MIT IAP

IAP 2002 Activity


Game Consoles Unplugged--Xbox, Gamecube, PS2 and Dreamcast
Andrew "bunnie" Huang
Wed Jan 16, 05-07:00pm, NE43 8th fl playroom, Playroom is the big open area

Enrollment limited: advance sign up required (see contact below)
Signup by: 15-Jan-2002
Limited to 12 participants.
Single session event
Prereq: curiosity, interest in electronics hardware and business

Take the covers off of some of the latest and greatest video game console hardware. Xbox and Gamecube are the featured platforms, with PS2 and Dreamcast if there is time. Some background on the hardware architectures, shortcomings and business perspectives will be provided. Email specific questions you'd like to see answered; informal discussions about exploring these boxes is also encouraged. Activity URL below is my generic info page for game box exploration that previews some things that might be covered in the seminar.
Web: http://web.mit.edu/bunnie/www/proj/anatak/
Contact: Andrew "bunnie" Huang, NE43-819, bunnie@mit.edu
Sponsor: Andrew S Huang, NE43-819, 617 253-5814, bunnie@mit.edu
Latest update: 03-Dec-2001


Copyright© 1998-2001 Massachusetts Institute of Technology   Comments and questions to iap-www@mit.edu   IAP Office, Room 7-104, 617.253.1668   Listing generated:  05-Feb-2002  
Subjects Activities by
   Category Activities by
   Sponsor Search the Guide MIT home