Welcome to the Assassin game production Template.

It would be a good idea to set this up and print out the templates
ASAP to make sure that everything works, and to see what you'd like to
try to tweak/customize away from the default.

That said, point your web-browser at the file html/intro.html (We
recommend the lynx web browser, actually -- available in the
infoagents locker.)  The README files in LaTeX and bin are for
informational purposes -- you don't really need to read them to get
going.  After you've done the very basic setup, you can use the bin/doc
utility to read documentation without starting a web browser.

If you've used the Template before, make sure to check html/version.html
to see if anything's changed since then.

If you decide to use this, let us know and we'll help you with it.
Whether or not you take us up on support, if you do adopt this and
make changes, please let us know what they are so that we can put
generally useful ones back into the Template!

PLEASE DO NOT RE-DISTRIBUTE THIS PACKAGE.  We don't want a bunch of
splinter versions of Template running around.  The plan is to maintain
tightfisted control over Template for awhile, until the kinks are
worked out, and then hand the whole shooting match over to the High
Council for long-term management (assuming they want to deal.)

This whole shebang is copyright the MIT Assassins Guild.

Jeremy Brown and Jamie Morris
jhbrown@ai.mit.edu, jemorris@mit.edu
template-dev@mit.edu
