MIT: Independent Activities Period: IAP

IAP 2017 Activities by Sponsor - MIT-SUTD Collaboration

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Bicycle Mechanics

Lennon Rodgers, Research Scientist

Enrollment: Must be an MIT student.
Sign-up by 12/31
Limited to 25 participants
Attendance: Participants must attend all sessions

Description: Students will learn how to repair a bicycle from the basics of fixing a flat to more advanced topics such as wheel truing and crank removal. The instructors will be professional mechanics from local bike shops. 

Dates/Times: January 9th, 10th and 11th from 1-4pm.

Location: All lessons will take place in the International Design Center (3rd floor of N52, 265 Massachusetts Ave, Cambridge). Map here. Please follow the posted signs.

Enrollment Criteria: Must be an MIT student. Total enrollment is limited to 25 students.

Enrollment: To request enrollment, please fill out this form.

Lessons: Draft lessons are here.

Sponsor(s): MIT-SUTD International Design Center, MIT-SUTD Collaboration
Contact: Lennon Rodgers, design-ev@mit.edu


Bicycle Mechanics

Jan/09 Mon 01:00PM-04:00PM N52-3rd floor (IDC)
Jan/10 Tue 01:00PM-04:00PM N52-3rd floor (IDC)
Jan/11 Wed 01:00PM-04:00PM N52-3rd floor (IDC)

Lennon Rodgers - Research Scientist


Collaborative Design and Creative Expression with Arduino MIcrocontrollers

Kyle Keane, Lecturer, Craig Carter, Professor, Materials Science and Engineering, Andrew Ringler, non-MIT lecturer, Mark Vrablic, MIT Student, EECS, Abhinav Gandhi, Visiting Student, EECS

Jan/09 Mon 01:00PM-04:00PM 13-4101, bring laptop
Jan/10 Tue 01:00PM-04:00PM 13-4101, bring laptop
Jan/11 Wed 01:00PM-04:00PM 13-4101, bring laptop
Jan/12 Thu 01:00PM-04:00PM 13-4101, bring laptop
Jan/13 Fri 01:00PM-04:00PM 13-4101, bring laptop
Jan/17 Tue 01:00PM-04:00PM 13-4101, bring laptop
Jan/18 Wed 01:00PM-04:00PM 13-4101, bring laptop
Jan/19 Thu 01:00PM-04:00PM 13-4101, bring laptop
Jan/20 Fri 01:00PM-04:00PM 13-4101, bring laptop

Enrollment: Limited: Advance sign-up required
Sign-up by 01/07
Limited to 40 participants
Attendance: Participants must attend all sessions
Prereq: none

Register at https://goo.gl/forms/0MAINQbUz6E690EB2 for this 9-day hands-on workshop about collaboration, design, and electronics prototyping. No previous experience with computer programming or electronics is required. Beginning students will be taught everything they need to know and advanced students will be challenged to learn new skills. Participants will work in small teams to design and build electronics projects using open-source microprocessors. Team projects are completely open-ended and designed by participants, past projects have included: an internet-connected weather simulation station, a giant LED billboard, and a CNC drawing machine. Participants will complete three guided projects in order to learn the fundamentals and will then break into small teams to complete a one-day mini-project of their choosing. After the mini-project, participants will break into new teams that will each get $250 and four days to design, plan, and build a custom project of their choice. On the last day of the course, students will present their projects in public exhibition and have the chance to win a prize for crowd favorite. Participants will learn about microcontroller programming using Arduino, collaborative software development using GitHub, solderless electronics prototyping, electronic sensors, rapid prototyping, and small team management.

 

Sponsor(s): MIT-SUTD Collaboration, Materials Science and Engineering
Contact: Kyle Keane, kkeane@mit.edu


Collaborative Sculpture: The Politics of Collective and Social Artistic Practice

Nathan Thomas Wilson, Artist and Educator, Jaishri Abichandani, Artist, Founder of South Asian Women's Creative Collective

Jan/09 Mon 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/10 Tue 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/11 Wed 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/12 Thu 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/13 Fri 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/17 Tue 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/18 Wed 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/19 Thu 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook
Jan/20 Fri 01:00PM-05:00PM W20-425, bring laptop and/or sketchbook

Enrollment: Unlimited: No advance sign-up
Attendance: Participants welcome at individual sessions
Prereq: interest in sculpture and collaboration

Part contemporary theory seminar, part studio art class, this course will serve as an introduction to the politics of collaborative and social practices in contemporary visual arts. Class participants will organize artist collectives, and plan and execute site-specific sculptural installations informed by lectures and discussions. Each collective will address specific issues relevant to the wider community, with site-specific installation as their entry point. The installations will be rendered with the objective of igniting a critically self-reflexive dialog with an engaged community that encourages viewer participation. The collectives will be responsible for sourcing all installation materials. While participants are encouraged to use recycled and found materials, they may obtain materials by any means. Lectures by Jaishri Abichandani (founder, South Asian Women’s Creative Collective http://www.sawcc.org, New York and London) and Nathan Thomas Wilson (Co-founder, Kali Yuga Zoo Brigade artist collective, Philadelphia) will address the politics of authorship, place, commodification, art institutions, legibility of art, audience, and social interaction, as they relate to artistic practice in the context of late capitalism. Additionally, we’ll examine the parallels and discrepancies between contemporary collaborative art practices and MIT’s Hacking Culture.

