Diver Boy Romset: 45 kb / 11 files / 19.1 zip $end $info=calorie $mame 0.94u1 [David Haywood] NOTE: - The bootleg is identical to the original once decrypted. WIP: - 0.101u3: Correct cpu1 roms addresses in clone (bootleg). - 0.96: Nicola Salmoria decrypted Calorie Kun and cleaned up Sega Z80 encryption code. Correct cpu1 roms addresses - Game now playable. - 0.95: Pierpaolo Prazzoli fixed cocktail mode in Calorie Kun. - 0.94u4: David Haywood and Pierpaolo Prazzoli updated the Calorie driver. The bootleg works now. Correct Z80 CPU1 clock speed to 4MHz, added Z80 (3MHz) CPU2 and 3x AY8910 (1.5MHz) sound. Changed visible area to 256x224 and gfx1 roms order. Changed gfx1/2/3 to flags dispose and added dipswitches 'Coin A/B', 'Cabinet', 'Demo Sounds', 'Lives' and 'Numbers of Bombs'. - 0.94u1: Added Calorie Kun vs Moguranian and clone (bootleg). - 5th March 2005: David Haywood - The Mame Italia guys found a decrypted bootleg of Calorie Kun. Made a bit more progress on Calorie Kun, but no more time today. - 15th January 2004: Guru - Calorie-kun vs Moguranian (Sega 1986, on encrypted Z80 h/w) arrived from Japan. Category: Maze (Digging) Recommended Games: Robby Roto Dig Dug Dig Dug - Namco Classics Collection Vol.2 Dig Dug II Zig Zag Performan Gold Bug Digger (CVS) Mr. Do! Neo Mr.Do! The Pit Wiping Diamond Run Boulder Dash Boulder Dash (Cassette) Boulder Dash (Max-A-Flex) Dangerous Dungeons Toffy Super Toffy Romset: 192 kb / 14 files / 79.3 zip $end $info=calspeed $mame 0.102u5 [Reznor007] 0.78 [Aaron Giles] 0.77 [Aaron Giles] HardDisk required WIP: - 0.102u5: Reznor007 added California Speed (Version 2.1a, 4/17/98). - 0.82u2: Aaron Giles formalized support for the "widget" board used in vaportrx & calspeed, added more extensive documentation on the various boardsets, constants for the GT64010 and all interrupts and ethernet device interrupt support. Made the IDE controller visible on the PCI bus, hooked up CMOS protection bit, corrected sfrushrk audio CRCs and hooked up hard disk and marked sfrush and vaportrx as working. - 0.78: Aaron Giles fixed remaining issues in California Speed, verified California Speed HDD dump (works in self test, not in boot ROM test) and change year to 1998 - Game now playable. - 0.77u3: Aaron Giles fixed several minor bugs that affected Biofreaks and California Speed and fixed input ports for California Speed and SF Rush. Changed visible area to 512x400 and added 'Boot ROM Test' dipswitch. - 7th December 2003: Aaron Giles fixed several minor bugs in the Seattle driver that affected Biofreaks and California Speed (but they're still not fully working). - 2nd December 2003: Aaron Giles - Well, I finally decided to figure out what the heck was up with California Speed. Turns out there were a few subtle problems in the PCI configuration code when setting up the 3dfx card. With that fixed, I was able to map the proper self-test button, and finally hook up all the controls. Then came some ugly sound synchronization issues. Like Wayne Gretzky's 3D Hockey, this game won't boot unless the sound is working. After some fiddling, I was able to get it to work. Unlike San Francisco Rush, this one starts up and is playable, though there are some obvious color issues (well, not so obvious here, but it is in other screen shots). However, it doesn't last too long until we hit a snag. Much like San Francisco Rush, we get some math errors and the game freaks out. I really hope this doesn't mean I have to add full floating point exception support.... - 0.77u2: Added cpu2 sound rom (32k) and correct R5000 CPU1 clock speed to 150 MHz. - 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game). - 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games. Category: Racing 3D Recommended Games: Datsun 280 Zzzap Night Driver Speed Freak Change Lanes Buggy Challenge Konami GT Out Run Turbo Out Run OutRunners Rad Racer Rad Racer II Hyper Crash Top Speed Hard Drivin' Race Drivin' Hard Drivin's Airborne