The Game of Go - Managing Ambiguity
Bill Philips
Tue Jan 8, 15, 22, 29, 01-04:00pm, E51-395
No enrollment limit, no advance sign up
Participants welcome at individual sessions (series)
Prereq: none
Fee: 30.00 for OPTIONAL yearly membership in American Go Association
The ancient game of Go combines the simplest rules and elements into the most complex of board games. Players alternate placing stones on the board with the intent of surrounding more territory than the opponent. To do this there are two basic strategies which can be thought of as short -term profit and long-term influence. Success at Go requires balancing these two aspects of your strategy. The game begins with an empty board and ends with the two opponents sharing the board almost equally. The management of ambiguity in Go involves uncertainty about your competitor's strategy and the level of flexibility in enacting that strategy. The class will begin with an overview of the (very simple) rules of Go. A short demonstration and lecture illustrating a few basic ideas, and complete with teaching games.
Contact: Bill Philips, billips@mit.edu
Sponsor: Sloan School of Management
Latest update: 29-Nov-2001
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