For additional info and to sign up, visit: 

http://arts.mit.edu/saa-classes/

Sponsor(s): MIT-SUTD Collaboration, Student Art Association
Contact: Nathan Thomas Wilson, nathanthomaswilson@gmail.com


Developing Brain-Computer Interfaces for Art and Well-Being

Grace Leslie, Visiting Scientist, MIT Media Lab

Enrollment: Limited: Advance sign-up required
Sign-up by 01/06
Limited to 15 participants
Attendance: Participants must attend all sessions
Prereq: None required, but cognitive science or programming helpful

This project-based course will provide students with a basic understanding of neurofeedback and brain-computer interface systems using EEG (electroencephalography).  Lectures will cover the design of brain-computer interface (BCI) systems, an introduction to EEG sensing and analysis, design of real-time generative media feedback, and applications of BCI for healthy and physically or neurologically disabled users. Students from complementary disciplines will be assigned to groups of 3 for hands-on development projects working towards the creation of a new BCI concept. Projects will be completed using Max/MSP and Jitter using custom software frameworks developed for the class; hacking and contribution will be encouraged!

 

There are no specific prerequisites, but students with experience in one of the following areas are encouraged to apply: cognitive science, computer programming for digital media, real-time digital music or video software.

Sponsor(s): MIT-SUTD Collaboration
Contact: Grace Leslie, gleslie@mit.edu


Jan/09 Mon 09:00AM-12:00PM E15-341 (TBC), bring laptop w/Bluetooth.
Jan/11 Wed 09:00AM-12:00PM E15-341 (TBC), bring laptop w/Bluetooth.
Jan/13 Fri 09:00AM-12:00PM E15-341 (TBC), bring laptop w/Bluetooth.
Jan/18 Wed 09:00AM-12:00PM E15-341 (TBC), bring laptop w/Bluetooth.
Jan/20 Fri 09:00AM-12:00PM E15-341 (TBC), bring laptop w/Bluetooth.

Helpful to download Max/MSP 30-day trial and try it out before class starts.


Fabricating Electronic Tattoos (FULL with FULL WAITLIST!)

Cindy Hsin-Liu Kao, PhD Student, MIT Media Lab, Andres Calvo, MS Student, MIT Media Lab

Jan/17 Tue 02:00PM-06:00PM E15-341, Bring laptop
Jan/18 Wed 02:00PM-06:00PM E15-341, Bring laptop
Jan/19 Thu 02:00PM-06:00PM E15-341, Bring laptop
Jan/20 Fri 02:00PM-06:00PM E15-341, Bring laptop

Enrollment: Limited: Advance sign-up required
Sign-up by 01/07
Limited to 12 participants
Attendance: Participants must attend all sessions

THIS CLASS IS FULL with a FULL WAITLIST. We are not taking any more sign-ups. Sorry!

Please sign up for the course here: https://goo.gl/forms/C0XFJ5vJ0CdWRosw2, and we will contact you if selected. This course introduces the fabrication process for creating electronic tattoos that are both aesthetic and functional. The course is broken down into three stages:


1) Learn the fabrication process by making an NFC tag tattoo

2)  Envision and design your own applications for electronic tattoos

3) Prototype and test your application


This course can help you envision the future of wearable devices and on-skin user interfaces through a hands-on approach. During the last day of the course, students will share their applications with the rest of the class.

Sponsor(s): MIT-SUTD Collaboration
Contact: Cindy Hsin-Liu Kao, E15-352, cindykao@mit.edu


Free-Space Laser Communication

Jade Wang, David Caplan, Gavin Lund, Dave Geisler, Neal Spellmeyer, Rich Kaminsky

Enrollment: Limited: Advance sign-up required
Sign-up by 01/06
Limited to 20 participants
Attendance: Participants must attend all sessions
Prereq: Exposure to Matlab, physics, electronics, optics helpful

Free-space laser communication (lasercom) is poised to revolutionize space-based data transmission, by enabling links with higher data rates and longer ranges than are practically achievable with radio-frequency systems. MIT Lincoln Laboratory and NASA recently demonstrated a record-breaking high-data-rate lasercom link, from a spacecraft orbiting the moon to ground stations on Earth, in the Lunar Laser Communication Demonstration (LLCD).

Although we won’t be sending laser beams into space, this class will provide students with hands-on experience designing and building a basic lasercom system. The accompanying lectures will provide an overview of lasercom concepts, lasers and optical components, lasercom-relevant electronics, communication link design, and analog and digital modulation techniques. Students will learn to apply these principles by building their own free-space lasercom systems, and will work in teams to compete for a best-project award.    

To register, email iap-lasercom@mit.edu.  Include "2017 IAP Lasercom Course Registration Request" in subject line and provide a brief description of your MIT affiliation and interest in the course.

*This work is sponsored by the Department of the Air Force under Air Force Contract #FA8721-05-C-0002. Opinions, interpretations, conclusions and recommendations are those of the authors and are not necessarily endorsed by the United States Government.

