Welcome to the Assassin game production Template. It would be a good idea to set this up and print out the templates ASAP to make sure that everything works, and to see what you'd like to try to tweak/customize away from the default. That said, point your web-browser at the file html/intro.html (We recommend the lynx web browser, actually -- available in the infoagents locker.) The README files in LaTeX and bin are for informational purposes -- you don't really need to read them to get going. After you've done the very basic setup, you can use the bin/doc utility to read documentation without starting a web browser. If you've used the Template before, make sure to check html/version.html to see if anything's changed since then. If you decide to use this, let us know and we'll help you with it. Whether or not you take us up on support, if you do adopt this and make changes, please let us know what they are so that we can put generally useful ones back into the Template! PLEASE DO NOT RE-DISTRIBUTE THIS PACKAGE. We don't want a bunch of splinter versions of Template running around. The plan is to maintain tightfisted control over Template for awhile, until the kinks are worked out, and then hand the whole shooting match over to the High Council for long-term management (assuming they want to deal.) This whole shebang is copyright the MIT Assassins Guild. Jeremy Brown and Jamie Morris jhbrown@ai.mit.edu, jemorris@mit.edu template-dev@mit.edu