Rik Eberhardt, Studio Manager - MIT Game Lab
Enrollment: Limited: First come, first served (no advance sign-up)
Limited to 30 participants
Attendance: Participants welcome at individual sessions
The MIT Game Lab is spending January obsessed with arcade games!
A 1-week lecture and workshop series kicks off a month-long game jam to create games for arcade cabinets installed at the MIT Museum and in the faculty offices of MIT's Comparative Media Studies | Writing department. This lecture series will examine the culture of the Arcade, the relationship between software and hardware design and the creative work produced for arcade machines, and how to design short, moment-based gameplay. A workshop follows each lecture to put these ideas into practice.
http://gamelab.mit.edu/pushbutton/
Sponsor(s): Comparative Media Studies/Writing
Contact: Rik Eberhardt, 617-324-2173, reberhar@mit.edu
Jan/06 | Mon | 01:00PM-05:00PM | 26-142 |
What's so special about the arcade?
Jan/07 | Tue | 01:00PM-05:00PM | 26-142 |
A platform studies look at ports of arcade games to other platforms.
Jan/08 | Wed | 01:00PM-05:00PM | 26-142 |
The story of Ms Pac-Man (featuring one of the creators, Steve Golson)
Jan/09 | Thu | 01:00PM-05:00PM | 26-142 |
Moment-based Design (guest lecture from Seth Sivak, CEO of Proletariat Games)
Jan/10 | Fri | 01:00PM-05:00PM | 26-142 |
Aesthetics of the Arcade