Sponsor(s): Lincoln Laboratory, MIT-SUTD Collaboration
Contact: Jade Wang, MIT Lincoln Laboratory, iap-lasercom@mit.edu


Jan/10 Tue 11:00AM-04:00PM NE45-202, located at 300 Tech. Square
Jan/12 Thu 11:00AM-04:00PM NE45-202, located at 300 Tech. Square
Jan/17 Tue 11:00AM-04:00PM NE45-202, located at 300 Tech. Square
Jan/19 Thu 11:00AM-04:00PM NE45-202, located at 300 Tech. Square

time includes break for lunch


From Fish Food to Microfluidics: The Amazing World of Microorganisms

Dr. Thomas R. Consi, Research Education Specialist, Sea Grant

Jan/09 Mon 01:00PM-04:00PM 5-007, bring notebook and pen to class
Jan/10 Tue 01:00PM-04:00PM 5-007, bring notebook and pen to class
Jan/11 Wed 01:00PM-04:00PM 5-007, bring notebook and pen to class
Jan/12 Thu 01:00PM-04:00PM 5-007, bring notebook and pen to class
Jan/13 Fri 01:00PM-04:00PM 5-007, bring notebook and pen to class

Enrollment: Limited: Advance sign-up required
Sign-up by 01/06
Limited to 16 participants
Attendance: Participants must attend all sessions
Prereq: Curiosity

Pond scum is a derogatory term derived from the notion that green slime on the surface of stagnant water is something disgusting - nothing could be further from the truth! Pond scum is in fact a Lilliputian world inhabited by an array of amazing creatures. This course is about these creatures: who they are, how they work, and the challenges they face living in micro-scale fluid environments. 

Topics:

The Light MicroscopeIts design and operation. Micro-imaging and video techniques.

The Micro-Environment:  At tiny scales fluid flow is reversible, swimming creatures can stop instantly, and drag is not affected by shape. Learn the basic physics of fluid and flow at micro-scales and how microorganisms are adapted to live in this strange, counterintuitive world.

Diversity of Microorganisms:  Observe and learn to identify a diverse range of microorganisms. Some row with thousands of tiny hairs, some corkscrew through water, and some simply flow in whatever direction they please!

Measuring Microorganisms:  Measure the size and speed of microorganisms and estimate the forces they exert to crawl or swim. Perform experiments to see how they create flow fields for movement, sensing and feeding. Observe their behaviors and speculate on their “cognitive” abilities.

Bio-Inspired Micro-Robots:  At the end of the class, you will be challenged to design an aquatic micro-robot inspired by our exploration of live microorganisms.       

Sponsor(s): MIT-SUTD Collaboration
Contact: Dr. Thomas R. Consi, consi@mit.edu


Hacking the Holodeck: An Introduction to Touch and Virtual Reality

Marcelo Coelho, Lecturer, Architecture, Daniel Leithinger, CDO/Co-Founder, Lumii

Jan/09 Mon 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/10 Tue 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/11 Wed 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/12 Thu 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/13 Fri 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/17 Tue 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/18 Wed 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/19 Thu 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed
Jan/20 Fri 10:00AM-12:00PM IDC N52 3rd floor, Bring laptop with Unity and Arduino IDE installed

Enrollment: Limited: Advance sign-up required
Sign-up by 01/04
Limited to 15 participants
Attendance: Participants must attend all sessions
Prereq: see description

In 1965, Ivan Sutherland proposed the vision of an “Ultimate Display”: a room that could render data so realistically that it would allow users to interact with information as if it were a real, physical object. Since then, the idea of such an environment has become increasingly popular and has captured people’s imagination through the Star Trek Holodeck, The Matrix, and most recently, Westworld.

In this course, students will learn how to build immersive computer interfaces that allow us to feel and touch data in real life. Building on the rich history of Virtual and Augmented Reality at MIT (and beyond), we will explore the state of the art in shape changing displays, soft robotics, haptic interfaces, and wearables, while combining them with virtual reality interfaces such as the HTC Vive and Google Cardboard.

Through this hybrid lecture and studio workshop students will learn how to create physical user interfaces and haptics for virtual reality. Hands-on experience with common VR devices and prototyping tools such as Unity and Arduino will introduce students to current state of the art research and provide a platform for development and experimentation.   

Should have either a working knowledge of programming, electronics, or 3D modelling. Experience with Unity and Arduino is a bonus. Students will work in small cross-disciplinary groups and will be provided with a basic software toolchain and hardware on which to develop their projects.

May be offered for credit. TBD

Sponsor(s): MIT-SUTD Collaboration, Architecture
Contact: Marcelo Coelho, email@cmarcelo.com


Hands-On Holography

Dr. Robert A. Freking, Dr. Joseph Vornehm, Gregory Balonek

Jan/09 Mon 01:00PM-04:00PM Beaverworks NE45-202, Bring laptop with MATLAB installed
Jan/11 Wed 01:00PM-04:00PM Beaverworks NE45-202, Bring laptop with MATLAB installed
Jan/13 Fri 01:00PM-04:00PM Beaverworks NE45-202, Bring laptop with MATLAB installed
Jan/18 Wed 01:00PM-04:00PM Beaverworks NE45-202, Bring laptop with MATLAB installed
Jan/20 Fri 01:00PM-04:00PM Beaverworks NE45-202, Bring laptop with MATLAB installed

Enrollment: Limited: Advance sign-up required
Sign-up by 01/06
Limited to 30 participants
Attendance: Participants must attend all sessions
Prereq: Laptop with MATLAB, MATLAB experience

Hands-On Holography, Misjudged as passé art or entertained only as an amusing physical paradox, holography critically encompasses all the essential principles governing propagating wave interactions across every domain of matter and energy.  Yet, surprisingly few in the applied sciences and engineering appreciate how to leverage holographic phenomena in real-world sensing applications.  This course will demystify holography by demonstrating how to gather and interpret  2-D, phase-preserving recordings to recover a hidden , encoded third dimension of information. Course topics progress from basic phenomenology on to specialized applications of holographic techniques in the physical and computational domains.  Participants will practice holography hands-on in the electromagnetic and audio domains through interactive laboratory exercises employing traditional film, computer-generated holography (CGH) and sonic recordings.  Measurement devices, supplies and MATLAB starter code will be provided. 

