Who is Cthulhu? Cthulhu is a large green being which resembles a human with the head of a squid, huge bat-wings, and long talons (true, that doesn't really resemble a human, but bear with me here). According to H. P. Lovecraft's story "The Call of Cthulhu", Cthulhu rests in a tomb in the city of R'lyeh, which sank beneath the Pacific Ocean aeons ago. Cthulhu is dead but not truly dead, as he and his fellow inhabitants of R'lyeh sleep the aeons away. (Cthulhu is generally thought of as a "he" for some reason.) From time to time R'lyeh comes to the surface, and Cthulhu's dreams influence sensitive individuals across the globe to depict his image, slay, and found cults dedicated to him. In the past, R'lyeh has sunk after a short time, but the day will soon come when it rises to the surface permanently and great Cthulhu strides across a world thrown into chaos and anarchy from his telepathic sendings. As has been stated before, Cthulhu is not the most important or powerful being in the Mythos, but he wins in terms of sheer popularity among his fans. No one is sure why, but that's the way things are. What are the "Great Old Ones", "Old Ones", and so forth? How do you tell them apart? To begin with, Lovecraft himself did not use the terminology outlined below. He referred to the "Old Ones" (or "Great Old Ones", "Elder Ones", "Ancient Ones", and so forth) as applying to different beings in different stories. For example, Lovecraft used the term "Great Old Ones" in only two stories: in "The Call of Cthulhu" it referred to Cthulhu's spawn, and in "At the Mountains of Madness" it was the title of the starfish-like beings who lived in Antarctica and warred with the Cthulhu-spawn! The list below covers the standardizations which have come into use after Lovecraft's death: Great Old Ones: Vastly powerful creatures which are the most famous creations of the Cthulhu Mythos. Although most of these beings differ widely in appearance from each other, some are actually 'leaders' or high priests of one species (i.e. Cthulhu is a "Great Old One" but he is of a race called, for lack of a better name, the "Spawn of Cthulhu"). The individual Great Old Ones, however, do not necessarily belong to the same species. Various authors have tried to come up with elaborate family trees of the Great Old Ones, but for the most part these are unconvincing and need not concern anyone but diehard Mythos fans. One trait of most Great Old Ones is a limitation on their influence. Cthulhu is imprisoned beneath the Pacific Ocean in the city of R'lyeh, Ithaqua the Wind-Walker is confined to the far north of our planet, and so forth. Even those Great Old Ones less able to act may reach out and talk in their dreams to humans, who learn to revere these beings. The Great Old Ones are often worshipped on Earth by insane human cultists and other species; Cthulhu himself is served by humans, the amphibious deep ones, and his own spawn. Elder Gods: A group of beings who oppose the Great Old Ones and Outer Gods. The most famous of these is Nodens, Lord of the Great Abyss; there are others, such as Brian Lumley's Kthanid and Call of Cthulhu's Bast (adopted from Egyptian mythology), but none of these have been used in many stories. The Elder Gods spring from Derleth's interpretations of the Mythos, and many authors refuse to use them, complaining that they turn the cosmic indifference of Lovecraft's fiction into a strict good-and-evil matchup. Others consider their inclusion proper and fitting within their own interpretation of Lovecraft. Great Ones: Also called the "Gods of Earth", these are small, weak beings who are worshiped in the Dreamlands. Mortals can trick them, but then must answer to the Other Gods which protect the Great Ones. Other Gods: Beings served by Nyarlathotep who protect the Great Ones. They are usually thought to be the same as the Outer Gods. Ancient Ones: Beings which have escaped their mortal forms and now dwell in splendor in their Hall beyond space and time, overseen by 'Umr at-Tawil (in "Through the Gates of the Silver Key"). The story implies that these might be the Old Ones or Great Old Ones, but it is difficult to be sure. Old Ones: Either the "Great Old Ones" or the ancient crinoid race found in "At the Mountains of Madness" in Antarctica. For clarity, Call of Cthulhu refers to the crinoid race as the "Elder Things" (another name they are given in Lovecraft's story.) Who are the major Great Old Ones? Aside from Cthulhu, these are some of the most popular Great Old Ones: Cthugha ("The Dweller in Darkness", Derleth): Derleth created Cthugha to provide the Mythos with a "fire elemental", and never really fleshed it out. It appears as a large ball of fire, and is often accompanied by smaller beings called "fire vampires" or "flame creatures". Cthugha may only be summoned when Fomalhaut is in the sky. Dagon("Dagon", Lovecraft/mythology): Dagon was not one of Lovecraft's inventions, but a Caananite god of agriculture worshiped by the Philistines and whose priests opposed those of Yahweh (see 1 Samuel 5:1-6). As a result of an error made by the fourth-century scholar St. Jerome and the find of a merman depiction near one of his temples, people thought that Dagon was a fish-god. Lovecraft himself was not aware of the