Index of /jemorris/Rules

      Name                    Last modified       Size  Description

[DIR] Parent Directory 06-Jun-2013 10:45 - [DIR] Editions/ 22-Sep-2004 18:14 - [DIR] Games-by-name/ 22-Sep-2003 22:00 - [DIR] Games-by-time/ 17-Sep-2003 01:49 - [   ] rules-template-core.tex 22-Sep-2004 18:18 8k [   ] rules-template.dvi 22-Sep-2004 18:18 3k [   ] rules-template.tex 22-Sep-2004 18:18 10k [   ] standard-rules.dvi 22-Sep-2004 18:15 144k [   ] standard-rules.pdf 22-Sep-2004 18:16 246k [   ] standard-rules.ps 22-Sep-2004 18:15 458k [   ] standard-rules.tex 22-Sep-2004 18:14 97k


standard-rules.* is, to quote from its Preface,

	This document is presented as a set of Standard Rules for
	Assassin games; that is, a compilation of the most-used rules
	of actual Guild games.  NO CLAIM IS MADE THAT THESE RULES ARE
	BEST IN ANY WAY NOR THAT THEY HAVE PRESCRIPTIVE FORCE---JUST
	THAT THEY ARE, IN PRACTICE, STANDARD.

rules-template.* is, to quote from its beginning,

	This is a template for game-specific rules sets based on
	the Standard Rules.  It's easy enough to write such rules
	without it, but it can at least serve as a convenient
	checklist, so you probably want to at least glance through it.

Note that the Assassin Game Template should include a rules template 
which is based on this one and also uses Template features.
(It's probably in LaTeX/Central/rules.tex.)
Obviously the checklist here will always be at least as up-to-date
as that in your copy of the Template, and sometimes more so, so you
may want to look at this one anyway while filling that in.

For changes between editions of the Standard Rules, see the
Edition History appendix therein.  Changes from the *last* edition are 
also highlighted via changebars and margin notes.  These may not show
up properly in a DVI or PDF viewer; the PostScript is always best.


The Games-by-name subdirectory has the rules of every non-SIK, non-party game
run in the Guild, from academic year 1990-91 on, for which I've been able to
find latex or plaintext rules.  The Games-by-time subdirectory contains the
same, as symlinks with names like "1992_1993-04.tex" for the 4th such game
in the 1992-93 academic year; these are there to make it easy to look through
the last N years' of games and so on, especially when grepping is suitable.

These rules sets are what were used to compile the Standard Rules in the
first place, weighted by recentness, and are the main input used in revisions.

Zero-length files serve as placeholders for games whose rules I haven't been 
able to find text (or source code) for yet; help filling these is appreciated.


There is a rules-discussion@mit.edu list to discuss the annual revisions of
the Standard Rules; anyone who has used the Standard Rules (as GM or player)
is welcome to add themselves via
	blanche rules-discussion -a $USER
if on Athena, or by mail to rules-editors@mit.edu otherwise.

Send comments and suggestions to rules-discussion or rules-editors.