All participants must supply their own laptops with MATLAB installed.

*This work is sponsored by the Department of the Air Force under Air Force Contract FA8721-05-C-0002.  Opinions, interpretations, conclusions and recommendations are those of the author and are not necessarily endorsed by the United States Government.

Sponsor(s): Lincoln Laboratory, MIT-SUTD Collaboration
Contact: Dr. Robert A. Freking, MIT Lincoln Laboratory, holographycourse@ll.mit.edu


Ice Boating

John Brisson, Professor, Mechanical Engineering; Director, MIT-SUTD Collab

Jan/10 Tue 05:00AM-10:00PM meeting place TBD, dress warmly, sign waiver
Jan/12 Thu 05:00AM-10:00PM meeting place TBD, dress warmly, sign waiver

Enrollment: Limited: Advance sign-up required
Sign-up by 01/06
Limited to 20 participants
Attendance: Repeating event, participants welcome at any session
Prereq: sailing experience helpful but not required

Looking for some thrills this IAP? 

Look no further. Weather permitting, Professor John Brisson will be leading several iceboating trips during the first week of IAP. 

Ice boats use sails and sharp runners to glide across the ice at up to 60 miles an hour (we probably won't go quite that fast). The lakes are generally remote and serenely quiet.

https://youtu.be/itmWPv2L4-U

We are gathering names of students interested in going on one or more of the outings. You will be contacted one or two days before an outing if the ice is good and there is available space in the group that's going. 

The dates will be January 8, 10 and 12. (January 8th is not officially during IAP, so it won't show up in this listing, but you can indicate it as a date you are available on the survey below)

Prior sailing experience is helpful although not required. 

To indicate your interest, please complete this form:

https://goo.gl/forms/7XPzHj9C0U3BGYjt1

 

 

Sponsor(s): MIT-SUTD Collaboration
Contact: Jesse Delaughter, 35-216, 617 324-8223, JESSED@MIT.EDU


Idle Idols: Small Ceramic Figures

Jason Pastorello, Technical Instructor, Student Art Association

Jan/09 Mon 09:00AM-12:00PM W20-431, Dress in comfortable clothes that can get dirty
Jan/11 Wed 09:00AM-12:00PM W20-431, Dress in comfortable clothes that can get dirty
Jan/18 Wed 09:00AM-12:00PM W20-431, Dress in comfortable clothes that can get dirty

Enrollment: Limited: Advance sign-up required
Sign-up by 01/05
Limited to 18 participants
Attendance: Participants must attend all sessions
Prereq: none

Construct a miniature of your favorite character or creature using a variety of hand-building techniques. This class is for the creative person, as you are only limited by your imagination!
 
Class one- A basic demonstration of hand building techniques will be presented at the beginning of the first class, as well as a discussion of the general nature and physical properties of clay.    
 
Class two-Discussion of the chemistry of glazing, underglazing and chemical washes and the way that each reacts with cone 6 clay bodies in the electric kiln.  Students will glaze their pieces.  If time permits, the instructor will give a wheel throwing demonstration and students will be allowed to experiment on the potter’s wheel.    
 
Class three-Finished pieces are taken out of the kilns and ready for group critique, after which they can be taken home.  If time permits, students will be allowed to continue to experiment on the wheel and with handbuilding on the tables.  

Email stacyp@mit.edu by Jan. 5 to sign up.

Sponsor(s): MIT-SUTD Collaboration, Student Art Association
Contact: Stacy DeBartolo, stacyp@mit.edu


Introduction to Entrepreneurship - Internet of Things Applied to Healthcare

Dr. Abdelkrim Doufene, Research Scientist, IDSS, Sara Jahanmir, Research Affiliate, Chemical Engineering, Shabir Hassan, Postdoctoral Associate, MIT/Harvard Medical School

Jan/17 Tue 01:30PM-05:30PM 8-205, bring laptop and phone
Jan/18 Wed 01:30PM-05:30PM 8-205, bring laptop and phone
Jan/19 Thu 01:30PM-05:30PM 8-205, bring laptop and phone
Jan/20 Fri 01:30PM-05:30PM 8-205, bring laptop and phone

Enrollment: Limited: Advance sign-up required
Sign-up by 01/13
Limited to 24 participants
Attendance: Participants must attend all sessions
Prereq: none

This course introduces the main tools useful to kick-off a startup project. We focus on the potential use of Internet of Things in healthcare systems. Students will be asked to bring ideas to the class to use for their projects. Each student will introduce their idea to the class. Groups will be created and students will join the project they prefer. Complementary profiles will be encouraged to work together.