Street Drivin' Power Drift Big Run Four Trax Cisco Heat Over Drive Rad Mobile Rad Rally Road Riot 4WD Road Riot's Revenge Ridge Racer Ridge Racer 2 Cruis'n USA Cruis'n World Driver's Edge Rave Racer Sega Rally Championship Sega Rally 2 GTI Club San Francisco Rush San Francisco Rush: The Rock Scud Race Off Road Challenge Romset: 544 kb / 3 files / 246.9 zip Harddisk: 2014.03 MB (Heads: 16, Cylinders: 4092, Sectors: 63 - Compressed: 487.63) $end $info=cameltry $mame 0.53 [David Graves, Nicola Salmoria] 0.37b5 [David Graves, Nicola Salmoria] < Japan > WIP: - 0.67: Change description from 'Camel Try' to 'Cameltry' - 0.53: Cameltry (US) is original now. Added clone Cameltry (US, alt sound). - 0.37b5: Added Cameltry (Japan) and clone (US). LEVELS: 6 - 6 - 8 - 10 (training - beginner - expert - special course) Other Emulators: * Raine Romset: 1088 kb / 6 files / 457 zip $end $info=canvas $mame 0.103 [David Haywood] WIP: - 0.103: Added Canvas Croquis (SNK 1985). - 24th December 2005: David Haywood - Started emulating this strange game from SNK, thanks to Stefan Lindberg. Romset: 147 kb / 17 files / zip $end $info=cannball $mame 0.37b12 [Luca Elia] Bugs: - Every time you finish a level, the score resets to zero. Update: Also, if you break 10k on a level, it sets the high score to whatever you got, then immediately resets it to 10k on the next level. cannball37b16gre Kale / Ashuime WIP: - 0.74u1: Added 'Bombs' dipswitch. - 6th February 2001: Luca Elia added Cannon Ball to the Magix driver and sent in a completely new driver for Shocking. LEVELS: 16 (endless) Category: Tetris (Special) Recommended Games: Block Hole Flash Point Hexa Klax Atomic Point Columns Columns (Mega-Tech) Columns II - The Voyage Through Time Columns III (Mega Play) Stack Columns Columns 97 Dr. Mario Dr. Mario (PlayChoice-10) Erotictac/Tactic Hatris Mosaic Palamedes Puzzled / Joy Joy Kid (NeoGeo) Xor World China Town Teki Paki Balloon Brothers Cosmo Gang the Puzzle Hexion Puyo Puyo Puyo Puyo 2 Puyo Puyo Sun Soldam Sparkz Cachat Dr. Tomy Emeraldia Grand Tour IQ-Block News Oh My God! Poitto! Sadari Zero Zone Gumbo Dharma Doujou Hebereke no Popoon Kokontouzai Eto Monogatari Miss Bingo Naname de Magic! Panic Bomber (NeoGeo) Pnickies Poto Poto Gun Dealer '94 Las Vegas Girl (Girl '94) Taisen Puzzle-dama Tokimeki Memorial Taisen Puzzle-Dama Susume! Taisen Puzzle-Dama Toryumon Big Twin Chain Reaction Egg Hunt Hatch Catch Hot Mind Mausuke no Ojama the World Pururun Puzzli Senkyu Aquarium Baku Baku Animal Cleopatra Fortune Gyakuten!! Puzzle Bancho Karian Cross Maniac Square Mouja Neratte Chu Pop Bingo Super Puzzle Fighter 2 Turbo Taisen Tokkae-dama Water Balls Torus Monster Slider Pop 'N Pop Puchi Carat Star Sweep Mutli 5 - Rocktris and Cross Piont Hanagumi Taisen Columns - Sakura Wars Sen-Know Guts'n Romset: 1536 kb / 8 files / 628 zip $end $info=cannonb $mame 0.68 [Jarek Burczynski] NOTE: - The Cannon Ball dump is a mess. The roms 11n and 11k seem to be bad dumps, the second half should probably be sprite data. Comparing to (set 2) rom 11l and 11h are unnecessary and are actually from Le Bagnard (set 1), as is rom 5m. Rom 5n id is unknown, but it also is from bagnard with some patches. Bugs: - Dipswitch Upright/Cocktail has no effect. The game always runs in cocktail mode, and when player 2 plays in what is supposed to be Upright mode, the text is reversed. cannonb078u6yel Nomax / The tECHIDNA WIP: - 0.98u4: Dave Widel added clone Cannonball set 2 (TV Game Gruenberg 1985). - 31st July 2005: Dave Widel - Andy Welburn found a Cannon Ball running on a Falcon board, this is what it looks like in MAME. Notice the sprites, whole death sequence is ripped from Pac-Man with a face added. - 10th April 2003: Jarek Burczynski resubmitted the Cannon Ball addition in the Crazy Climber driver. - 12th March 2003: Jarek Burczynski added Cannon Ball to the Crazy Climber driver. - 8th January 2003: Jarek Burczynski started working on a driver for Cannon