
PRESIDENTS
Presidents is a questions and response
game. The game of Presidents helps
students develop an understanding of the
personalities, historical contexts,
political decisions, and other events
during the terms of the Presidents of the United
States of America.
Players learn how presidents developed
personally and professionally, how they
reacted to or changed the times in which
they served, what types of families they
came from, and how they were affected by
the political climate surrounding them.
Students also learn about other major
events that may have happened during a
presidential term. They learn to
assimilate all of these different facts
into a unified whole for a better
understanding of how the United States
government has worked in different
historical times.
In the game, players are given a range
of Presidents that they may consider for
their answer.
For instance, the range for a particular round may be Presidents 25-33. A central designated moderator reads a series of three clues about one of the presidents, pausing after each clue.
A player who can identify the president after the first clue scores 6 points.
A player who waits and can identify the president after two clues earns 4 points.
A player who waits until all three clues are read and then answers correctly scores 2 points.
Player whose answers are incorrect score 0 for that question. Players may not change their answer once it has been submitted.
To prepare for the competitions, players spend a great deal of time studying together and exchanging ideas and notes as part of their learning experience. They also learn to use data to draw conclusions.
In MAGLOA, collaborative study is encouraged to help students improve their understanding and comprehension of a great amount of information.