Each session consists of a theoretical followed by a practical part, during which students will apply the theory to their own projects. They will be evaluated based on a written report and group presentations. Throughout the course, students will be asked to use collaborative web and social media tools.

S1: Basics of Entrepreneurship - Value Proposition in Healthcare - Business Model Generation

S2: Technology Transfer to Market - Internet of Things Applied to Healthcare

S3: Refining the Projects – Elevator Pitch

S4: Presentations and Discussion

This course is tailored for those interested in basic tools of creating start-ups. It is inspired by some of the most successful courses in the MIT-Entrepreneurship Ecosystem. It provides an overview of material and tools that teams can use to develop a business model and prepare an elevator pitch.

Sign up here: https://www.eventbrite.com/e/iap-2017-class-introduction-to-entrepreneurship-iot-in-healthcare-tickets-29467240309

Additional information will be emailed to enrolled students.

Sponsor(s): MIT-SUTD Collaboration
Contact: Abdelkrim Doufene, doufene@mit.edu


Lag-User Method: Using Late Adopters as a Source of Innovative Ideas

Sara Jahanmir, Research Affiliate, Chemical Engineering

Jan/10 Tue 09:00AM-12:00PM 2-135
Jan/11 Wed 09:00AM-12:00PM 2-135
Jan/13 Fri 09:00AM-12:00PM 2-135
Jan/17 Tue 09:00AM-12:00PM 2-135
Jan/18 Wed 09:00AM-12:00PM 2-135
Jan/20 Fri 09:00AM-12:00PM 2-135

Enrollment: Limited: Advance sign-up required
Sign-up by 01/05
Limited to 25 participants
Attendance: Participants must attend all sessions
Prereq: None

The course will apply the “Lag-User Method” as a tool for students to involve late adopters of technologies in idea generation and new product development.

The Lag-User Method is an innovative new product development method, developed and tested in numerous fields (technologies, services, consumer goods and many more). It was created in cooperation with business schools across various countries and has been published in the Journal of Engineering and Technology Management, the Wall Street Journal, and other international media.

Prior to class, students will be asked to select a technology that is mature in its life cycle. In teams of 3 or 4, they will select one technology and will apply the “Lag-User Method” to understand the late adopters of that technology and explore which new ideas/improvements provided by late adopters could result in a faster diffusion.

The class consists of theoretical lectures by the lecturer(s) as well as group work among students. The theoretical part of the class is supported by videos, guest speakers and optional reading material. 

Students from different backgrounds are encouraged to work together. Some market research will be conducted outside the class hours.

Register here by Jan. 5: https://www.eventbrite.com/e/iap-class-lag-user-method-using-late-adopters-as-a-source-of-innovative-ideas-tickets-30165670332

Pre-course assignment will be emailed to registered students. 

Sponsor(s): MIT-SUTD Collaboration
Contact: Sara Jahanmir, jahanmir@mit.edu


Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect

Kyle Keane, Lecturer, Craig Carter, Professor in DMSE, Andrew Ringler, Research Affiliate, Mark Vrablic, MIT Student, EECS, Abhinav Gandhi, Visiting Student, EECS

Jan/09 Mon 01:00PM-04:00PM 13-3101, bring laptop
Jan/10 Tue 01:00PM-04:00PM 13-3101, bring laptop
Jan/11 Wed 01:00PM-04:00PM 13-3101, bring laptop
Jan/12 Thu 01:00PM-04:00PM 13-3101, bring laptop
Jan/13 Fri 01:00PM-04:00PM 13-3101, bring laptop
Jan/17 Tue 01:00PM-04:00PM 13-3101, bring laptop
Jan/18 Wed 01:00PM-04:00PM 13-3101, bring laptop
Jan/19 Thu 01:00PM-04:00PM 13-3101, bring laptop
Jan/20 Fri 01:00PM-04:00PM 13-3101, bring laptop

Enrollment: Limited: Advance sign-up required
Sign-up by 01/07
Limited to 40 participants
Attendance: Participants must attend all sessions
Prereq: None

Register at https://goo.gl/forms/3wEKy82KvxSp6ib32 for this 9-day hands-on workshop about designing, building, and publishing simple educational videogames. No previous experience with computer programming or videogame design is required. Beginning students will be taught everything they need to know, and advanced students will be challenged to learn new skills. Participants will work in small teams to design, build, and publish videogames that will be shared in a large public exhibition. Team projects are open-ended and designed by participants. Examples include: a collection of bouncing balls that can be sped up or slowed down using hand gestures, a virtual reality laboratory where kids can perform experiments, and crowdsourcing interface for describing scientific graphics for blind students. Participants will complete guided projects in order to learn the fundamentals and will then break into small teams to complete a one-day mini-project of their choosing. Participants will then break into new teams that will have four days to design, plan, and build a custom project of their choice. On the last day, students will present their projects in a public exhibition and have the chance to win a prize for “crowd favorite”. Participants will learn about videogame creation using the Unity game engine, collaborative software development using GitHub, gesture handling using the Microsoft Kinect, 3D digital object creation, videogame design, and small team management.

