MIT: Independent Activities Period: IAP

IAP 2017



Designing Games to Affect Social Change

Richard Eberhardt, Studio Manager (MIT Game Lab), Mack Cameron, Facilitator & Instructor, Sam Liberty, Facilitator & Instructor

Jan/14 Sat 01:00PM-04:00PM E15-3rd Floor - CMSW

Enrollment: Limited: Advance sign-up required
Sign-up by 01/13
Limited to 40 participants

Hosted by the MIT Game Lab

Facilitated by Mack Cameron of MegaGames United and Sam Liberty from the Engagement Lab at Emerson College:

Due to the current events, many gamers have been asking how they can be more involved in affecting positive change in our new political climate. You can volunteer for worthy causes, you can contact your representatives, and you can design a game.

Games are unique mediums for story-telling. We love them because they are immersive and because they are interactive. Those same qualities allow them to have potent qualities in delivering a social message.

We’ll present some games that have been successful in this regard, talk about common pitfalls serious game designers encounter, start the ball rolling on having you design your own game to make a statement and have a positive impact on your society.

Registration is required at https://www.eventbrite.com/e/designing-games-to-affect-social-change-tickets-30443927607

Sponsor(s): Comparative Media Studies/Writing
Contact: Richard Eberhardt, 617 324-2173, REBERHAR@MIT.EDU