Ball (not the Atari prototype nor the Yun Sung games that have the same name). Category: Breakout Recommended Games: Super Breakout Gee Bee Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Flying Ball Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Gigas Gigas Mark II Riddle of Pythagoras Free Kick Goindol Mahjong Block Jongbou Quester Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Bal Cube Pop 'n Bounce (NeoGeo) VS Block Breaker Romset: 51 kb / 17 files / 28.67 zip $end $info=canyon $mame 0.35b2 [Brad Oliver] WIP: - 0.88: Derrick Renaud added watchdog to Dominos, Sprint1/2, Drag Race, Canyon Bomber and Night Driver and set to proper time using new MDRV_WATCHDOG_VBLANK_INIT function. - 0.80u2: Derrick Renaud updated Canyon Bomber to use Aaron's DISCRETE_ADJUSTMENT changes. - 0.80: Derrick Renaud made minor changes in Atari Football, Canyon Bomber and Sky Diver to work with new code. - 0.75: Stefan Jokisch correct RAM size and VBLANK duration. Added hiscore reset button and language ROM (i.e. the language dip works now). Prototype set renamed from (canbprot) to (canyonp). And sprite positions should be fixed according to the schems. Correct 6502 CPU1 clock speed to 756000 Hz. - 0.68: Derrick Renaud changed whistle sounds to new (proper) 555 cap charge instead of generic triangle wave. - 0.66: Added Discrete_Components. - 1st March 2003: Keith Wilkins and Derrick Renaud submitted a large update to the discrete sound system, adding discrete sound to Canyon Bomber, Polaris, Sprint, Sprint 2, Ultra Tank and samples to Circus, Clowns and Sea Wolf. - 0.37b6: Added sync prom (not used). - 0.35b3: Mike Balfour added Canyon Bomber (prototype). Roberto Fresca added hiscore save in Canyon Bomber. - 8th February 1999: Mike Balfour added Canyon Bomber prototype (canbprot). Category: Airforce Recommended Games: Looping Sky Bumper P-47 P-47 Aces Prehistoric Isle in 1930 Prehistoric Isle 2 (NeoGeo) Twin Falcons U.N. Squadron Carrier Air Wing US AAF Mustang Boogie Wings Koutetsu Yousai Strahl Romset: 6 kb / 7 files / 3.39 zip $end $info=capbowl $mame 0.31 [Michael Appolo] 0.29 [Zsolt Vasvari] SERVICE MODE: - F2 enter service mode (press it on the high score screen). WIP: - 0.85: Aaron Giles fixed YM2203 sound balance in Capcom Bowling. Change M6809 CPU1/2 to M6809E. - 0.84u6: Aaron Giles added clone Capcom Bowling (set 4). Added correct cpu1 rom ($18000) to Capcom Bowling (set 3). - 0.80u2: Added clone Capcom Bowling (set 3). Aaron Giles cleaned up the Capcom Bowling driver and fixed crash on reset. - 23rd March 2004: Aaron Giles fixed the crash on reset problem in Capcom Bowling and added Beer Frame Bowling which unfortunately doesn't work because of a missing ROM. - 0.36b4: Changed VSync to 57Hz. - 3rd March 1999: Juergen Buchmueller fixed Capcom Bowling to work again. - 0.35b2: Nicola Salmoria added Capcom Bowling (set 2). - 0.31: Michael Appolo added the real one; the previous one, Coors Light Bowling, has been renamed 'clbowl'. - 0.30: Nicola Salmoria added sound in Coors Light Bowling. Category: Bowling Recommended Games: Dyno Bop Strata Bowling Meadows Lanes Robot Bowl Pro Bowling (Cassette) 4 Player Bowling Strike Bowling Alley Master Up Your Alley SportTime Bowling (Arcadia) Championship Bowling Tri-Sports (Power Strike) League Bowling (NeoGeo) Super Strike Bowling Bowl-O-Rama BMC Bowling Krazy Bowl World Class Bowling World Class Bowling Deluxe Virtua Bowling Romset: 160 kb / 5 files / 94.0 zip $end $info=captaven $mame 0.58 [Bryan McPhail] TEST MODE: - Reset with both start buttons held down for test mode. Possible Bugs: - In attract mode, the small pictures of the heroes appear before they should (or perhaps wrong priority here? I can't remember how the arcade version worked on this). captaven058gre_6 Karasu - In the ending, it starts to show the main 4 avengers in the game, and then the minor avengers that make cameos. You hear the announcments of the names of the 4 main ones, but they