Sponsor(s): MIT-SUTD Collaboration, Materials Science and Engineering
Contact: Kyle Keane, kkeane@mit.edu


Learning Science Through Cooking (FULL with FULL WAITLIST)

Dario Marrocchelli, non-MIT instructor

Jan/09 Mon 04:30PM-06:00PM Coffeehouse W20-308
Jan/10 Tue 04:30PM-06:00PM Coffeehouse W20-308
Jan/11 Wed 04:30PM-06:00PM Coffeehouse W20-308
Jan/12 Thu 04:30PM-06:00PM Coffeehouse W20-308
Jan/13 Fri 04:30PM-06:00PM Coffeehouse W20-308

Enrollment: Limited: Advance sign-up required
Sign-up by 01/05
Limited to 25 participants
Attendance: Participants must attend all sessions
Prereq: None

NO LONGER TAKING SIGN-UPs

Cooking is one of the most fascinating (and rewarding!) applications of science and engineering. Indeed, few people realize that even the easiest recipe requires a working knowledge of important scientific principles spanning the fields of Chemistry, Physics, Materials Science and many more. The goal of this course is to show this connection between cooking and science. This course is designed to be a fun, hands-on experience in which students learn basic scientific principles by performing simple experiments with food. The first three lectures will cover ice-cream making, chocolate tasting, naked eggs and other fun activities. The instructor will draw connections between the concepts presented and his everyday scientific research in Materials Science. A tour of the Taza Chocolate factory is an optional encouraged activity to supplement the session on chocolate. 

Sponsor(s): MIT-SUTD Collaboration
Contact: Dario Marrocchelli, dmarrocc@MIT.EDU


Making Impressions with Light: From Stonehenge to Vermeer to Fiber-Optic Art

Svetlana Boriskina, Research Scientist, Mechanical Engineering

Jan/09 Mon 01:00PM-04:00PM 10-150
Jan/10 Tue 01:00PM-04:00PM 10-150
Jan/11 Wed 01:00PM-04:00PM 10-150
Jan/12 Thu 01:00PM-04:00PM 10-150
Jan/13 Fri 01:00PM-04:00PM 10-150

Enrollment: Limited: Advance sign-up required
Sign-up by 12/15
Limited to 16 participants
Attendance: Participants must attend all sessions
Prereq: none

Have you ever wondered how some of the great artists of the past achieved photographic quality of their paintings? Would you like to learn how you could do unique interior decorations with sunlight, design art and fashion accessories with fiber optics, and create color without pigments or dyes? Interested in learning about light art treasures of the greater Boston area? This class will offer insight into some basic optical techniques of bending, splitting and trapping light to create visual arts and utilize sunlight for natural lighting and interior decoration.
 
In the lectures, we will take a virtual tour through various geographic locations, cultures, and industries to learn how humankind has made impressions with light over the course of history, and will discuss new emerging trends in this constantly evolving field. Hands-on activities offered during each session will give you a chance to become artists and to paint and decorate with sunlight, nanoparticles and optical fibers. The projects will include constructing a camera obscura likely used by such old masters as Vermeer, making stained-glass windows with metal nanoparticles, decorating with optical fibers and light-emitting diodes, and so much more. All the materials will be provided.

Sponsor(s): MIT-SUTD Collaboration
Contact: Svetlana Boriskina, sborisk@mit.edu


Media for Movement Building: Making Podcasts about Urban Planning in East Boston

Allegra Williams, Director of Campus and Community Learning, Lawrence Barriner, CoLab Radio, Interim Director

Enrollment: Limited: Advance sign-up required
Sign-up by 01/04
Attendance: Participants must attend all sessions
Prereq: Preference for audio recording experience, but open to all

Over the course of 2 weeks, students will engage in a hands-on audio production workshop exploring urban planning issues in East Boston through multiple lenses. East Boston is a fascinating neighborhood for those interested in urban planning because of its unique geography, history, and shifting demographics. Long a neighborhood of immigrants trying to find their footing in America, the neighborhood’s seafront has recently attracted significant real estate investment that is leading to gentrification and displacement. Students will have an opportunity to explore and learn about the neighborhood firsthand as they journey to listen to the stories of interviewees, embark on walking tours, and engage in sound collection as a method of place-based inquiry. Workshop sessions will be focused on a range of topics relevant for producing a long-form interview for podcast, including understanding story structure, creating audio narratives, and editing. The course will be co-facilitated by the MIT Community Innovators Lab (CoLab) and Radio Producer, Marie Choi, of Making Contact, a social justice radio program based in the Bay Area. In advance of registering for the class, please email course instructors, Marie Choi (mchoi@radioproject.org) and Lawrence Barriner II (lqb@mit.edu) with a brief statement (200 words max) including why you're interested in the course, any past media/audio production experience, and a hyperlink or reference to your favorite (preferably audio) interview. 

