\ProvidesPackage{items} \RequirePackage{extractable} \RequirePackage[mirror]{cards} \newcommand\@transfer{Freely Transferable} \newcommand\card@type{Item Card} \newdimen\item@width \newdimen\item@height % We'll put the item in an \fbox to get \fboxsep margins, but % we'll leave the visible frame to cards.sty, so this one is zero-width. % Inside that we'll put a \vbox for vertically stacking things. \fboxsep=.25in \fboxrule=0pt \item@width=3.0in % total width = this + twice \fboxsep \item@height=1.75in % total height = this + twice \fboxsep % Center all text \centering % Some items have a little note on the side, ``Unstashable'' or ``Bulky.'' % We'll be putting that note in a box later to measure it. \newbox\note@box \newdimen\note@dim % This will be called by the \fooitem commands defined in Lists/items.tex. % Takes item name, item number, description, special note. \newdef\specialitem[4]{\makecard{% % the note will go on the side, rotated and framed \def\item@note{#4}% \setbox\note@box=\hbox{\fboxsep=2pt \fboxrule=0pt % invisible margin frame \fbox{\fboxrule=.5pt \rotatebox{90}{\fbox{\item@note}}}% }% \note@dim=\item@height \advance\note@dim by \ht\note@box \advance\note@dim by \dp\note@box \advance\note@dim by -\fboxsep \fbox{% \vbox to \item@height{\hsize=\item@width \card@type \hfill \@transfer \ifx\item@note\empty \else % note, if it's not empty, goes here \rlap{\smash{\lower.5\note@dim\box\note@box}}% \fi \break \vfil {\large #1} \break \vfil % item name {\large #2} \break \vfil % item num {\small #3} \break \vfil % item desc \gamename \hfill \gamedate }% }% }} % now suck up the defs of standard item macros and of standard items \input Lists/items.tex