Session 232

In which our heroes ...

Orhan 3 Day 54 TE 6063

Mikal is the angry son who doesn't really have any interest in going back to see his long lost abandoner...er father. But we convince him to sleep on it.

Orhan 3 Day 55 TE 6063

Imre goes to look up Mikal's friend Marco. Marco is down at the harbor training. Marco is training his killer whale riding skill as it turns. Imre meets Marco's killer whale, Jonah. Marco tells Imre of Mikal's crazy scheme. If only someone would help, Mikal might get interested in a hurry. Mikal has long has a notion that a crack strike squad can go an wipe out the Vajar military authority at their yearly conference. Which is on the 67th of this month.

Sadly, it's pretty much a suicide mission, so we don't really think it worth it. Espeically with the whole Relian thing on the 68th. So we decide to figure out if we could get support from the Komaran cluster out of it. General Haldach is the head general. They probably can't condone it as an official policy.

We leave word with Marco that we're heading out of town, and teleport back to Bokpentok. We bring Saera to the castle. They rush into each other's arms, and have their reunion. He asks after Mikal, and is told about how it is.

Orhan 3 Day 56 TE 6063

Imre talks to his chief agent in Relian, Beralis. Apparently, the kid has recruited three agents in the city. His codename is M. His agents are 001, 002, and 003. 001 is a beggar in the temple district. 002 is a pickpocket. 003 is a fruit vendor. He says that security at the temple is increased. There are always two people on the roof. Whenever people come to the temple door, a wand gets waved at them before they are let in. Their shipments of the mysterious substance have been stepped up.

We investigate the temple and it's pretty crazy. the wand detects disguise and good, the perimeter is warded. We decide to activate full team X powers and break in late morning tomorrow.

Orhan 3 Day 57 TE 6063

We shuffle around and finally find an empty storage room with an exterior window. We det traps and disarm them and pick locks and move on.

We get down to the secret room beneath the altar and find piles and piles of bones. Oathar set the bones to explode with his time delay flame spell. The party barely manages to escape without being over detected, although some minor people are made quite suspicious. The bone erupt into flame and we escape.