are said way after the pics are already gone (I think one said "Hawkeye" as it pictures Namor!). The voices are out of sync (or same damn lazzzzzzzy programming). captaven058gre_8 Karasu WIP: - 0.98u4: Bryan McPhail fixed several bugs in the ARM core which break Captain America but fix some other issues and Tomasz Slanina fixed unaligned 32-bit reads in the ARM core. - 0.95u4: Brian Troha fixed DIP switches in Captain America and The Avengers. Added 'Lives' dipswitch. - 0.67: Added clones Captain America and The Avengers (US Rev 1.6) and (Asia Rev 1.0). Correct ARM CPU1 clock speed to 9333333 Hz. Change description from 'Captain America' to 'Captain America and The Avengers' - 0.59: Added clone Captain America and The Avengers (Japan Rev 2). Rename (captav19) to (captavnu) and (captavee) to (captavne). - 14th March 2002: Chack'n added the Japan version of Captain America, a World version of Gradius 3 and fixed quite a few ROM file names. - 0.58: Added Captain America and The Avengers (Asia Rev 4) and clones Captain America and The Avengers (US Rev 1.9) and (UK Rev 4). - 3rd February 2002: Bryan McPhail submitted the Captain America driver and ARM CPU core written by him and Phil Stroffolino. Captain America is almost perfect and includes sound, but the other games in that driver don't work - Fighter's History uses a protection chip, Dragon Gun and Locked 'N Loaded use a different sprite RAM format which is not yet emulated, and Tattoo Assassins works with sound, but lacks the graphics ROMs. - 30th January 2002: Guru - Received a Captain America PCB to do a redump of a few ROMs two weeks ago. Thanks to Pelle for loaning me the board and Bryan McPhail for the emulation preview shots. LEVELS: 6 Category: Movie/TV/Comic Recommended Games: Avengers In Galactic Storm Airwolf Aliens Alien 3 Asterix Batman Batman Forever Buck Rogers: Planet of Zoom Uncle Fester's Quest: The Addams Family (PlayChoice-10) The Addams Family (Nintendo Super System) Die Hard Dragon Bowl Dragonball Z Dragonball Z 2 Super Battle Dragon Ball Z V.R.V.S. Fred Flintstones' Memory Match Vs. The Goonies The Goonies (PlayChoice-10) The Real Ghostbusters Hook Indiana Jones and the Temple of Doom Jurassic Park Krull Lethal Weapon (Nintendo Super System) Marvel Super Heroes Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Pigout Popeye Platoon Rambo III Road Runner Robocop Robocop 2 Robocop 3 (Nintendo Super System) The Simpsons Speed Racer Spider-Man: The Videogame Star Trek Star Wars The Empire Strikes Back Return of the Jedi Star Wars Arcade Star Wars Trilogy Stocker Superman Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles - Turtles in Time Teenage Mutant Ninja Turtles (PlayChoice-10) Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10) Terminator 2 - Judgment Day The Three Stooges In Brides Is Brides Tron Discs of Tron Vs. Top Gun Ultraman Willow X-Men Romset: 11840 kb / 21 files / 7.10 zip $end $info=captcomm $mame 0.34b4 [Paul Leaman] WIP: - 25th October 2001: Angelo Salese submitted a patch for Captain Commando input ports, adding 4 player support. - 0.36b11: Paul Leaman fixed gfx in Muscle Bomber Duo and continue screen in Captain Commando. - 0.35b2: Nicola Salmoria added clone Captain Commando (US) and Nathan Barber clone (Japan). LEVELS: 9 Other Emulators: * Calice * Callus * Nebula * Raine Category: Street Fighter Recommended Games: Knuckle Joe My Hero Trojan Trojan (PlayChoice-10) Renegade Double Dragon Double Dragon II Double Dragon 3 Double Dragon (PlayChoice-10) Double Dragon (Neo-Geo) Avengers Ginga NinkyouDen Kyros Shinobi Shinobi (Mega-Tech) The Revenge of Shinobi (Mega-Tech) Bad Dudes vs. Dragonninja Shadow Warriors Ninja Gaiden (PlayChoice-10) Ninja Gaiden Episode II (PlayChoice-10) Ninja Gaiden Episode III (PlayChoice-10) Vigilante Crime Fighters Crude Buster DownTown Final Fight Gang Wars Last Battle (Mega-Tech) Shadow Dancer Tough Turf The Combatribes Growl Mug Smashers 64th. Street Brute Force D. D.