Sponsor(s): MIT-SUTD Collaboration, Urban Studies and Planning, Community Innovators Lab
Contact: Lawrence Barriner, 9-238, lqb@mit.edu


Media for Movement Building

Jan/09 Mon 03:00PM-08:00PM 9-217, Students will need to bring their own laptops
Jan/10 Tue 03:00PM-08:00PM 9-217, Students will need to bring their own laptops
Jan/11 Wed 03:00PM-08:00PM 9-217, Students will need to bring their own laptops
Jan/12 Thu 03:00PM-08:00PM 9-217, Students will need to bring their own laptops
Jan/13 Fri 03:00PM-08:00PM 9-217, Students will need to bring their own laptops
Jan/17 Tue 03:00PM-08:00PM 9-217, Students will need to bring their own laptops
Jan/18 Wed 03:00PM-08:00PM 9-217, Students will need to bring their own laptops
Jan/19 Thu 03:00PM-08:00PM 9-217, Students will need to bring their own laptops

Allegra Williams - Director of Campus and Community Learning, Marie Choi - Radio Producer, Lawrence Barriner - CoLab Radio, Interim Director


Quick Intro to Designing Feedback Controllers

Joseph Steinmeyer, Lecturer, EECS, Jacob White, Professor, EECS

Jan/17 Tue 02:00PM-05:00PM 38-530 Circuits Lab, Bring laptop
Jan/18 Wed 02:00PM-05:00PM 38-530 Circuits Lab, Bring laptop
Jan/19 Thu 02:00PM-05:00PM 38-530 Circuits Lab, Bring laptop
Jan/20 Fri 02:00PM-05:00PM 38-530 Circuits Lab, Bring laptop

Enrollment: Limited: Advance sign-up required
Sign-up by 01/06
Limited to 30 participants
Attendance: Participants must attend all sessions
Prereq: High school-level algebra, some exposure to programming

This course will be a one-week lab-focused introduction to controls focused on discrete time modeling and control of systems using microcontrollers (Teensy3.2 and/or Teensy 3.5/6 ARM development boards) and a number of system artifacts (quadcopter propellers and combinations of propellers, inverted pendulum, etc…).  We’ll be carrying out portions of already-developed and newly-developed lab modules from 6.302 and the 6.302x series we’ve been developing, so in some sense this course is a workshop. There will be some light homework associated with the class (~1 hour per day or less), but we’ll only be working in lab (no lectures) and relying on readings and in-lab discussions for establishing concepts. This on-campus IAP class, the labs will NOT be streamlined or plug-and-play, students should expect a more realistic engineering experience. We are also open to students carrying out mini-projects focused on control within the course if they fit within the goals of the curriculum.  Students should be prepared to work in pairs, be inspired by problems where determining the approach is as important as executing on that approach, and they should be comfortable with simple circuits, basic mechanics, and modifying short programs in C and/or Python.

Contact jodalyst@mit.edu by Jan. 6 to sign up.

Sponsor(s): MIT-SUTD Collaboration, Electrical Engineering and Computer Science
Contact: Joe Steinmeyer, jodalyst@mit.edu


RACECAR: Rapid Autonomous Complex-Environment Competing Ackermann-Steering Robot

Sertac Karaman, Professor, Aero/Astro, Michael Boulet, Ken Gregson, Owen Guldner

Enrollment: Limited: Advance sign-up required
Sign-up by 01/02
Limited to 30 participants
Attendance: Participants must attend all sessions
Prereq: see description

Modern robots tend to operate at slow speeds in complex environments, limiting their utility in high-tempo applications. In this course you will push the boundaries of unmanned vehicle speed. Teams of 4-5 will develop dynamic autonomy software to race an RC car equipped with LIDAR, cameras, inertial sensors, and embedded processing around a large-scale, “real-world” course. Working from a baseline autonomy stack, teams will modify the software to increase platform velocity to the limits of stability. The course culminates with a timed competition to navigate the MIT tunnels. Classes will provide lectures on algorithms and lab time with instructor-assisted development. Must attend every class and plan on 6-10 hr/week of self-directed development.


Prereqs: Advanced undergraduates and graduates with some background in controls or robotics. Majors include AeroAstro, Mechanical, Ocean, and EECS. Students with a background in computer science with interest in robotics and controls may also effectively participate. Must have experience with software development. Past exposure to robotics algorithms and/or embedded programming will be useful. Email racecar-iap-course-subscribe@mit.edu with a brief description of your programming/robotics experience.


*This work is sponsored by the Dept. of the Air Force under Contract FA8721-05-C-0002.  Opinions, interpretations, conclusions and recommendations are those of the author and are not necessarily endorsed by the U.S. Government.

Sponsor(s): Electrical Engineering and Computer Science, Lincoln Laboratory, MIT-SUTD Collaboration
Contact: Owen Guldner, racecar-iap-course-subscribe@mit.edu


Jan/09 Mon 01:00PM-05:00PM 32-081
Jan/11 Wed 01:00PM-05:00PM 32-081
Jan/13 Fri 01:00PM-05:00PM 32-081
Jan/18 Wed 01:00PM-05:00PM 32-081
Jan/20 Fri 01:00PM-05:00PM 32-081

Students should be prepared to put in significant time outside of scheduled class hours (approx. 6-10 hours each week)


Software Radio

Thomas Royster, Devin Kelly, James Streitman, Mike McLarney, Dwight Hutchenson, Fred Block, Joseph Gaeddert

Jan/10 Tue 01:00PM-04:00PM Beaverworks NE45-202, bring your laptop
Jan/12 Thu 01:00PM-04:00PM Beaverworks NE45-202, bring your laptop
Jan/17 Tue 01:00PM-04:00PM Beaverworks NE45-202, bring your laptop
Jan/19 Thu 01:00PM-04:00PM Beaverworks NE45-202, bring your laptop

Enrollment: Limited: Advance sign-up required
Sign-up by 01/09
Limited to 10 participants
Attendance: Participants must attend all sessions
Prereq: Engineering Background or Interest

Software radio technology is having a tremendous impact not only in consumer devices but also in the areas of rapid prototyping and research and development.  MIT Lincoln Laboratory is offering a course to introduce students to software radio fundamentals and applications.  Students will gain hands-on experience with the USRP, RTL-SDR, and HackRF software radio platforms while learning theory and practice of digital signal processing and digital communications.  The course will consist of several projects, such as FM radio receivers, digital video transmission and reception, and spectrum sensing, highlighting the flexibility of software radios. 

