![]() |
All essays submitted are the property of the break! periodical and the Empire Hall of Fame. The Empire Hall of Fame © 1997, Doug Pitters. All rights reserved. |
|
|
|
|
We write documentation, sure, at least the people who care about newbies, but then we change the game before the last word of the documentation is written. We're notaverse to helping newbies, but how many times have we felt the pressure to expand as quickly as possible to sustain our own countries, at the expense of newbies. We decide we'll "help them next game," for if we don't take them, and take them quickly, our neighbors will.
incompatible with current servers. We produce new commands, we alter old commands, and we put out a version a week. While it gives the experienced player eye-candy, a somewhat new empire experience, it gives the new player a true barrier to entry. I mean, why play empire in this situation, when I can play Civilization II? "I wouldn't get the same experience," you say? So what? I haven't played empire, so what am I missing anyway?
|
|