
EQUATIONS
Called the
“peerless math game” by critics, the
game of Equations was invented by
Professor Layman Allen in the 1960s when
he was at Yale University. Researches
have shown that Equations tournaments
nationwide can double math success and
reduce math disinterest in urban schools
in two out of every three students.
Studies demonstrate that the game of
Equations has helped students develop
skills far beyond the standard practice
and repetition from textbook problems.
The game requires students to improve
their problem-solving and critical
thinking skills.
Equations explores a broad range of math
topics including elementary arithmetic
operations such as addition,
subtraction, multiplication, division,
exponentiation and root operation as
well as logarithms, fractions, decimals,
percents, variables, algebra, functions
and more. The basic game consists of a
playing mat and 24 cubes. Each cube
contains four digits and two operation
signs. To play, a numerical Goal is set,
and players must form a Solution equal
to the Goal from the 24 cubes rolled.
For example, the Goal might be 3*4
(3 to the fourth power, which equals
81). A Solution for this might be:
(8x9)+(7+2). As players develop
playing skills and advance to higher
divisions, the game becomes more
complex.
This "Game of Creative Mathematics" involves genuine learning and problem solving at the highest levels. Students are challenged by their opponents to use their mathematical knowledge and ability and to develop new skills in progressively more competitive ways. In fact, students usually learn more from applying their knowledge in the competitions than they do in their normal classroom studies. The Equations competitions encourage students to apply the mathematics they already know and to learn new math concepts oftentimes years before they will learn these ideas in school or college.
In MAGLOA, an Adventurous version of Equations will be played. All grade levels play with the same set of procedural rules. However, each division level of competition will consist of increasingly more difficult mathematical concepts or special rules, called Variations, for the players to learn and use. These Variations are meant to reinforce skills students should be learning at their grade levels.





