In which our heroes ...
Orhan 5 Day 34 TE 6065
We get a political briefing. Feudal universe, with houses controlling
planets, an emporer, corporate houses, etc. Tachyon network is controled
by the religious technocracy, the Dio Cavaria. The brotherhood is from
this sect and their goal is to gain power through technology. This system
is a special system technically in the duchy of House Devan, but has an
Imperial Edict putting it off limits. Not that anyone pay attention to
that. Devon controls the orbital station and does observations. The Dio
Cavaria is more or less here without permission. Apparently, the planet
was completely sealed until 8 years ago when the northern eye fell. She
thinks that house Devon is the good guys.
Orhan 5 Day 36 TE 6065
Imre decides that the Alliance pocket dimension probably has some specific
anchor holding it in place, so he'll likely be Imre'ing the whole time
we are in combat.
Orhan 5 Day 39 TE 6065
Strike breifing. Three teams:
Team A:us
Team B: Fighters and Navigators will secure the upper floors.
Team C: Fighters and Navigators will go below with us.
Orhan 5 Day 40 TE 6065
Navigator Strike Teams
We refrobulate ourselves for securities sake and prepare to get in to
the demi-plane.
We show up in the clearing with navigator strike teams. Oathar oogly-boogs
the dimension open and we pour in...
The three teams zoosh in. Our team charges through some guards and heads
down to the basement secure door. Haeraan explodes the security camera
and Kyrik starts pulling out C-6. We back off two levels and Imre puts
holes in the landings so we can shoot through.
We blow up the door and all go rolling around in the afterblast. We start
heading on in. We hear the sounds of combat form above as other teams deal
with the barracks and roof guards.
We fight our way into the secret corridors.
As we get into the secret part of the base things start going down hill
as the special commando Kalcha start apearing behind people and backstabbing
them, while having 150 DB and AT18 and all sorts of deadly death dealing.
When it goes bad, Imre takes a jello shot and calls forth the power of
Eissa against all enemies. (Death True). Whoa. Four drop over dead immediately,
several others take a pile of crits but live.
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