* This work is sponsored by the Department of the Air Force under Air Force Contract FA8721-05-C-0002. Opinions, interpretations, conclusions and recommendations are those of the author and are not necessarily endorsed by the United States Government.

Sponsor(s): Lincoln Laboratory, MIT-SUTD Collaboration
Contact: Thomas Royster, MIT Lincoln Laboratory, troyster@ll.mit.edu


Technology Innovation Accelerator

Dr. Raoul Ouedraogo, Lincoln Laboratory Staff, William Kindred, Lincoln Laboratory Staff, Dr. Crystal Jackson, Lincoln Laboratory Staff, Sara James, Lincoln Laboratory Staff, Dr. Todd Thorsen, Lincoln Laboratory Staff, Dr. Eric Phelps, Lincoln Laboratory Staff, Dr. Chelsea Curran, Lincoln Laboratory Staff, Dr. Kevin Cohen, Lincoln Laboratory Staff

Jan/10 Tue 01:00PM-05:00PM Beaverworks NE45-202
Jan/12 Thu 01:00PM-05:00PM Beaverworks NE45-202
Jan/17 Tue 01:00PM-05:00PM Beaverworks NE45-202
Jan/19 Thu 01:00PM-05:00PM Beaverworks NE45-202

Enrollment: Limited: Advance sign-up required
Sign-up by 01/06
Limited to 24 participants
Attendance: Participants must attend all sessions
Prereq: none

Do your innovative ideas get the attention they deserve? Would you like to refine those ideas and pitch them to a panel of technology experts, “Shark Tank” Style? In this interactive technology innovation accelerator, you will have an opportunity to work with peers and experts to generate hundreds of new ideas to present, evaluate, refine, and ultimately transform into system concepts that solve relevant and challenging problems.

We will discuss techniques and tools for brainstorming and concept development, provide technical presentation skills training, and provide lectures on this year’s technology focus: all things security. Students will be assigned mentors from both industry and government labs. This is the perfect opportunity to practice innovation, to hone your skills for future innovative research and entrepreneurship, and to network. Students may also have opportunities for research funding, internships/full-time positions with participating companies/labs, and startups.

FY17 Technology Focus: Security (Physical & Cyber)

FY17 participating companies & labs:

• MIT Lincoln Laboratory

• MIT CSAIL

• SimSpace Corporation

• State Street Corporation

• Swissnex

(Full list by Dec. 15)


*This work is sponsored by the Department of the Air Force under Air Force Contract #FA8721-05-C-0002. Opinions, interpretations, conclusions and recommendations are those of the authors and are not necessarily endorsed by the United States Government. 

Sponsor(s): MIT-SUTD Collaboration, Lincoln Laboratory
Contact: Dr. Raoul Ouedraogo, raoul.ouedraogo@ll.mit.edu


Transformative Appetite

Wen Wang, Research Scientist, Lining Yao, Research Assistant, Teng Zhang, Assistant Professor, Syracuse, Chin-Yi Cheng, Research Assistant, Daniel Levine, Research Assistant

Jan/09 Mon 02:00PM-05:00PM E15-341
Jan/10 Tue 02:00PM-05:00PM E15-341
Jan/11 Wed 02:00PM-05:00PM E15-341
Jan/12 Thu 02:00PM-05:00PM E15-341
Jan/13 Fri 01:00PM-05:00PM E15-341
Jan/17 Tue 01:00PM-05:00PM E14-240
Jan/18 Wed 01:00PM-05:00PM E14-240
Jan/19 Thu 01:00PM-05:00PM E14-240
Jan/19 Thu 05:30PM-06:30PM Media Lab
Jan/19 Thu 06:30PM-09:00PM Media Lab

Enrollment: Limited: Advance sign-up required
Sign-up by 12/31
Limited to 25 participants
Attendance: Participants must attend all sessions
Prereq: Passion for digital design and food. No specific major.

This course teaches the theory, design, and fabrication of shape-transforming food by hydration or dehydration processes during making, cooking and eating. It is based on recent research by the Tangible Media Group at the MIT Media Lab, which explores edible, composite-structured food. The course will include lectures and hands-on design workshops as well as a final exhibition highlighting group projects.

Course Activities:

During lectures, students will learn about design concepts related to transformative materials as well as the underlying principles of materials science and mechanical engineering. Students will also learn to use Rhino and Grasshopper software for 3-D design and some basics of the hardware (3D food printer system).

 In the design workshop, the classroom will become a food lab. Students will work with both physical edible material toolkits as well as a digital software simulation toolkit. Concepts of future food will be explored, and students will transform their edible ideas into reality under the instruction of a team of experts that includes a chef, food texture expert, material scientist, designer, software architect, and mechanical engineer! 

Sponsor(s): MIT-SUTD Collaboration, Media Arts and Sciences, Chemical Engineering
Contact: Wen Wang, wwen@mit.edu