In which our heroes ...
Orhan 3 Day 54 TE 6063
Mikal is the angry son who doesn't really have any interest in going
back to see his long lost abandoner...er father. But we convince him to
sleep on it.
Orhan 3 Day 55 TE 6063
Imre goes to look up Mikal's friend Marco. Marco is down at the harbor
training. Marco is training his killer whale riding skill as it turns.
Imre meets Marco's killer whale, Jonah. Marco tells Imre of Mikal's crazy
scheme. If only someone would help, Mikal might get interested in a hurry.
Mikal has long has a notion that a crack strike squad can go an wipe out
the Vajar military authority at their yearly conference. Which is on the
67th of this month.
Sadly, it's pretty much a suicide mission, so we don't really think it
worth it. Espeically with the whole Relian thing on the 68th. So we decide
to figure out if we could get support from the Komaran cluster out of
it. General Haldach is the head general. They probably can't condone it
as an official policy.
We leave word with Marco that we're heading out of town, and teleport
back to Bokpentok. We bring Saera to the castle. They rush into each other's
arms, and have their reunion. He asks after Mikal, and is told about how
it is.
Orhan 3 Day 56 TE 6063
Imre talks to his chief agent in Relian, Beralis. Apparently, the kid
has recruited three agents in the city. His codename is M. His agents
are 001, 002, and 003. 001 is a beggar in the temple district. 002 is
a pickpocket. 003 is a fruit vendor. He says that security at the temple
is increased. There are always two people on the roof. Whenever people
come to the temple door, a wand gets waved at them before they are let
in. Their shipments of the mysterious substance have been stepped up.
We investigate the temple and it's pretty crazy. the wand detects disguise
and good, the perimeter is warded. We decide to activate full team X powers
and break in late morning tomorrow.
Orhan 3 Day 57 TE 6063
We shuffle around and finally find an empty storage room with an exterior
window. We det traps and disarm them and pick locks and move on.
We get down to the secret room beneath the altar and find piles and piles
of bones. Oathar set the bones to explode with his time delay flame spell.
The party barely manages to escape without being over detected, although
some minor people are made quite suspicious. The bone erupt into flame
and we escape.
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