error, and made Dagon the god of the deep ones. Glaaki ("The Inhabitant of the Lake", Campbell): A creature which dwells beneath a lake near the Severn River. It has a slug-like body with stalked eyes and spines, and commands a horde of undead servitors. Hastur ("Haita the Shepherd", Ambrose Bierce/"The Return of Hastur", Derleth): The name "Hastur" first appears in Bierce as a friendly god of shepherds. Later, it was adopted by Robert W. Chambers as a place-name. When Derleth took it up, he changed it into an "air-elemental" who was Cthulhu's "half-brother" (whatever that means). See below for more. Ithaqua (Mythology/"The Thing that Walked on the Wind", Derleth): Derleth needed another "air elemental" for his Mythos, so he took a creature from Cree and Ojibwa mythology. This creature was the "windigo", a cannibalistic giant with a heart of ice. (This legend had previously been used in "The Wendigo" by Algernon Blackwood.) Derleth gave this being the name "Ithaqua", and included him among the Great Old Ones. Even though windigo myths are centered just north of the Great Lakes, most Cthulhu Mythos authors insist he is confined to the Far North. Nyogtha ("The Salem Horror", Henry Kuttner): Also known as the Thing that Should Not Be, Nyogtha is a black amorphous mass that dwells beneath the ground. He was worshiped by one of the witches at Salem. Shudde M'ell ("Cement Surroundings", Lumley): A slug-like being with tentacles where a face should be. Shudde M'ell spends much of its time in Africa, and is the leader of the underground species called the cthonians. Tsathoggua ("The Seven Geases", Smith): A god resembling a furry toad, Tsathoggua dwells in the cavern-world of N'kai. Tsathoggua occasionally eats visitors, but is more likely to be asleep when encountered. Yig ("The Curse of Yig", Lovecraft): This Great Old One appears as a huge snake-headed man. He cares little for humanity, but brings terrible vengeance on those who attack snakes. What are some of the major non-human species in the Mythos universe? Mythos tales refer not only to the Old Ones and their ilk, but also to less powerful creatures which often have their own agendas. Here are some of the more common ones: Byakhee ("The Festival", Lovecraft -- description; "The House on Curwen Street", Derleth, name): Winged creatures which dwell in the depths of space near Aldebaran. If a ritual involving a magic whistle and a fluid called "space-mead" is performed, a byakhee will appear and serve as a mount for the caster. Allied with Hastur. Deep Ones ("The Shadow over Innsmouth", Lovecraft): Undersea dwellers which look like a cross between humans and fish (or frogs). Deep ones sometimes breed with humans, creating offspring which are human at first but make a slow transformation into deep ones. The deep ones serve Dagon and Cthulhu. Elder Things/Old Ones ("At the Mountains of Madness", Lovecraft): Starfish-like entities which are part animal and part plant. They lived on our planet in ancient times, and warred with both the mi-go and the spawn of Cthulhu. The Elder Things were great scientists, and created humanity as food or a joke. They eventually abandoned their Antarctic city to live underwater, and it is unknown whether they have become extinct. Great Race of Yith/Yithians ("The Shadow out of Time", Lovecraft): Time-travelling beings with no true physical form, they occupied the bodies of immense iridescent cone-shaped creatures millions of years ago. The creatures had long arms with pincers, a trumpet-like mouth, and a small round head. Members of the Great Race can send their minds into the future and swap consciousnesses with dwellers there. They usually do so as a part of their research, but at times they travel en masse in conquest. Hounds of Tindalos ("The Hounds of Tindalos", Long): Creatures which dwell in the distant past. They are not a threat unless they sense a time-traveller, in which case they hunt the person down and kill them. They manifest themselves through angles, and cannot enter an area in which all surfaces are curved. Mi-go/Fungi from Yuggoth ("The Whisperer in Darkness", Lovecraft): Crustacean-like fungoid beings which have an outpost on Yuggoth, or Pluto. They come to our world to obtain precious minerals and for other dark purposes, though they try to remain hidden. They serve Nyarlathotep and Shub-Niggurath at times, but often seem independent in their motivations. Serpent People ("The Shadow Kingdom", Howard): Millions of years ago, the serpent people were mighty sorcerers and scientists who ruled vast empires. Today, they hide from humans through magic and isolation. Their degenerate descendants were the inspiration for the myths of the faeries, or "Little People". They do not serve any one god, but seem to favor Yig. Shoggoths ("At the Mountains of Madness", Lovecraft): Huge protoplasmic beings able to take on any form their masters desire. The shoggoths were created by the Elder Things, but rebelled against them, and most of them were destroyed. A few may be found in the Elder Things' former cities, or working with the deep ones. Star-spawn of Cthulhu/Cthulhi ("The Call of Cthulhu", Lovecraft(?)): Beings which appear as smaller versions of Cthulhu. Most are imprisoned at R'lyeh, but some may still be free.