In which our heroes ...
Orhan 1 Day 43 TE 6056
The next morning we return to the porcullis. Look! Black obelisks written
on in ancient Zorian! Sigh.
Kyrik tries to portal us through the wall next to the portcullis. We
wander through to the obelisks. They seem to be not magic, evil, nor cursed.
Haeraan starts fussing with a door. He gets sucked into the room, and
finds a barrow wight wearing a golden chain shirt and grieves, two handed
sword, and crown. Oh dear. We portal ourselves through and hilarity ensues.
We get him! The fight is massive, Alynna bleeds everywhere, many people
are frozen with cold crits, but in the end, Oathar slays the mighty wight
with a blow from his staff.
The sword is unholy and the crown is evil. The armor protects as AT20
and is +30 DB. Gosh. Haeraan smashes the crown. The unholy sword seems
to have some +25 OB among it's unholy stuff.
Back to exploring. We come to another little crypt. Haeraan prepares
the party to fight a mummy. Oathar attacks with a massive fire bolt. Imre
attacks with a magic disruption bolt. Haeraan smites it. No treasure.
Then there's a vault door. Gosh. We try to avoid the traps, but Oathar
gets caught in one. Suddenly he turns into an undead ghost. Haeraan decides
to slay him, but Imre summons the god construct to uncurse him. Kyrik
puts up an appropriately placed wall of darkness to cover the glyph of
undeadness, and we head in. Inside are lot's of shelves with chests of
gold and gems. On the end wall are pedestals with 5x5 square metal things.
Yup, them's teleport pads. Woo! 10 activations per day! Each!
Kyrik and Haeraan discuss the possible blasphemy involved in Kyrik taking
the AT20 Armor! Much angst is had. Eventually, he puts it on. "Are
you of the line of kings?" Oh dear, it's alive. It starts attacking
him. He takes it off, and tosses it back into the sarcophogus.
Haeraan short doors into the other line of kings area, and we head down
the corridor with the glowing blue stone. After fussing for a while, we
start teleporting people through. Unfortunately, Oathar fails his roll,
so can't teleport himself into the deathtraps with everyone else. While
waiting for Oathar, Imre sets off the chemical fireball barrage. Boom!
Boom! Imre is immolated! Kyrik is toasted! Alynna is singed! Haeraan is
warmed! Most of the clothing in the non-Oathar part of the party is destroyed
by fireballs. Imre heals people. Ouch. Oathar heads back to the elemental
temple to recover.
When tehy get another location, the contact Oathar via earring phone
and have him teleport to their new location. Everyone not Oathar is pretty
dead though, so they sleep for the night.
Orhan 1 Day 44 TE 6056
Haeraan has a dream that strongly implies we must go up. Luckily there
are little levers that make up able to exit the current room through the
top. Above we are in another square chamber with four doors. There are
inscriptions:
N) Tomb of Phynes Zaon E) Tomb of Xernak Zaon S) Tomb of Mornan Zaon
W) Tomb of Langu Zaon
Sadly, det enemies reveals mummy, wight, skeleton, mummy, ghost, mummy,
and wraith. Oh dear.
We use desitny sense to go the correct way and find a giant sarcophogus
with blue glow. Seems to be a spell of preservation (essense/channeling).
We find two attached vaults, but don't go in them yet.
Instead we open the sarcophogus. It's got a blue glowing glass coffin
inside. Inside that is a highman well preserved with an amulet with a
moon stone.
He dies while we watch. Imre casts Lifegiving. Eissa asks who we want
resurrected. Imre says Mornan Zaon.
He wakes up, and then passes out.
Orhan 1 Day 46 TE 6056
He's feeling better. We fuss over him. He goes to his vault, filled
with art. Originals sculptures. Probable value: 5000-10000 gold each.
Total value of the 2 dozen items in the room, 200,000 gold. We explain
the whole blasted desert thing to him. He hates that. He really likes
his art though. Imre seems entranced.
The king is in his late 20s. He really liked art and culture more than
ruling Zor. He did some parks and stuff, but then got wasting disease.
Bummer.
We tell him about all the other stuff in his vaults.
We describe ancient visions about the crowns. He thinks someone is using
the Griffin crown in bad ways. Very strange.
He wants to find the crown and restore Zor.
We decide to bring him back to Griffin College with us.
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