Game Lab
Playing with Einstein
May 28, 2013
MIT Game Lab releases OpenRelativity, a game-development tool to help developers and educators experiment with the effects of special relativity.
MIT Game Lab explores the potential of games and play
October 23, 2012
New laboratory opens its doors with a symposium, a festival and seven new games.
Also labeled: Comparative Media Studies, Education, teaching, academics, Game design, Research, Students, Video games
Princeton Review names MIT a top school for video game design
March 7, 2012
Undergraduate and graduate programs both lauded.
Experimental World War I video game combats 'over-engineered' storytelling
February 1, 2012
MIT lab proves games don't need supercharged technology to create dramatic narratives.
Game puts artificial intelligence in the mind of the beholder
October 31, 2011
What if developing certain kinds of AI didn’t have to be so laborious?
Also labeled: Singapore-MIT, Video games
LGBT content and video games: MIT lab tackles the issue
September 22, 2011
Popular games still haven’t shown they can handle lesbian, gay, bisexual and transgender representations. Research at the Singapore-MIT GAMBIT Game Lab wants to change that.
Award-winning game explores puzzling dreams
August 4, 2011
MIT game wins Kongregate award, to receive 1 million free ad impressions
Also labeled: Awards, honors and fellowships, Faculty, Research, Singapore-MIT, Students, Video games, Arts, Humanities, Digital
First Person Victim
April 15, 2011
Video game uses interactive drama and tragedy to create awareness about consequences of war.
Blood, sex and politics in video games: how censorship is done (or not)
March 28, 2011
Video series by Singapore-MIT GAMBIT Game Lab examines game ratings system.
Also labeled: Video games
Improv game puts the role-playing back in RPG
March 17, 2011
“Improviso” develops AI research by asking players to take on actual roles.
Game of the Week returns to Gambit Game Lab
January 28, 2011
Video series highlights top MIT video game design work
Also labeled: Singapore-MIT, Video games
MIT, visiting Singapore students transform games research with two more new releases
September 22, 2010
Singapore-MIT GAMBIT Game Lab games delve into color theory and recursive learning.
At MIT summer program, visiting Singapore students push video game boundaries
September 8, 2010
GAMBIT Game Lab releases seven games that buck tradition.
GAMBIT Game Lab to raise Haiti funds with "Complete Game-Completion Marathon"
February 18, 2010
On February 26-28th, the Singapore-MIT GAMBIT Game Lab will host the 2010 Complete Game-Completion Marathon to raise money for relief efforts in Haiti.
GAMBIT Game Lab to build new video games in 48-hour marathon
January 5, 2010
The Singapore-MIT GAMBIT Game Lab will play host to Boston's developer community for the 2010 Global Game Jam.
Also labeled: Comparative Media Studies, Gaming
Reporter’s Notebook: Game Theory
November 30, 2009
At the Singapore-MIT GAMBIT Game Lab, researchers examine what makes video games click with players — or what doesn't.













