MIT: Independent Activities Period: IAP

IAP 2013 Activities by Sponsor - Game Lab

= Add activity session to your calendar (exports in iCalendar format)
Expand All | Collapse All


Building Story Worlds: Space, Time, Rules, and Narrative in Game Design

Guilherme Marcondes, MIT Visiting Artists Program, Philip Tan, Creative Director, Game Lab, Sonny Sidhu, Comparative Media Studies, Rosalind Williams, Bern Dibner Prof of the History of Sci & Tech (STS)

Jan/14 Mon 10:00AM-05:00PM 56-180
Jan/15 Tue 10:00AM-05:00PM 56-180
Jan/16 Wed 10:00AM-05:00PM 56-180
Jan/17 Thu 10:00AM-05:00PM 56-180
Jan/18 Fri 10:00AM-05:00PM 56-180

Enrollment: Limited: Advance sign-up required
Sign-up by 01/09
Limited to 20 participants
Attendance: Participants must attend all sessions

Visiting Artist Guilherme Marcondes, in conjunction with researchers from the MIT Game Lab and the Program in Science, Technology, and Society, will lead a workshop exploring the role of space in storytelling. The workshop will focus on exploring how artists can use the tools of game design—including space, time, and rule sets—to construct complex narratives that are deeply embedded in the settings in which they unfold. Participants will learn how to design and refine a game prototype through playtesting and observation; produce, gather, organize, and use concept art, music, sounds, and other source materials to establish the mood of a narrative setting; and evaluate their own and others’ creations in a critique-based studio environment.

No prior programming experience is required. Participants will review examples of stories that deal with spatial exploration; explore in and around MIT on foot; and work in teams to create tabletop game prototypes.  Students who want to advance their projects may continue working with the researchers Jan. 21-24 & may exhibit and demonstrate these prototypes at a public event on Jan. 24 at the MIT Museum.  There is also opportunity in the second week for exploratory visits with faculty and labs.

The MIT Visiting Artists Program will host filmmaker, animator, and mixed-media artist Guilherme Marcondes for a two-week residency.  For more information visit http://arts.mit.edu/va/artist/marcondes/.

To register, email Meg Rotzel at mrotzel@mit.edu.

Sponsor(s): Science, Technology, and Society, Game Lab, Comparative Media Studies
Contact: Meg Rotzel, 617-253-2372, mrotzel@mit.edu


ModIT workshop: online HTML game engine/creation tool

Sara Verrilli

Jan/17 Thu 01:00PM-04:00PM 32-124

Enrollment: Limited: Advance sign-up required
Sign-up by 01/16
Limited to 30 participants
Prereq: see description

Introduction to a set of tools for creating games. Modit is currently in private beta but in this workshop, we will showcase our HTML5 game development. ModitTM seeks to transform HTML5 games into a new medium for self-expression by turning players into game creators.  By bringing a full development environment into the browser, players will be empowered to modify the games they play and instantly publish and share those creations with the world.

Required of attendees: 1) Familiarity with JavaScript is ideal, but basic understanding of any programming language should be sufficient.   2) Laptop with Google Chrome, or Firefox, and Internet connectability.  3) Gmail account to log into the ModIt platform.

Sponsor(s): Comparative Media Studies, Game Lab
Contact: Sara Verrilli, akiru@mit.edu